Module 12 Use of Tech
Module 12 Use of Tech
INSTRUCTION TO THE USERS This module includes various activities to define and
identify different interactive learning strategies using technology in
teaching science. In this module, students will apply different
application software in an interactive learning strategies.
PRE-TEST Instruction: The teacher will let the students do the brainstorming
activity in which they will give at least 2 to 3 words that they can
relate with the word INTERACTIVE and how do they come up with
that word.
II. LEARNING OBJECTIVES At the end of this module, the students are expected to:
Discussion Proper:
Video Conferencing
Gamification/Gamified Learning
Using Simulations
C. CLOSURE ACTIVTIES After the discussion, the teacher will ask the students to give other
examples of interactive learning strategies using technology in
teaching science.
REFERENCES https://www.hippovideo.io/blog/10-ways-can-use-technology-
in-education/
https://www.emergingedtech.com/2014/10/technology-create-
lessons-that-arent-boring/
https://www.goguardian.com/blog/technology/9-unique-ways-
to-use-technology-in-the-classroom/
https://www.gettingsmart.com/2018/02/top-10-online-tools-
that-can-bring-science-to-life-for-your-students/
https://www.theedadvocate.org/10-apps-help-students-
science-homework/