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After The Virus - Flowchart.Rules

The document outlines the setup and turn structure for a cooperative zombie survival board game. It includes instructions to choose characters, construct decks, and take turns drawing cards, preparing weapons/vehicles, scouting new areas, and fighting zombies. Players must work together to survive waves of zombies and complete a mission objective before being overrun or having their brains destroyed.
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0% found this document useful (0 votes)
40 views

After The Virus - Flowchart.Rules

The document outlines the setup and turn structure for a cooperative zombie survival board game. It includes instructions to choose characters, construct decks, and take turns drawing cards, preparing weapons/vehicles, scouting new areas, and fighting zombies. Players must work together to survive waves of zombies and complete a mission objective before being overrun or having their brains destroyed.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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After the Virus

flowchart v1.0
Every player Lay the character sheet and place a saved Place the"in play" card
by Amarnasan
Choose a chooses one marker on "0", and a wave marker as instructed sideways in the play
[ 2023 / 01 / 31 ]
mission character sheet and in current mission. The space to the right of the area (to the right of the
using diagrams.net
one playing deck character sheet is considered the play area chacter sheet)

Construct the draw deck with the indicated Arrange a face up zombie pile orderded by Shuffle the remaining 30 cards face down
cards in the character sheet, (including one number, lowest number on top of deck, and place to form the area deck, and place it north
1-zombie per player), shuffle it facedown it north to the starter deck. The space to the right of the zombie pile. The space to the right
and place it to the left of the character sheet is considered the Attacking zombies zone is considered the scouted cards zone

Increase wave Are there at least as many zombies in Destroy (remove from game) any two
Are there at least 5 no the zombie pile as the wave level? non zombie cards from the discard pile
number on no
cards in draw deck?
player board yes
yes
Add as many zombies as your current
Add all remaining zombies from the
wave level from the top of the zombie
zombie pile to your discard pile
pile to your discard pile
Draw 5 cards and
move all zombie
cards you draw to the
attacking zombies Shuffle discard pile and
zone put it under draw deck

For every saved


Play an event card The event  yes survivor ,
 unless the event card it's "Run!" and your leg is hurt card played increase in 1 the
and discard it is "shelter"? saved marker
OR move the Area
no deck top card to your
play area sideways
Play a non-event card in your hand placing it in the Play Area
unprepared (sideways)

Scout : Discard one card from your hand to move the top card of
the Area Deck to the Scout Area face up.
Discard zombie cards (to
Retrieve a card from the Scout Area to your play area your discard pile) with all
(sideways)
unprepared
by (sideways)
discarding as
by many
discarding
cardsas
from
many
your
cards
handfrom
as the
your
top zombies killed or discarded
hand asleft
thevalue
top left
of value
the card
of the card with at least 1 zombie
discarded
Prepare a card (tap it upright) by discarding as many cards as
indicated by the number with an arrow value.
Kill zombie cards (move to
You can't have two prepared vehicles, and you can have two zombie pile keeping the
prepared weapons only if your arm is not hurt.
order) that have all their
zombies killed
Use a prepared card in your play area following the text on it
( don't unprepare it after!)

Choose a zombie card in your If your arm is


attacking zombies area. You get a hurt and you
wound (put a marker on a free wound have two
Is your yes
spot of your character sheet) for every prepared Game
brain
active zombie in the card (not kill or weapons, over
hurt ? no
discarded). Return the card back into destroy (remove
the zombie pile (keeping the order of from game) one
the pile) of them.
no

Want to end this turn and 


there are no zombies in End of turn. Discard all cards in your hand
attacking zombies area? yes

All players play simultaneously at their own pace, with their own decks and areas, but they can kill/discard zombies in other player's zombie area,
and they can heal other players.
The game is lost if any player dies
The game is won if the mission goal is fulfilled

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