TTL 1 Lessons 5
TTL 1 Lessons 5
TOPICS1in
1. Edgar Dale’s Cone of Experience
2. TPACK as a Framework for Technology-Driven Teaching and Learning
3. The ASSURE Model
4. Models of Technology-Enhanced Instructional Lessons
LEARNING OUTCOMES
At the end of the lesson, you should be able to:
1. identify learning principles and theories that are applied in technology-
driven teaching learning models; and
2. use the learning principles and theories as basis in the development of
the teaching plans and selection of instructional materials.
3.
INTRODUCTION
How teachers integrate technology in the teaching and learning process depends very
much on their beliefs on how people learn. Specifically, they need to know who their learners are
and how to approach instruction. As educators, their role is to provide learning experiences that
will help achieve the defined outcomes. In this lesson, you will be acquainted with different
theories and learning principles such as Dale’s Cone of Experience, the TPACK Framework, SAMR
and the ASSURE model.
“The cone is a visual analogy, and like all analogies, it does not bear an exact and detailed
relationship to the complex elements it represents.”- Edgar Dale
In preparing to become a teacher, there are elements that should be taken into
consideration. One way of putting it is the 8M’s of teaching and each element contributes to
ensuring effective instruction.
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8. Measurement- evidence that learning took place
With reference to the 9M’s of instruction, one element is media. Another is material.
These two M’s (media, material) are actually the elements of the Cone of Experience. Edgar
Dale’s Cone of Experience relates well with various instructional media which form part of the
system’s approach to instruction.
Verbal
symbols
Visual
symbols
Recordings Radio
Still pictures
Motion pictures
Education television
Exhibits
Study trips
Demonstrations
Dramatized experiences
Contrived experiences
The Cone of Experience is a visual model that shows a continuum of learning; a pictorial
device that presents bands of experience. It does not strictly define the bands to be mutually
exclusive but allows the fluid movement across the levels. In fact, the sensory aids may overlap
and even blend into one another. For example, viewing a play is far different from being a part
of it. It is far different listening to somebody explaining the architectural design from actually
executing the plan.
The version of Dale’s Cone of Experience with percentages as to which band will hone
higher order thinking skills and engage learners more may be confusing because it may not
necessarily mean that learning better takes place when materials or activities belong to the upper
level of the cone or that the nature of involvement is more active if it is in the bottom. For all the
descriptive categorization of learning e experiences, other elements such as students’ motivation
to be engaged and learn have to be factored in as well.
the pattern of arrangement of the bands experience is not difficulty but degree of
abstraction- the amount of immediate sensory participation that is involved. A still
photograph of a tree is not more difficult to understand than a dramatization of Hamlet.
It is simply in itself a less concrete teaching material that the dramatization…
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In our teaching, then, we do not always begin with direct experience at the base
of the Cone. Rather, we begin with the king of experience that is most appropriate to the
needs and abilities of particular learning situation. Them of course, we vary this experience
with many other types of learning activities. (Dale, 1969 as cited in B. Corpuz & P. Lucido,
2012).
Dramatized experiences- these are commonly used as activities that allows students to
actively participate in a reconstructed experience through role-playing or dramatization.
Demonstrations- when one decides to show how things are done, a demonstration is the
most appropriate experience. It is an actual execution of a procedure or a process. A
demonstration of how to bake a cake or how to execute the dance step is an appropriate way
if making the learning experience meaningful.
Study trips- these are actual visits to certain locations to observe a situation or a case which
may not be available inside the classroom.
Exhibits- these are displays of models such as pictures, artifacts, posters, among others that
provide the message or information. These are basically viewed, however, there are currently
exhibits that allow the viewers to manipulate or interact with the display and as a result, the
exhibit becomes more engaging and fun.
Still pictures, recording, Radio- still are pictures or images. Together in this category are the
audio-recorded materials or information broadcast through the radio.
Visual symbols- these are more abstract representations of the concept or the information.
Examples of these are information presented through a graph or a chart. For example, a
process can be presented using a flow chart.
Verbal symbols- this category appears to be the most abstract becauyse they may not exactly
look like the concept or object they represent but are symbols, words, codes or formulae.
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In addition, Brunner’s three-tiered model of learning points out that every area of
knowledge can be presented and learned in three distinct steps.
With young learners, it is highly recommended that a learner proceed from the ENACTIVE
to ICONIC and lastly to SYMBOLIC. A young learner would not be rushed to move to immediate
abstraction at the highest level without the benefit of a gradual unfolding. However, when the
learner is matured and capable to direct his own learning, it may move fluidly across the cone of
experience.
Mishra and Koehler (2006) continues to build upon Schulman’s PCK and incorporated
technology hence, TPACK.
What is TPACK?
TPACk is a framework that combines the teacher’s three knowledge areas: technological
knowledge, content knowledge, and pedagogical knowledge. This framework shows the
interconnectedness of content knowledge with pedagogical knowledge and the integration of
technology in making teaching more engaging, relevant and effective. It looks at how these
knowledge are intercept or work together to increase students motivation and make the content
more accessibly engaging to students. This framework has significantly influences practices in
teaching as a result of research.
The intersection of the pedagogical and content areas of knowledge is the PCK. This how
much competencies the teachers have in making the students learn concepts and skills. This
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includes the knowledge of how to use techniques that can meaningfully address different
learning styles while supporting content with deeper understanding. Schulman(2008) considers
this teaching at its best.
When technology is used in a specific subject area to enrich and deepen student’s
understanding of content, this is the intersection called TCK or Technological-Content
Knowledge. For example, to deepen students’ understanding of a concept to area of study,
students can gather information and collect data and evidence using technology tools and
present these information using an application.
It allows student to learn content through digital tools. They can document and record
evidence and plot out a strategy using a collaborative tool where the group can discuss their
action plan while in or out of school. The drawn plan can be presented using a productivity tool
(i.e. powerpoint presentations or digital story) to pertinent persons for feedback. Once approved
and given support, the project can now proceed to the next level-implementation stage.
The intersection of all knowledge areas is known as the TPACK. So, TPACK is about what
teachers know, how they teach and how technology is used in the delivery of the lesson to make
it more engaging and making learning more relevant in the 21 st century.
In conclusion, TPACK will start with content and then pedagogy and layer in technology.
Sometimes, you might get excited about the technological tool and design a lesson around it.
Remember, it is NOT about technology tool but it is the right blend of the three knowledge areas.
Figure 1 shows balanced and collaborative functions of the varied activities manifesting
teachers/ competencies.
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Technological
Pedagogical Content
Knowledge (TPACK)
Technological Technological
Technological
Pedagogical Knowledge (TK) Content
Knowledge (TPK) Knowledge (TCK)
Pedagogical Content
Knowledge Knowledge
(PK) (CK)
Pedagogical
Content
Knowledge (PCK)
Contexts
On the web…
There are two relevant video clips that can be viewed. They will reinforce the
understanding of TPACK. Search in YouTube the following files and view them.
SAMR
SAMR is a model designed to help educators infuse technology into teaching and learning.
Developed by Dr. Ruben Puentedura, the model supports and enables teacher to design, develop,
and infuse digital learning experiences that utilize technology. (Nov. 9, 2013)
S - stands for Substitution. It is literally using technology as an alternate for the regular item that
is employed in augmenting or assisting instruction. Instead of using a map or a globe in teaching
geography, teachers can use Google map or Google earth instead. Showing a location in a map
can be substituted by the use of Google map or Google earth.
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A - is Augmentation. In this part of technology integration, there is a functional improvement in
the use of technology tool. With the Google map, you can use the features available such as
measuring the distance from one point to another. You can provide a task by making students
utilize this. For example, ask them to measure the distance and get the estimate time of travel if
they start from one point to go to the next point. With this use of the Google map, you tap on
certain functions that the application provides. Instruction with technology integrated is
enhanced.
M - means Modification. In this level, technology is used to redesign a lesson. When studying
geography for example, Google application has panoramio. Using this you can guide students to
start uploading their own pictures of places they may have visited online. A brief description of
these places can also be added. If internet connectivity is not available in the classroom, they can
do the task after class. With clear and proper instructions, students can be guided to work on the
assignment.
R - represents the idea of creating something from the regular item. This is Redefinition.
Technology allows the creation of a new concept that has not been previously conceptualized.
Puentedura labels this as the transformation of learning. Students are given the opportunity to
create an output based on what they know and learned using a technology tool and application.
So with the ready pictures uploaded in panoramio, students can probably write the script for a
guided tour using his available materials (i.e. pictures) using Google Earth and start arranging
these to be shared through the World Wide Web. It would be good if before the students start
posting or publishing their work online, as a teacher, you can review it just to be sure it is ready
to be shared.
Transformation
Enhancement
Figure 2 provides examples of integrating technology in some learning areas. source; Integrating
Technology: Introduction to SAMR Model Created by Double Morgan for Sevier District Canvas
Training (2015)
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This may help…
Benjamin Bloom is a known educationist who provided the cognitive taxonomy which has
greatly been used in education. His students, Anderson and Krathwohl made some revisions. This
is the Revised Bloom’s Taxonomy.
Evaluation Creating
Synthesis Evaluating
Analysis Analysing
Application Applying
Comprehension Understanding
Knowledge Remembering
Figure 4. A Comparison between the Original and the Revised Bloom’s Taxonomy
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Figure 5 is an infographic that shows the relation of SAMR and Bloom’s Revised Taxonomy.
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TOPIC 3: THE ASSURE MODEL
ASSURE model is a guide in crafting an instructional flow that can guide the teacher in
integrating appropriate technology and media into the instructional process. It also refers to a
systematic approach that the teacher can use when writing an instructional plan.
With the learner as the center of the instructional process, the initial consideration
is to get a clear picture of the learners’ learning styles, age level, interests or preferences,
background, special needs and cultural diversity.
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▪ The second step of the procedure is State Objectives.
This is the main instruction guide that will direct the flow to reach the target.
Known as the learning outcome expected of the lesson, this statement describes what
the learner would be able to perform as a result of the instruction.
Selecting the appropriate way of delivering the lesson and using the applicable
media or technology can effectively make learners acquire understanding of the lesson
or gain the competence desired. The teacher has to decide which strategy, material or
technology would be best considering the learners and the desired learning outcomes.
Having selected the strategy, media and materials is halfway of the task done.
Planning how to implement these entails a lot of consideration. Bearing in mind the
learning outcome of the lesson, the teacher decides which part of the instructional flow
will a particular material or technology be employed and the manner on how it will be
more effective to achieve the learning outcome.
Assessing learners’ performance can take place across phases of the lesson.
However, it is emphasized that the basic rule is that the evaluation should be congruent
to the learning outcome provided in the lesson. Some learning outcomes can be
sufficiently evaluated using a pen and paper test but there are other learning outcomes
that can be assessed by using rubric or having an aggregated write-up through the use of
a portfolio assessment. The teacher decides which is appropriate for the intention of the
evaluative activity.
In conclusion, the ASSURE process is really just a matter of common sense. However, it is
good to follow a regimented guide to improve your teaching technique. Any effective teacher
knows that the perfection of their technique does not come overnight, and there is always room
for improvement. By following the ASSURE process, you will be sure to improve your teaching for
many years to come.
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TOPIC 4: MODELS OF TECHNOLOGY-ENHANCED INSTRUCTIONAL
LESSONS
The learning place can also evolve especially when you consider the varied roles that
learners play. They can learn and perform the task in any physical or virtual location. There is also
the element of flexibility since learners can agreed rules have to be established to provide the
right amount of guidance without curtailing their ingenuity.
Contributors- Learners can upload materials such as a video or an audio, post a message,
submit an output in a dropbox or add documents and eBooks and add a picture or contribute to
a digital world using a ‘popup.’
Communicators- Using technology tools, students can chat with peers, post a reply in a
blog and contribute a comment to the let thread flow. Creating a wiki, editing and adding to it
give the students the chance to communicate their thought. Using the chat room or the web
conferencing by Skype created a new dynamic to what a learning place is.
There are many great ideas on how to integrate a technological tool or an application in
teaching the lesson. Identifying the possible the role that students need to be can guide them to
choose the appropriate way of using the right tool. The bottom line is for you to integrate
technology because learners become engaged and they learned better hence, a well-integrated
phase of technology is critical.
Tools must be used as fundamental components of a class as long as they are appropriate
and strategically integrated to facilitate learning for the integration of technology in a lesson is
an informed judgment of a qualified and innovative teacher.
Blogs
One interesting tool to explore is the blog. It is a webpage that you need to create and
where you can write and post your ideas. These are updated on a regular basis which can inspire
or educate those who read it. It is an online journal that allows you to share with the world what
you think or feel.
There are many kinds of blog and the type will depend on the purpose for which it was
created.
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Quality of content is crucial in making your blog attractive to readers. Blogging provides
benefits and one of which is it allows you to improve your writing skills. Just in case you will start
creating your own blog, explore Wordpress. It is a blogging platform.
Once you know a digital tool or an application, the next step is to think how you can use
the tool when teaching a lesson in your class.
1. Blogging Ideas
a. Reflect on Reading. Using blogs, post your reflections on a book that you are assigned
to read.
b. Picture Prompt. Post a blog on you reflections based on a picture. Students can be
given a word limit in writing a creative piece or an idea.
c. Stat! Given limited time, students post their interpretation of a statistical data
provided in class. This can be a homework assigned to them.
d. DreamOn! In a social studies class. Students can post about their dream destinations
by describing the culture, the people and scenic spots/ Pictures can be added to
enliven the posts.
On the Web…
Padlet is another tool that can accessed online and suited for sharing information or
content and can allow engagement of students, Although it can be used for business but with
creativity, it can be appropriate for educational purposes.
One important step to select toll is to study and its functions. Identify which one will work
for your class while having in mind the main purpose why you are teaching the lesson. As a result,
your students become more engaged that ever before.
Give some suggested ways on how you can employ the padlet. Elaborate by creating
details on appropriately integrating the padlet in you lesson. Write your ideas in the second
column.
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In designing a lesson, always remember that it is not about the technology tool upon
which the lesson revolves. Rather, it has to be objective of the lesson and the knowledge and
skills to be taught that will guide you in selecting the appropriate tool of aid in order to achieve
those objectives.
1. Be familiar with the tool you have selected and learn how to use it.
2. Consider the content that needs to be placed in the tool or the information
that goes with the use of the tool.
1. Use a criteria to evaluate the technology tool to instructional aid but always
considering the content as the most important criterion.
2. Consider the quality of information, the technological skills needed by the
students or how you can present the technology tool that would suit your
objective.
Take a look at this sample lesson plan that employs the use of a mobile device.
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Plan and Push the Instructional Flow
1. After finishing a particular fiction literature such as a short story or a particular text,
discuss with learners the elements of a plot: the beginning, the middle and the end of
the story.
2. Divide the class into smaller groups assigning each team to work on the plot of the story
in any of the (1) beginning, (2) middle, or (3) end.
3. Each team will write a short script that summarizes the portion of the plot assigned to
them.
4. Then they will act out a scene and make use of their mobile device to record their final
play.
5. The recording will then be uploaded to the class site (e.g. google site) or class wiki for
the rest of the big class to view and comment.
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