1st-4th GD Spelling Activities - Pc.edit
1st-4th GD Spelling Activities - Pc.edit
Activities give the students the needed “deep practice” to spell correctly and are fun ways to
motivate them to be interested in learning to spell. These games have been collected from
numerous sources. Pages 1-3 are appropriate for grades 1-4 and pages 4-7 are best suited for
grades 2-4.
Mystery Word
Teacher or student volunteer gives clues for the students to find the mystery word (the word
you choose) from the poem, story, or the sight word wall list on the board. Give very general
clues first (the word has a short o sound) and then give more detailed clues (it has a /st/
sound at the beginning). After each clue the students write down their guess of the mystery
word on their slates if they have a guess. They lift their slates up for the teacher to see. If
correct the teacher nods and that child can help give a clue if the teacher wishes.
Foot Dictation
Teacher dictates letters or words. Students write with chalk between toes on individual
chalkboards or slates.
Fill In
Write simple three-letter words on the BB with the vowel missing and have volunteers fill in a
vowel. Have another volunteer or the whole class read the word.
Examples:
B–t S–e T_b
Invisible Ink
Teacher writes and says word, then erases it. With their finger, students write the word in
the air-while still looking at the space where it was “written.” Have them tell you what the 3rd
letter is, the next to last letter…spell it backwards, etc.
Transition Minute
Spell words as a whole class. A student chooses whether the class will whisper, shout, clap,
and spell, write in the air or on partner’s back, etc. Teacher gives word. Another student
spells word on BB then erases it. Whole class spells as instructed.
Oops
Teacher erases some of the letters of some of the spelling words in the text on the
chalkboard before Main Lesson. Students write correct words on slates or in practice books.
Volunteers come to board to add the letters with others’ help if needed.
Go Fish
Create word cards of different patterns (at least 4 patterns) or rhyming words or
homophones. Students deal cards and play just like Go Fish, asking, “Do you have any ___?”
Keep playing until someone has played out all of her cards.
Back Writing
Draw letters on the back of your desk partner- partner writes down the letter on slate,
chalkboard (if standing in front of it), or on paper. Trade places.
Spelling Bee
Have students make cards of the spelling words–especially good for non-phonetic (irregular)
words. Student #1 draws a card and pronounces the word for student #2, who then writes
down the word on paper or spells it out loud. If spelled correctly, the card is hers. If not she is
shown the card, sees how it is spelled and then the card is placed on the bottom of the pile.
Now the roles reverse. One with the most cards wins.
Bingo
Each student creates a 3x3 square grid on a slate and teacher chooses long or short vowel
sounds, vowel combinations (ai, ee, ea, etc.), consonant blends, etc. to fill the squares in
whatever pattern they choose (You choose how many different sounds based on how
How to play:
1. Each student draws a large tic-tac-toe board on her paper.
2. The leader calls out the first sight word.
3. Each student writes the word anywhere on her board.
4. The leader checks the spellings as students write. Students correct spelling as needed.
5. The leader calls out the sight words, one at a time, repeating the steps above.
6. When all the tic-tac-toe boards are complete, the leader places the cards in a basket.
7. Students take turns drawing a word card randomly and reads it to the group.
8. Each player finds that word on his game board and covers it with a marker.
9. Words are drawn and read until one (or more players) have covered three words in a row
in any direction. The first player(s) to cover three in a row wins the round.
10. Play a few more rounds with the same boards, with players taking turns as leader.
OUTSIDE GAMES
Phonics Hopscotch
In each hopscotch square write one consonant blend, sight word, vowel combination, or
digraph. Each student takes a turn to throw his stone on a square and say and spell a word
that begins with this blend before jumping through the grid.
Variation: Have each child start with the first square and jump over that one while saying a
word that starts with that blend. Then the next child jumps over the next square, etc.
Magic Square
Create a 3x3 grid on the asphalt with chalk so that the students can easily jump from one
square to the square that is farthest away from it. Fill the middle square with a vowel or
vowel combination. Example: short A. In the surrounding squares write in eight consonants
that can be used to make words with the short A, such as p, n, r, d, b, t, w, l. The students
take a turn jumping the magic square to make a word. For example, a student can jump from
p to a to d. While jumping she would sound out each letter. Then when she jumps out she
says the word – pad. Add consonant blends and digraphs when the students are ready.
Word Stack
Write a two or three syllable word like “rabbit” on the chalkboard. The students write words
with the letters of that word (bit, rat, bat, tar, etc.) on their slates or on the chalkboard. You
can play this as a two-person game as well.
Partner Work
Partners test each other with a short list of commonly misspelled words. They use slates,
sidewalk or practice books to spell each word for each other.
Dismissing Game
When dismissing for recess or going home, each student has to spell one of the words to be
dismissed.
Fill up/Seven up
Before the game: The teacher makes up a list or a stack of index cards of words with the
consonant blends or vowel combinations to be practiced and creates Fill up/Seven up grid.
How to play: Shuffle the cards for random order. The students write in the chosen headings,
such as bl-, wh-, oa, ar, etc. in the grid in whatever order they wish. Then the teacher or a
student volunteer chooses a card and reads the word on the card. The students write down
the word under the correct heading. The object of the game is to fill up the grid.
Bl Wh Sh Ch Th Pl
Word search
Create a word search that contains the word study words for the students to solve. Or have
the students make up their own to give to another student to solve.
Crossword puzzle
Create a crossword puzzle that contains the word study words for the students to solve.
Concentration
Play with another person or by yourself. Use the word cards for the week. Place the key
words under each of the headings. Set aside the oddballs. Shuffle the rest of the word cards.
Lay the word cards face down in a pattern of rows and columns. Player 1 turns over 2 cards
and places them back in their spots so the other player can see them. Player 1 then reads and
spells both word cards and checks to see if they have matching spelling patterns. If they do,
Player 1 keeps both cards. If the cards have different spelling patterns, Player 1 turns them
back over in the exact place and her turn ends. Then Player 2 takes a turn flipping, reading,
spelling, and trying to match two more cards. The player with the most matching pairs wins.
If time, shuffle the cards and start over.
Word-O
Students take a word from a spelling sorting list and make a new word by changing one
letter. For example: tub → cub, take → cake, why → who, spit → spot. (A source for word
sorts is Words Their Way)
No Vowels/ No Consonants
Students rewrite their spelling sorting lists putting dashes where there are vowels. Example:
here→h-r- hear→h - - r
Then they write the list putting dashes where there are consonants. Example: here → -e-e
hear → -ea-
Anagrams
Show the students how a word can be formed by rearranging its letters, such as tip to pit, or
keep to peek. Write keep on the BB and have the students read the word, then have them
close their eyes and write the new word. You can also take a word and jumble up the letters
to make a new word such as stable to tables.
Hink Pink
This game is good for spelling and vocabulary building. Hink pinks are one-syllable words that
rhyme. You write down the "definition" of the hink pink and the students figure out the hink
pinks. For example, if the clue is "a plump feline," the hink pink is "fat cat." Google images of
Hink Pinks for examples.
You can move on to Hinky Pinkies (two-syllable words that rhyme), Hinkety Pinketies (three
syllables, e.g., "when military boats have a race" = "armada regatta"), and Hitinkety
Pitinketys (four syllables).
Homophone Rummy
Two or more students write homophones on index cards. Students deal out cards and find as
many matches as they can until the deck is gone. As a student gets a match, she will place her
homophone pair face up on the floor for everyone to see.
Battleship
Played just like the real game–students arrange about ten spelling words going down or
across. Make sure they are not touching. As the opponent makes a guess, the 2nd player
checks own sheet to see if a letter is in that spot. If it is, then the opponent will mark that
letter on her guess sheet. If it’s a miss, then she places a dot in that square so she won’t call it
again. When one player thinks she has sunk a ship, say the word out loud and then circle it to
know that it has been sunk.
Slate Partners
After teaching a vowel digraph that has two different sounds such as /oo/, the teacher
whispers a word that has either the “oo-boot” sound or the “oo-foot” sound into each
child’s ear and the child spells the word on his slate. Students move around the room finding
a partner who has a word with the same /oo/ sound while whispering their word. Then the
students pair up around the room and say their words one pair at a time. You can do this
with the two /ou/ sounds and the two /ow/ sounds as well.
Team Spelling
This is a great game to help students learn to be cooperative and supportive! Before you
begin, have a list of spelling words or words closely related to the spelling words. Each
student needs a slate and chalk. All children have their slates and chalk ready. Call out one
word at a time from your list. Ask the students how many sounds they hear. Each student
along the row writes the letters that make up the beginning, middle and ending sound of the
word. Have these students come to the front of the classroom and arrange themselves in the
correct order of sounds. The rest of the students spell the whole word on their slates. Have
the students check their work with each other.