Gps U12 Program
Gps U12 Program
U12 CURRICULUM
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COACHING GUIDELINES
GPS METHODOLOGY
AIM: TO ALLOW PLAYERS OF ALL AGES AND ABILITIES, TO DEVELOP TO THEIR FULL POTENTIAL, IN AN ENJOYABLE, CHALLENGING
AND POSITIVE ENVIRONMENT.
OBJECTIVES:
CREATE A DEEP AND UNDERLYING PASSION FOR THE SPORT OF SOCCER AT ALL AGES.
TO KEEP A FRESH AND CURRENT OUTLOOK ON THE CHANGES IN YOUNG PLAYER DEVELOPMENT.
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GPS PHILOSOPHY
MISSION STATEMENT:
“THE MISSION OF GLOBAL PREMIER SOCCER IS TO ENHANCE THE SOCCER EXPERIENCE OF PLAYERS AND COACHES IN THE US. WE
PROVIDE OUR PLAYERS THE OPPORTUNITY TO DEVELOP AS ATHLETES AND AS PEOPLE BY FOSTERING AN IDENTITY OF EXCELLENCE. WE
STRIVE TO PRODUCE PLAYERS WHO CAN COMPETE AT THE HIGHEST LEVEL OF SOCCER THROUGHOUT THE WORLD.”
GPS METHODOLOGY
ENJOYABLE - IT IS A PROVEN EDUCATIONAL FACT THAT YOUNG PLAYERS IN ANY SPORT, OR FOR THAT MATTER IN THE CLASSROOM, WILL
BE MORE LIKELY TO EXCEL AND REACH THEIR FULL POTENTIAL IF THEY ARE ENJOYING THEIR SUBJECT MATTER. MAKING SOCCER FUN AND
AGE APPROPRIATE IS A KEY CONCEPT IN ANY SUCCESSFUL PLAYER DEVELOPMENT MODEL.
CHALLENGING - FOR A YOUNG PLAYER TO DEVELOP TO THEIR MAXIMUM POTENTIAL THEY MUST BE IN AN ENVIRONMENT THAT IS
DIFFERENTIATED BASED ON THEIR ABILITY. THERE NEEDS TO BE A CAREFULLY LAID OUT PLAN THAT IS PROGRESSIVE AND ALLOWS A
YOUNG PLAYER TO FACE NEW CHALLENGES AT EACH STAGE. YOUNG PLAYERS LEARN AT DIFFERENT RATES AND ALSO IN DIFFERENT WAYS
AND THERE HAS TO BE AN OPPORTUNITY FOR ALL PLAYERS TO BE ALLOWED TO SUCCEED IN THEIR OWN TIME.
POSITIVE - IT IS VITAL THAT A YOUNG PLAYER RECEIVES THE NECESSARY SUPPORT STRUCTURE THROUGHOUT THEIR DEVELOPMENT.
THERE MUST BE CLARITY IN THE EXPECTATIONS AT EACH STAGE IN THE PROCESS AND THERE CANNOT BE UNNECESSARY PRESSURE
APPLIED AT TOO YOUNG AN AGE OR PLAYERS WILL BE LOST TO THE SPORT. PLAYERS SHOULD BE ENCOURAGED TO LEARN FROM THEIR
MISTAKES AND NOT FEEL AS IF THEY WILL BE BERATED FOR TRYING TO EXPRESS THEMSELVES.
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GPS CURRICLUM
U10 U12 U14
Curriculum
PRATICE TO DEVELOP THRU PRACTICE TO COMPETE
Methodology
COACHING STRUCTURE 3 V 2 TO 6 V 6 5 V 3 TO 8 V 8 7 V 5 TO 11 V 11
Coaching Emphasis SUPPORTING DEFENDER/ATTACKER RD
COVERING DEFENDER/3 ATTACKER TEAM/FUNCTIONAL PLAY
PROGRESSION OF DIFFERENT TYPES OF
INTRODUCTION TO LONG & DRIVEN PASSES,
PASSING UNDER PRESSURE, PROGRESSION OF HIGH COMFORT LEVEL
ALSO THE CHIP AND SWERVE PASSING,
PROGRESSION OF CONTROLLING ON THE BALL, PASSING IN PRESSURIZED
TECHNICAL RECEIVING THE BALL IN THE AIR, TURNS &
TECHNIQUES UNDER PRESSURE, TURNS & AREAS OF THE FIELD, RECOVERING &
DEVELOPMENT MOVES PROGRESSED, HEADING, SHOOTING
MOVES VARIOUS COMBINATIONS, ONE MAINTAINING POSSESSION, DEFENDING
(ACCURACY & POWER), PRESSURE & COVER,
TWO TOUCH PASSING, CROSSING, AS A TEAM/UNIT
GK
DEFENDING SUPPORT & BALANCE
PRINCIPLES OF PLAY, DEVELOPMENT OF
INTERCHANGING OF POSITIONS TO
ROLES & RESPONSIBILITIES WITHIN THE DECISION MAKING WITH AND WITHOUT
CREATE SPACE, DEFENSIVE: BALANCE,
TEAM, DEVELOPING TEAM SHAPE & THE BALL, TRANSITION, DEFENDING THE
Tactical Awareness FORMATION, WHEN TO PRESSURE WHEN
ATTACK: WIDTH & DEPTH,
COUNTER ATTACK, LOW PRESSURE &
COMBINATIONS IN DIFFERENT AREAS OF
TO COVER, PROGRESSION OF ANGLES & HIGH PRESSURE DEFENSE,
THE FIELD, SET PLAYS
DISTANCES OF SUPPORT, COMMUNICATION
STRENGTH DEVELOPED THROUGH HOPPING,
PHYSICAL MORE STRUCTURED AEROBIC TRAINING
SKIPPING AND OTHER BODY WEIGHT CONDITIONING FOR SOCCER
REQUIREMENTS AND SHORT ANAEROBIC WORK
EXERCISES
FOCUS ON PLAYER PERFORMANCE RATHER DEVELOPING WORK ETHIC WITH THE
DEVELOPING PLAYER PERFORMANCE AND
Psychological Needs THAN RESULT, IDENTIFYING ROLES &
INDIVIDUAL TARGETS,
TEAM, PROBLEM SOLVING ON THE FIELD
RESPONSIBILITIES WITH THE TEAM AND RESPONSIBILITY.
BALL MASTERY 1-2-3 STEP OVER, SLIDES & ROLL ACROSS SLIDES REVERSED & DRIBBLE CUTS SIDE ROLLS: FRONT/BACK & V'S
Turns and Direction
CRUYFF & L TURN DRAG FLICK & STEP OVER TURN (ZICO) TWIST OFF & DOUBLE CRUYFF
Change
STEP OVER, DOUBLE SCISSORS & KNOCK & MARADONA, NUTMEG, SHIMMY & FAKE DRAG STEP OVER, RONALDINHO &
MOVES AND FAKES GO PASS RONALDO
Practice to Game
2 PRACTICES AND 1 GAME 2 PRACTICES AND 1 GAME 2 PRACTICES AND 1 GAME
ratio
ISOCCER ASSESSMENT FIRST TOUCH & PASSING AERIAL CONTROL BALL STRIKING
Practice Time 75 MINUTES 75-90 MINUTES 90 MINUTES
FIELD DIMENSIONS 60X40 YARDS 70X50 YARDS FULL SIZE
Suggested
6 V 6 WITH GOALKEEPERS 8 V 8 WITH GOALKEEPERS 11 V 11 WITH GOALKEEPERS
Scrimmage
SIZE 4 BALLS, CONES & PINNIES. GOALS 4 SIZE 4 BALLS, CONES & PINNIES. GOALS 7 SIZE 5 BALLS, CONES & PINNIES
EQUIPMENT YARDS YARDS. FULL SIZE GOALS
Curriculum Theme PREMIER LEAGUE CHAMPIONS LEAGUE WORLD CUP
WEEK 1 RUNNING WITH THE BALL AT SPEED TURNS & MOVES V AWARENESS
WEEK 2 BALL CONTROL PASSING 1 & 2 TOUCH SPEED OF PLAY
AERIAL BALL CONTROL: HEADING &
WEEK 3 PLAYING OUT FROM THE BACK
VOLLEYING
CROSSING & FINISHING
WEEK 4 COMBINATION PLAY TURNING WITH BACK TO PRESSURE MOVEMENT IN THE FINAL 3RD
WEEK 5 POSSESSION ATTACKING IN THE FINAL 3RD II COUNTER ATTACK
WEEK 6 ATTACKING 2V1 FINISHING TRANSITION
WEEK 7 ATTACKING IN THE FINAL 3RD I SWITCHING THE POINT OF ATTACK GOAL KEEPING
WEEK 8 GOAL KEEPING GOAL KEEPING DEFENDING 4V4: SMALL GROUPS
WEEK 9 DEFENDING 1V1 & 2V2 DEFENDING: BALANCE DEFENDING AS A TEAM
WEEK 10 REVIEW & MATCH PLAY REVIEW & MATCH PLAY REVIEW & MATCH PLAY
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GPS CURRICLUM
10 REVIEW & MATCH PLAY REVIEW & MATCH PLAY REVIEW & MATCH PLAY
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COACHING GUIDELINES
THERE ARE FOUR MAIN PILLARS OF SOCCER, WHICH ARE EVIDENT AT EVERY LEVEL OF THE GAME:
TECHNICAL, PHYSICAL, TACTICAL AND PSYCHOLOGICAL.
THERE WILL BE DIFFERENT EMPHASIS PLACED ON EACH PILLAR OF THE GAME, DEPENDING ON THE AGE AND ABILITY OF THE PLAYER.
IT IS IMPORTANT THAT A COACH HAS CLEAR GOALS FOR THEMSELVES AND FOR THEIR TEAM PRIOR TO WORKING WITH ANY AGE GROUP.
TECHNICAL:
AT THIS AGE WE SHOULD BE LOOKING TO PRACTICE WITH BOTH FEET SO THEY FEEL COMFORTABLE WITH THE BALL ON EITHER FOOT.
WE WOULD LIKE TO SEE PLAYERS BE ABLE TO CHANGE PACE, DIRECTION AND BECOME CONFIDENT IN 1V1 SITUATIONS PERFORMING
MOVES AND TURNS AT SPEED.
PLAYERS ARE EXPECTED TO HAVE CONSISTENCY IN SHORT PASSING WITH DIFFERENT SURFACES OF THE FOOT.
PHYSICAL:
PLAYERS AT THIS AGE FIND IT FUN TO BE ACTIVE. KEEP THEM MOVING WITH A BALL AS MUCH AS POSSIBLE.
IT IS WORTH NOTING THAT PLAYERS ARE DEVELOPING PHYSICALLY AT DIFFERENT RATES NOW SO EXPECT SOME LACK OF
CO-ORDINATION IN SOME ACTIVITIES.
ANY FITNESS THAT THEY RECEIVE SHOULD BE AS A RESULT OF PLAYING THE GAME OF SOCCER. USE SOCCER GAMES TO IMPROVE
BALANCE AND CO-ORDINATION.
COACHES SHOULD ONLY INTRODUCE FITNESS WITH THE BALL.
TACTICAL:
TEACH ROLES AND ROTATE POSITIONS OFTEN.
IN GAMES, PLAYERS SHOULD PLAY IN AN 8 V 8 FORMAT TO ENCOURAGE MORE TOUCHES ON THE BALL AND DEVELOP UNDERSTANDING
OF THE TACTICAL GAME.
GOALKEEPERS ARE ENCOURAGED TO PLAY THE BALL WIDE TO FEET OR INTO SPACE WITH THEIR DISTRIBUTION EITHER WITH A THROW OR
KICK.
NORMAL LAWS OF THE GAME INCLUDING THE OFFSIDE RULE.
PSYCHOLOGICAL:
PLAYERS SHOULD STILL HAVE FUN AND BE EXCITED ABOUT THE GAME.
COACHES NEED TO MAINTAIN AN EXCITING AND POSITIVE REINFORCEMENT TO THE GAME OF SOCCER TO ENSURE FUTURE PARTICIPATION
TOGETHER WITH SOME CHALLENGING GOALS SO AS TO STRETCH THE PLAYERS.
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RECOMMENDED BREAKDOWN FOR A TYPICAL U12 PRACTICE SESSION
WARM-UP. 15 MINUTES
BEGIN WITH A TECHNICAL ACTIVITY. THIS SHOULD PREPARE THE PLAYERS MENTALLY AND PHYSICALLY FOR THE REST OF THE PRACTICE.
EVERY PRACTICE SHOULD CONCLUDE WITH A SMALL-SIDED GAME. REMEMBER THAT THE GAME IS THE BEST TEACHER OF ALL. YOUR
MAIN AIM IS TO CREATE AN ENJOYABLE, CHALLENGING, POSITIVE AND SAFE ENVIRONMENT IN WHICH YOUR PLAYERS CAN
DEVELOP. THIS SHOULD BE THE LARGEST PORTION OF YOUR PRACTICE – ABOUT THIRTY MINUTES IN LENGTH.
ORGANIZATION
1) FIELD SIZE: 60 X 40 YARDS (6 V 6) TO 70 X 50 YARDS (8 V 8).
2) EQUIPMENT: USE CONES TO CLEARLY MARK OUT THE AREA OF THE FIELD.
USE UPRIGHT CONES OR FLAGS AS GOALS AND PLACE THEM ABOUT 6 FEET APART.
USE BIBS TO AVOID CONFUSION AMONGST PLAYERS.
PLAY WITH A SIZE 4 BALL.
TEAMS HAVE A GOALKEEPER. EVERY PLAYER SHOULD HAVE THE OPPORTUNITY TO BE GOALKEEPER. USE THIS TIME TO BRIEFLY EXPLAIN
THE ROLE OF THE GOALKEEPER IN THE GAME.
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RECOMMENDED BREAKDOWN FOR A TYPICAL U12 PRACTICE SESSION
6 V 6 WILL PROMOTE PLAYERS GETTING MORE TOUCHES ON THE BALL MORE AND BEING INVOLVED AS MUCH AS POSSIBLE, AS WELL AS
CREATE 1 V 1 SITUATIONS.
8 V 8 WILL INTRODUCE SOME OF THE TACTICAL ELEMENTS OF THE GAME BUT SHOULD STILL ALLOW FOR 1 V 1 OPPORTUNITIES.
KEEP INSTRUCTIONS CLEAR AND TO A MINIMUM AND USE YOUR ENTHUSIASM TO KEEP ALL PLAYERS MOTIVATED.
ALWAYS STRESS THE IMPORTANCE OF FAIR PLAY AND SPORTSMANSHIP AND HAVE THE PLAYERS SHAKE HANDS / HIGH FIVE AT THE END
OF EACH GAME.
BY THE END OF YOUR SESSION MAKE SURE THAT ALL YOUR PLAYERS HAVE ACHIEVED SOME MEASURE OF SUCCESS.
6 V 6 GAME LAYOUT
6 V 6 GAME IN 60 X 40 AREA, WITH A GOALKEEPER. HAVE A SUPPLY
OF BALLS AT THE SIDE TO KEEP THE GAME FLOWING AND TO TRY AND
LIMIT STOPPAGES.
8 V 8 GAME LAYOUT
8 V 8 GAME IN 70 X 50 AREA, WITH A GOALKEEPER. HAVE A SUPPLY
OF BALLS AT THE SIDE TO KEEP THE GAME FLOWING AND TO TRY AND
LIMIT STOPPAGES.
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BEATING AN OPPONENT – TURNS & 1 V 1 MOVES
CONCEPT EXPLANATION
BELOW ARE 6 TURNS AND 9, 1 V 1 MOVES THAT WE WOULD WANT PLAYERS TO BE CONFIDENT OF PERFORMING, OR AT LEAST
ATTEMPTING, BY THE END OF THE U12 PROGRAM.
TURNS
DRAG BACK:
WITH BALL UNDER CONTROL, PLACE SOLE OF FOOT ON TOP OF BALL AND QUICKLY DRAG BALL ACROSS THE FRONT OF BODY. PUSH THE
BALL AWAY WITH OUTSIDE OF SAME FOOT AND ACCELERATE INTO SPACE.
STOP TURN:
WITH BALL UNDER CONTROL, PLAYER FEINTS TO PASS OR SHOOT TO GET DEFENDER OFF BALANCE. PLACE SOLE OF FOOT ON TOP OF BALL
TO STOP IT DEAD. QUICKLY PLACE SAME FOOT ON OTHER SIDE OF BALL BETWEEN DEFENDER AND YOURSELF IN A HOPPING MOTION.
WITH KNEES BENT, BRING OTHER FOOT QUICKLY OVER THE BALL AND PUSH THE BALL AWAY WITH OUTSIDE OF OPPOSITE FOOT AND
ACCELERATE INTO SPACE.
CRUYFF:
WITH BALL UNDER CONTROL, PLAYER FEINTS TO PASS OR SHOOT TO GET DEFENDER OFF BALANCE. BRING LEG AROUND OUTSIDE OF
BALL SO INSTEP MAKES CONTACT WITH BALL. PUSH BALL BACK AND UNDERNEATH BODY. WITH KNEES BENT PUSH BALL AWAY WITH
OUTSIDE OF OPPOSITE FOOT AND ACCELERATE INTO SPACE.
STEP OVER:
WITH BALL UNDER CONTROL, PLAYER FEINTS TO PASS OR SHOOT TO GET DEFENDER OFF BALANCE. BRING THE PASSING FOOT QUICKLY
OVER THE TOP OF THE BALL WITHOUT TOUCHING IT. PLANT FOOT PAST BALL WITH TOE POINTING AWAY FROM DEFENDER. WITH BENT
KNEES, QUICKLY TURN BODY 180 DEGREES AND TAKE BALL AWAY WITH OUTSIDE OF SAME FOOT OR INSIDE OF OPPOSITE FOOT AND
ACCELERATE INTO SPACE.
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BEATING AN OPPONENT – TURNS & 1 v 1 MOVES
MOVES
MATTHEWS OR FAKE:
USE FULL BODY AND LUNGE TO ONE SIDE TO GET DEFENDER OFF BALANCE. PUSH THE BALL AWAY AND PAST THE DEFENDER USING
THE OUTSIDE OF THE OPPOSITE FOOT. ACCELERATE INTO SPACE AND PLACE BODY QUICKLY BETWEEN DEFENDER AND THE BALL.
SCISSORS:
SLOW APPROACH TO THE OPPONENT, BRING THE FRONT FOOT AROUND THE FRONT OF THE BALL, TO PROTECT IT FROM THE
DEFENDER. AS THE WEIGHT SHIFTS TO THE FRONT FOOT PUSH THE BALL AWAY AND PAST THE DEFENDER USING THE OUTSIDE OF
THE OPPOSITE FOOT. ACCELERATE INTO SPACE AND PLACE BODY QUICKLY BETWEEN DEFENDER AND THE BALL.
DOUBLE SCISSORS:
BODY FORWARD. REPEAT MOVEMENT ABOVE A SECOND TIME TO THROW DEFENDER OFF BALANCE. MOVEMENT SHOULD BE FLUID
AND QUICK.
PULL BACK:
TO BE USED WHEN DEFENDER IS EVEN WITH ATTACKER. FEINT INITIALLY TO GET DEFENDER OFF BALANCE. USE SOLE OF FOOT TO
PULL BALL BACK AND THEN PUSH BEHIND STANDING LEG AND ACCELERATE AWAY. YOU CAN ALSO LOOK AT THE “RONALDO”
VARIATION WHERE HE SIMPLY CHOPS THE BALL BEHIND THE STANDING LEG AND ACCELERATES AWAY.
INSIDE OUT :
DRIBBLE AT DEFENDER WITH BALL CLOSE AND UNDER CONTROL. TOUCH THE BALL INSIDE TOWARDS THE DEFENDER WITH THE
INSIDE OF THE FOOT AND THEN VERY QUICKLY TAKE THE BALL AWAY IN THE OPPOSITE DIRECTION AND PAST THE DEFENDER WITH
THE OUTSIDE OF THE SAME FOOT. ACCELERATE PAST DEFENDER INTO SPACE. THIS CAN ALSO BE REVERSED FOR AN OUTSIDE-IN
MOVE.
MARADONA:
PLACE SOLE OF FOOT ON TOP OF BALL AND SPIN QUICKLY AWAY USING THE SOLE OF THE OTHER FOOT. USEFUL IN GETTING OUT
OF TIGHT SPACES.
NUTMEG:
TO BE USED WHEN A DEFENDER HAS BECOME SQUARE TO THE PLAY AND IS OFF BALANCE. QUICKLY PLAY THE BALL BETWEEN THE
DEFENDERS LEGS AND RUN AROUND THE DEFENDER TO THE OTHER SIDE AND ACCELERATE INTO SPACE.
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AGE GROUP/PROGRAM: U12 TOWN WEEK # 1 THEME: TURNS & MOVES/MADRID
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
Push ball out in front
Increase quality of turns
Encourage passing to set up 1v1 situations or goal Developing more physically
Improve confidence in 1v1
scoring opportunities Beginning to understand tactics
attacking situations
Use feints, deception to elude defenders Enjoys being part of the team
Work both feet, to keep
Change direction in order to go for any of the Individual targets & achievement set
defenders guessing
goals
WARM UP: TURNS & MOVES SET UP: 20X20 YARD AREA PROGRESSION
CORE GAME 1: 1V1 END ZONE SET UP: 15X15 YARD AREA PROGRESSION
Defenders are stationed at side of square. Attacker 1. Start defenders on other side.
starts in middle of one side of square. Defender starts 2. Defender can move as ball moves.
with ball and passes to attacker – is allowed to move 3. Attacker starts with the ball – on ground
on attacker’s 1st touch. Attacker tries to get into end and then in hands.
zone to score. If defender wins ball, they can dribble 4. Move defender to opposite end line from
over attacker’s end line to score. attacker.
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
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AGE GROUP/PROGRAM: U12 TOWN WEEK # 2 THEME: 1 & 2 TOUCH PASSING/BARCELONA
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
All players on their toes
Developing more physically
Develop quality first touch Quality of pass
Beginning to understand tactics
Correct weight of passing Speed of support
Enjoys being part of the team
Maintaining possession Create a wide angle to get a pass
Individual targets & achievement set
Big touch out of feet when receiving
WARM UP: 1-2 PASSING SET UP: 20X10 YARD AREA PROGRESSION
CORE GAME 1: PASS & MOVE SET UP: 20X10 YARD AREA PROGRESSION
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
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AGE GROUP/PROGRAM: U12 TOWN WEEK # 3 THEME: BALL CONTROL/ARSENAL
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
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THEME: TURN WITH BACK TO
AGE GROUP/PROGRAM: U12 TOWN WEEK # 4
PRESSURE/MAN UTD
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
Quick movement on an off the ball
Improve turning under pressure Striker looks to check away and gain a yard on Developing more physically
Work both sides and different defender, and comes to meet the ball Beginning to understand tactics
turns Look to turn and face goal immediately. Enjoys being part of the team
Speed of play if it’s not on, be creative to turn past defender Individual targets & achievement set
Play back to server when appropriate
WARM UP: BACK TO PRESSURE SET UP: 20X10 YARD AREA PROGRESSION
CORE GAME 1: TURNING WITH PRESSURE SET UP: 20X20 YARD AREA PROGRESSION
CORE GAME 2: POSSESSION SET UP: 15X15 YARD AREA IN THE FINAL 3RD PROGRESSION
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
www.globalpremiersoccer.com
AGE GROUP/PROGRAM: U12 TOWN WEEK # 5 THEME: ATTACKING IN THE FINAL 3RD/SPURS
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
First touch out of feet
Developing more physically
Improve quality & composure in Get head up and look to cross to the front post
Beginning to understand tactics
front of goal Attack the front post
Enjoys being part of the team
Decision making in the final 3rd Attackers need to get in front of defenders
Individual targets & achievement set
Look for rebounds
WARM UP: LONG RANGE PASSING SET UP: 30X15 YARD AREA PROGRESSION
CORE GAME 1: CROSSING & FINISHING SET UP: FINAL 3RD PROGRESSION
CORE GAME 2: CHANNEL GAME SET UP: 30X30 YARD AREA PROGRESSION
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
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AGE GROUP/PROGRAM: U12 TOWN WEEK # 6 THEME: FINISHING/INTER MILAN
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
WARM UP: SHOOTING SET UP: 30X15YARD AREA (6-8 YARD GOAL) PROGRESSION
CORE GAME 1: FINISHING IN PAIRS SET UP: 15 YARDS AWAY FROM GOAL PROGRESSION
CORE GAME 2: SHOOT ON SIGHT SET UP: 40X30 YARD AREA PROGRESSION
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
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THEME: SWITCHING THE POINT OF
AGE GROUP/PROGRAM: U12 TOWN WEEK # 7
ATTACK/LYON
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
One player in each of the three boxes. 9v3. Players 1. When you pass into a box you must swap
must try to keep possession and feed the ball into one with that person
of the box players who pass the ball back out to their 2. When the box player receives, they must
teammates. Remember to swap the defenders and box play a wall pass with someone
players 3. Set three or two touch for box players
CORE GAME 2: SWITCHING SET UP: 50X40 YARDS OR HALF FIELD PROGRESSION
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
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AGE GROUP/PROGRAM: U12 TOWN WEEK # 8 THEME: GK: ANGLES/CHELSEA
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
Plant step is towards the flag you are diving to
Never dive backwards, position yourself so you Developing more physically
Knowledge of GK position can dive at a 45 degree angle Beginning to understand tactics
Correct technique Cut off the angle. Enjoys being part of the team
Get set for the shot. Individual targets & achievement set
React to the different types of service.
WARM UP: SET UP: PROGRESSION
Set-up: 6 flags (different colored cones can be used as 1. Coach shouts a different number flag
well) placed eight yards from the center cone. Place a each time the goal keeper returns to the
ball at each of the six flags. Goal keeper starts at the center cone. Goalkeeper performs dive
center cone and lines themselves up parallel with the to the indicated flag.
first flag. The GK lowers their center of gravity and 2. As goalkeeper approaches the ball with
performs a low dive to the ball positioned at the flag. hands, try and kick the ball loose.
Set-up: Set two cones 1 yard off the goal line and two 1. Goal keepers start in kneeling down
yards in from the posts. Servers line up with balls just position, and starts facing the goal.
behind the corners of the six yard box. Goalkeeper(s) 2. Goal keeper makes low dive save from
faces forward and moves in front of the cone, gets set server 1 and collapse dive save from
and receives the volley or shot. Throw the ball back to server 2.
the server and repeat. 3. Servers take and touch a then shoot.
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
www.globalpremiersoccer.com
AGE GROUP/PROGRAM: U12 TOWN WEEK # 9 THEME: DEFENDING (BALANCE)/BAYERN
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
Apply quick pressure, slow up on approach and
delay the attack
Developing more physically
Learning the roles & Get the defense compact so ball can’t be played
Beginning to understand tactics
responsibilities of the 1st, 2nd, and through
Enjoys being part of the team
3rd defender Intercept or steal the ball where appropriate
Individual targets & achievement set
Communicate to each other! ‘You pressure!’
‘Cover!’
WARM UP: 5V2 SET UP: 15X15 YARD AREA PROGRESSION
Play 5 attackers vs. 2 defenders, rotate positions after 1. How many passes can the attackers
90 seconds. If defenders win the ball they can keep complete?
position or pass back to the attackers and try to win 2. How many touches can the defenders
possession again. make in 90 seconds
CORE GAME 1: PRESSURE-COVER-BALANCE SET UP: 3 BOXES 5X5 YARD AREA PROGRESSION
CORE GAME 2: 3V3 WITH GOAL SET UP: FINAL 3RD OR 30X20 YARD AREA PROGRESSION
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
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AGE GROUP/PROGRAM: U12 TOWN WEEK # 10 THEME: ATTACKING/AJAX
SESSION GOALS: COACHING POINTS: UNDERSTAND YOUR AUDIENCE:
Movement of strikers to receive ball
Developing more physically
Confidence to finish from crosses Try to attack the front post and get in front of GK
Beginning to understand tactics
Improve crossing & delivery Get ball out of feet to strike
Enjoys being part of the team
Support play Quality of shot. Don’t take too long to shoot
Individual targets & achievement set
Crosses need to be aiming for front post
CORE GAME 1: FINISHING FROM CROSSES SET UP: 30X30 YARD AREA PROGRESSION
HOMEWORK:
ISOCCER TEST:
BALL MASTERY:
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