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ERIS - ARIES Operation Manual

The document provides an overview of the controls and operation for an operator console that controls an Aries drilling unit. It describes the startup screen and joystick controls. It outlines the general concepts including indicator lights, mode selection, and layers. It then details each operating mode for the Aries unit, including the functions and layers available in modes like Accra Feed, Make/Break, and Manual Drill. Troubleshooting information is also provided.
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0% found this document useful (0 votes)
126 views

ERIS - ARIES Operation Manual

The document provides an overview of the controls and operation for an operator console that controls an Aries drilling unit. It describes the startup screen and joystick controls. It outlines the general concepts including indicator lights, mode selection, and layers. It then details each operating mode for the Aries unit, including the functions and layers available in modes like Accra Feed, Make/Break, and Manual Drill. Troubleshooting information is also provided.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Contents

1.0 – Starting Up
2.0 - The joysticks
3.0 - Direction Convention

4.0 - General concepts


4.1 – Live Light
4.2 – Control Light
4.3 – Error Lights
4.4 – Mode Selection
4.5 – Layers
4.6 - Switches

5.0 - Feedback

6.0 - System Mode


6.1 - Current Errors
6.2 - Tracing Errors

7.0 - Tram Mode


7.1 - Tramming

8.0 - Accra Feed Mode


8.1 - Slip & Centralizer Layer
8.2 - Wrench & Carousel Layer
8.3 - Arm & Clamp Layer
8.4 - Turning On Accra Feed
8.5 - Accra Feed On

9.0 - Make/Break Mode


9.1 - Slip & Centralizer Layer
9.2 - Wrench Layer
9.3 - Make Break Layer

10.0 - Manual Drill Mode


10.1 - Slip & Centralizer Layer
10.2 - Wrench & Carousel Layer
10.3 - Arm & Clamp Layer
10.4 - Turning on Drill Lock
10.5 - Drill Lock On

11.0 - Setup Mode


11.1 - Swing Layer
11.2 Stingers Layer
11.3 Jacks Layer

12.0 - Troubleshooting
1.0 Starting up

When the operators console starts up, the screen will appear as shown above. Shortly
after starting, the live light should become green, indicating that a connection has been
made to the Aries unit.
2.0 Joysticks
(ref. Image)
Most operations and descriptions in this manual will be given in terms of joystick
operations. L0-3 refer to the buttons on the left joystick, R0-3 refer to the buttons on
the right joystick.LX is the left-right axis, LY is the up-down axis, and LZ the twist
axis on the left joystick. RX, RY, and RZ refer to the same actions on the right
joystick.

L0 is a special reserved button for mode selection, refer to the relevant section for
details.
3.0 Direction Convention
(ref. Image)
All directions indicated on the control panel are based on the assumption that the operator
is at the front of the Aries unit facing rearward.
4.0 General Concepts
4.1 – Live Light
The Live Light acts as an indicator for the connection between the operator console
and the Aries unit. Shortly after startup, the light should become green. If after 60
seconds, the indicator is still grey, or has become orange, refer the the trouble
shooting guide.

4.2 – Control Light


The control light indicates that this operator console is the current controller for the
Aries unit. In situations where there are multiple consoles attached to an Aries unit,
only one will be active at a given time. If the live light is lit (orange or green) control
can be acquired though the system mode.

4.3 – Error Lights


The master error and/or master warn light will be lit when there are conditions on the
Aries unit. Generally speaking errors must be attended to before any work can be
done with the Aries unit, while warnings are temporary conditions preventing one or
more operations from being carried out. Errors and warnings can be referred to in the
system mode.

4.4 – Mode Selecting

The operator console for the Aries is designed around a small set of modes. Each
mode contains the functions for some subset of drilling operations. Modes can be
selected by holding the mode select button (L0) and scrolling with LX, or with the
mode scroll buttons R1 & R3

4.5 – Layers
Each mode is typically broken down into a series of layers, typically seperated into
right and left. Each layer will provide a series of functions. Each layer will be bound
to a particular joystick button, pressing the button will activate the layer, and deactive
the currently selected layer.

4.6 – Switches
Each mode will have a set of bound switches, and additionally there is one switch
which is permentantly bound as a mode selector buttion and will never be used inside
any of the modes. For each mode, the switches will be labelled as to their use, and
will either switch layers inside the mode, or toggle a function on or off.
5.0 Feedback

The highlighted area shows where feedback from the Aries unit appears.

Pulldown, Holdback, Rotation, and Drill Air are all pressure values in PSI.
Swing and Dump are angle values, for the drill mast.
6.0 The System Mode

L2 – Error Current Layer


L3 – Error Trace Layer

R1 – Compressor – Will toggle the compressor on the Aries unit On or Off.


R2 – Compressor – Will toggle the compressor on the Aries unit On or Off.
R3 – Control – Will acquire control of unit.

The system mode contains functions which are only used at startup, or intermittitantly
thru the operation of the unit.
6.1 Current Errors/Warnings

This layer will display any currently active errors or warnings. Errors will be lit with a
red indicator, and warnings lit with a yellow indicator.
6.2 Tracing Errors

This screen can be used to display the current status of any errors, listing on and off
times. Errors that are still active will have a red indicator next to them, inactive ones will
have a green indicator.
7.0 Tram Mode

L3 – Tramming Layer On/Off


R3 – Laser Indicator On/Off

The tramming mode begins with no active layers. The tramming layer can be selected
with the L3 button.
7.1 Tramming

The tramming screen allows the operator to move the Aries with the left joystick. All
controls are aligned around the operator being in front of the Aries facing torwards the
unit. Pulling the joystick back will move the Aries towards the operator, pushing forward
will move the unit away from the operator.
8.0 Accra Feed Mode

LX – Holdback Increase/Decrease
LY – Pulldown Increase/Decrease
LZ – Nothing

L1 – Slips & Centralizer Layer


L2 – Arm & Clamp Layer
L3 – Wrench & Carousel Layer

RX – Rotation Forward/Reverse
RY – Feed Forward/Reverse
RZ – Nothing

R0 – Collar Air On/Off


R1 – Water On/Off
R2 – Drill Air On/Off
R3 – Accra Feed On/Off

When the Accra Feed mode is selected, the default layers will be selected. Layers and
switches work as usual, select the appropriate button to turn On or Off. Semantics for
enabling Accra Feed are slightly different, refer to the relevent section for details.
8.1 Slips and Centralizer Layer

LX – Centralizer In/Out
LY – Slip In/Out
LZ – Nothing

When this layer is enabled control of the Slip plate will go to the Y Axis of the Left
joystick, and the Centralizer to the X Axis of the Left Joystick.
8.2 Wrench and Carousel Layer

When this layer is enabled, control of the Breakout Wrench will go to the Y Axis of the
left joystick, and the Carousel Rotate to the X Axis of the left joystick.
8.3 Arm and Clamp Layer

When this layer is enabled, control of the Carousel Arm will go to the Y Axis of the left
joystick, and the Carousel Arm Clamp to the X Axis of the left joystick.
8.4 Enabling Accra Feed

To enable Accra Feed, the operator must set both a forward feed and and a rotation
before Accra Feed can be turned on.
8.5 Accra Feed On

When Accra Feed has been enabled the available controls on the default layer will change

RX – Rotation Increase/Decrease
RY – Nothing
RZ – Nothing
9.0 Make/Break Mode

LX – Carousel Arm Clamp Open/Close


LY – Carousel Arm In/Out
LZ – Carousel Rotate In/Out

L1 – Slips & Centralizer Layer


L2 – Arm & Clamp & Carousel Layer (default)
L3 – Wrench Layer

RX – Rotation Forward/Reverse
RY - Feed Forward/Reverse
RZ – Nothing

R0 – Splined Piston On/Off


R1 – Make/Break Layer

When the Make/Break Feed mode is selected, the default layers will be selected. Layers
and switches work as usual, select the appropriate button to turn On or Off.
9.1 Slips and Centralizer Layer

LX – Centralizer Open/Close
LY – Slip Plate In/Out
LZ – Nothing

When this layer is enabled control of the Slip plate will go to the Y Axis of the Left
joystick, and the Centralizer to the X Axis of the Left Joystick.
9.2 Wrench Layer

LX - Nothing
LY - Breakout Wrench In/Out
LZ – Nothing

When this layer is enabled, control of the Breakout Wrench will go to the Y Axis of the
left joystick.
9.3 Make/Break Layer

RX - Nothing
RY – Makeup/Breakout Pipe
RZ – Nothing

When this layer is enabled, control of the Makeout/Breakout Pipe function will go to the
Y Axis of the right joystick.
10.0 Manual Drill Mode

LX – Holdback Increase/Decrease
LY – Pulldown Increase/Decrease
LZ – Nothing

L1 – Slips & Centralizer Layer


L2 – Arm & Clamp Layer
L3 – Wrench & Carousel Layer

RX – Rotation Forward/Reverse
RY – Feed Forward/Reverse
RZ – Spline Piston On/Off

R0 – Collar Air On/Off


R1 – Water On/Off
R2 – Drill Air On/Off
R3 – Accra Feed On/Off

When the Accra Feed mode is selected, the default layers will be selected. Layers and
switches work as usual, select the appropriate button to turn On or Off. Semantics for
enabling Accra Feed are slightly different, refer to the relevent section for details.

For using the spline piston from RZ, the operator must twist the joystick to the maximum
rotation, when enabled, the spline piston text will be lit red.
10.1 Slips and Centralizer Layer

LX – Centralizer In/Out
LY – Slip In/Out
LZ – Nothing

When this layer is enabled control of the Slip plate will go to the Y Axis of the Left
joystick, and the Centralizer to the X Axis of the Left Joystick.
10.2 Wrench and Carousel Layer

LX – Carousel Rotate In/Out


LY – Breakout Wrench In/Out
LZ – Nothing

When this layer is enabled, control of the Breakout Wrench will go to the Y Axis of the
left joystick, and the Carousel Rotate to the X Axis of the left joystick.
10.3 Arm and Clamp Layer

LX – Carousel Arm Clamp Open/Close


LY – Carousel Arm In/Out
LZ – Nothing

When this layer is enabled, control of the Carousel Arm will go to the Y Axis of the left
joystick, and the Carousel Arm Clamp to the X Axis of the left joystick.
10.4 Enabling Drill Lock

To enable Drill Lock, the operator must set both a forward feed and and a rotation before
Drill Lock can be turned on.

When Drill Lock has been turned on, the available controls will change.
10.5 Drill Lock On

When Drill Lock has been enabled the available controls on the default layer will change

RX – Rotation Increase/Decrease
RY – Nothing
RZ – Nothing
11.0 Setup Mode

L1 – Swing Layer
L2 – Stingers Layer
L3 – Jacks Layer

When setup mode is selected, there is no default layer enabled.


11.1 Swing Layer

LX – Swing Left/Right
LY – Dump Up/Down
LZ – Nothing

RX – Lower Slide Left/Right


RY – Feed Extension Up/Down
RZ – Upper Slide Left/Right

The Swing Layer contains all the operations to setup on a drill hole once the Aries has
been correctly positioned.

Indicators in the left side display the current angle readouts for Swing and Dump angle,
these values have been converted into coordinates with 90° straight up and down to 0° on
the horizontals.

The blue dot should display the current location of the drill bit.
11.2 Stingers Layer

LX – Lower Left Stinger In/Out


LY – Upper Left Stinger In/Out
LZ – Nothing

RX – Lower Right Stinger In/Out


RY – Upper Right Stinger In/Out
RZ – Nothing
11.3 Jacks Layer

LX – Rear Jack Up/Down


LY – Left Front Jack Up/Down
LZ – Nothing

RX – Nothing
RY – Right Front Jack Up/Down
RZ – Nothing
12.0 Troubleshooting
Q. The Live Light does not come on. (Primary Console)
A. Check that the cabling between the operator console and the Aries unit is plugged in
properly. If the cable was incorrectly plugged in, the console should become active
within a minute after begin plugged in. If the problem persists, try another cable should
one be available. If cabling seems to be correct

Q. The Live Light does not come on. (Secondary Console)


A. If the primary console is working properly, follow the directions for the Primary
Console, otherwise, follow the directions for the primary console, but diagnose the
primary console first.

Q. The Live Light stays orange.


A. If the light had previously been green on this unit, check cabling. Otherwise, notify
maintenance.

Q. Joystick behaves strangely.


Q. Switches turn themselves on or off at random.
Q. Joystick causes things to move on its own at random.
A. Joystick is probably bad, avoid use of console until it can be examined and replaced.
Notify maintenance.

Q. Joysticks do not work.


A. One or more joysticks is not responding. If after a restart joysticks are not operational,
or operation is intermittant, notify maintenance.

Q. Console will not shutdown properly.


A. Hold power switch in for ~10sec. until console shuts down.

Q. Live light is green, and joysticks operational, but either cannot alter anything on Aries,
or cannot see feedback from Aries.
A. Restart console. If problem persists, notify maintenance.

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