How To Create Realistic Pool Water in SketchUp and Kerkythea - SketchUp 3D Rendering Tutorials by SketchUpArtists
How To Create Realistic Pool Water in SketchUp and Kerkythea - SketchUp 3D Rendering Tutorials by SketchUpArtists
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Note: For educational purposes, we will be using the model ‘Mansão moderna’ by Anderson R. Link: 3D Warehouse
Step 1: Open your SKP model> apply water texture to your pool water model using ‘Paint Bucket Tool.’ Choose any available water
textures from the Materials dialogue box. In this case, I will be using the ‘Water Pool Light’ texture.
STEP 2: Click the icon ‘Export Model to Kerkythea’ from the KT tool bar> follow the ‘Export Options’ settings> Click OK
Export model
Step 4: In order to see the model clearly, adjust the view from ‘Wireframe’ to ‘Solid Rendering’
Adjust view
Step 1: Under KT ‘Settings’ Menu, Click the ‘Sun and Sky Wizard’> Click ‘Next’
STEP 2: Under ‘Sky Type’ Menu> Choose ‘Hemispherical Sky’ or ‘Spherical Sky’
Choose ‘Hemispherical Sky’ or ‘Spherical Sky’
STEP 3: Click ‘Map/ Color’> Select Sky background (HDRI, PNG or JPEG)> then click OK
SKY BACKGROUND
Sky Background
STEP 5: Search the ‘Water Pool Light’ texture from the ‘Models’ material box> Right Click> select Apply Material> click ‘Wavy
Water.’ To download the Wavy water KT Material click HERE
Search ‘Water Pool Light’ texture from the ‘Models’ material box
STEP 6: Click ‘Start Render’> Follow the ‘Camera and Settings’ parameter> click OK
Click ‘Start Render’
RENDER RESULT
Render Image
Use the same Environment Setting and proceed to water material settings.
STEP 1: Search the ‘Water Pool Light’ texture from the ‘Models’ material box> Right Click> click ‘Edit Material’> click ‘Set
Dielectric/ Glass’> under the ‘Reflectance/ Transmittance, change the color of ‘Reflection’ and ‘Refraction’ into white> change the IOR
value, here I used 1.33 (This is the typical IOR value of water).
Search for ‘Water Pool Light’ texture from the ‘Models’ material box
Bump Map
STEP 3: Dielectric/ Glass Water Material Settings> click ‘Apply Changes when done’
Dielectric/ Glass Water Material Settings
RENDER RESULT
Render Image
STEP 1: Change the environment settings, to do that, go to ‘Settings’ Menu> Click the ‘Sun and Sky Wizard’ option> Click ‘Next’
STEP 2: Under the ‘Sky Type’ Menu> Choose ‘Background Fit Image’> Change the Intensity and Turbidity based on your preference>
change the image of the ‘Map/ Color’> click ‘Finish’
Under the ‘Sky Type’ Menu> Choose ‘Background Fit Image’
BACKGROUND
Background
STEP 3: Search the ‘Water Pool Light’ texture from the ‘Models’ material dialogue box> Right Click> click ‘Edit Material’> click ‘Set
Matte/ Phong’ > right click the ‘Diffuse’> select ‘Add Bit Map’> under ‘Bitmap Selection’ click ‘Browse’> Select the Water texture
(JPEG)> click OK> type 0.5 value under Diffuse ’Weighting.’
STEP 4:
Specular settings
Step 5:
Reflection settings
Step 6:
Refraction settings
Step 7:
Render Result
Render result
Benedict Caliwara
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1. PHYU on
August 10th, 2017 11:27 am
Thanks
extraordinario!!!
le daba horas y no me resultaba, ahora gracias a ti solucioné mis renderizados
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