Donjon 4e Random Dungeon Generator
Donjon 4e Random Dungeon Generator
donjon
Level 1
Temperature Cool
Corridor Features a Falling Block (Perception DC 15 to find, Thievery DC 15 to disable, Single-shot, Melee 1,
Attack +4 vs. Reflex, Damage 3d8+3, 25 xp)
https://donjon.bin.sh/4e/dungeon/ 1/23
22/06/2021 donjon; 4e Random Dungeon Generator
Wandering 1 7 x Fell Taint Pulsar (mm2 104, 100 xp), tracking the party
2 6 x Kobold Skirmisher (mm 167, 100 xp), wielding bizarre eldritch powers
Monsters
3 5 x Xivort Darter (mm3 208, 100 xp), gathered around an evil shrine
4 5 x Kobold Skirmisher (mm 167, 100 xp) and 6 x Kobold Minion (mm 167, 25 xp),
scouting from another part of the dungeon
5 5 x Kobold Slinger (mm 168, 100 xp), trying to lure the party into an ambush
6 6 x Fell Taint Lasher (mm2 104, 100 xp), consumed by disease and madness
Treasure: None
Trap Black Tentacles (Perception DC 15 to find, Thievery DC 15 to disable, Init +2, Target 1
creature within 10 squares, Attack +4 vs. Reflex, the target is restrained
(Acrobatics or
Athletics DC 10 to escape), 100 xp)
Monster 3 x Kobold Skirmisher (mm 167, 100 xp) and 6 x Kobold Minion (mm 167, 25 xp)
Room Features A narrow pit covered by iron bars lies in the east side of the room, and a hissing noise
can be heard in the center of the room
Trap Pendulum Scythes (Perception DC 10 to find, Thievery DC 10 to disable, Init +2, Target
all creatures in a row of squares, Attack +6 vs. AC, Damage 1d10+3, 100 xp)
Room Features Someone has scrawled "Chughye stands here, slain by a basilisk" on the east wall, and a
stream of blood flows into the room through a hole in the ceiling
https://donjon.bin.sh/4e/dungeon/ 2/23
22/06/2021 donjon; 4e Random Dungeon Generator
West Entry #2 Archway
→ Leads to room #11
Room Features Wooden barricades (provides cover, Strength DC 15 to break), Several headless statues
are scattered throughout the room
Hidden Treasure Hidden (Perception DC 20 to find) Unlocked Strong Wooden Chest (Strength DC 15 to
break, 40 hp)
Room Features Pool of water (difficult terrain), The scent of urine fills the room
Treasure: None
Empty
Trap Incendiary Blaster (Perception DC 10 to find, Thievery DC 15 to disable, Init +2, Close
blast 4, Attack +4 vs. Reflex, Damage 1d6+3 fire, 100 xp)
Treasure: 42 gp;
2 x Uncut Turquoise (41 gp each);
Bolt of Silk (82 gp);
+1 Challenge-
Seeking Weapon (av2 17, 360 gp) Urgosh (av 9),
9 x Potion of Cure Light Wounds (mme
96, 20 gp);
hoard total 746 gp
https://donjon.bin.sh/4e/dungeon/ 3/23
22/06/2021 donjon; 4e Random Dungeon Generator
Hidden Treasure Locked Strong Wooden Chest (Thievery DC 30 to unlock, Strength DC 20 to break, 40
hp)
Monster 4 x Kobold Slinger (mm 168, 100 xp) and 7 x Kobold Minion (mm 167, 25 xp)
Room Features Blood-soaked altar (attacks score a critical hit on a natural 19 or 20), Tar slicks (targets
of forced movement must save or be slowed until the end of their next turn)
Monster 4 x Goblin Warrior (mm 137, 100 xp) and 4 x Goblin Cutter (mm 136, 25 xp)
Room Features Clouds of poison gas (provides concealment, deals 1d6+3 poison damage), Chaos wind
(pushed 1d6 squares in a random direction at end of turn)
Room Features Zone of reversed gravity, A bloody tome lies in the north side of the room
Treasure: None
Room Features A chute falls into the room from above, and a broken spear lies in the south-west corner
of the room
https://donjon.bin.sh/4e/dungeon/ 4/23
22/06/2021 donjon; 4e Random Dungeon Generator
North Entry Archway
Room #16
→ Leads to room #8
Empty
Treasure: 56 gp;
Small Malachite (46 gp each);
Painted Glass Ring (81 gp);
3 x Potion of
Cure Light Wounds (mme 96, 20 gp);
hoard total 243 gp
Room Features Stone columns (provides cover), Raised platform and stairs
Monster 4 x Kobold Skirmisher (mm 167, 100 xp) and 7 x Kobold Minion (mm 167, 25 xp)
Trap Bolter Turret (Perception DC 10 to find, Thievery DC 10 to disable, Init +2, Target 1
creature within 10 squares, Attack +6 vs. AC, Damage 1d10+3, 100 xp)
Empty
South Entry #2
https://donjon.bin.sh/4e/dungeon/ 5/23
22/06/2021 donjon; 4e Random Dungeon Generator
Archway
→ Leads to room #33, inhabited by 3 x Fell Taint Pulsar
Empty
Room Features Shadowmere floor (creatures knocked prone are trapped in a mirror world), A faded and
torn tapestry hangs from the north wall
Monster 6 x Goblin Blackblade (mm 136, 100 xp) and 3 x Goblin Cutter (mm 136, 25 xp)
Trap Acidbomb Turret (Perception DC 10 to find, Thievery DC 10 to disable, Init +2, Area burst
4 within 10 squares, Attack +4 vs. Reflex, Damage 1d6+3 acid, 100 xp)
Room Features Iron chains hang from the ceiling in the south side of the room, and a shattered sword
lies in the west side of the room
Empty
https://donjon.bin.sh/4e/dungeon/ 6/23
22/06/2021 donjon; 4e Random Dungeon Generator
→ Leads to room #27
Room Features The floor is covered with dead insects, and a pierced breastplate lies in the west side of
the room
Monster 5 x Kobold Slinger (mm 168, 100 xp) and 3 x Kobold Minion (mm 167, 25 xp)
Trap Bolter Turret (Perception DC 15 to find, Thievery DC 10 to disable, Init +2, Target 1
creature within 10 squares, Attack +6 vs. AC, Damage 1d10+3, 100 xp)
Empty
Empty
Room Features Clouds of poison gas (provides concealment, deals 1d6+3 poison damage), Screaming
can be faintly heard near the west wall
Empty
https://donjon.bin.sh/4e/dungeon/ 7/23
22/06/2021 donjon; 4e Random Dungeon Generator
Room Features Magical fountain, Someone has scrawled a drawing of a sword on the east wall
Trap Black Tentacles (Perception DC 10 to find, Thievery DC 15 to disable, Init +2, Target 1
creature within 10 squares, Attack +4 vs. Reflex, the target is restrained
(Acrobatics or
Athletics DC 10 to escape), 100 xp)
Room Features Vortex of necrotic energy (deals 1d10+3 necrotic damage), A creaking sound can be
heard in the south side of the room
Room Features A stack of water-filled barrels stands against the east wall, and a stream of acid flows
into a shallow pool in the south side of the room
Treasure: None
https://donjon.bin.sh/4e/dungeon/ 8/23
22/06/2021 donjon; 4e Random Dungeon Generator
→ Leads to room #28
Room Features Wall of flame (provides concealment, deals 1d6+3 fire damage), A rotting odor fills the
room
Monster 4 x Dire Rat (mm 219, 100 xp) and 4 x Giant Rat (mm 219, 25 xp)
Treasure: 84 gp;
10 x Alchemist's Frost (av 25, 20 gp),
9 x Primal Ritual Scroll (Traveler's
Camouflage (pri 159, 50 gp));
hoard total 734 gp
Hidden Treasure Hidden (Perception DC 20 to find) Locked Good Wooden Chest (Thievery DC 15 to
unlock, Strength DC 18 to break, 30 hp)
Room Features A well lies in the north-east corner of the room, and a crushed helm lies in the north side
of the room
Monster 5 x Goblin Blackblade (mm 136, 100 xp) and 7 x Giant Rat (mm 219, 25 xp)
Trap Incendiary Blaster (Perception DC 10 to find, Thievery DC 15 to disable, Init +2, Close
blast 3, Attack +4 vs. Reflex, Damage 1d6+3 fire, 100 xp)
Room Features Stone sphere (Strength DC 10 to push, deals 2d10+3 damage), A tile mosaic of ghoulish
carnage covers the floor
Room Features Linked teleporter circles, Several iron cages are scattered throughout the room
Monster 6 x Goblin Blackblade (mm 136, 100 xp) and 4 x Giant Rat (mm 219, 25 xp)
https://donjon.bin.sh/4e/dungeon/ 9/23
22/06/2021 donjon; 4e Random Dungeon Generator
Treasure: 227 gp, 138 sp, 30 cp;
Ceramic Puzzle Box (68 gp),
Fine Cloth Choker trimmed
with Ermine (81 gp),
Painted Glass Orb (68 gp),
Pewter Pin (79 gp);
+1 Magic Weapon
(phb 235, 360 gp) Spiked Chain (phb 218),
9 x Foaming Plaster (mme 131, 20 gp),
6 x
Potion of Cure Light Wounds (mme 96, 20 gp);
hoard total 1197 gp 1 sp
Hidden Treasure Hidden (Perception DC 20 to find) Unlocked Simple Wooden Chest (Strength DC 10 to
break, 20 hp)
Room Features Lightning generator (deals 1d10+3 lightning damage), Stone barricades (provides cover,
Strength DC 30 to break)
Empty
Room Features Lightning generator (deals 1d10+3 lightning damage), Lit candles are scattered across
the floor
Room Features Fiery brazier (Strength DC 10 to knock over, deals ongoing 5 fire damage), A crater has
been blasted into the floor in the south-east corner of the room
Room Features Mercurial Altar (creatures may shift their speed as a move action), Fire pit (deals 1d10+3
fire damage)
Monster
https://donjon.bin.sh/4e/dungeon/ 10/23
22/06/2021 donjon; 4e Random Dungeon Generator
7 x Fire Beetle (mm 30, 100 xp)
Trap Symbol of Insanity (Perception DC 15 to find, Thievery DC 15 to disable, Init +2, Close
burst 6, Attack +4 vs. Will, Damage 1d6+3 psychic, 100 xp)
Room Features Lightning mist (moving more than 2 squares per round deals 1d6+3 lightning damage),
Grasping tendrils (Strength DC 5 to move more than 2 squares)
Trap Stormcloud Portal (Perception DC 15 to find, Thievery DC 15 to disable, Init +2, Close
blast 4, Attack +4 vs. Reflex, Damage 1d6+3 lightning, 100 xp)
Hidden Treasure Hidden (Perception DC 20 to find) Locked Strong Wooden Chest (Thievery DC 15 to
unlock, Strength DC 20 to break, 40 hp)
Trap Reverse Gravity Ray (Perception DC 15 to find, Thievery DC 15 to disable, Init +2, Target 1
creature within 10 squares, Attack +4 vs. Will, Damage 1d10+3 falling, 100 xp)
Room Features Lit candles are scattered across the floor, and several pieces of rotting wood are
scattered throughout the room
Room Features Clouds of poison gas (provides concealment, deals 1d6+3 poison damage), Part of the
ceiling has collapsed into the room
Trap Earthquake Trap (Perception DC 15 to find, Thievery DC 15 to disable, Init +2, Close blast
10, Attack +4 vs. Fortitude, Damage 1d6+3 and the target is knocked prone, 100 xp)
https://donjon.bin.sh/4e/dungeon/ 11/23
22/06/2021 donjon; 4e Random Dungeon Generator
→ Leads to room #43
Room #53
South Entry Archway
→ Leads to room #62, inhabited by 5 x Goblin Acolyte of Maglubiyet
Room Features Shadowfell gloom (non-magical light sources provide only dim light), Spirals of yellow
stones cover the floor
Room Features Stone columns (provides cover), Someone has scrawled "Ephes' Bears killed five trolls
here" on the east wall
Room Features Entropic altar (healing is only half as effective), Stone columns (provides cover)
Trap Spinning Blades (Perception DC 15 to find, Thievery DC 10 to disable, Init +2, Close
burst 1, Attack +6 vs. AC, Damage 1d10+3, 100 xp)
Empty
Room Features Lightning generator (deals 1d10+3 lightning damage), Someone has scrawled "Wine
stands here, slain by a basilisk" on the north wall
https://donjon.bin.sh/4e/dungeon/ 12/23
22/06/2021 donjon; 4e Random Dungeon Generator
Empty
Empty
Monster 2 x Goblin Blackblade (mm 136, 100 xp) and 5 x Giant Rat (mm 219, 25 xp)
Treasure: None
Room Features Magical fountain, The walls are covered with goblin graffiti
Room Features Oil slicks (add 1 square to forced movement), Pool of acid (difficult terrain, deals 1d10+3
acid damage)
Trap Hail of Needles (Perception DC 15 to find, Thievery DC 10 to disable, Init +2, Close burst
4, Attack +6 vs. AC, Damage 1d6+3, 100 xp)
https://donjon.bin.sh/4e/dungeon/ 13/23
22/06/2021 donjon; 4e Random Dungeon Generator
87, 360 gp);
hoard total 1414 gp
Trap Bolter Turret (Perception DC 15 to find, Thievery DC 10 to disable, Init +2, Target 1
creature within 10 squares, Attack +6 vs. AC, Damage 1d10+3, 100 xp)
Room Features Oil slicks (add 1 square to forced movement), Raised platform and stairs
Hidden Treasure Hidden (Perception DC 20 to find) Unlocked Strong Wooden Chest (Strength DC 15 to
break, 40 hp)
Monster 5 x Goblin Blackblade (mm 136, 100 xp) and 5 x Goblin Cutter (mm 136, 25 xp)
Hidden Treasure Hidden (Perception DC 15 to find) Locked Good Wooden Chest (Thievery DC 15 to
unlock, Strength DC 18 to break, 30 hp)
None
https://donjon.bin.sh/4e/dungeon/ 14/23
22/06/2021 donjon; 4e Random Dungeon Generator
→ Leads to room #71
Room Features The floor is covered in perfect hexagonal tiles, and a pierced breastplate lies in the south
side of the room
Hidden Treasure Locked Iron Chest (Thievery DC 15 to unlock, Strength DC 30 to break, 60 hp)
28 gp;
Box of Perfumed Candles (69 gp),
Iron bound Book (blank) (79 gp),
Leather
Boots with Brass Buckles (74 gp),
Pewter Figurine (of a Hart) (76 gp);
6 x Divine Ritual
Scroll (Create Holy Water (dp 156, 50 gp)),
5 x Potion of Cure Light Wounds (mme 96,
20 gp);
hoard total 726 gp
Room Features A ladder ascends to a wooden platform in the west side of the room, and someone has
scrawled "It is awake" on the east wall
Monster 4 x Kobold Skirmisher (mm 167, 100 xp) and 6 x Kobold Minion (mm 167, 25 xp)
Room Features Tenebrous veils (deals 1d6 necrotic damage per move action), Chaos wind (pushed 1d6
squares in a random direction at end of turn)
Room Features Lightning generator (deals 1d10+3 lightning damage), Fathomless chasm
https://donjon.bin.sh/4e/dungeon/ 15/23
22/06/2021 donjon; 4e Random Dungeon Generator
Room Features Sloped floor (add 1 square to any movement towards the north side of the room),
Lightning mist (moving more than 2 squares per round deals 1d6+3 lightning damage)
Treasure: None
Room Features Tar slicks (targets of forced movement must save or be slowed until the end of their next
turn), A broken spear lies in the south-east corner of the room
Room Features The south and west walls have been engraved with incoherent labyrinths, and a pile of
sundered shields lies in the west side of the room
Trap Shockwave Blaster (Perception DC 15 to find, Thievery DC 10 to disable, Init +2, Close
blast 2, Attack +4 vs. Fortitude, Damage 1d6+3 thunder
and the target is pushed 2
squares, 100 xp)
Hidden Treasure Hidden (Perception DC 15 to find) Unlocked Good Wooden Chest (Strength DC 12 to
break, 30 hp)
91 gp;
3 x Uncut Blue Quartz (31 gp each);
+1 Challenge-Seeking Weapon (av2 17, 360
gp) Bastard Sword (phb 218),
+1 Magic Armor (phb 230, 360 gp) Cloth Armor (phb 214),
9 x Alchemist's Essence (mme 130, 20 gp),
Burglar's Gloves (phb 247, 360 gp);
hoard
total 1444 gp
Room Features A tile mosaic of ancient mythology covers the floor, and flickering motes of shadow fill
the north side of the room
Room Features Primordial altar (acid atacks deal 1d6 extra damage), Columns of fire (deals 1d10+3 fire
damage)
Room Features A tapestry of arcane patterns hangs from the north wall, and the scent of ozone fills the
https://donjon.bin.sh/4e/dungeon/ 16/23
22/06/2021 donjon; 4e Random Dungeon Generator
room
Room Features The floor is covered in perfect hexagonal tiles, and a hole has been blasted into the
north wall
Room Features Someone has scrawled "Mind the gap" on the north wall, and the north and east walls
are covered with slime
Room Features Clouds of smoke (provides concealment), Grasping tendrils (Strength DC 5 to move
more than 2 squares)
Monster 6 x Dire Rat (mm 219, 100 xp) and 6 x Giant Rat (mm 219, 25 xp)
https://donjon.bin.sh/4e/dungeon/ 17/23
22/06/2021 donjon; 4e Random Dungeon Generator
Treasure: 400 sp, 128 cp;
Bolt of Fine Cloth (81 gp),
Box of Perfumed Candles (67 gp);
+1
Magic Armor (phb 230, 360 gp) Cloth Armor (phb 214),
+1 Magic Armor (phb 230, 360
gp) Scale Armor (phb 214),
+1 Magic Totem (phb2 208, 360 gp),
10 x Alchemical Formula
(Alchemist's Fire (av 24, 70 gp)),
6 x Arcane Ritual Scroll (Traveler's Chant (phb2 217, 75
gp)),
7 x Potion of Cure Light Wounds (mme 96, 20 gp);
hoard total 2559 gp 2 sp 8 cp
Hidden Treasure Hidden (Perception DC 30 to find) Trapped and Locked Iron Chest (Thievery DC 20 to
unlock, Strength DC 30 to break, 60 hp)
Poison Needle (Perception DC 15 to find, Thievery DC 10 to disable, Single-shot, Melee 1,
Attack +4 vs. Fortitude, Damage 2d10+3 poison, 25 xp)
Room Features Burning torches in iron sconces line the east and west walls, and someone has scrawled
"They ate Kari" in dwarvish runes on the east wall
Room Features Dimensional lock (cannot teleport), Fire pit (deals 1d10+3 fire damage)
https://donjon.bin.sh/4e/dungeon/ 18/23
22/06/2021 donjon; 4e Random Dungeon Generator
South Entry #1 Archway
→ Leads to room #94, inhabited by 6 x Dire Rat
Empty
Room Features Shadowmere floor (creatures knocked prone are trapped in a mirror world), The south
and west walls are covered with veins of black crystal
Hidden Treasure Hidden (Perception DC 15 to find) Locked Simple Wooden Chest (Thievery DC 15 to
unlock, Strength DC 15 to break, 20 hp)
None
Room Features A shallow pool of oil lies in the east side of the room, and several rotten apples are
scattered throughout the room
https://donjon.bin.sh/4e/dungeon/ 19/23
22/06/2021 donjon; 4e Random Dungeon Generator
→ Leads to room #99, inhabited by 4 x Centipede Swarm
Monster 3 x Kobold Slinger (mm 168, 100 xp) and 6 x Kobold Minion (mm 167, 25 xp)
Treasure: None
Room Features Oil slicks (add 1 square to forced movement), Pool of acid (difficult terrain, deals 1d10+3
acid damage)
Monster 4 x Goblin Warrior (mm 137, 100 xp) and 6 x Goblin Cutter (mm 136, 25 xp)
Trap Blinding Crystal (Perception DC 15 to find, Thievery DC 15 to disable, Init +2, Target 1
creature within 10 suqares, Attack +4 vs. Reflex, the target is blinded (save ends), 100
xp)
Room Features Fiery brazier (Strength DC 10 to knock over, deals ongoing 5 fire damage), A sloped pit
lined with iron spikes lies in the north side of the room
Room Features A magical mural on the west wall depicts the betrayal of whomever views it, and
someone has scrawled "When north becomes south, the Harlot of Hate shall be slain"
on the north wall
Room Features A tile labyrinth covers the floor, and someone has scrawled "left, straight, right" in
dwarvish runes on the west wall
Room Features The ceiling is covered with bloodstains, and a sundered amulet lies in the south-west
corner of the room
Empty
https://donjon.bin.sh/4e/dungeon/ 20/23
22/06/2021 donjon; 4e Random Dungeon Generator
Room Features Chaos wind (pushed 1d6 squares in a random direction at end of turn), Vortex of
necrotic energy (deals 1d10+3 necrotic damage)
Treasure: None
https://donjon.bin.sh/4e/dungeon/ 21/23
22/06/2021 donjon; 4e Random Dungeon Generator
Treasure: None
Room Features Fiery brazier (Strength DC 10 to knock over, deals ongoing 5 fire damage), A rope
ascends to a wooden platform in the north side of the room
Room Features Someone has scrawled "In the reign of Courage, the line of Enmity shall be ended" on
the south wall, and a clicking noise can be faintly heard near the north wall
Room Features Alchemical laboratory, Several square holes are cut into the ceiling and floor
Hidden Treasure Hidden (Perception DC 15 to find) Locked Simple Wooden Chest (Thievery DC 15 to
unlock, Strength DC 15 to break, 20 hp)
Room Features Several alcoves are cut into the west wall, and a thumping sound can be heard in the
west side of the room
https://donjon.bin.sh/4e/dungeon/ 22/23
22/06/2021 donjon; 4e Random Dungeon Generator
South Entry #1 Archway
Room Features Shadowmere floor (creatures knocked prone are trapped in a mirror world), Stone
columns (provides cover)
Room Features Part of the south wall has collapsed into the room, and the south and west walls are
covered with slime
Room Features Alchemical laboratory, Oil slicks (add 1 square to forced movement)
Treasure: None
Room Features Levitating stone platforms, A set of demonic war masks hangs on the east wall
Monster 3 x Goblin Blackblade (mm 136, 100 xp) and 5 x Goblin Cutter (mm 136, 25 xp)
Treasure: None
Treasure: None
Room Features A set of demonic war masks hangs on the east wall, and someone has scrawled
"straight, door, left, right, right" on the east wall
https://donjon.bin.sh/4e/dungeon/ 23/23