Lesson 4 - Ideation and Design Thinking
Lesson 4 - Ideation and Design Thinking
Tim Brown
Your Text Here British Industrial Designer
& President of IDEO
Contents
Why Is Design Thinking Important?
Design Thinking It can help you or your team
Design Thinking is a design methodology surface unmet needs of
that provides a solution-based approach to the people you are creating
solving problems. It’s extremely useful in for.
tackling complex problems that are ill-
defined or unknown: It reduces the risk
associated with launching
by understanding the human needs involved, new ideas.
Helps organizations to
become more innovative
To increase customer
satisfaction
To gain competitive
advantage
“ Design must reflect the
practical and aesthetic in
business but above all…
good design must primarily
serve people.
Thomas J. Watson
He was the Chairman and CEO of
Your Text Here
International Business Machines (IBM)
Contents
Industrial Applications of Design Thinking
Kid-friendly MRI.
Simple commands
MRI scans require a By immersing in … for a kid an MRI to get the scan
person not to move, the experience of a room must be very
but little kids cry and kid they learned stressful and a done accurately
move around. that … frightening experience. become part of an
adventure.
Emphatize: Observation & Engagement
Example: Airport lounge experience SOLUTION:
• 3 aspects
• Written description of story used for planning/reminding
• Conversations about the story that serve to fill out details
• Tests that convey and document details & can be used to determine
when a story is complete
• Represent functionality that will be valued by users
Writing Stories
• Customer writes stories
• Written in language of business to allow prioritization
• Customer is primary product visionary
• Good stories are
• Independent
• Negotiable
• Valuable to users or customers
• Estimatable
• Small
• Testable (INVEST)
Independent
• Stories that depend on other stories are difficult to prioritize
and estimate
• Example:
• A company can pay for a job posting with a Visa card
• A company can pay for a job posting with a Mastercard
• A company can pay for a job posting with an American Express card
Negotiable
• Both to people using the software and paying for the software
• Avoid stories valued only by developers (make the benefits to
customers/users apparent for these stories)
• Example
• “All connections to the database are through a connection pool” could
be rewritten as “Up to 50 users should be able to use the application
with a 5-user database license”
Estimable
• 3 common reasons why story might not be
• Developers lack domain knowledge
• Get details from customer
• Developers lack technical knowledge
• Perform spike to explore technology
• Story is too big
• Split the story into smaller ones
Small
• Easy to use in planning
• Split compound & complex stories
• Combine too small stories
Testable
• Can’t tell if story is done without tests
• Aim for most tests to be automatable
Story Responsibilities (Researchers/Developers)
Answer:
The hardest part about ginger
processing is the extraction of
starch from its rhizome. It takes 3
days to extracts the starch and 11
days to recover a dried starch.
Question:
Can you tell me about the last time
that happened?
Answer:
It happens every time we are
processing arrowroot. The last time
was yesterday.
Question:
Why was that hard?
Answer:
It is hard because it very heavy and
hard to push and pull the log for 3
days just to extract the 9 -11%
starch in the rhizome.
Question:
What, If anything, have you done to
solve that problems?
Answer:
We have created and develop a
grinding machine that helps us
extract the arrowroot starch but it
does not work.
Question:
What don’t you love about the
solution’s you’ve tried?
Answer:
It does not work.
Question:
What role would play in
implementing the solution?
Answer:
We can be your collaborator in
testing your proposed solution and
we will promote the solution to our
organization.
Question:
What do you think of our proposed
solution
Answer:
It is excellent since it can extract 60
kgs of arrowroot in just one hour
and recover the starch in just one
day. It also increases the recovery
from 11% to 16%.
Stage 2: State Your Users' Needs and Problems
Process what you have learned
Define from your audience. Define the
challenge you have been given, by
finding insights, connections
and patterns which will help you
move towards the solution. The
‘Point of View’ sums up insights
and clarifies the needs of the
audience.
Define
Point of View (POV)
Errol Arkilic
Founder and Lead Program Director
Your Text Here
for the National Science Foundation (NSF)
Contents
Innovation Corps (I-Corps) Program
ACADEME
Ideation Methods
Diverge Converge
Create Make
Choices Choices
1.Brainstorming
- SCAMPER
2. Lateral Thinking
3. Attribute Listing
4. Matrix Analysis
Ideation Tools and Techniques
1. Brainstorming
Minify Mini-Fan
There should be 3 titles of technology per student, meaning for a group with 3 members
there should be 9 Titles that you will present with corresponding 3 users per title.
Activity 3: (Group Activity)
Profiling and survey to the users of the technology
selected.
Activity 3: (Group Activity)
Make an Empathy Map of an existing technology that is related to the technology you want to create or
develop.
Activity 3: (Group Activity)
Costumer Journey Map
Observe a customer/user, then make a customer journey map of he/she doing with the product he/she
purchase or acquire.
Activity 4: (By Group)
Design a WALLET that is useful and meaningful for your partner.
1. What questions would you ask your group mates? Write it down.