Semaphores and Monitors
Semaphores and Monitors
Synchronization tool that provides more sophisticated ways (than Mutex locks)
for process to synchronize their activities.
Semaphore S – integer variable
Can only be accessed via two indivisible (atomic) operations
wait() and signal()
Originally called P() and V()
Definition of the wait() operation
wait(S) {
while (S <= 0)
; // busy wait
S--;
}
Definition of the signal() operation
signal(S) {
S++;
}
Semaphore Usage
Counting semaphore – integer value can range over an unrestricted
domain
Binary semaphore – integer value can range only between 0 and 1
Same as a mutex lock
Can solve various synchronization problems
Consider P1 and P2 that require S1 to happen before S2
Create a semaphore “synch” initialized to 0
P1:
S1;
signal(synch);
P2:
wait(synch);
S2;
Can implement a counting semaphore S as a binary semaphore
Semaphore Implementation
Must guarantee that no two processes can execute the wait()
and signal() on the same semaphore at the same time
Thus, the implementation becomes the critical section problem
where the wait and signal code are placed in the critical
section
Could now have busy waiting in critical section
implementation
But implementation code is short
Little busy waiting if critical section rarely occupied
Note that applications may spend lots of time in critical sections
and therefore this is not a good solution
Semaphore Implementation with no Busy waiting
wait(semaphore *S) {
S->value--;
if (S->value < 0) {
add this process to S->list;
block();
}
}
signal(semaphore *S) {
S->value++;
if (S->value <= 0) {
remove a process P from S->list;
wakeup(P);
}
}
Deadlock and Starvation
Deadlock – two or more processes are waiting indefinitely for an event
that can be caused by only one of the waiting processes
Let S and Q be two semaphores initialized to 1
P0 P1
wait(S); wait(Q);
wait(Q); wait(S);
... ...
signal(S); signal(Q);
signal(Q); signal(S);
do {
...
/* produce an item in next_produced */
...
wait(empty);
wait(mutex);
...
/* add next produced to the buffer */
...
signal(mutex);
signal(full);
} while (true);
Bounded Buffer Problem (Cont.)
The structure of the consumer process
Do {
wait(full);
wait(mutex);
...
/* remove an item from buffer to next_consumed */
...
signal(mutex);
signal(empty);
...
/* consume the item in next consumed */
...
} while (true);
Readers-Writers Problem
A data set is shared among a number of concurrent processes
Readers – only read the data set; they do not perform any updates
Writers – can both read and write
Problem – allow multiple readers to read at the same time
Only one single writer can access the shared data at the same time
Several variations of how readers and writers are considered – all
involve some form of priorities
Shared Data
Data set
Semaphore rw_mutex initialized to 1
Semaphore mutex initialized to 1
Integer read_count initialized to 0
Readers-Writers Problem (Cont.)
do {
wait(rw_mutex);
...
/* writing is performed */
...
signal(rw_mutex);
} while (true);
Readers-Writers Problem (Cont.)
The structure of a reader process
do {
wait(mutex);
read_count++;
if (read_count == 1)
wait(rw_mutex);
signal(mutex);
...
/* reading is performed */
...
wait(mutex);
read count--;
if (read_count == 0)
signal(rw_mutex);
signal(mutex);
} while (true);
Readers-Writers Problem Variations
First variation – no reader kept waiting unless writer has
permission to use shared object
Second variation – once writer is ready, it performs the
write ASAP
Both may have starvation leading to even more variations
Problem is solved on some systems by kernel providing
reader-writer locks
Dining-Philosophers Problem
// eat
signal (chopstick[i] );
signal (chopstick[ (i + 1) % 5] );
// think
} while (TRUE);
What is the problem with this algorithm?
Dining-Philosophers Problem Algorithm (Cont.)
Deadlock handling
Allow at most 4 philosophers to be sitting
simultaneously at the table.
Allow a philosopher to pick up the forks only if both
are available (picking must be done in a critical
section.
Use an asymmetric solution -- an odd-numbered
philosopher picks up first the left chopstick and then
the right chopstick. Even-numbered philosopher picks
up first the right chopstick and then the left chopstick.
Problems with Semaphores
monitor monitor-name
{
// shared variable declarations
procedure P1 (…) { …. }
initialization_code() {
for (int i = 0; i < 5; i++)
state[i] = THINKING;
}
}
Solution to Dining Philosophers (Cont.)
DiningPhilosophers.pickup(i);
EAT
DiningPhilosophers.putdown(i);
wait(mutex);
…
body of F;
…
if (next_count > 0)
signal(next)
else
signal(mutex);
x_count++;
if (next_count > 0)
signal(next);
else
signal(mutex);
wait(x_sem);
x_count--;
Monitor Implementation (Cont.)
if (x_count > 0) {
next_count++;
signal(x_sem);
wait(next);
next_count--;
}
Resuming Processes within a Monitor
R.acquire(t);
...
access the resurce;
...
R.release;
Solaris
Windows
Linux
Pthreads
Solaris Synchronization
Implements a variety of locks to support multitasking, multithreading
(including real-time threads), and multiprocessing
Uses adaptive mutexes for efficiency when protecting data from short
code segments
Starts as a standard semaphore spin-lock
If lock held, and by a thread running on another CPU, spins
If lock held by non-run-state thread, block and sleep waiting for signal of
lock being released
Uses condition variables
Uses readers-writers locks when longer sections of code need access
to data
Uses turnstiles to order the list of threads waiting to acquire either an
adaptive mutex or reader-writer lock
Turnstiles are per-lock-holding-thread, not per-object
Priority-inheritance per-turnstile gives the running thread the highest of
the priorities of the threads in its turnstile
Windows Synchronization
OpenMP
void update()
{
/* read/write memory */
}
OpenMP
OpenMP is a set of compiler directives and API that support
parallel progamming.