The document appears to be log output from a game crashing. It shows the build time, storage location, and loading settings for a game. It then logs errors checking file validity and loading a "samp" cd before ultimately crashing with a SIGSEGV error at a memory address with a backtrace provided to trace the crash through various library functions.
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Samp Log
The document appears to be log output from a game crashing. It shows the build time, storage location, and loading settings for a game. It then logs errors checking file validity and loading a "samp" cd before ultimately crashing with a SIGSEGV error at a memory address with a backtrace provided to trace the crash through various library functions.