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Samp Log

The document summarizes the initialization of the SA-MP (San Andreas Multiplayer) library. It shows that SA-MP loaded successfully and provides details on the base addresses of the libGTASA and libSAMP libraries. It also includes the register states and a backtrace showing the initialization functions called. The summary concludes by noting the last rendered object, skin, and entity collision along with the client termination time.

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YURI 22
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0% found this document useful (0 votes)
54 views

Samp Log

The document summarizes the initialization of the SA-MP (San Andreas Multiplayer) library. It shows that SA-MP loaded successfully and provides details on the base addresses of the libGTASA and libSAMP libraries. It also includes the register states and a backtrace showing the initialization functions called. The summary concludes by noting the last rendered object, skin, and entity collision along with the client termination time.

Uploaded by

YURI 22
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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SAMP library loaded!

Build time: Aug 2 2021 23:34:50


Initializing SA-MP..
Storage: /storage/emulated/0/Android/data/com.rockstargames.gtasa/files/
Loading settings..
Error: can't load
/storage/emulated/0/Android/data/com.rockstargames.gtasa/files/SAMP/settings.ini
libGTASA base address: 0xBA485000
libSAMP base address: 0xB9B57000
register states:
r0: 0x0, r1: 0x405A, r2: 0x6, r3: 0xFFAA8CC8
r4: 0xffaa8cdc, r5: 0xffaa8cc0, r6: 0x405a, r7: 0x16b
r8: 0xffaa8cd8, r9: 0xffaa8cc8, sl: 0xffaa8cf8, fp: 0xffaa8ce8
ip: 0x405a, sp: 0xffaa8c98, lr: 0xea506c13, pc: 0xea506c26
backtrace (libGTASA | libSAMP):
1: 0xEA506C26 (0x30081C26 | 0x309AFC26)
2: 0xEA506C13 (0x30081C13 | 0x309AFC13)
Last rendered object: 0
Last rendered skin: 0
Last rendered entity colision: 0
Client terminate time: 20:09:44 - 15/01/2022

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