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Musket Mod

This document contains weapon configuration parameters, setting the maximum bullet travel distance to 256 blocks. For muskets, it defines the bullet spread standard deviation as 1 degree, muzzle velocity as 180 blocks/second, and damage range from 20.5 to 21 at point-blank. For pistols, the spread is 1.5 degrees, speed is 140 blocks/second, and damage is from 12 to 12.5 at point-blank.

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Ibrahim Abdulali
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
13 views

Musket Mod

This document contains weapon configuration parameters, setting the maximum bullet travel distance to 256 blocks. For muskets, it defines the bullet spread standard deviation as 1 degree, muzzle velocity as 180 blocks/second, and damage range from 20.5 to 21 at point-blank. For pistols, the spread is 1.5 degrees, speed is 140 blocks/second, and damage is from 12 to 12.5 at point-blank.

Uploaded by

Ibrahim Abdulali
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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version = 2

# Maximum bullet travel distance (in blocks)


bulletMaxDistance = 256.0

# Musket

# Standard deviation of bullet spread (in degrees)


bulletStdDev = 1.0
# Muzzle velocity of bullet (in blocks per second)
bulletSpeed = 180.0
# Minimum damage at point-blank range
damageMin = 20.5
# Maximum damage at point-blank range
damageMax = 21.0

# Pistol

# Standard deviation of bullet spread (in degrees)


pistolBulletStdDev = 1.5
# Muzzle velocity of bullet (in blocks per second)
pistolBulletSpeed = 140.0
# Minimum damage at point-blank range
pistolDamageMin = 12.0
# Maximum damage at point-blank range
pistolDamageMax = 12.5

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