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The document lists many classes related to entity components and systems in Unity. It appears to be detailing the implementations of equality and hashing functions for various component types used throughout Unity systems.

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tate
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© © All Rights Reserved
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0% found this document useful (0 votes)
11 views

Extra Types

The document lists many classes related to entity components and systems in Unity. It appears to be detailing the implementations of equality and hashing functions for various component types used throughout Unity systems.

Uploaded by

tate
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Unity.Entities.JobForEachExtensions+JobStruct_Process_EC`2[Unity.Transforms.

CopyIni
tialTransformFromGameObjectSystem+CopyTransforms,Unity.Transforms.LocalToWorld]
Unity.Entities.JobForEachExtensions+JobStruct_Process_EC`2[Unity.Transforms.CopyTra
nsformFromGameObjectSystem+CopyTransforms,Unity.Transforms.LocalToWorld]
Unity.Entities.JobForEachExtensions+JobStruct_Process_EC`2[Unity.Scenes.LiveLinkPla
yerSystem+BuildResourceMapJob,Unity.Scenes.ResourceGUID]
Unity.Entities.JobForEachExtensions+JobStruct_Process_EC`2[Unity.Scenes.LiveLinkPat
cher+RemoveLiveLinkSceneState,Unity.Scenes.LiveLinkPatcher+LiveLinkedSceneState]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Entities.Entity]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Entities.Entity]
Unity.Entities.FastEquality+CompareImpl`1[Unity.NetCode.GhostTypeComponent]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.NetCode.GhostTypeComponent]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Entities.EntityGuid]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Entities.EntityGuid]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Entities.EditorRenderData]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Entities.EditorRenderData]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Entities.SceneTag]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Entities.SceneTag]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Entities.SceneReference]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Entities.SceneReference]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Entities.SceneSection]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Entities.SceneSection]
Unity.Entities.FastEquality+ManagedCompareImpl`1[Unity.Entities.CompanionLink]
Unity.Entities.FastEquality+ManagedGetHashCodeImpl`1[Unity.Entities.CompanionLink]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Rendering.FrozenRenderSceneTag]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Rendering.FrozenRenderSceneTag]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Rendering.LightMaps]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Rendering.LightMaps]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Rendering.RenderMesh]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Rendering.RenderMesh]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Scenes.SubSceneGUID]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Scenes.SubSceneGUID]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Scenes.LiveLinkPatcher+LiveLinkedSc
eneState]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Scenes.LiveLinkPatcher+LiveLink
edSceneState]
Unity.Entities.FastEquality+CompareImpl`1[Unity.Scenes.SceneSectionBundle]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Unity.Scenes.SceneSectionBundle]
Unity.Entities.FastEquality+CompareImpl`1[Sandbox.Engine.Terrain.ECSComponents.Bloc
kWithPostProcess]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Sandbox.Engine.Terrain.ECSComponents.
BlockWithPostProcess]
Unity.Entities.FastEquality+CompareImpl`1[Sandbox.Engine.Terrain.ECSComponents.Bloc
kData]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Sandbox.Engine.Terrain.ECSComponents.
BlockData]
Unity.Entities.FastEquality+CompareImpl`1[Sandbox.Engine.Terrain.ECSComponents.Land
MatrixIndex]
Unity.Entities.FastEquality+GetHashCodeImpl`1[Sandbox.Engine.Terrain.ECSComponents.
LandMatrixIndex]

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