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No Landlubbers Allowed!

This document provides random tables for generating details about adventures at sea, including below-decks events, sailing conditions, and pirate names. The tables each contain 20 randomized entries to pick from for things like diseases plaguing a crew, weather phenomena, and combinations of nicknames, first names and last names to create a pirate identity.

Uploaded by

Steve Donahue
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
189 views23 pages

No Landlubbers Allowed!

This document provides random tables for generating details about adventures at sea, including below-decks events, sailing conditions, and pirate names. The tables each contain 20 randomized entries to pick from for things like diseases plaguing a crew, weather phenomena, and combinations of nicknames, first names and last names to create a pirate identity.

Uploaded by

Steve Donahue
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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NO LANDLUBBERS

ALLOWED! Created By Finn Lloyd

A Random Day at Sea 2


Random sailing conditions and events below deck.

A Random Privateer 5
Random piratey name generator.

Thirty-Six Tall Ships 9


D66 unique ship descriptions.

A Trove of Questionable Worth 17


Tables of random treasure and rusty trinkets.

! 1
Rolling waves as far as the eye can see... Shanties sung by a diligent crew...
Day in, Day out; for months on end! A life at sea can get pretty
monotonous, so why not spice things up by picking out some weird
weather and below-decks drama from the tables below? Alternatively, you
can grab a pair of d20’s and leave it in the hands of fate...

D20 BELOW-DECKS EVENTS


Angry shipmates keep losing valuables or finding signs
1.
of sabotage.
The barber amputated someone’s leg, and (d3: 1. The
screams are keeping people awake, 2. The black
2.
infection keeps spreading, 3. The cook wants to serve
leg-meat)
3. A vision-causing disease is spreading through the crew.
The ship’s gibbering lookout refuses to leave the hold.
4.
He claims to have ‘seen something’.
Galleyhands are chasing rats and scraping barnacles
5.
off the hull to avert a food shortage.
6. One bilge rat keeps winning at Kobold’s Bluff.
Deckhands are desperately pumping bilge to no avail.
7.
Waterlogged food and cargo are rapidly spoiling.
A galleyhand cracked open a barrel to find a
8.
marinating corpse.
9. A wretched smell is wafting from inside a wall.
The crew have caught a stowaway who looks like a rat
10.
fused with a child.
2 !
The ship’s cook insists on holding a drinking contest
11.
to boost crew morale.
Half the crew are composing sea shanties that detail
12.
the captain’s most unpleasant habits.
A crewmember has developed the Black Spot on their
13.
(d4: 1. Face, 2. Back, 3. Wrist, 4. Unmentionables).
One scallywag has a horrible toothache after trying to
14.
file himself a jagged maw.
The sounds of a lively hoedown can be heard from
15.
deep in the ship’s bowels.
16. All hell has broken loose. The galley is on fire.
Contraband has been discovered! A crew member has
17. smuggled aboard (d3: 1. Exotic- but deadly- bugs, 2. A
white flag, 3. Sense-dulling drugs)
A buccaneer has taken to the art of amateur tattoos.
Her latest masterpiece is (d6: 1. Obscene to some, 2. A
18. cuddly monk-fish, 3. Somewhere her victim can't see
it's illegibly smudged, 4. A ghastly kraken, 5. Her own
autograph, 6. Infected- roll again)
The crew are passing around something a little
19.
stronger than rum.
A crewmember claims to be the heir to a lost palace of
20.
gold, and offers riches in exchange for extra dinner.
! !

! 3
!

D20 SAILING CONDITIONS


1. Rotting evidence of a leviathan’s battle bobs on the waves.
The horizon is flushed blood-red by the rise of an ominous
2.
sun.
The night sky is ablaze with light. Reflections dance across
3.
countless monoliths of ice.
Turbulence abounds. Everywhere on deck people are
4.
retching or tripping over.
5. A frost slickens the deck and jams every hinge and pulley.
Bright giants dance and spin beneath the water’s crystal-
6.
clear surface.
Lightning bolts battle distant waves as a storm threatens to
7.
rend the ship apart.
Wind batters the sails, howling like an army of long-dead
8.
spirits.
The ship sits, motionless, between a windless sky and a
9.
lifeless blue ocean.
10. Kaleidoscopic coral threatens to gouge the ship’s keel.
A raging wind is determined to push the ship back the way
11.
it came.
Carrion birds circle ravenously above something just over
12.
the horizon.
13. A lifeless grey fog makes navigation impossible.
Strange lights dot the water's calm surface, taking flight as
14.
the ship passes them by.
In a ships’ graveyard, something shadowy darts between
15.
the rotting masts and shattered hulls.
A pod of white leviathans tails the ship, some clearly
16.
displaying harpoon wounds.
17. An oppressive sun bakes the ship’s deck.
A thick mist envelops all. Jagged rocks and wreckage
18.
periodically burst from it, hurtling towards the ship.
19. The ship is careening straight for a gaping maelstrom.
20. All is deathly calm. The breeze carries a distant singing.
! !

4 !
!
Sailors on the high seas How might the scallywag
introduce themselves?
sure are an odd bunch!
D10 Yarr, the name be...
But who’s this one?
1-2. First Name – Last Name
Randomly generate a 3-4. First Name – ‘Nickname’ –
piratey name by rolling Last Name
5-6. Nickname – First Name
3 d100’s, or pick and 7-8. Nickname – Last Name
choose names you like 9-10. ‘Nickname’ – First Name –
Last Name
from the list!
!

D100 NICKNAME FIRST NAME LAST NAME


!

1. Alebelly
Agnes Barry
2. Alespiller
3. Barnacle
Alice Beckett
4. Bicorn
5. Bilge rat
Anne Bennett
6. Bilge-Sucker
7. Bilgewater
Bart Bobbington
8. Black
9. Black Cat
Beck Bobbins
10. Black Spot
! !
! 5
11. Bloodbelly
Ben Bonney
12. Bloodbottle
13. Bloodthirsty
Bill Booth
14. Bloody
15. Bloody Barber
Charles Bunce
16. Blunderbuss
17. Bootstrap
Clement Burke
18. Bootyhauler
19. Broadside
Cutler Caulkins
20. Calico
21. Cannonball
Davey Claver
22. Captain's Booty
23. Chirping
Dick Coward
24. Cleaver
25. Crow's Nest
Dorothy Crusoe
26. Cutter
27. Cutthroat
Edward Davey
28. Dubloon
29. Fair
Elizabeth Eureka
30. Fakebeard
31. Fiddler
Elmo Goodfellow
32. Finery
33. Fingerless
Fanny Hobber
34. Footrot
35. Friday
Francis Horner
36. Galleyhand
37. Gentle
George Horningold
38. Green-Faced
39. Greybeard
Ginger Jones
40. Grimey
41. Grog Blossom
Gladys Kelly
42. Grogless
! !

6 !
43. Gunwale
Grace Ketch
44. Half-hand
45. Hornswaggle
Harper Kidd
46. Hurdy-Gurdy
47. Jibber
Havana King
48. Kobold
49. Kraken
Henry Little
50. Landlubber
51. Lawless
Jack Malley
52. Leadbelly
53. Leprechaun
James McCarrack
54. Licekeeper
55. Lighthand
Jane McGalley
56. Long John
57. Lusty
Joan McIntyre
58. Lyrical
59. Mermaid Sightin’
John Merrow
60. Mouldy
61. Muttonchop
Lancel Miller
62. Muttonpincher
63. Noble
Maria Moody
64. One-Eyed
65. Pieces of
Martha Moray
66. Pious
67. Plunderous
Mary O'Shanty
68. Pockmark
69. Porkchop
Maven Penner
70. Powder keg
71. Powderflask
Nick Porter
72. Powdermonkey
73. Rat king
Nieve Rackett
74. Ratline
! !

! 7
75. Red Sun
Orla Rackham
76. Redbeard
77. Rolling Waves
Peggy Reilly
78. Rowdy
79. Rumbelly
Pete Roberts
80. Rumbottle
81. Rushlight
Redmond Robinson
82. Salty
83. Scallywag
Rob Silver
84. Scurvy
85. Scurvy Dog
Robin Swan
86. Sea Dog
87. Shallows
Sam Taylor
88. Sharkbait
89. Six-Fingered
Sarah Thatch
90. Squiffy
91. Stargazer
Stede Tucker
92. Stinkpot
93. Tallowhand
Susannah Turner
94. Three Sheets
95. Thunderstorm
Tobias Turpin
96. Tricorn
97. Unwashed
Tom Whitehall
98. Warty
99. Whistler
Will Wright
100. Yellow Jack
!
! !

8 !
What gleaming galleon or cutthroat corsair awaits our adventurers as
they crest the next wave? Roll a d66 (d6!10+d6) on the table below to
find out, or use the entries as inspiration for your own armada!
!
D66
SHIP
(d6!10+d6)

THE HERALD OF LIVELLI


This modest brig has seen better days. However~ between the
mark of the god Livelli hastily sewn into her mizzen, and the huge
11 verdigris-stained ram she sports~ she still cuts a striking profile.
Her latest captain, who no doubt rescued her from being scrapped,
is a privateer renowned for getting the job done at grave cost.

THE VALRAVN'S CALL


This absolutely grand ship of the line sports ninety guns, and its
warhorns strike dread into the hearts of any who fear death. Aside
12 from its crimson lacquered decks and gold trim on the sails, this
ship is pitch black. At its head is the figure of a vast raven, wings
outstretched.

THE MAELSTROM' S PRIZE


This strange grey ghost baffles explanation. While some know it
for its tattered sails and foul stench, the Prize's enemies see a ship
13 of impossible speed, belching a fire that ignites everything it
touches, even the ocean. Legends hold that its first crew~ an army
of horrors from beneath the waves~ carved it out of a still-living
kraken.

! 9
THE TEMPEST'S HEART
On a calm day, the blue sails of this imposing frigate perfectly
mirror the ocean. Its lacquered midnight hull is covered in carvings
14 of ocean creatures, both fair and foul. Such beauty belies immense
weapons however, the firing of which is akin to a flash of lightning
and thunder. Those that venture into this ship's hold will find the
walls adorned with strange implements and reeking of foul magic.

THE FIRES OF HELL


Normally, this creaky black-hulled frigate isn't much to look at.
She was originally built to go down in flames, taking with her as
15 many enemy ships as possible. After she miraculously survived her
maiden voyage, her captain equipped her with ballistae and turned
to a life of piracy. Now, sailors dread the night they should have to
face this ghastly ship, her sails set ablaze.

THE HEARNLAND BEAUTY


This ridiculously decadent brig is constructed entirely from ebony
and ivory, with a cavernous interior to rival any bejewelled palace.
16 Such a ship has no space for broadside weapons, carrying only a
gilded set of chasers, each bearing the likeness of a different
monster. While woefully inadequate defensively, these guns have
proven their worth as curiosities.

THE COCK AND BOAR


If it weren't for its garish colours and charming crew, this cargo
hauler would be rather unremarkable. This image is intentional, of
21 course, as its breakaway panels and labyrinthine hold make this
ship a smuggler's dream. The figurehead, a pig with a woman's
body, is a passing curiosity.

THE BLUE MAIDEN


The swift Maiden adorns herself in blue and white, and those who
venture too close will find their bow licked by flames to match.
22 Between her huge triskelion ensign and veiled figurehead, it is
plain to the learned that her pirate crew hail from a distant
theocracy, whose scorned gods demand retribution.

10 !
THE SCARLET ROUT
Woe to the sailor who catches wind of rotting meat. This hideous
corsair has a corpse hanging from every deck and every mast, its
23 guns and trebuchet belching entrails. Even its triangular sails are
stained with blood. Indeed, the only sign of life on this ship's deck
is the figurehead, a prisoner lashed to the bowsprit and left to the
mercy of the ocean.

BARBEGAZI
This huge twin-hulled longship has a long and storied past. Its
oared hulls are lined with the shields of nobles it has served, and
24 atop its poop deck sits the massive brass head of a crazed dwarf.
Despite its age, this ship's shallow draught and rows of ballistae
still make it formidable in river combat.

THE BURNING LIGHT


This hulking Man-o'-War was first constructed as a symbol of
divine wrath, and has fought in countless wars through the ages.
25 With eighty cannons, mortars, and a monstrous ram, its very sight
has been known to cause surrender or rout. Encasing this horror,
its rugged hull is adorned with countless ogives and gargoyles,
wrought from a brass the colour of the reef.

LORD BRUMBO' S FEET


Named in the honour of a legendary halfling and sporting well
over a hundred guns, this white beauty is one of the most immense
26 warships ever conceived of. Its gleaming body is striped with violet
lacquer and golden filigree. Inside its hull lie cabins fit for a
visiting king, while at its bow is a great gilded halfling with
monstrously large feet.

THE CONSORT PLAGUE


Legend has it that, centuries ago, this festering sloop brought a
great plague into the known world. Now used as the debaucherous
31 home of a retired gentlewoman, her brown sails and serpentine
figurehead still strike fear into the hearts of the superstitious. As if
banking on this, the boat almost never fires an actual cannonball;
she instead opts for the smoke and bluster of pure gunpowder.

! 11
THE MULE
This ancient carrack was discovered and rebuilt by an ambitious
half-elf. It carries a motley array of salvaged cannons and ballistae,
32 and its battered iron prow almost resembles a mule's head. Between
its oars and black-and-white sails, this hardy little ship is suitable
for running cargo anywhere from violent oceans to meandering
rivers.

THE PRAYER
In centuries past, this frigate was gutted and rebuilt around a pair
of the most Herculean cannons ever known. What she was meant
33 to destroy is lost to the pages of history, save that it was some
unimaginable evil. Now, clad in brass to match her guns, she is
preserved as a monument to despair, never to be used in any but the
most dire circumstances.

THE GILT MORROW


This corsair's bright wooden hull is home to a dashing band of
scallywags and rebels. The sleek ship was built for chasing and
34 boarding, and favours chain shot and harpoons over powerful
broadsides. On its ensign is a golden sun and the words 'No mercy
for the wycked'.

THE LEPRECHAUN
The Leprechaun was originally constructed from a wreck
discovered with hundreds of strange runes burned into its hull.
35 Swift, erratic and deadly, there are many who underestimate her
bulbous keel and crimson sails. Her cannons are always on show,
for there are whispers that they occasionally fire without load or
warning.

THE OLD BRASS FARTHING


This privateer's flagship carries seventy broadsides and a frightful
excess of gold filigree, both inside and out. With a great gold elk at
36 its head, and a green-and-black decked hull, this ship was funded
through a life of gambling. To signal other corsairs in battle, the
different-coloured ensigns adorning its stern can be swiftly raised
or lowered.

12 !
THE LEVIATHAN
According to sightings, this lean vessel is clad in the bones of some
vast monster of the deep. An oppressive heat billows from its decks,
41 and its chasers spew a hideous bile that burns all it touches. While
rumours abound regarding this scarlet monstrosity's true purpose,
legends call it a haven for necromancers and unspeakable demons.

THE LOYAL BENJAMIN


Named for a pony that died protecting its first captain, this
redwood relic still serves her descendants well. A mess of
42 anachronistic patches and fittings, many look on this carrack and
wonder if anything remains of the original ship at all. Others pray
its golden sails will be catching wind and spreading hope to the end
of time.

THE BLOODY BRIDE


This decrepit white galleon was no doubt very beautiful, once. At
its bow is a silver dove, and its rigging and balustrades look to have
been spun by some great silver spider. With a stern dominated by a
43 decadent stained glass mural, whispers say the cursed ship was
originally meant to be a lavish wedding gift. The blades in its grey
sails and glass shards hurled by its ballistae were no doubt later
additions.

THE DARK SIREN


Inside this decadent junk, just about every surface is carved,
lacquered, and laid with amethysts. Above deck, her violet sails are
44 trimmed with gold, while at her bow sits a beautiful wooden
mermaid with a gilded tail. This ship's true prize, however, is the
vast music box she carries~ and the dangerously haunting melody
that it plays.

THE BLACK SAPPHIRE


Clad in iron and soot, this vast monstrosity is like nothing else
ever encountered on the sea. While spikes and cannons beyond
count line its hull, perpetual fires burn on its deck and belch a
45 tower of smoke a league high. Forming its ram and flaming prow is
a ghastly iron dragon. While nobody can say with confidence what
lies within this black ocean fortress, most agree it must be a portal
to hell~ or worse.

! 13
THE SAD LITTLE ORPHAN
Among pirates, this charred husk of a frigate is known as 'the
wreck that refuses to sink'. Many a would-be rescuer has seen this
wreck on the horizon, oblivious to her loaded harpoons and
46 alchemist's fire. By the time she unfurled her sails, emblazoned
with death, the poor hero's fate was sealed. Her interior, with its
adornments paying tribute to strange ocean gods, is only slightly
less squalid than one might expect.

THE BLOODY LAMB


This white wreck was once a beautifully gilded cargo hauler. That
was before its enslaved crew revolted, slashed its hull and burnt any
51 sign of decadence to ash. Now, every noble or aristocrat lucky
enough to leave this corsair alive bears the word 'parasite' as a
hideous brand.

THE HUBRIS
One might be forgiven for thinking this great crimson beauty
couldn't possibly be a pirate ship, if the mistake weren't so fatal.
52 Between the beautiful golden carvings, its lacquered hull is home
to countless cannons and boarding ramps, all expertly hidden. As
the story goes, the unwashed ruffians aboard stole this once
peaceful ship off a hapless noble.

THE MINSTREL BOY


On seeing the dawn shine through this frigate's magnificent red
sails, the wise know that war is on the horizon. Once its studding
53 sails are spread to form a vast seal of the king, its great horns and
drums will echo across the oceans to herald an armada. Down to
the golden serpents that form its sides, this warship is dedicated to
one thing~ the glory of victory.

THE RAVENOUS HARPY


Sporting ruby lateens and armour of green copper, this rugged
longship resembles a great bird in flight. When its beak cleaves into
54 another ship, the crew throw down their oars and hungrily finish
the job with harpoons and longswords. Those who venture below
the Ravenous's deck can expect to be greeted with stagnant bilge
and a warrior's stench.

14 !
THE GRAVEYARD SHIP
Most agree this impossibly vast ship is a fanciful myth. The cursed
few who know better live at the fringes of society, whispering of a
towering monstrosity, its skeletal hull a hideous patchwork of the
55 husks of its victims, its tattered sails blotting out the night sky. A
faint glow, deep in the ship's bowels, is all that remains of the souls
of its enslaved. Some day, the whole world will join that flickering
light... Or so the whispers say.

HER AETHERIAL GRACE


With its flowing silken sails and a hull of iridescent mother-of-
pearl, this mythic ship pays tribute to a goddess who watches over
56 some distant elvish civilisation. While its silver guns devastate
without smoke or recoil, its gleaming white interior is said to
amplify the senses. Those few who have walked its decks claim that
while aboard, even a simple meal was able to bring them to tears.

THE VATRACHAN
With its dark hull and deep green sails, this man-o’-war almost
resembles a tree from a distance. At its bow is a great wooden toad,
61 and while most of the ship’s interior is fairly spartan, that can
hardly be said of its vaulted dining hall filled with ancient weapons
and tributes to its noble lineage.

THE LOCUST
This tiny boat is one of a vast armada of identical brown
schooners. Where one appears, dozens more are sure to follow, and
62 woe to any ship that the swarm chooses as a victim. When the job is
done, harpooned spoils in tow, they can disappear almost as fast as
they appeared, leaving naught behind but vexed opponents and the
telltale smoke of their filthy cannons.

ANN SRAIDWHAL
Rotting and ancient, legend has it that this patchwork hulk hasn't
seen the shore in centuries. While the trees growing on deck
63 provide wood, the vines that cover the hull provide fruit and can be
woven into nets for fish. When they crave something more exotic,
this bobbing microcosm's denizens raid cargo vessels wielding axes,
tridents, and all manner of stolen weapons.

! 15
DOKKAEBI
This brown-sailed junk may seem almost preternaturally
nondescript, but scratch away the barnacles and you'll find
hundreds of tiny runes scrawled across its hull. Along with its
64 modest ballistae and ghastly demonic figurehead, they protect a
precious cargo~ thousands upon thousands of books. According to
tales, the captain had it secretly constructed around a great arcane
library she coveted. When it was done, she simply set sail.

THE THOUSAND SEAS


With its iridescent brown hull, this bulbous trading carrack is
clearly constructed from a material worthy of its exotic wares. Its
65 bow bears a centipede, and the flutter of its triangular sails evokes a
great insect in flight. Between voyages, its galley serves as a house
of debauchery, and its normally-peaceful crew are experts with the
cat-o’-nine-tails should the patronage get too rowdy.

THE MOONLIT SICKLE


Wherever this arcane vessel sets sail, plumes of strange glowing
insects always seem to follow. Most of the trees forming its gnarled
hull are still alive, trunks rising from the deck as masts; and while
66 it has no visible weaponry, strange things seem to happen to any
corsair foolish enough to choose it as a target. Such whispers
abound, yet not a single tale exists of encountering the Sickle or its
shadowy crew by day.

16 !
And now for a buccaneer’s reward! Roll a d10 to determine what the trove
looks like, then a couple of d100’s to fill it with questionable trinkets! For
treasure left behind by a poor privateer, roll on the ‘Grimy’ tables. For a
nobleman’s stash, the ‘Stately’ treasure and weapons might be more
fitting!

D100 TROVE DESCRIPTION


A trap door over a small pit, inside of which the party
1-60. finds...

A crate filled with feathers. Inside the crate is (a


1-10. Stately Trinket).

Two barrels. One bears a strange brand, and is filled


11-20. with (a Conserve). The other contains (a Stately
Trinket).

A bulky chest. Inside the chest is (a Grimy Trinket)


21-30. and (a Stately Trinket).

A gilded chest with a dainty locking mechanism.


31-40. Inside the chest is (a Stately Trinket).

(a Weapon) wrapped in an old sail.


41-50.
A hessian sack containing (2 Grimy Trinkets).
51-60.

! 17
A small table, over which is slumped a decapitated
corpse. Before the body sits a sealed pot, filled with (a
61-65.
Conserve).

A pile of tattered rags. Buried within is (a Stately


66-70. Trinket).

A large, difficult to open barrel, half-filled with (a


Conserve). Huddled inside is a putrid corpse, holding
71-75.
(a Weapon).

A backpack, torn to shreds and attached to an arm.


76-80. Inside the backpack is (a Grimy Trinket).

A skeleton clutching a sack for dear life. The sack


81-85. contains (a Grimy Trinket) and (a Stately Trinket).

A skeleton clutching a rotting chest for dear life. The


86-90. chest contains (a Stately Trinket). The corpse is
wearing (a Weapon).

A tarp draped over three barrels, each filled with (a


91-95. Conserve).

A skeleton riddled with fractures and surrounded by (2


96-100. Grimy Trinkets). The corpse is brandishing (a
!
Weapon).
! !

18 !
!

D100 CONSERVE TABLE


1-10. Something somewhere between wine and vinegar
11-20. Watered-down ale
21-30. Spiced pickle
31-40. Spiced wine
41-50. Vinegar
51-55. Dried spices
56-60. Spoiled meat and rot grubs
61-65. Curds
66-70. Red pickled herring
71-75. Various half-rotted vegetables
76-80. Vintage rum
81-85. Salted blood
86-90. Pickled mice in fat
91-95. Fat, containing 2d10 brass pieces
96-100. Exotic preserved vegetables
!
! !

! 19
!

D100 GRIMY TRINKETS


1-4. 2d10 brass pieces
5-8. A page torn from a grimoire
9-12. 1d6 sealed mason pots (roll Conserve Table)
13-16. 1d6 tallow candles
17-20. A coat of gambeson
21-24. A tightly sealed leather bag (roll Conserve Table)
25-28. A rusted coat of mail
29-32. A tattered and bloodstained coat of gambeson
A tarnished copper pot, its once edible contents now
33-36.
laced with verdigris
37-40. A string of bones and shells
41-44. A wooden statuette or intaglio
45-48. A small bag of salt
49-52. A bundle of various preserved meats
53-56. A staff bound with briars and animal teeth
A battered greathelm, its former owner’s head still
57-60.
within
A malodorous dress, bearing a message embroidered in
61-64.
the Holy Tongue
65-68. Small ebony and ivory flutes
A horribly smudged map, originally scribed in blood
69-72.
and ash.
73-76. 2d6 rushlights
74-80. 2d10 brass pieces, each one twisted and charred
A bag of chopped up brass pieces, roughly halved or
81-84.
quartered, enough to make 3d10 coins in total
A bottle of vintage rum, its skull and bones label half
85-88.
peeled off.
89-92. A mouse made of fool’s gold
A dusty wax-and-herb candle, sculpted in the image of
93-96.
a Departed God.
A cracked flask containing a mixture of gunpowder
97-100.
and flour

20 !
\!

D100 STATELY TRINKETS


1-4. 2d10 silver pieces
A pound of tarnished silver, almost certainly cut with
5-8.
some inferior metal
9-12. A brass statuette
1d10 gold pieces bearing the mark of some loathsome
13-16.
god of the deep
17-20. An intricately gilded breastplate
21-24. An illuminated manuscript (holy or profane)
25-28. A ruby cameo set against gold
An elaborate cutlery set made using some
29-32.
unidentifiably exotic metal
33-36. A gold leafed painting depicting scenes of macabre
37-40. A burial shroud, tapestried in exquisite detail
41-44. A chamberpot set with sapphires
45-48. A fox’s skull with gilded teeth
49-52. A silver hand-mirror
53-56. A stained gold locket containing a portrait of an elf
A leather-bound manuscript containing nothing but
57-60.
poorly scribed profanities
61-64. A large portrait of a noble, snapped in two
65-68. A decadent corset, pearls laid into its embroidery
69-72. Half of a one-pound silver ingot
1d6+1 gold pieces, each laid with a sapphire of a
73-76.
different colour
1d6+1 wax candles, each bearing the gilded brand of a
74-80.
different noble house
81-84. 1d10 gold pieces with the centres punched out
A letter of marque with a blank space where the
85-88.
recipient’s name should be
A large and ornate gunpowder flask, made from the
89-92.
iridescent white shell of a snail
93-96. 1d10 coins of some exotic iridescent metal
97-100. (roll Treasure Table) and (roll Treasure Table)
!
! !

! 21
D100 GRIMY WEAPONS
1-4. A large, twisted iron spike
A long strip of iron, its edges sharpened towards one
5-8.
end, blunt towards the other
9-12. A wooden flail
13-16. A pitchfork
17-20. A mallet
21-24. A shovel
25-28. A sickle
29-32. A hatchet
33-36. A scythe
37-40. A spiked wooden flail
41-44. A spear improvised from a pitchfork
45-48. A filthy dirk, rusted but still sharp.
49-52. A brass warbow, tarnished in places
53-56. A rusted arming sword
57-60. A small metal axe
61-64. A studded leather garotte
65-68. A pair of weighted gauntlets
A large wooden sword, jagged chunks of obsidian
69-72.
protruding from its edges
73-76. A stinkpot with its fuse half burnt
74-80. A broadsword with a triskele scratched into its blade
A copper arming sword, its fuller and filigree made
81-84.
stark by verdigris
85-88. A simple pyrographed hunting bow
89-92. A spiked mace, its head resembling a demonic skull
A blunderbuss, rotted and charred but still as deadly as
93-96.
ever
A rusty old cutlass, its basket guard formed by a
97-100.
fractured skull
!
! !

22 !
D100 STATELY WEAPONS
A warbow of polished bone, painted with strange
1-5.
patterns
6-10. A mace, its flanges gilded with holy intaglio
A cutlass, its greenish copper hilt in the shape of a
11-15.
kraken, countless tentacles forming the basket
16-20. An obsidian stiletto
A lacquered pistol with silver filigree, sporting three
21-25. barrels that can be rotated into position for successive
shots.
26-30. A bastard sword set with obsidian
A Zweihänder, intertwined serpents of ebony and
31-35.
ivory forming its hilt
36-40. A dagger with a gold leafed hilt and fuller
41-45. A cutlass, gleaming red patterns carved into its blade
A large sickle, with a haft wrapped in scales and a
46-50.
pommel set with pearls
A long dagger, with a blade lacquered like the ocean
51-55.
and a large triskele on its pommel
56-60. A gilded maul, its head set with a branding seal
A long-shafted battleaxe, its blade offset by the image
61-65.
of an hourglass in glass and amber.
A warhammer, its head belonging to a steel serpent
66-70. wrapped around the haft, jaws clutching a gleaming
red sapphire
A horseman's pick, its head forged in the likeness of a
71-75.
ruby-eyed bird
A pair of steel and brass pistols, adorned with ivory
76-80.
and gold
An ebony hunting bow, its intricate carvings leafed
81-85.
with silver
86-90. A winged bastard sword, black blade subtly iridescent
91-95. A swordkiller, covered in tiny fae inscriptions
A pair of brass flintlocks, each forged in the
96-100.
likeness of a different monstrous serpent
! 23

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