0% found this document useful (0 votes)
201 views9 pages

Warbirds Mission Cards

Uploaded by

Jeff Haala
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
201 views9 pages

Warbirds Mission Cards

Uploaded by

Jeff Haala
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 9

Warbirds Mission Cards

Written By: The GM has the option to veto one card from those drawn, but should

WARBIRDS
Ray Nolan allow the players the final choice on their mission.

Edited By: If an “Air Race” or “Air Show” card is offered to 1 player, the GM can deal
MISSION CARDS Patrick Riegert, with it with a quick sidebar. If it’s for all players, then the GM makes an
Steve Bergeron, entire session about the event and its surrounding festivities.
Cait Bergeron

Art By:
Optional Rules:
1. Failure Follows You - If the flight fails their mission or has a scandal in
Dim Martin play, then they have far fewer job options. The players collectively draw
1 card and the GM draws a card.
Warbirds Mission Cards are
©2015 by Outrider Studios. 2. Living Deck - Once mission cards are drawn, they do not go back into
All rights reserved. the deck afterwards, but are set aside for future drawings. The GM de-
cides when and how unused cards return to the deck.
OS304
3. Rival Raise - Players can raise the risk and the reward of a card by 1 FP,
but they must work with or against their rival flight.

Rules 4. Go Gonzo - After the players choose a card, one of them rolls 1d6. If the
roll comes up 5 or 6, the GM can mix magic or mad science into the next
Warbirds Mission Cards offer a quick and easy way for GMs to determine mission.
their pilots’ next mission. Each card provides a location, risk level,
payment, duration, and brief summary of what the players can expect. 5. Fame for Options - Players who are unhappy with all of the options avail-
The cards act as a jumping off point for the GM to take your Warbirds able can spend FP to draw more cards. One card can be drawn for every FP
game in exciting new directions. spent. This option is not available if the “Slim Pickings” card or “Failure Fol-
lows You” option is in play.
At the end of a mission, every player, and the GM representing the Guild
agent, draws a card and lays it out. The players then choose their next
mission from the cards, giving the GM until next session to prepare. The
chosen mission card is set aside and not used for future draws from the
deck.

Specialty cards like “When it Rains it Pours” and “Slim Pickings” are dealt
with in the order they are laid on the table, with the new card superced-
ing any previous card’s instructions.

Jeff Haala (Order #35036421)


An Offer You Can’t Refuse The Magnificent Bastards The Franciscan Mission SPONSORSHIP OFFER

Risk: High Duration: 1 Week Risk: High Duration: 2 Months Risk: Moderate Duration: 3 Weeks The character that draws this card has a sponsor-
Pay: 3 FP Location: Minor Principalities Pay: 2 FP Location: Tegesta Pay: 1 FP Location: Yucatan ship offer. If the Guild agent draws this card, all
The entire squadron is taking on a large mission Defend a small independent mining town against Escort to Belize City a group of Cuban missionar- pilots have an offer. A character may only accept 1
to destroy a stolen pirate battleship and its escorts. invasion by a private corporate army. The army is ies declared by a nearby Mayan king to be spies. sponsorship per mission.
This is a joint mission with other flights. You can large enough to employ air and ground forces, and The missionaries claim that they are retrieving
refuse it, but you will be unable to take 2 or 3 FP may hire the flight’s rivals for air cover. Catholic relics from “former” pirates. Type of offer (Roll 1d6):
contracts for your next 3 contracts. 1 Aviation Company
2 Resort/Hotel
3-4 Firearms Manufacturer
5-6 Household Product
Value (Roll 1d6):
1-3 One FP
4-5 Two FP
6 Three FP

SPONSORSHIP OFFER Air Show Side Mission: Special Delivery The Postman Always Shoots Twice!

The character that draws this card has a sponsor- Risk: Low Duration: A Few Days Risk: Low Duration: Special Risk: Moderate Duration: 1 Week
ship offer. If the Guild agent draws this card, all Pay: Special Location: See Below Pay: 1 Cash Reserve Location: Special Pay: 1 FP Location: Haiti to Santiago
pilots have an offer. A character may only accept 1 The character who draws this card is invited to This card only applies to the character who draws Provide cover to the guild courier Rapheala
sponsorship per mission. compete in an air show. If the Guild agent draws it. If the Guild agent draws it, it applies to all pi- while it smuggles banned literature into Santiago.
the card, any pilot may enter. Roll below for lo- lots. Someone wants something small but impor- Rapheala’s pilot is a daredevil who is known for
Type of offer (Roll 1d6): cation and complications, and then follow the air tant delivered near the location of or en route to the going to extreme lengths to complete her mission.
1 Fashion show rules listed in the main rule book. flight’s next mission. They would prefer it if the
2 Liquour Location: Complication (Roll or Choose): delivery were discrete.
3-4 Film 1 Yucatan 1-2 None
5-6 GM’s Choice 2 Nassau 3-4 Rival Entry: Rival Guild pilots are The interested party (Roll 1d6):
3 Uplands competing. They are not above cheating. 1-2 Criminal
Value (Roll 1d6): 4 Cuba 5 Storm’s Coming: A massive thunder- 3-4 Private Citizen
1-2 One FP 5 Haiti storm is brewing, but the organizers push 5 Prensa Libre
3-5 Two FP 6 Private Island ahead with the competition. 6 National Diplomat
6 Three FP 6 Media Frenzy: The press is everywhere
looking for scandals, but the prize for the
victor is doubled.

Jeff Haala (Order #35036421)


Into the Murk Frankincense and Murder Horror In the Murk The Great Train Stoppery

Risk: Moderate Duration: 3 Weeks Risk: Low Duration: 2 Months Risk: High Duration: 3 Months Risk: Moderate Duration: 1 Day
Pay: 1 FP or More Location: The Murk Pay: 1 FP Location: Cuba - Nassau - Cuba Pay: 3 FP Location: Beyond the Distant Isles Pay: 2 FP Location: Yucatan
A researcher/mad scientist is recruiting brave test Escort the merchant vessel (Vault Ship) Three Wise A freighter captain swears he has seen a massive Destroy the engine or otherwise stop a train tra-
pilots to penetrate the Murk in a diving-bell style Men. It is owned by a large Cuban bank, and the creature flying out of the Dark Murk. He is putting versing the Mayan Kingdoms. Do not harm the
suspended vessel. Only Guild pilots are crazy bankers fear it may be robbed or hijacked during together an expedition to hunt it down. Will you passengers on board. Once the train is stopped,
enough to attempt such an endeavour. While the this vital trip to Nassau. There is a chance of attack join him? characters are to land and retrieve a stolen artifact
base pay is only 1 FP, the characters can do a pub- during both the outbound and return journey. located in the baggage car.
licity tour to drum up interest and increase the pay If the creature does exist, you can refer to the Sky
to 2 or 3 FP. Serpent entry on page 48 of You Must Be Mad!

Tanker Escort Pirate’s Tangle Tango House Advantage Saving Pirate Brian

Risk: Low Duration: 3 Months Risk: Low Duration: 1 Month Risk: Moderate Duration: 2 Weeks Risk: Moderate Duration: 1 Month
Pay: 1 FP Location: 1,500 km out from the Eye Pay: 1 FP Location: Near the Pirate’s Tangle Pay: 1 FP Location: San Juan, Puerto Rico Pay: 2 FP Location: Distant Pirate Isle
Rygar Corp oil platform #2 and its tankers must be Accompany your squadron’s flagship on a pirate Participate in flybys and PR events for Alain Locate and rescue a Prensa Libre reporter from a
protected from pirates. hunt near the Pirate’s Tangle. The leadership will Kyrion, a notorious ex-pirate turned casino mogul. hostage situation on a distant pirate isle. It is ques-
be watching; be sure to impress them. Kyrion is wanted by his former associates and will tionable whether this reporter really wants to be
be especially vulnerable during these public spec- rescued. This contract requires action in the air and
If this mission is a big success, the flight’s next tacles. on the ground.
mission is worth +1 FP.

Jeff Haala (Order #35036421)


The Battle of Nassau Son of a Preacher Man Tanker Escort AIR RACE

Risk: Moderate Duration: 1 Month Risk: Low Duration: 2 Months Risk: Low Duration: 3 Months Risk: Low Duration: 1 Day
Pay: 2 FP Location: Nassau Pay: 1 FP Location: Tegesta Pay: 1 FP Location: 1,500 km from the Eye Pay: Special Location: See Below
Perform combat air patrols for Nassau during a pe- Escort a private “pleasure ship,” the Heart of Gold, A group of 4 oil platforms owned by Ocean Corp, The character who draws this card is invited to
riod of heightened pirate activity. Try to play nice to several ports of call in Tegesta. There are reports as well as their accompanying tankers must be compete in an air race. If the Guild agent draws
with the locals when you are not in the air. of a disguised missionary trying to disrupt the trip. protected from pirates. A major convoy will be as- the card, any pilot may enter. Roll below for loca-
sembled at the end of the contract with a fleet of tion and complications, and then follow the air race
The pirates will not react well to the increased full tankers heading back to the central isles. rules listed in the main rule book.
Guild presence and may launch attacks against Location: Complication (Roll or Choose):
pilots when they are away from their planes. 1 Yucatan 1-2 None
2 Nassau 3-5 Gauntlet: The last low-level section
3 Uplands of the course is a treacherous canyon run.
4 Cuba It requires a difficulty 10 Strafing roll to
5 Haiti avoid a crash.
6 Private Island 6 Media Frenzy: The press is everywhere
looking for scandals, but the prize for the
victor is doubled.

Tanker Escort Isle of the Damned Tanker Escort Air Show For Wise Guys

Risk: Low Duration: 3 Months Risk: Low Duration: 4 Months Risk: Low Duration: 3 Months Risk: Moderate Duration: 1 Week
Pay: 1 FP Location: 1,200 km out from the Eye Pay: 2 FP Location: 5,000+ km from the Eye Pay: 1 FP Location: 1,800 km from the Eye Pay: 1 FP Location: Rural Haiti
Rygar Corp oil platform #1 and its tankers must be The Guild won exploration rights for a new errant Gallo Corporation is towing a new super-sized ex- Your flight is requested to travel to a private estate
protected from pirates. isle, and your flight is assigned to explore and map traction platform into place in a recently surveyed to perform a private, un-sanctioned air show for a
it. The island is only 50 km wide, but telescopes stream of Dark Murk. While the platform should group of businesspeople with dubious reputations.
show it is wrapped in a hazy fog. be a massive success once it is in place, it will be They expect a good show in the air and then an
right on the edge of striking distance from several elaborate dinner party on the ground.
small pirate havens.

Jeff Haala (Order #35036421)


When It Rains, It Pours! Strange Brew Contessa, Contessa Rise of the Juevo D’oro

Draw two more mission cards! Risk: Low Duration: 3 Months Risk: Low Duration: 3 Months Risk: Low Duration: 2 Months
Pay: 1 FP Location: Minor Isle Pay: 1 FP Location: San Juan to Errant Isle Pay: 1 FP Location: Errant Isle
These missions are worth 1 FP more than listed but Provide air cover while a research facility is be- Escort the passenger liner Contessa to an errant Locate, repair, and return the Juevo D’oro, a Guild
are riskier. ing built on a minor isle 500 km from the Eye.The isle. The island has rare hotsprings that the passen- courier that landed on an errant isle. The crew is be-
builders are not saying what the facility is for or gers are paying to visit. You will be expected to lieved to be dead. The Guild gives no indication of
why they need air cover for something so mundane. dine with the captain regularly and entertain VIPs the courier’s original cargo or destination. Special
along the way. support equipment is provided by the Guild.

Stratego It Should Have Been Easy Slim Pickings Close Action

Risk: Moderate Duration: 1 Week Risk: High Duration: 1 Week Rival squadrons and mercenaries have taken all Risk: Moderate Duration: 1 Month
Pay: 1 FP Location: Santiago Pay: 3 FP Location: Tegesta Low- and Moderate-Risk missions. All players dis- Pay: 2 FP Location: Yucatan
Santiago rebels want a strike against a military Assist Orianna Corp. in hindering the trade of its card all missions that aren’t High-Risk. If no mis- Provide air-to-air defence for Xilian ground assault
train full of troops and supplies. There is a 1 FP rival, Egala Corp., by strafing storage facilities and sions are left, continue drawing 1 at a time until a forces for several missions against a rival kingdom.
bonus if the characters can destroy the military cars warehouses. Egala Corp. has the resources to hire High-Risk mission is encountered.
of the train without damaging the cargo cars. mercenaries and even Guild pilots of its own.

Jeff Haala (Order #35036421)


Repo Men of Azure Into the Wild Blue Under Last Stand of Xerxes Bastille Day

Risk: Low Duration: 1 Month Risk: Low Duration: 1 Week Risk: High Duration: 2 Weeks Risk: Moderate Duration: 2 Weeks
Pay: 1 FP Location: Nassau to Puerto Rico Pay: 1 FP Location: Jamaica to Tegesta Pay: 3 FP Location: Grenada Pay: 2 FP Location: Haiti to Tegesta
The freighter ship Scorpio-79 has been heavily Escort the Alzoré mining convoy from Kingston to Gallo Oil Corp. has placed a kill order on the Xerx- Escort a Haitian prison ship to a penal colony in
damaged from a pirate attack. Escort it back to San Tegesta. A rival mining company has threatened to es Mercenary Company, based in Grenada. Destroy Tegesta. Scuttlebutt is that a pirate crew is looking
Juan from the Murk near Nassau for repairs. intercept the Alzoré fleet in order to discover their Xerxes’ airfield and dropships. to liberate their former companions from their fate.
secret experimental mine.
The mercs have prior warning of a Guild attack and
will be ready for trouble.

Papa Squadron Costa Garda with Cheese Firefox Four Skymiles of the Rich and Famous

Risk: High Duration: 3 Weeks Risk: Moderate Duration: 1 Month Risk: Very High Duration: 1-3 days Risk: Low Duration: 2 Months
Pay: 3 FP Location: Havana to Kingston Pay: 2 FP Location: Near Haiti Pay: 4 FP Location: Santiago Pay: 1 FP Location: Jamaica
Escort Pope Innocent XIV’s airship on an official Bold pirates have been targeting shipping routes Infiltrate a Santiago airfield, where four intact Train pilots at an elite air school. Students are fa-
visit to and from Kingston. There has been an unus- near Haiti. They seem to have Guild quality air- Guild warbirds are being held. Retrieve or destroy mous and wealthy thrill-seekers playing at a fan-
ally high number of death threats against the Pope craft. Put a stop to their attacks. them to prevent Santiago from using the technol- tasy. They are far more likely to cause a scandal
in the last few weeks leading up to the trip. ogy. than learn anything useful.

Jeff Haala (Order #35036421)


Top of the Props Tanker Escort I Claim This Land For AIR RACE

Risk: Low Duration: 1 Month Risk: Low Duration: 3 Months Risk: High Duration: 2 Months Risk: Low Duration: 1 Day
Pay: 1 FP Location: Marathon, Guild Keys Pay: 1 FP Location: 2,000 km from the Eye Pay: 3 FP Location: Errant Isle Pay: Special Location: See below
Take part in a live-fire wargame testing experimen- Gallo Oil Corp. platform #3 and its tankers must be Perform combat air patrols for the Nystran Explo- The character who draws this card is invited to
tal upgrades of Guild aircraft. protected from pirates. ration Company as they set out to explore a new compete in an air race. If the Guild agent draws
errant isle. One problem: They weren’t the first to the card, any pilot may enter. Roll below for loca-
reach it. tion and complications, and then follow the air race
rules listed in the main rule book.
Location: Complication (Roll or Choose):
1 Yucatan 1-2 None
2 Nassau 3-5 Gauntlet: The last low-level section
3 Uplands of the course is a treacherous canyon run.
4 Cuba It requires a difficulty 10 Strafing roll to
5 Haiti avoid a crash.
6 Private Island 6 Media Frenzy: The press is everywhere
looking for scandals, but the prize for the
victor is doubled.

The Dude of El Dorado Death from Above! Eye in the Sky Sponsorship Offer

Risk: Low Duration: 1 Month Risk: Moderate Duration: 2 Weeks Risk: Low Duration: 1 Month The character who draws this card has a sponsor-
Pay: 1 FP Location: Tegesta Pay: 1 FP Location: St Lucia, Uplands Pay: 1 FP Location: The Eye ship offer. If the Guild agent draws this card, all
Escort a Prensa Libre journalist and provide securi- A Jamaican operative has authorized the use of Escort high-altitude missions by Errant Observa- pilots get the same offer. A character may only
ty as they travel to several locations in Tegesta. The deadly force against a retired Cuban general sus- tions Inc. Keep the skies free of curious tourists accept one sponsorship per mission. This card is
reporter is investigating rumours of lost treasure. pected of war crimes. Find his private villa and as well as a mercenary company paid to spoil the transferable to other player characters.
destroy it while he is there. Characters can earn an expedition.
extra FP if they ensure reporters film the attack. Roll 1d6 for sponsorship type:
1 Fashion
2 Liquor
3 Tobacco
4 Fuel
5 Retail/Manufacturing
6 Food
Roll 1d6 for Fame Points awarded:
1-4 One FP
5-6 Two FP

Jeff Haala (Order #35036421)


The Brink Paid Appearance Return of Silver Squadron Our Prince is in Another Castle!

Risk: Moderate Duration: 3 Weeks Risk: Low Duration: 3 Days Risk: Low Duration: 1 Month Risk: Low Duration: 1 Week
Pay: 1 FP Location: Near Santiago Pay: 1 Cash Reserve Location: See Below Pay: 1 FP Location: Montego Bay, Jamaica Pay: 1 FP Location: Yucatan
Provide combat air patrols for a Puerto Rican fleet Someone is paying for a celebrity appearance! This Assist in the making of an action film about the Prince Nenent of the Alactan Kingdom has been
on maneuvers near Santiago. Characters must only applies to character who draws this card. If the early days of the Guild. Characters get to fly an- captured by King Veyana of Vedenai. Provide air
avoid engaging Santiagan forces and may only fire Guild agent draws this card, it applies to all player tique fighters and rub shoulders with movie stars. support during ground operations and escort the
if fired upon first. characters. extraction courier.
Roll 1d6 for location:
1 Party
2 Political Fundraiser
3 Restaurant, Club, or Bar Opening
4 Film Premiere
5 Concert
6 GM’s Choice

GM’s Special GM’s Special GM’s Special GM’s Special

Risk: Duration: Risk: Duration: Risk: Duration: Risk: Duration:


Pay: Location: Pay: Location: Pay: Location: Pay: Location:

Jeff Haala (Order #35036421)


Mission: Mission: Mission: Mission:

Risk: Duration: Risk: Duration: Risk: Duration: Risk: Duration:


Pay: Location: Pay: Location: Pay: Location: Pay: Location:

Mission: Mission: Mission: Mission:

Risk: Duration: Risk: Duration: Risk: Duration: Risk: Duration:


Pay: Location: Pay: Location: Pay: Location: Pay: Location:

Jeff Haala (Order #35036421)

You might also like