TONEX For Mac PC User Manual PDF
TONEX For Mac PC User Manual PDF
TONEX
for Mac/PC
USER MANUAL
AmpliTube TONEX
Table of Contents
Contents2
License Agreement4
TONEX Overview10
But what’s a TONE MODEL?10
What if I have no amplifier to capture?10
PRESETs11
TONEX for Mac/PC11
TONEX Player12
Graphic user interface12
TOP BAR13
CHAIN BAR14
1 – INPUT AND OUTPUT METERS15
2 – ADVANCED PARAMETERS16
3 – NOISE GATE17
4 – COMPRESSOR18
5 – TONE MODEL AMP19
6 – TONE MODEL CAB21
7 – REVERB23
8 – VIR24
AMP VIEW25
LIST VIEW27
Importing and exporting PRESETS28
Save PRESET29
Filter TONE MODELs/PRESETs32
Search Field34
Audio Demo34
Lists34
COLLECTIONS36
INFO VIEW38
TONE MODELs Info39
ToneNET41
2 Contents
AmpliTube TONEX
SETTINGS44
1 – AUDIO SETTINGS45
2 – ACCOUNT46
3 – INFO47
TONEX Modeler48
1 – Welcome49
2 – Type50
2.1 – Instrument selection50
2.2 – TONE MODEL Type51
3 – Setup52
3.1 – Amp and Cab 52
3.2 – Complex Rig54
3.3 – Stomp56
3.4 – Amp58
3.4.1 – Amp from PREAMP OUT/LINE OUT58
3.4.2 – Amp from SPEAKER OUT/POWER OUT59
3.5 – Stomp and Amp61
3.5.1 – Stomp and Amp from Preamp Out/Line Out61
3.5.2 – Stomp and Amp from Speaker Out/Power Out62
4 – Check64
4.1 – Instrument input check64
4.2 – Send to rig check65
4.3 – Return from rig check66
5 – Capture67
6 – Training68
6.1 – Accuracy level68
6.2 – Model Training69
7 – Review70
7.1 – Review connections70
7.2 – TONE MODEL Review71
8 – Skin72
9 – Save73
TONEX Plug-in74
Support75
User Area75
3 Contents
AmpliTube TONEX
License Agreement
Please read this document carefully before installing the IK Multimedia Production Srl (hereafter: IK Multimedia)
software on your computer.
This agreement licenses the enclosed software to you (hereafter: Licensee) and contains warranty and liability
disclaimers. By installing the IK Multimedia software on your computer, you are confirming to have taken notice
of terms and conditions of this agreement and you acknowledge your acceptance of the software as well as
your acceptance of the terms of this agreement.
If you do not wish to do so, do not install the software. Instead, provided you purchased a boxed product,
promptly return the entire package, to the dealer from whom you have obtained it, for a full refund. If you
purchased a product from the IK Multimedia Online Shop, please contact IK Multimedia at
www.ikmultimedia.com/contact-us.
1) DEFINITIONS
“End-User License Agreement” (hereafter: “EULA”), means the contractual conditions between you and IK
Multimedia for the use of the “IK Multimedia Product” and means the right to use this non-exclusive license
agreement.
“IK Multimedia Product” (hereafter: “Product”) means the software program, the related documentation, models,
multimedia content (such as animation, sound and graphics) and all related updates supplied by IK Multimedia.
“Not For Resale” (hereafter: “NFR”) means a version of the Product, so identified, intended for review and
evaluation purposes only.
“Intellectual Property Rights” means worldwide common law and statutory rights associated with (i) patents and
patent applications; (ii) works of authorship, including copyrights, copyright applications, copyright registrations
and “moral” rights; (iii) the protection of trade and industrial secrets and confidential information; (iv) other
proprietary rights relating to intangible intellectual property (specifically excluding trademarks, trade names
and service marks); (v) analogous rights to those set forth above; and (vi) divisions, continuations, renewals,
reissuances and extensions of the foregoing (as applicable) now existing or hereafter filed, issued or acquired.
2) LICENSE
The Product is protected by copyright laws and international copyright treaties, as well as other intellectual
property laws and treaties. The Product is licensed only. The intellectual property of the Product remains at IK
Multimedia.
This EULA grants you the non-exclusive right to use the Product for a maximum period of 30 (thirty) years. All
other actions and means of usage are reserved to the written permission of the right holder IK Multimedia.
You may install and use the Product, or any prior version thereof for the same operating system, on up to three
(3) computers, provided that (a) each computer is owned by (or leased to) and under the exclusive control of the
Licensee; (b) the Product shall NOT be used simultaneously on more than one machine, and (c) any computer(s)
with the Product installed shall not be sold, rented, leased, loaned or otherwise be removed from the Licensee’s
possession without first removing (uninstalling) the Product, except as provided in Paragraph 4.5 (below)
pertaining to “Software Transfer”.
You may also store or install a copy of the Product on a storage device, such as a network server, used only
to install or run the Product on your other computers over an internal network; however, you must acquire and
dedicate a distinct license for each user of the Product from the storage device.
Any given license for the Product may not be shared or used concurrently or otherwise on different computers
or by different users in a given organization.
3) AUTHORIZATION
The Product only functions upon completing the registration and authorization procedure described in the
accompanying user documentation.
The registration and authorization procedure requires to create a user account on the IK Multimedia website
and to provide the requested information about yourself, in accordance with IK Multimedia privacy policy (www.
ikmultimedia.com/privacy).
If you provide any information that is not correct or incomplete, or IK Multimedia has reasonable grounds to
suspect that such information is not correct or incomplete, IK Multimedia has the right to suspend or to revoke
the license.
The termination of the license shall be without prejudice to any other rights, whatsoever, of IK Multimedia.
Once the Product is registered it is associated with your user account and it can not be returned or transferred
to any third party without obtaining the prior written consent of IK Multimedia.
You may not reverse engineer, decompile, or disassemble the Product, except and only to the extent that such
activity is expressly permitted by applicable law.
All sounds and samples in the Product are licensed to you for commercial and non-commercial use in music
and audio production, public performance, broadcast or similar use.
Re-distribution of this Product, its sounds or their derivatives, through any means, including but not limited
to, re-sampling, mixing, filtering, processing, isolating, or embedding into software or hardware of any kind, is
strictly prohibited.
Furthermore all these sound and samples may not be repackaged in whole or in part as audio samples, sound
libraries, sound effects or on a stand alone basis.
4.4 Rental
You may not rent, lease, or lend the Product to any party.
I) delete or cancel, at its sole discretion, the necessary serial number for the registration, if purchased
fraudulently or, in any case, against the law.
II) forbid, at its sole discretion, any transfer of the necessary serial number for the registration, before the term of
90 days starting from the serial number or license transfer purchasing order.
The Product may be transferred or otherwise made available to any third party only with the prior written
consent of IK Multimedia and provided that (a) the original media and license(s) accompany the Product and (b)
the party transferring the Product does not retain a copy of the Product.
a) If the Product is part of a bundle of software, the whole bundle must be resold / transferred as a whole. Any
individual Product in a software-only bundle cannot be resold / transferred separately.
b) If the Product is part of a bundle of IK Multimedia software and hardware, only the hardware can be resold /
transferred. Any bundled software Product is considered NFR.
5) UPGRADES
If the Product is labeled or otherwise identified by IK Multimedia as an “upgrade” or “crossgrade”, you must be
properly licensed to use a product identified by IK Multimedia as being eligible for the upgrade or crossgrade in
order to use the Product.
A Product labeled or otherwise identified by IK Multimedia as an upgrade replaces and/or supplements the
product that formed the basis for your eligibility for such upgrade. You may use the resulting upgraded Product
only in accordance with the terms of this EULA.
If the Product is an upgrade of a component of a bundle of software programs, it may be used and transferred
only as part of the bundle and may not be separated for use on more than one computer.
6) DUAL-MEDIA SOFTWARE
You may receive the Product in more than one medium. You may not loan, rent, lease, or otherwise transfer the
other medium to another user, except as part of the permanent transfer (as provided above) of the Product.
7) LIMITED WARRANTY
IK Multimedia warrants to the original purchaser of the Product, for a period of ninety (90) days following the
date of original purchase, that under normal use, the software program and the user documentation are free
from defects that will materially interfere with the operation of the program as described in the enclosed user
documentation.
8) WARRANTY CLAIMS
To make a warranty claim under the above limited warranty, please contact IK Multimedia at the address
www.ikmultimedia.com/contact-us.
IK Multimedia or its authorized dealer will use reasonable commercial efforts to repair or replace the product and
return it to you or issue to you a credit equal to the purchase price, at its option
IK Multimedia or its authorized dealer will use reasonable commercial efforts to repair or replace the product and
return it to you or issue to you a credit equal to the purchase price, at its option.
9) LIMITATIONS ON WARRANTY
IK Multimedia warrants only that the Product will perform as described in the user documentation. No other
advertising, description or representation, whether made by an IK Multimedia dealer, distributor, agent or
employee, shall be binding upon IK Multimedia or shall change the terms of this warranty.
This Agreement shall be governed by and construed and interpreted in accordance with the laws of Italy. Any
dispute, controversy or claim arising under, out of, or relating to this EULA, including, without limitation, its
formation, content, validity, binding effect, interpretation, performance, breach or termination, as well as non-
contractual claims, shall be subject to the Court of Milano (Italy), having the complete and exclusive jurisdiction.
11) GENERAL
This Agreement contains the complete agreement between the parties with respect to the subject matter hereof,
and supersedes all prior or contemporaneous agreements or understandings, whether oral or written.
If any stipulations of this EULA become invalid, completely or in part, this not affect the validity of the remaining
stipulations.
TONEX Overview
Welcome to TONEX, a new ecosystem aimed at capturing and sharing the best-sounding amplifiers on earth.
This ecosystem comprises of these parts:
• TONEX for Mac/PC: a standalone application to play and model TONE MODELs.
• TONEX Plug-in to play any TONEX TONE MODEL and PRESET inside your favorite DAW.
• AmpliTube 5 TONEX Amp to play any TONEX TONE MODEL inside AmpliTube 5.
• TONEX Capture: a hardware device specifically designed for capturing any amplifier using TONEX Modeler.
• TONEX App to play TONE MODELs on your iOS device (both iPhone and iPad)
• TONEX on ToneNET: a free sharing platform for TONE MODELs
A STOMP(s) is any combination of guitar pedal: boost, overdrive, fuzz, distortion, EQ, preamplifier etc.…
N.B.
The STOMP can’t be a time-based or phase-based pedal such as: compressors, reverb, delay, chorus, phaser,
flanger, etc...
Also some vintage fuzzes and overdrives that have a parallel path inside can’t be modeled.
PRESETs
These TONE MODELs are used inside the TONEX PRESETs.
TONEX PRESETs consist of the following effects for tweaking any TONE MODEL:
• Noise Gate
• Compressor
• TONE MODEL
• Tone EQ
• Reverb
Inside a PRESET a TONE MODEL is divided in two parts: AMP and CAB.
Doing so lets us swap any AMP/CAB module with another TONE MODEL’s AMP/CAB module to create new
combinations of rigs.
If a STOMP is paired with an AMP creating a STOMP+AMP or a STOMP+AMP+CAB TONE MODEL, the
STOMP part is tied to the AMP and when swapping the AMP part, the STOMP follows as well.
TONEX lets you play and tweak your favorite PRESETs, create your own TONE MODELs and manage PRESETs
& TONE MODELs by editing their information and parameters.
TONEX Player
3 5
4 6
TOP BAR
1 2 3 4
1. PLAYER: this tab shows the player in which you can play and edit your PRESETs and TONE MODELs.
2. MODELER: this tab shows the modeler in which you can model your rigs and save them inside the
PLAYER ready to be played.
3. ToneNET: this button opens the ToneNET environment to browse among the online TONE MODELs.
4. Settings: includes the audio settings, account settings and general info.
CHAIN BAR
2 3 5 6 7 8
1 2
1. Input meter
2. Output meter
2 – ADVANCED PARAMETERS
When the ADVANCED PARAMETERS button is pressed a new layer is shown under the CHAIN BAR
showing the available ADVANCED PARAMETERS.
If the TONE EQ is set to PRE (POST disabled), it’s placed after the NOISE GATE module.
If the TONE EQ is set to POST, it’s placed before the REVERB module.
• POST: sets the TONE EQ to be PRE (after NOISE GATE) or POST (before REVERB).
• BASS: adjusts the bass frequencies shelf EQ gain from 0 to 10.
• BASS FREQ: selects the bass frequency from 75 Hz to 600 Hz.
• MID: adjusts the mid frequencies peak EQ gain from 0 to 10.
• MID FREQ: selects the mid frequency from 150 Hz to 5 kHz.
• MID Q: sets the q of the mid frequencies from 0.2 to 3.0.
• TREBLE: adjusts the high frequencies shelf EQ gain from 0 to 10.
• TREBLE FREQ: selects the high frequency from 1 kHz to 4 kHz.
• PRESENCE: adjusts the presence of the amplifier from 0 to 10.
• DEPTH: adjusts the depth of the amplifier from 0 to 10.
• MIX: blends the TONE MODEL signal so that it can be used as parallel processing from 0% to 100%.
• RESET CHAIN: resets all parameters of the chain (not only the ADVANCED PARAMETERS) to their default
values.
Depending on the TONE MODEL GUI the bolded parameters can also be edited directly in the Amp view.
In addition to these there are two other parameters available only in the Amp view:
• GAIN: sets the input gain of the TONE MODEL from 0 to 10 resulting in more/less saturation.
• VOLUME: adjusts the master volume of the PRESET with all its modules from 0 to 10.
3 – NOISE GATE
When the NOISE GATE button is pressed a new layer is shown under the CHAIN BAR showing the available
NOISE GATE parameters.
By pressing the NOISE GATE icon the NOISE GATE can be turned ON or OFF.
Depending on the TONE MODEL GUI, the THRESHOLD parameter can also be edited directly from the Amp
view which is found under the NOISE G. label.
4 – COMPRESSOR
When the COMPRESSOR button is pressed a new layer is shown under the CHAIN BAR showing the available
COMPRESSOR parameters.
If the COMPRESSOR is set to PRE (POST disabled) it’s placed before the TONE MODEL module.
If the COMPRESSOR is set to POST it’s placed after the TONE MODEL module.
• POST: sets the compressor to be PRE or POST the TONE MODEL Module
• THRESHOLD: adjusts the threshold at which the compressor starts to operate from o dB to -40 dB.
• GAIN: adjusts the COMPRESSOR output volume from -30 dB to 0 dB.
• ATTACK: adjusts the compressor attack time from 1 ms to 51 ms.
• GAIN REDUCTION METER: displays the applied gain reduction in real time.
Depending on the TONE MODEL GUI, the THRESHOLD parameter can also be edited directly from the Amp
view which is found under the COMP label.
When the TONE MODEL AMP menu is pressed a new panel opens on the Amp and List views to show all the
available TONE MODEL AMPs inside your device.
By pressing the TONE MODEL AMP icon the TONE MODEL AMP can be turned ON or OFF.
These TONE MODEL AMPs can be filtered by Amp Character (Clean, Drive, Hi-Gain, Fuzzy or Other) or Stomp
Type (Overdrive, Distortion, Fuzz, EQ).
Through the search bar you can also browse for a particular TONE MODEL AMP using keywords.
You can also use the up and down arrows in the TONE MODEL AMP’s field to browse TONE MODEL AMPs one
by one.
When a STOMP is selected the TONE MODEL CAB module is not available.
When the TONE MODEL CAB menu is pressed a new panel opens on the Amp and List views to show all the
available TONE MODEL CABs inside your device.
By pressing the TONE MODEL CAB icon the TONE MODEL CAB can be turned ON or OFF.
These TONE MODEL CABs can be filtered by Cab Config (4x12, 2x12, 1x12, 8x10, 6x10, 4x10, 3x10, 2x10,
1x10, 1x8, 1x6, 2x15, 1x15, 1x18, Other), Custom IRs or VIR.
A Custom IR can be imported by pressing the icon close to the label and browsing in your system for the
desired IR file.
Through the search bar you can also browse for a particular TONE MODEL CAB using keywords.
When a VIR cabinet is selected the VIR button at the end of the PRESET chain can be pressed to edit it.
You can also use the up and down arrows in the TONE MODEL CAB’s field to browse TONE MODEL CABs one
by one.
7 – REVERB
When the REVERB button is pressed a new layer is shown under the CHAIN BAR showing the available
REVERB parameters.
• TYPE: sets the type of reverb between SPRING 1, SPRING 2, SPRING 3, ROOM and PLATE.
• TIME: sets the length of the reverb tail from 0 to 10.
• PRE-DELAY: sets the pre-delay time before the reverb starts.
• COLOR: sets the reverb tone from -10 (darker) to +10 (brighter).
• MIX: sets the mix amount of the reverb from 0% to 100%.
Depending on the TONE MODEL GUI, the MIX parameter can also be edited directly from the Amp view which
is found under the REVERB label.
8 – VIR
When a VIR cabinet is selected the VIR button at the end of the chain becomes accessible.
By pressing the VIR button the VIR panel lets you tweak various parameters:
• MIC 1 & 2: select which microphone is used to capture the cabinet. They can be chosen among the
following:
∙ 414 C – Condenser 414
∙ 7 D – Dynamic 57
∙ 121 R – Ribbon 121
• MICS MIX: changes the balance of the two microphones. All the way to the right lets you hear only
microphone 1, all the way to the left lets you hear only microphone 2.
The middle position let you hear both microphones at the same volume.
• RESONANCE: adjust the resonance of the selected cabinet.
The microphones’ position can be edited by directly moving the two blue and yellow spheres inside the grid.
AMP VIEW
The AMP VIEW shows the skeuomorphic interface of the selected TONE MODEL.
There are three types of AMP VIEWs: stomp, 5-knob amps, 10-knob amps.
5-knob amps have the following parameters exposed in the AMP VIEW:
ON/OFF, GAIN, BASS, MID, TREBLE, VOLUME
10-knob amps have the following parameters exposed in the AMP VIEW:
ON/OFF, GAIN, BASS, MID, TREBLE, VOLUME, REVERB (mix), COMP (threshold), NOISE G. (threshold),
PRESENCE, DEPTH.
LIST VIEW
The LIST VIEW shows all the available TONE MODELs and PRESETs.
Use the dedicated buttons to switch view among TONE MODELs and PRESETs.
These options are also available by clicking the three dots in the TONE MODEL’s INFO VIEW.
These options are also available by clicking the three dots in the PRESET’s INFO VIEW.
Save PRESET
When saving a PRESET, you can choose many meta-data to make it easy to be searched:
• PRESET name
• Author: the user who created the TONE MODEL inside that PRESET.
• Stomp based on: the stomp on which the TONE MODEL is based.
• Amp based on: the amp on which the TONE MODEL is based.
• Cab based on: the cab on which the TONE MODEL is based.
• Character:
∙ Clean
∙ Drive
∙ Hi-Gain
∙ Fuzzy
∙ Other
∙ Stomp – Overdrive
∙ Stomp – Distortion
∙ Stomp – Fuzz
∙ Stomp - EQ
INSTRUMENT INFO
• Instrument
∙ None
∙ Electric Guitar
∙ Acoustic Guitar
∙ Electric Bass
∙ Acoustic Bass
∙ Other
• Instrument Type
∙ None
∙ Solidbody
∙ Hollow
∙ Metal
∙ Acoustic
∙ Semi-hollowbody
∙ Resonator
∙ Other
• Pickup Position
∙ None
∙ Neck
∙ Neck-Middle
∙ Middle
∙ Neck-Middle-Bridge
∙ Middle-Bridge
∙ Bridge
∙ Other
• Pickup Type
∙ None
∙ S-S (Tele)
∙ S-S-S (Str.)
∙ H-H (LP)
∙ S-S-H (Fat Str.)
∙ H-S-H (SuperStr.)
∙ P (P Bass)
∙ J-J (J Bass)
∙ MM (Music M. Bass)
∙ SB (Soapbar Pickup Bass)
∙ Piezo Bridge
∙ Piezo Contact
∙ Soundhole
∙ Internal Mic
∙ Acoustic
∙ P90
∙ Other
SONG INFO
Here you can insert the information about the song that the PRESET was created for.
• Artist
• Song
• Album
• Song Part
∙ None
∙ Riff
∙ Whole Song
∙ Intro
∙ Verse
∙ Chorus
∙ Bridge
∙ Solo
∙ Break
∙ Outro
• Genre
∙ None
∙ Rock
∙ Metal
∙ Punk
∙ Pop
∙ Grunge
∙ Blues
∙ Jazz Funk
∙ Fusion
∙ Reggae
∙ Surf
∙ Country
∙ Vintage
∙ Other
Press the filters button to show the filter panel and filter the displayed TONE MODELs or PRESETs.
When the filter button is pressed the AMP VIEW is populated by the filter panel.
The filter panel contains many filters to help you filter your TONE MODELs or PRESETs.
If any filter is active the filter button shows how many filters are active in the current view .
Search Field
Press the search to show the search text field and manually search for a particular PRESET.
Audio Demo
Lists
The lists of TONE MODELs and PRESETs are organized in different columns.
TONE MODELs have the following:
• Favorite
• Icon (for TONE MODELs)
• PRESET Chain (for PRESETs)
• Name
• Character
• Stomp based on
• Amp based on
• Cab based on
• Date
• User
Pressing the Favorite header will show only the PRESETs or TONE MODELs marked as favorite by pressing
their star icon.
Pressing the other headers will sort the PRESETs/TONE MODELs by that header ascending or descending (by
pressing twice).
34 TONEX Player
AmpliTube TONEX
The PRESET CHAIN available in the PRESET list shows which modules are active for the selected PRESET.
By pressing the FULL SCREEN icon the list goes full screen taking place of the AMP VIEW.
COLLECTIONS
To better organize TONE MODELs when you’re in the TONE MODEL view you can filter by collections of TONE
MODELs.
Select a collection to see all its details and to try it or buy it if you don’t already own it.
The TONE MODELs list will be filled with all the TONE MODELs available in the selected collection.
To go back to the default list, deselect the collection.
INFO VIEW
AMP INFO
• Amp based on: the amp on which the TONE MODEL is based on.
• Character
∙ Clean
∙ Drive
∙ Hi-Gain
∙ Fuzzy
∙ Other
• Channel: information about what channel or configuration of the amp was captured.
• Comment: other information about the captured amp.
CAB INFO
• Cab based on: the cab on which the TONE MODEL is based on.
• Cab config:
∙ 4x12
∙ 2x12
∙ 1x12
∙ 8x10
∙ 6x10
∙ 4x10
∙ 3x10
∙ 2x10
∙ 1x10
∙ 1x8
∙ 1x6
∙ 2x15
∙ 1x15
∙ 1x18
∙ Other
∙ Custom IR
• Description/hashtag: enter any kind of text or hashtags to help you define and find the TONE MODEL.
ToneNET
ToneNET is our free tone-sharing platform where you can find TONEX TONE MODELs that other players have
created.
Log into Tone.NET to create an account and start sharing TONE MODELs with other users or to try TONE
MODELs from others for free.
The ToneNET button in the top bar of the TONEX lets you access to the TONE MODELs available in ToneNET
directly into the LIST VIEW.
Press the ToneNET button to log in. A green dot indicates that you are correctly logged in.
When the button is pressed the LIST VIEW is populated with TONE MODELs from ToneNET.
When you are browsing ToneNET TONE MODELs you can try them just like you would with yours, but these
TONE MODELs are hosted online.
To save and download a ToneNET TONE MODEL press the download button so you can access it even when
you are offline.
You can order ToneNET TONE MODELs by Recently Added, Name, Downloads and Likes.
To change the order click on the first column header.
Use the refresh button to refresh the ToneNET list or use filters and the search field as described in the LIST
VIEW paragraph above.
In ToneNET there is a dedicated play button for each TONE MODEL to demo it without the instrument
connected and a like button to see how popular a TONE MODEL is and to like it as well.
SETTINGS
Press the settings button to open the settings window.
44 Settings
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1 – AUDIO SETTINGS
The AUDIO SETTINGS panel lets you select your input and output audio device and assign the correct input
and outputs for your instrument input, and left and right monitors.
The buffer size option lets you lower the buffer size to avoid any latency or increase it to avoid CPU overload.
The Player audio settings is independent from the Modeler audio settings.
45 Settings
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2 – ACCOUNT
The ACCOUNT panel shows the status of your account (online/offline) and a button to restore your purchases
on the current machine.
46 Settings
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3 – INFO
The INFO panel displays information about the copyright and the application version number.
47 Settings
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TONEX Modeler
The MODELER page is used to create TONE MODELs from your real rigs.
It’s organized by pages. There is one page for each step of the capturing process.
1. Welcome
2. Type
3. Setup
4. Check
5. Capture
6. Training
7. Review
8. Skin
9. Save
1 – Welcome
When you are ready to start capturing a TONE MODEL press the NEXT button.
2 – Type
Remember that TONEX can’t capture time-based and phase-based effects like reverbs, delays, compressors,
pitch-shifters, and modulation such as chorus, phasers and tremolos.
Also some vintage fuzzes and overdrives that have a parallel path inside can’t be modeled.
3 – Setup
This chapter will walk you through the different audio and rig connections to capture various types of rigs.
The following screenshot shows the connections of an interface with 3 outputs and 3 inputs available when
capturing an Amp and Cab.
Depending on the input/output configuration of your interface your screen may look different.
If your interface has only two outputs (usually assigned to monitoring) you can use only one of the two to
capture a TONE MODEL as the Send to rig.
In this case it is very important to not tweak the output volume of your interface since it affects the Send to rig
signal gain.
N.B.
TONEX can only capture pedals like equalizers, boosts, saturators, preamps, overdrives, distortions and fuzzes.
It cannot capture time/based or phase-based effects such as compressor, delay, reverb, chorus, flanger, phaser
and so on…
Also some vintage fuzzes and overdrives that have a parallel path inside can’t be modeled.
The following screenshot shows the connections of an interface with 3 outputs and 3 inputs available when
capturing a Complex Rig.
Depending on the input/output configuration of your interface your screen may look different.
If your interface has only two outputs (usually assigned to monitoring) you can use only one of the two to
capture a TONE MODEL as the Send to rig.
In this case it is very important to not tweak the output volume of your interface since it affects the Send to rig
signal gain.
3.3 – Stomp
N.B.
TONEX can only capture pedals like equalizers, boosts, saturators, preamps, overdrives, distortions and fuzzes.
It cannot capture time/based or phase-based effects such as compressor, delay, reverb, chorus, flanger, phaser
and so on…
Also some vintage fuzzes and overdrives that have a parallel path inside can’t be modeled.
The following screenshot shows the connections of an AXE I/O Solo when capturing a Stomp.
The AXE I/O has a reamp box built-in (output 3 on AXE I/O Solo and output 5 on AXE I/O) if you are using this
output you can connect the interface directly to the gear without the need of the pictured reamp box.
Depending on the input/output configuration of your interface your screen may look different.
If your interface has only two outputs (usually assigned to monitoring) you can use only one of the two to
capture a TONE MODEL as the Send to rig.
In this case it is very important to not tweak the output volume of your interface since it affects the Send to rig
signal gain.
3.4 – Amp
The following screenshot shows the connections of an AXE I/O Solo when capturing an Amp.
The AXE I/O has a reamp box built-in (output 3 on AXE I/O Solo and output 5 on AXE I/O) if you are using this
output you can connect the interface directly to the gear without the need of the pictured reamp box.
Depending on the input/output configuration of your interface your screen may look different.
If your interface has only two outputs (usually assigned to monitoring) you can use only one of the two to
capture a TONE MODEL as the Send to rig.
In this case it is very important to not tweak the output volume of your interface since it affects the Send to rig
signal gain.
The following screenshot shows the connections of an AXE I/O Solo when capturing a Stomp and Amp.
The AXE I/O has a reamp box built-in (output 3 on AXE I/O Solo and output 5 on AXE I/O) if you are using this
output you can connect the interface directly to the gear without the need of the pictured reamp box.
Depending on the input/output configuration of your interface your screen may look different.
If your interface has only two outputs (usually assigned to monitoring) you can use only one of the two to
capture a TONE MODEL as the Send to rig.
In this case it is very important to not tweak the output volume of your interface since it affects the Send to rig
signal gain.
4 – Check
We strongly suggest having the volume sent to your amplifier/pedalboard by your interface to be the same as
the volume sent by your guitar/bass to your amplifier/pedalboard when connected directly.
To check this, you can disconnect your instrument and connect it directly to your amplifier to see if the volumes
match.
5 – Capture
Press the capture button to start capturing your rig.
Do not move any knobs or faders during this step and make sure that your instrument is muted to avoid any
audio pollution.
If you need to adjust the output volume of the Capturing use the included Monitoring knob.
6 – Training
7 – Review
If you used a two-output interface for capturing (therefore using one monitor output as the Send to rig) this is the
time to unplug the Send to rig and plug back your monitors.
You can also adjust the desired GAIN of your TONE MODEL if you want to push it harder or lesser. This GAIN
will be stored with your TONE MODEL.
If your audio interface has only two outputs you can only play the created TONE MODEL without comparing it to
the real rig.
8 – Skin
In this step you can choose one of our skins based on real amps to better recognize your TONE MODEL inside
the application.
9 – Save
In this page you can assign all the meta data you want to make your TONE MODEL easily searchable and
recognizable both on your device and on ToneNET.
This section is different for each TONE MODEL type.
Once you have put all the desired information press SAVE AND GO TO PLAYER.
Your TONE MODEL will be available and playable inside the TONEX Player.
TONEX Plug-in
Everything we have seen for TONEX Player is also available in the plug-in version to be used inside any major
DAW.
The only difference you can find is that the TONEX Modeler is only available in the standalone application.
The plug-in version also does not have audio settings since it follows the audio settings of your DAW.
Support
For any questions you may have, please refer to the FAQ webpage at: www.ikmultimedia.com/faq
Here you will find answers to the most commonly asked questions.
For other requests such as Product, Sales, or Web info, please go to: www.ikmultimedia.com/contact-us
User Area
The User Area is a special section of our website specifically designed for our users.
Here you can easily edit your personal data, manage your product authorizations and licenses, and download
the latest IK products updates.
To access your User Area, please login with your User Name and Password created upon registration and
emailed to your registered email address. If you need to update your Password, you may do so at the User Area
login.
75 Support
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www.ikmultimedia.com
TONEX®, AI Machine Modeling™, AmpliTube®, ToneNET™ are trademarks or registered trademarks property
of IK Multimedia Production Srl. All other product names and images, trademarks and artists names are the
property of their respective owners, which are in no way associated or affiliated with IK Multimedia. Product
names are used solely for the purpose of identifying the specific products that were studied during IK
Multimedia’s sound model development and for describing certain types of tones produced with IK Multimedia’s
digital modeling technology. Use of these names does not imply any cooperation or endorsement.
Mac and the Mac logo are trademarks of Apple Computer, Inc., registered in the U.S. and other countries.
Windows and the Windows logo are trademarks or registered trademarks of Microsoft Corporation in the United
States and/or other countries. The Audio Units logo is a trademark of Apple Computer, Inc. VST is a trademark
of Steinberg Media Technologies GmbH.