World Scholar's Cup 2023: Three-Dimensional
World Scholar's Cup 2023: Three-Dimensional
Diorama:
-Akeley method
https://ideas.ted.com/gallery-the-art-and-science-of-museum-
dioramas/
The Poble Espanyol was built for the 1929 World Fair in Barcelona.
The blueprints for the village were designed by Puig i Cadafalch -
eminent architect and important representative of Modernisme. The
plans were implemented by his students Francesc Folguera and
Ramón Reventós. They were assisted by the art critic Miquel Utrillo
and the painter Xavier Nogués, who travelled through some 1,600
Villages throughout Spain to make notes and drawings to capture the
true essence of Spanish architecture.
https://www.barcelona.de/en/barcelona-museum-poble-
espanyol.html
https://urdumom.com/2020/09/heritage-park-review/
Points to be discussed:
https://captainsmanorinn.com/2020/02/08/plimoth-plantation/
Plimoth Patuxet has been criticized for not paying enough attention
to the indigenous people displaced and given smallpox by those
same pilgrims.
One concern: that the tribe members staffing a Native American
settlement recently added to the museum are not descendants of
the actual tribe the Pilgrims first encountered.
A more detailed report on the criticism :
https://www.npr.org/2022/08/10/1116689772/some-native-
americans-say-this-pilgrim-site-is-failing-as-a-bi-cultural-museum
The concerns come just two years after the museum changed its
name from Plimoth Plantation to Plimoth Patuxet as part of a
yearlong celebration of the 400th anniversary of the Mayflower
landing. "Patuxet" was an Indigenous community near "Plimoth," as
the Pilgrim colony was known before becoming modern day
Plymouth. It was badly decimated by European diseases by the time
the Mayflower arrived, but one of its survivors, Tisquantum,
commonly known as Squanto, famously helped the English colonists
survive their first winter.
Points to be discussed:
Would it ever be okay for someone not of tribal descent to staff the
Native American area of the museum?
What if they weren't tribe members but had adopted tribal practices
and cherished tribal customs?
:
Paleo diet:
The Ulster American Folk Park tells the story of Ulster people’s
emigration to North America in the 18th and 19th centuries.
https://www.ulsteramericanfolkpark.org/
Points to be discussed:
Tommorrowland
-Mechanic Life
Held in October 2016, the Mechanic Life exhibition explored the idea
of having sophisticated robots that understand emotions. It also
focused on artificial intelligence and human augmentation.
The exhibition, which was held in 2017, adopted a theme set in 2050
to explore how humanity could thrive by welcoming radical
innovations and despite the impacts of global warming and climate
change.It focused on the three key factors contributing to humanity’s
ecological footprint, and these are urbanism, agriculture and global
:
industry.
-Hi I am AI
-HUMANS 2.0
The sixth exhibition of the Museum of the Future was held in 2019,
and it explored the concepts of human augmentation and focused on
the human body and mind
The building’s form is futuristic: it opens a new path away from the
highrise towers that dominate skylines everywhere. Its form is
symbolic: The circular building represents humanity; the green
mound it sits atop represents the earth; the void represents the
unknown future. The Museum’s goal is to provide light in dark times:
in an age of anxiety and cynicism about the future, they aim to show
that things can and must progress.Our imagined futures are
fundamentally hopeful, but honest about the dangers of the present.
In their exhibitions, publications, films and public events, they will
show how the problems of the present can provide the raw material
for a better world.
https://museumofthefuture.ae/en/about-us
:
World of Tomorrow (1939)
On April 30, 1939, the colossal New York World’s Fair opened in what
is now Flushing Meadows-Corona Park, in the borough of Queens.
The 1939 world exposition was unique in many respects, not least in
that it differed in both theme and purpose from the expositions that
had come before. This, the fair told its visitors — more than 40
million of them, by the time the expo ended — this is what we believe
the future will look like.
https://www.life.com/history/1939-new-york-worlds-fair-photos/
-Go through the pictures in the above mentioned link and note down
the similarities in the architectural models of what the future would
be like and how it actually turned out to be.
Crystal Palace
The Crystal Palace was a cast iron and plate glass structure,
originally built in Hyde Park, London, to house the Great Exhibition of
1851. The exhibition took place from 1 May to 15 October 1851, and
more than 14,000 exhibitors from around the world gathered in its
990,000 square feet (92,000 m2) exhibition space to display
examples of technology developed in the Industrial Revolution.
Designed by Joseph Paxton, the Great Exhibition building was 1,851
feet (564 m) long, with an interior height of 128 feet (39 m), and was
three times the size of St Paul's Cathedral.
The “kitchen debate” was front-page news in the United States the
next day. For a few moments, in the confines of a “modern” kitchen,
the diplomatic gloves had come off and America and the Soviet
Union had verbally jousted over which system was superior—
communism or capitalism. As with so many Cold War battles,
however, there was no clear winner—except perhaps for the U.S.
media, which had a field day with the dramatic encounter.
Re-creation as Recreation
Military reenactments
Points to be discussed:
Renaissance fairs:
Points to be discussed:
Operation Sherlock:
:
A novel written by Bruce Coville in 1986
Games, like other media, may not be the best place to find historical
fidelity, and they still have a long way to go before they become the
inclusive tools they have the potential to be. There is enormous
:
value, however, in the medium as a tool for education. Research has
made it clear that active learning leads to significant increases in
retention and understanding, compared with the passive methods of
teaching most of us have been exposed to in school.
This is why we’re more likely to learn the pantheon of Greek gods
from God of War than the classroom, how many of us know the
music of Chopin, and why we all know what dysentery is.
https://www.wired.com/story/history-video-games/
The Oregon Trail is an older, very popular computer game that was
developed by Bill Heinemann, Don Rawitsch, and Paul Dillenberger
back in 1971. It was then put out on the market in 1974 by MECC. The
game is simple and was created to teach school children about the
life of a 19th century pioneer on the Oregon Trail. You get to play the
role of a wagon leader and guide your group of chosen settlers from
Independence, Missouri, to the Willamette Valley in Oregon while
traveling along the Oregon Trail in 1848. The game has since been
released multiple times on multiple platforms by various game
makers and publishers who acquired the rights.
Fur Trader
The fur trade was a major source of commerce in the U.S. and
Canadian Pacific Northwest. Beaver pelts were traded for useful
supplies and durable goods and sold to merchants across Europe.
The fur trade was the primary driver of the establishment of the
Oregon Trail, which was to be used for other commercial trade
purposes later. As the Oregon Trail was just beginning to be
:
established, the Hudson’s Bay Company acquired most of the
independent fur trapping and trading companies. The British-
sponsored agency had a monopoly on the fur trade and simply made
use of established trade routes along the Oregon Trail.
Mining
Pestilence
War
https://www.hhsspartana.com/7028/culture/life/the-oregon-trail-
game-fact-or-
fiction/#:~:text=So%20as%20it%20turns%20out,in%20preparation
%20to%20write%20this.
https://www.sfgate.com/game/article/Is-the-Oregon-Trail-game-
historically-accurate-14282085.php
:
The idea behind its development:
http://www.hardcoregaming101.net/seven-cities-of-gold-atari/
Once the player has moved the arrow onto a settlement symbol, the
screen symbol begins to magnify, increasing in size until it is
replaced by a detailed graphic screen. The arrow is replaced by a
conquistador who represents the expedition, and you find yourself in
the middle of the settlement, rapidly surrounded by natives. Find
:
their chief and begin trading, or draw your sword.
Origins of myth
In the 16th century, the Spaniards in New Spain (now Mexico) began
to hear rumors of "Seven Cities of Gold" called "Cíbola" located
across the desert, hundreds of miles to the north. The stories may
have their root in an earlier Portuguese legend about seven cities
founded on the island of Antillia by a Catholic expedition in the 8th
century, or one based on the capture of Mérida, Spain, by the Moors
in 1150.
https://www.worldhistory.org/article/1754/cibola---the-seven-cities-
of-gold--coronado/
Sid Meier's Pirates! is a video game created by Sid Meier for the
Commodore 64 and published by MicroProse in 1987. It was the first
game to include the name "Sid Meier" in its title as an effort by
MicroProse to attract fans of Meier's earlier games, most of which
were combat vehicle simulation video games. The game is a
simulation of the life of a pirate, a privateer, or a pirate hunter in the
16th, 17th and 18th centuries. It was widely ported to other systems.
Pirates! is set in the Caribbean. The Pirates playing field includes the
Spanish Main (namely the northern coast of South America), Central
America and the Yucatán Peninsula, the entire Gulf of Mexico,
Florida, and all Caribbean islands, plus Bermuda. The player is free to
sail to any part of the above-mentioned lands, stopped by an
invisible barrier southeast of Trinidad, all the way north to just
:
northeast of Bermuda.
In Sid Meier's Pirates players take the role of a Pirate Captain in the
17th century Caribbean – amassing fortune and fame in an attempt
to seize a rightful place as one of the most revered and feared
pirates in history.
There are nine major treasures, one for each of the other nine
pirates. You'll be able to purchase maps to the treasures from the
mysterious stranger in the taverns. There are four members of your
family that are held by the evil Marquis. In theory, rescuing them is
the "primary" goal of the game.
Sid Meier's Pirates is hardly the first game to explore the idea of
letting players explore the high seas in search of fortune and glory,
but it does stand out from other games of its kind in a few ways.
Among them is the fact that, despite its light-hearted aesthetic, it
does show a degree of research. Players get to explore a pretty
accurate, if downscaled, map of the Caribbean and visit real-life
ports. The game also includes a mechanic where the player's acts of
piracy are ranked against the "Notorious Top 10 Pirates."
The 10 pirates in the game are all based on actual pirates from
history. The game is not perfectly accurate in this regard- it mixes
pirates from different time periods and all of them can be defeated
by the player. But it does instill some curiosity about who these
people really were.
https://gamerant.com/sid-meiers-pirates-true-story-behind-top-
ten-pirates/#roc-brasiliano
Call of Duty
The series originally focused on the World War II setting, with Infinity
Ward developing the first (2003) and second (2005) titles in the
series and Treyarch developing the third (2006). Call of Duty 4:
Modern Warfare (2007) introduced a new, modern setting, and
proved to be the breakthrough title for the series, creating the
Modern Warfare sub-series. The game's legacy also influenced the
creation of a remastered version, released in 2016. Two other entries,
Modern Warfare 2 (2009) and Modern Warfare 3 (2011), were made.
The sub-series received a reboot with Modern Warfare in 2019, with
a sequel released in 2022. Infinity Ward have also developed two
games outside of the Modern Warfare sub-series, Ghosts (2013) and
Infinite Warfare (2016). Treyarch made one last World War II-based
game, World at War (2008), before releasing Black Ops (2010) and
subsequently creating the Black Ops sub-series. Four other entries,
Black Ops II (2012), III (2015), 4 (2018), and Cold War (2020) were
made, the latter in conjunction with Raven Software. Sledgehammer
Games, who were co-developers for Modern Warfare 3, have also
developed three titles, Advanced Warfare (2014), WWII (2017), and
Vanguard (2021).
As of April 2021, the series has sold over 400 million copies.
Meanwhile, the games in the series have consistently released
annually to blockbuster-level sales, the series is verified by the
Guinness World Records as the best-selling first-person shooter
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game series. It is also the most successful video game franchise
created in the United States and the fourth best-selling video game
franchise of all time.
Locations
This is mostly limited to the World War II titles of the Call of Duty
games. Most of the Western Front locations presented in the first
two Call of Duty games and the more recent Call of Duty: WWII are
quite accurate, especially France. The names of the towns, villages,
and even the operations are well-researched (as they should be) and
even recreated with decent attention to detail.
Dates
Of course, some liberties were still taken for the sake of simple
gameplay, such as D-Day landings happening over the course of a
few minutes or the wrong date of the Soviet flag hoist on the
Reichstag. Most battles and encounters lasted many hours, even
:
several days and can be exhausting or boring if you're just viewing it
from a screen. So there.
Weapon Designs
Most of the time, the games' guns were modeled off the real thing
and even their sounds in some of the games were recorded directly
from live ammunition fire. Is it similar to firing the actual thing? Well...
we'll talk about that later. Just know that the guns in Call of Duty's
World War II and Modern Warfare titles exist in real-life (perhaps
with minor details and modifications, but the base model is there)
Military Lingo
In fact, veterans and special ops units have even chimed in on the
authenticity and accuracy of Call of Duty's military jargon and they
were quite satisfied with it. Even some of the military culture phrases
they commonly hear were there. So if you ever want to ease yourself
into using military lingo for your own reasons, then Call of Duty might
:
help you in that regard.
Some of them even won the Soviet equivalent of the Medal of Honor,
called the Hero of the Soviet Union. In fact, out of 11,000 awardees
of the said medal, around 100 were female soldiers. So yes, women
saw ground combat in World War II, at least in the Soviet Union.
Other Western participants of the great war were not as open to the
idea or they simply deemed it unnecessary based on their
circumstances.
https://www.thegamer.com/call-of-duty-things-historically-
accurate/#:~:text=Most%20of%20the%20Western%20Front,with%
20decent%20attention%20to%20detail.
Ghost of Tsushima
Historical accuracy
Arriving just a couple of months before the launch of the PS5, Ghost
of Tsushima was one of the last truly great PS4 exclusives. The
open-world action RPG delighted critics and gamers with its blend of
majestic scenery, visceral combat, and an engaging story. While not
100% accurate, Ghost of Tsushima is actually based on true
historical events, chronicling the first Mongol invasion of Japan in
which the island of Tsushima was occupied by the Yuan invasion
force.
Ghost of Tsushima takes place in the year 1274. Jin Sakai, and his
uncle Lord Shimura, lead the island's samurai warriors in an attempt
to repel the enemy invaders. Despite their noble efforts though, the
samurai are defeated, Shimura is captured, and Jin is badly wounded
by the fierce Mongol general Khotun Khan and left for dead. Thus
begins a revenge mission whereby Jin learns to adopt guerilla
warfare tactics in order to overwhelm and defeat the Mongol armies.
Along the way, he meets allies who offer assistance, including the
infamous straw hat Ronin, a group of samurai with no masters.
In reality, the Mongol invasion force was not led by Khotun Khan, but
rather by Kublai Khan, the grandson of the famous Mongolian
general Ghengis Khan. This force, approximately 8000 strong,
began landing on Tsushima island on October 7, 1274, and quickly
took hold of the island by defeating a small group of around 80
samurai. Despite this hasty defeat though, eyewitness reports claim
:
that one such samurai defeated approximately 25 soldiers in
individual combat, showcasing the samurai's expertise with a sword.
It took Khan's force no more than the next few days to secure control
of the entire island.