Week 4 (Process Management - Complete)
Week 4 (Process Management - Complete)
• Process
– A group of related tasks with specific input and
outputs
• Design
– the act of working out the form of something (as
by making a sketch or outline or plan)
Continuous
Production
Production/Operations
Mass
Volume
Production
Batch
Production
Job-Shop
Production
Output/Product Variety
Jobbing processes
Batch
Continuous
Repeated/ Continuous Low
divided
Process
Mapping
Map the process of making tea
• For yourself / few family members
– Inputs / Outputs
– Process Steps
– Technology required
– Performance Indicators
• For guests in a party have 100+
members
Process mapping symbols Process mapping symbols
derived from ‘Scientific derived from Systems Analysis
Management’
100% Two
of credit scheduling Product and
Order Payment
checked within errors per invoice
generated sent
24 hours quarter received
Order
Payment
Order
SALES
Order
completed and
cancelled
submitted
Order cancellation
Order
Product packages
Notice of shipment
Order Inventory Production Items Order
entered adjusted scheduled `
manufactured stopped
PRODUCTION
Production Control
and Manufacturing
Packages
assembled and
inventoried Order Order
Order picked shipped
Assembly and
Shipping
Example 2: Process Chart for Emergency Room
Hospital Admissions
• The Business Process Modelling Notation (BPMN) is the new standard to model business process
flows and web services.
• Created by the Business Process Management Initiative (BPMI), the first goal of BPMN is to provide a
notation that is readily understandable by all business users.
• This includes the business analysts that create the initial drafts of the processes to the technical
developers responsible for implementing the technology that will perform those processes.
Source: Owen, M. and Raj, J. (2003) BPMN and Business Process Management:
Introduction to the New Business Process Modelling Standard. Popkin Software
Flow process charts for processing expense reports
at Intel before and after improving the process
Description of activity
Description of activity
1 Report arrives
1 Report arrives
2 Wait for processing
2 Stamp and date report
3 Check expenses report 3 Check expenses report
4 Stamp and date report 4 Attach payment voucher
5 Send cash to receipt desk 5 Wait for batching
6 Wait for processing
6 Collect retorts into batch
7 Check advance payment Batch to audit desk
7
8 Send to accounts receivable
8 Wait for processing
9 Wait for processing 9 Check reports and vouchers
10 Check employee record 10 Reports to batch control
11 Send to account payable 11 Batch control number
12 Attach payment voucher
12 Copy of reports to filing
13 Log report
13 Reports filed
14 Check against rules 14 Payment voucher to keying
15 Wait for batching Confirm payment
15
16 Collect retorts into batch
17 Batch to audit desk Totals 5 5 2 2 1
18 Wait for processing
19 Batch of reports logged
20 Check payment voucher
21 Reports to batch control
22 Batch control number
23 Copy of reports to filing
24 Reports filed
25 Payment voucher to keying
26 Confirm payment
Totals 7 8 5 5 1
Let us map a simple process in Bizagi
Process
Performance
Measures
Process Performance Measures
Impact of performance objectives on process design
Operations
Performance Typical process design objectives Benefits of good process design
Objectives
Speed Minimum throughput time Short customer waiting time
Output rate appropriate for demand Lower WIP & inventory
Throughput time = the time taken for a unit to move through the process
Cycle time = the average time between units of output emerging from the process.
Process Analysis: Productivity Improvement
Productivity definition: “Productivity is the ratio of what is produced by
an operation to what is required to produce it.” (Slack et al., 201: 50).
waiting to be processed
waiting to be processed
High utilization
but long waiting
time
Decreasing Reduction in
process X100
variability variability
Short waiting
time but low
utilization
Y Z
0 10 20 30 40 50 60 70 80 90 100 0 10 20 30 40 50 60 70 80 90
Utilization Utilization
Little’s law (a really quite useful law)
Cycle time
= 2 minutes
WIP = 10
Throughput time = ?