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Lades Gainst Arkness C C: Haracter Reation

This document provides a character sheet for a roleplaying game. Players distribute points between attributes of Thews, Wits and Charm. They choose a vice and describe their character's look. Players then pick a special ability, ally, and rival. The sheet tracks a character's stress levels, gear, and coin. It also includes optional abilities related to holding monstrous powers in harm slots.
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0% found this document useful (0 votes)
23 views

Lades Gainst Arkness C C: Haracter Reation

This document provides a character sheet for a roleplaying game. Players distribute points between attributes of Thews, Wits and Charm. They choose a vice and describe their character's look. Players then pick a special ability, ally, and rival. The sheet tracks a character's stress levels, gear, and coin. It also includes optional abilities related to holding monstrous powers in harm slots.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Blades Against Darkness

Name: Look:
Character Creation
Character Creation: Distribute 2 points between Thews,
Wits, and Charm. Underline any 3 actions. Then, choose a
Dajhira, dealer in oddities
Noon, a bone witch
vice, and describe your look in a couple of words. Take 2
Edroghan, voice in the dark
Vice: Faith - Gambling - Luxury - Obligation - Pleasure - Stupor - Weird coin. Pick a ally (up arrow) and rival (down arrow) to the
right. Husk, ancient spirit

Thews Finesse Skirmish


Traverse Force Stress & Trauma Chimera Special Abilities
SpecialArmor vs the arcane You have eaten a monster’s heart and bound its

Wits Survey
Hunt
Tinker
Study Cold Obsessed Reckless Vicious
Haunted Paranoid Soft Unstable
■ Picka special ability.
■ Beforeanyjob Declare how much armor
power in your flesh. Take the Monsterhearts
ability, then remove one of your XP triggers and
replace it with: Pursue your monstrous hunger for
you are wearing (none, light, or Heavy) arcane power.

Charm Attune Consort


Command Sway Harm Healing ■ Duringajob: you can declare any of the
following gear for free: sacrificial bone-saw,
■ Monsterhearts:Chooseananimalandan
elementalforce(centipede,magnetism,
lion,shadow,etc)andwritethemina
black salt, arcane spices, books of knowledge,
3 Need Help augury bones, a weapon of choice harmslot.YoucanAttunetocallonthese
monstroustraits.Saytheeffectyoudesire
2 -1d and TheGMwilltellyouthestresscost.
□ Twisted: Choose a part of your body
Wheneveryoueatamonster’sstillwarm
that has been corrupted by arcane
heartyoumayaddit’straitstothose
1 Less Effect power. You can hold a the abilities
availabletoyoubysacrificinganother
granted to you by a monster there
harmslot.
instead of a harm slot.
Resistance ■ Arm: one of your arms has
monstrous strength and wicked
claws but is unsuitable for delicate
□ BloodtoFire Youmayexpendamonstrous
traittodooneofthefollowing: Pusha
monstroustraitpastitslimitsortaketheformof
tasks. amonsterfornearlyaminute.
4d 4d 3d 2d 1d 0d ■ Eyes: You’re always aware of
supernatural effect or entities in □ Antibodies:Youmayexpendamonstrous
Fresh Shaken Tired Haggard Weary Broken your presence. traittoignoreharmfromanysingle
source. Sayhowyoureleasethepowerto
■ Skin: Your hide counts as armor.
keepyourselfsafe.
Gear Coin ■ _____________________________
_____________________________
□ Ravenous:Whenyoudevouramonster’s
heartyoumayAttunetorecoverharm
Slung: Packed:
Ready: □ Hemothurge: When you choose to insteadofholdingthepowerinaharm
It takes a couple of breaths It takes nearly a minute and
It’s already in hand. and a bit of fumbling. both hands recover the harm slot that holds a slot.
monster’s power you can encapsulate □ Torque:Sacrificeanactionandreplaceit
+ Heavy...... Armor..... it’s power in a homicului which will with thefollowing:Torquefleshyoucan
follow your wishes even unto death. touchtobrieflyholda shapeandpurpose
□□Veteran:Takeamovefromanother ofyourchoosing. Anyfleshshaped inthis
Playbook waytakesonunnaturalhungers.

Stash 10 10 10 10
Experience
12
Advancement
Advancement: At the end of each session
mark XP when:
Blades Against Darkness
■ You you expressed your beliefs,
drives, heritage, or background
■ You struggled with issues from your
vice or traumas during the session.
■ When you solve a problem with arcane
power or wisdom.
You may mark XP twice for any of these if
it happened multiple times. When you
mark the last box gain a new action or
take a new special ability.

Actions
■ Attune to arcane forces and act as a ■ Skirmish with an opponent in close
flawed meat circuit for arcane combat; assault or hold a position;
power; perceive and communicate brawl and wrestle.
with ghosts, demons, etc.
■ Study a person, document, or item
■ Command obedience with your with close scrutiny to gather
force of personality; intimidate or information and apply knowledge;
threaten; lead an action with one of gain a deeper understanding; do
the crew's gangs. research.
■ Consort with connections from your ■ Survey a location or situation to
heritage, friends, or rivals to gain understand what's going on; sense
access to resources, information, trouble before it happens; gather
people, or places. information about opportunities or
exploits.
■ Finesse an item from someone's
pocket; employ subtle misdirection ■ Sway someone with charm, logic,
or sleight-of-hand; handle a vehicle deception, disguise, or bluff; change
or a mount. attitudes or behavior with
manipulation or seduction.
■ Force an object into position or out
of your way. Bend bars lift gates. ■ Traverse obstacles or danger. Run,
jump, climb, swim.
■ Hunt a target; gather information
about its location and movements; ■ Tinker with mechanisms to create,
attack with precision shooting from modify, disable, or repair; disable a
a distance. trap, pick a lock, or crack a safe.

13

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