0% found this document useful (0 votes)
46 views

Log

This document contains log information from running the Wii U emulator Cemu. It details the initialization process, including loading graphics drivers and settings. It then loads and runs the game "New Super Mario Bros U", applying graphic packs and shader caches. The audio backend is initialized and the title begins running with recompiler enabled using CPU extensions.

Uploaded by

razvi4k
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
46 views

Log

This document contains log information from running the Wii U emulator Cemu. It details the initialization process, including loading graphics drivers and settings. It then loads and runs the game "New Super Mario Bros U", applying graphic packs and shader caches. The audio backend is initialized and the title begins running with recompiler enabled using CPU extensions.

Uploaded by

razvi4k
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 2

[14:03:45] ------- Init Cemu 1.26.

2f -------
[14:03:45] Init Wii U memory space (base: 0x000002c47ff10000)
[14:03:45] mlc01 path: D:/Imp Things/Cemu_1.26.1/mlc01
[14:03:45] CPU: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz
[14:03:45] RAM: 16085MB
[14:03:45] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
[14:03:45] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[14:03:45] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
[14:22:10] Loading red-pro2.rpx
[14:22:10] COS: System fonts found. Generated shareddata (26609KB)
[14:22:10] ------- Loaded title -------
[14:22:10] TitleId: 00050000-10101d00
[14:22:10] TitleVersion: v0
[14:22:10] Update path: D:/Imp
Things/Cemu_1.26.1/mlc01/usr/title/0005000e/10101d00/ (not present)
[14:22:10] DLC path: D:/Imp
Things/Cemu_1.26.1/mlc01/usr/title/0005000c/10101d00/ (not present)
[14:22:10] Save path: D:/Imp
Things/Cemu_1.26.1/mlc01/usr/save/00050000/10101D00/user/
[14:22:10] Shader cache file: shaderCache/transferable/0005000010101d00.bin
[14:22:10] gameprofile path: gameProfiles/0005000010101d00.ini
[14:22:10] RPX hash (updated): 80c3dfdc
[14:22:10] RPX hash (base): 80c3dfdc
[14:22:10] ------- Init Vulkan graphics backend -------
[14:22:10] Vulkan instance version: 1.3
[14:22:11] The selected GPU could not be found or is not suitable. Falling back to
first available device instead
[14:22:11] Using GPU: NVIDIA GeForce RTX 3050 Laptop GPU
[14:22:11] Driver version: 527.56
[14:22:11] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
[14:22:11] Using available debug function: vkCreateDebugUtilsMessengerEXT()
[14:22:11] Vulkan device memory info:
[14:22:11] Heap 0 - Size 3979MB Flags 0x00000001
[14:22:11] Heap 1 - Size 8042MB Flags 0x00000000
[14:22:11] Memory 0 - HeapIndex 1 Flags 0x00000000
[14:22:11] Memory 1 - HeapIndex 0 Flags 0x00000001
[14:22:11] Memory 2 - HeapIndex 1 Flags 0x00000006
[14:22:11] Memory 3 - HeapIndex 1 Flags 0x0000000e
[14:22:11] Memory 4 - HeapIndex 0 Flags 0x00000007
[14:22:12] Loaded module 'red-pro2' with checksum 0xa7a5ecf1
[14:22:12] RPL link time: 62ms
[14:22:12] HLE scan time: 31ms
[14:22:12] ------- Active settings -------
[14:22:12] CPU-Mode: Multi-core recompiler (gameprofile)
[14:22:12] Load shared libraries: true (gameprofile)
[14:22:12] Use precompiled shaders: auto (gameprofile)
[14:22:12] Full sync at GX2DrawDone: true
[14:22:12] Async compile: false
[14:22:12] Console language: English
[14:22:12] Vulkan-Info: Allocated additional memory for textures from device-local
memory
[14:22:12] ------- Activate graphic packs -------
[14:22:12] Activate graphic pack: New Super Mario Bros. U/Graphics [Presets:
1280x720,854x480,Medium,Medium]
[14:22:12] Applying patch group 'NSMBU_CrashFix_V0USV0EU'
[14:22:12] Activate graphic pack: New Super Mario Bros. U/Workarounds/Title Screen
Crash Fix
[14:22:12] ------- Init Audio backend -------
[14:22:12] DirectSound: available
[14:22:12] XAudio 2.8: available
[14:22:12] ------- Run title -------
[14:22:13] Shader cache loaded with 956 shaders. Commited mem 118MB. Took 558ms
[14:22:13] Disable multi-threaded pipeline loading due to an issue with Nvidia
drivers
[14:23:05] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
[14:23:05] IOSU_ACT: using account default in first slot
[14:23:06] Vulkan-Info: Allocated additional memory for textures from device-local
memory

You might also like