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Pro Evolution Soccer 4 Manual PS2 EN
PES Playstation 2
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Pro Evolution Soccer 4 Manual PS2 EN
PES Playstation 2
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Precautions aval hy ee cet ink ad xing» Wa he i ot fae Su ba fT fe my pine te wt TY nes have ay ude epic reer at of ac yu ann PIRACY Reset tac rane tar cose ein tnt cy: Nn eae € ou wae ‘ee back page of this manual for Customer Sorvice Numbers, What is the PEGI age rating system? | oe nop iy a or tg ys A) VOURNCE —BADLANGUAGE FAN Ea Ea SERUALCONTHMT —O1UGS.—_o4ScmIA NATION Pe ol lips and ase par Farkit maton tpn suvssr7e0 foe hwy x Py EN am ine ve aia ee sora i ota este yn ym una ing EM OM Wane fa Walaa ata aed it cers “iors See DERG eta pnanonyahid Nacmy he ane ark Pas 02 Quick Start 03 Quick Formation 04 The Rules of Play 05 Basic Rules 06 Game Controls 16 Game/Player Settings 8 Game Modes 18 atch Mode 19 League Mode 22 Cup Mode 24 Master League Mode 40 Training Mode 42 Edit Mode up your PloyStalion®2 computer itartainment system according 10. the structions in iis instruction manual, Atach ame controllers and olher eccessories, 05 poropriaia, 1s eevised that you do not ingett or remove cessories once the power ison, fake sure the MAIN, POWER swatch llocaled ct iho back of fhe console) is uma ON. 1055 the ®/RESET button. When the eaters green, press the @ butfon. The disc roy opens, Jnceite Pro Evohifon Soccer 4 discon the disc \)o/ wth the fabel side facing up. Press the fujom ogain and he dise tray closes. J)vk you for purchasing Pre Evoluon Soccer 4 fos Konami. Pleose read this rianval thoroughly tore playing the game. A>. slease Keep this merval in @ sale ploce so Yo. an tafe fo eater 50 52 53 54 59 59 62 Game Options Game Setup Formation Setup ‘Match Setup Screen Layout During Matches Game Save | Soving he gore 1o a memory card (8M for PloySiation® 2) Follow on-screen instructions and refer to this ‘angel for information on using the sofware. Moke sure there Is enough free space on your memory card (88) (for PloySlation®2) before ‘commencing play. Warning: Thistle uses an Avtosave featur. Inserion of a memory card (8MIB) for layStation@2) ater boot-up may resull in data being ovenmtion, Select your preferred language on bootup of within the Options Menu. This ile supporis English, French, German and Spanish onguoges. [Notes Konami does nol redssue manuals) Kenam) Is continuously sieving to improve. is products oresl this product may ifr slighty from arether depending on the Puchose dot,03 | Peon Quick Formation Selec this option when you want 1o start a match quickly, You can skip the environment Select this option to quicky and easily choose a formation. and player settings and proceed siraight fo the action. Sell “Formation Sehings" rom the Setup screen or the Pause menu and choose “Quick Satings*. Solecing an option from PI Quick Start Starting a Match this screon wil automaticaly sot the formation fo one of the ‘Stort a player-versus-computer match. The steps are the same for 1-Player Quick following types. Sart and 2-Player Quick Stor. Pa Quick Start , Balanced Start playeriersus-prsyettiSty The team balances aifacking and detensive play. Defensive 1. Team Select Choose the teams for the match The team focuses on defensive play. Useful when you want 10 2, Strip Select Choose the kit for the teams. avoid conceding goals. 3. Setup Choose settings forthe motch. Apart from the entrance scene a ‘option, these sattings can be changed during play. at Formation Settings Choose your tormation, players, and strategy. the team favours attacking play over defence. A good option Entrance Seene Choose whelher or nol fo view the opening scenes. lof when you ore behind or in any other situation where you Player Setings Seloct controller and change cursor settings. ily need a goal Button Configuration Change button assignments on your controller. 3 ‘Sound Settings Change the sound settings. Counterattack an he team will focus on scaring off defence using 4, Match Start Select this once you are ready to start the match, counterattacks. fflecive when You are up agains! & tough ‘opponent. side Attack the team focuses on attacks down the wings. A good cholce Jo: formations featuring players out wide, Centre Attack the teary attacks through the centre of the defence, Effective jhon the opponent is relatively Weck up the middle, forward Pressure ‘b> loans forwards play aggressivaly Up field in on attempt fo 1 the ball from the defence, A quick altack affer winning the I offers-a good chance for ¢ goalpal eeneeeess ——EE The Rules of Pl Basic Rules Rules are the same as in the real game of football, Offside i, al the moment a pass is made, the receiving team-moto is Upfield of the ball and has less than two opposing) players between himself ond the oppcnent’s goal line, that player is 1. Fila declored ofside. A ree kek is then awarded to the defondlng tthe pitch and surrounding area) ecm. 2. Centre circle 3. Touch ine Maximum number of substitutions 4, Goalline (End tne) For fchibtion matches, you can select from three to. seven 5. Goal area substitute players for a match. For Cup matches and League. 6. Goal ‘niches, the maximum number of players that you ean change 7. Comer area vill be three. In the Master League, you may. have three 8. Pitch “ubstilutes for regular matches, but for pre-season maiches, the 9. Penalty area ‘noximum is soven ‘Match Time Br ‘The playing time for each match can be set to 5, 10, 15, 20, 25 or 30 minutes. Maich limes: ut of play” refers to times when the game is stopped for comer ‘can be changed using the Environment Settings in each game mode. Hicks free kicks, goo! kicks and penalty kicks, Extra Time Golden goai/slver goal extra time and penolty shootouts are available depending on the Game Mode, It is possible fo enable/disable extra time, golden goal/siver goal extra ime, ond penalty shootouts for Exhibition Matches, ies, / can change the settings so thot players can be injured when. fh are tackled, Players can suffer both ight and heavy Injuries, \jwicated by the yellow or red cross Icons that appear on the en. lightly injured players can continue to play, but their performance will be considerably hompered. Heavily Injured Extra Time Rules Golden Geol: The team tht scores frstn exo times he wine, no mater how rmuch fie remains Silver Goal: Play continues to the end of each 15-minute half first or second hol mm hes more goals a cred Mone jum cayreje also pee ean ors ate no longer capable of playing and must remedial 9 [sive the pich.n tecque matches, Cup matches, end he Mestor {+ soveinjries equie anamber efmalches bfere they eo A Yellow Cards and Red Cards Pye who hes recent recovered fom a ight 0” heovy nur {Upon commiting afoul, a player may be shown o yellow off vith he “recovering cor. Tha performance oftecoreng red card by the referee. if player is shown a red cord, he sis less restricted than that of lighly injured players. ‘must immediately leave the game. Ifa player is shown BE! Ret viy g eeu yellow cards in he some maich, he automaticaly receives a fed card and is sent off, Players who receive certo number of yellow cards over the coutse of a tournament, ‘red card, must sii out the next match, 4 ed Game Tih» umber of players on a team falls below seven before oF J iyo o match, the match is deciored fort and the team Wie loses bya score of 0-3yr Game Controls | Attackin Attack! Basic Attacking Controls Analog Controller (DUALSHOCK®2) {2 buttons 2 button Spedal ‘Strategy Controls 11 tone i buttonDach oe bution Directional button/ oun ball move Boton| Grossing pass 1 bution es = tt anclog st orton Move. a2 ‘Shoot Mode indicator Meanie bes Right analog slick + RS ‘The basic function of each button is the sama for the analog controller IDUALSHOCK@) Dribbling Dribble: Press the dreconal button when the boal sal your feet, Jump: Wien an opponent executes @ Siding focle, ress the R2 button Stop the Ball: Rleose the dreciona! button ond press the RI button 10 slop the bal movernent when cribbing. Step the Ball (2: Release the drectional buon and pres the R2 butlon fo have the player stop the ball with his body positioned ‘between the ball and the opponents goal ‘Maintain boll contro: When the bal Is ot your fee, hold down the R2 burton and move inthe deste drecton bbutton/Manval pass “The R3 button is pressed by pushing down on the right analog stick ‘Send Boll Forwords When the player has stopped wih the ball this feet, press the LI button and R! button, Jogether. Changing Pace while Dribbling Dash Dribble: Prass the R1 button while dripping, Extend Time Between Ball Touches While pressing the 81 bution during @ dribble, press the directional button wo o ‘htee times. Or, you can repeatedly press the RI butlon while dribbing High-spood dribble: Press the R2 buto while dribbling. This technique is. slowe than the dash dribble, but allows for betel ball control Slow Dribble: Release the directional bution while dribbling to have the player dria slowly. Passing Short Passes Shoe pass ress the @ button to make a short pass, sing the drecional buon To cin, Holding own the @ button while ciming with the. socal butlon sends the pass fo 0 more ‘tant player Hool pass Jsh the drectional button in the opposite 2dion than the player Is fecing cd then the € button fo have him execute a heal oct short pass the @ button immediately before /pping the bal o execute a direct shor! pass jhe dtection the directional button is being 4 1g Passes. (ong pass ® the ® button fo send o pass in the «tion that the ditectonal bution is being, 4 The length of the poss depends on the sh of ia the @ button is hed. (ould long pass the @ button us before apping the bol J) wake « long pass, using the directional [sso fo ci, You can increase the distance of iv pass by hokcing down the @ burton onger Change sides 1 long pass fo the opposite wing by Joi the directional button in the desited Whe on and pressing the @ bution The Wh ol the pass depends on the lenath of Wi 1 button ishele The oh Bolts Bipouyh bok Hie 0 © bution to send a through bol HWW the defence, using the dredional fom the pass. By holding down the ‘and oiming with the directional e O7[mpreureeas Game Controls | Attacki button, you can send the pass to a ployer: farther awcy. Direct through ball Pross the @ button immediately before ‘rapping the bol fo senda through Balkin the direction that the ditecional bution is being pressed, Fy Thru pass. ‘hie Rolding Button, cress the @ button to send a chipped threugh, bal in the drecton 4h he directional bution is being pressed ‘One-Two Passes ‘One-two pass Hold down the LI button and press the @ button to make a short pass, pressing the @ button immediately before your learn mole receives the ball1o execute a return pass: ‘One-two pass in the oir Press the @ button while holding down the Ob button fo execute a short pass, and then press: the @ button immediately before the player ‘raps the bal to execute a retum pass, Pass and go Press the R2 button immediately afer passing tha boll fo moka the playar who passad the: ball sprint forward. ‘Manual Passes ‘Manual poss Push the right analog stick in the desired itection and then ptess the &3 bution 10 ‘execute the pass, The strength of the pass it ‘determined by how long the 3 button is had dovin ‘Manual ong poss: ‘While holding dovm the Ul button, pus the right onciog stick in the destred tection and ‘hen press the R3 bution fo exncule the poss ‘The strenath ofthe pass is detormined by how long the R3 button ished dow,08 | MO ROURN come Game Controls | Attacki Crosses Far Side Cross When the player with the ballis deep in the ‘epponents hail, pross the @ bution while ‘aiming with the drectional buon to send a pass fo the for wing, When there are two or ‘more playersin the drecion ofthe pass, the ‘bol wil be crossed to the farthest player. Short Cross When the player with the ball is deep inthe ‘opponents half, press the @ bution twice while aiming with the directional button When there are two or more players in the diredion ofthe pass, the ball wil be sent 10 the nearest player Cross along the Ground ‘When the player withthe ball is deep in the ‘opponents half, press the ® bution three: fimes while aiming with the directional button, High Ball Press the R2 button while making a cross to lof he bal high into the cic Early Cross Press the @ button together with the {1 bution and directional Bution to cross the ball from any postion, not just when in the ‘opponent's hal ‘Shooting Shoot Press the @ bution to shoot at the goal Holding down the bution increases the: heighl ofthe shot. You can also change the ‘angle of the shot by using the directional bbutlon when the gauge is displayed, Direct Shot you time it right ond press the @ button just before trapping the ball, you can, depending on the circumstances, fe header or volley a the goa Chip Shots Chip Shot You can chip @ shot over the keene’ tel byyholding down the Li bution and pressiig ‘he ® burton. Chip Shot 2 ‘You can kick a ow chip shot by pressing the @ bution ond then pressing the RI button’ vihile the gauge is displayed. 109 | ronan ser Game Controls | Attacki Feints Foints Step over dummy: Press the ight analog sick tice lathe drection of movement Step over dummy 2: Pressthe Ll buon Nice Stop over dummy 3: Press the RZ button fico Kick feint 1 Press the ight analog slick twice In the drocion of movernent Kick feint 2 Press ne @ bution. and wil fhe (gouge i being displayed, press the € bullion Jp execute o kck fen. For bes resus, press ihe @ and €@ buttons at nearly the same ime Kick foit 3: Press the @ bution, andwile the (gougeis being displayed, prs the @ button. ick feint 4: Go through the metions for a >, adjust before the balis Kicked, press the ® baton ody Fein ¥ Gluikly press the’ directional button in both Hiagonol directions immediately tothe left anc Fight of he direction of the run. ‘ody Feinn 2 hon stopped with the ball, quicy tap the Jwectional button twce to the player with the loft or ight sido, Hough feint ‘ough feint: vs betore the ba is repped, press and hold jhe 81 button without pressing the directional to step over the ball and alow i to onliive to another player S:ocial Techniques ‘Morvlles Turn Fp the right cnolog stick while dribbling. 7)» divin you rotate the right analog sick 1 Winesthe direction ofthe turn. iN she Balt Fv) ye tight andl stick down and then up.mY] onnonseccn Game Controls | Defendit Defend! Basic Defence Controls ‘Analog Controller (DUALSHOCK@2) 12 button’ 2 button/Special strategy Controls 1 button/ Switch 1 button/Dash pee aes ® button thold downy” Directional buttons keeper Player Movement bunny yaa fc buttons Apel presure button tho down)/ Lo analog sick? Clesrance/Pressure 2 Player ‘Movernent Mode indicator! START button ‘Bulton ossignments for the enalog controller (DUALSHOCK®) ara the some as above. Pressure ‘Applying pressure Press the #8 butfon when on opponent is in possession of the ball fo move closer to the ball or fo extend a lag for @ teckle. Use this tagether wit the R1 button to dash towards the ball Pressure 2: Press the @ butlon when an opponent is in possession ofthe belo have the team mae clasest fo the bal {not counting the player you are controling) pressure the player wth the ball Sliding tackle Sliding tackle: Use the directional button when an opponent is in possession of the ball fo move closer fo the ball, and then) press the @ button fo execute a siding tackle, ‘Clearance Clearance When the bal isin your own half, press the @ button to dleat the bal. The direction the bal is Geared varies depending on the circumstances, Goalkeeper ‘Moving the goalkeeper out of the goaimouth: Piess the ® button when an opposing player has possassion ofthe ball i ake the goclkeeper sprint lowards the boll ‘Moving the Keeper Hold dowm the @ button and press the Lull fo have the player cursor appecr over the keeper. You can then use the ‘iectional button to move the keeper his is only available when the “GK Cursor seting is achvated) Foods Drop Kick Pr9ss the @ button or @ butlon fo boot a drop kick up field. Use the directional bution fo itthe ick Yhrow liven the Keeper is holdina the bol, press the @® button fo throw it fo a Yeam-rnale, ving the Voclional burton o ci. a op the Ball ropping the Ba von he keepers holding he bal press the i buifon to have him crop ia his fe ‘Common Controls Attack/Defence Dash Fess the RI buton while running por Concel loss the Rl and R2 buttons while a player is chasing ater the bilo force the player to stop, «bali inthe oir en the bali inthe or press the R2 buiton + the dregional buitlon to contol the player.Tz[ sewn Game Controls | Defendi Ma | opouenscers™ Game Controls ‘Change Player Press the LI button fo switch the ployer cursor to the player closest to the ball ‘Switching between players: Press the LI button, ‘Activate/cance! strategies {when in Manual Mode) \2 bution + @ button: Actvato/cancalsirctegies set for the @ button 2 button + @ button: Activate/cancel strctagies set for he €@ button, 12 button + @ button: Activate/cancel strategies set for the @ button, 2 button + @ button: Activate/cance srategies sel fr the @ button ‘Activate/cancel strategies (when in Semi-Auto Mode): Prass the L2 button, Attack/Defence Level Press the L2 bution and Ri button together to increase attack rmincedness, Press the L2 bution and R2 button together to increase defence-mindedness, ‘ANALOG mode button ‘Aclivatas/deactivates the left and right analog sticks. ‘Mode Indicator The controller defaults to Analog mode lindicatorred) on boot up. (Vibration function is not used) Controls for Fixed Cursor Setting Calling for the Ball When a team-mate has the bal, press the RP button to call for 4 pass, The more you press! the buton, the stronger your appe ‘Moving the Player Camera When your player isnot carrying the bal, you can press and hold the LI bution to move the camera around the pitch with the directional button, You can select player camera by ‘spending the PES you have acquired at the PES Shop. Note: Please see the Controls section of the Training Mode to review the control system, =" Set-Pieces Comers. Taking a Comer Press the @ bution to kick comer Hold the @ bution down fe increase. the distance of the kick. The path of tne ball con be controlled with the following commands Low Cross: Up on the directonal bution or Rt bution + @ button HMigh Cress: R2 button + @ butten, ‘Along the Ground: Dor on the directional bution + @ button (Cur: Let o right on the divecional bution + @ bution short Comer: 1058 the €9 button when faking a'comer to send a short pass fo the nearest eort-male, »e Kicks (Passing) Short Pase [986 a cirection withthe arectional button then press the @ button Jo make a short poss. Aono Pass (cose direction with the directional buton then press the @ button. ty che long poss Hold he @ Buton Govino Iezease the distance ofthe kek, The path Bf il» ballon be cone wah the folowing commands Up on the directional button or RI button +@ bution 2 button + @ bution ‘Along the Ground: Down on the directional button +@ bution Curt Leth or cht on the drectional button + @ button ‘hy «on also add movement fo the ball afer pressing the @ button by pushing the Fight analog Ai to the lef or right. Tyovgh Balt Fie»: the@ button when tong « ree kick to send o ballthrough the defence, Use the di Diton fo aim the pass, Je @ buiton fo toks' a shol. The height of the sho! can ba aojasted dey J the gauge. Also, the path of the ball can he controlled withthe fll ot Up on the girectional Button + @ button hot Down on the directional button + @ button - iily hard shot RI button + @ button weak shot: 2 button + @ button te shor Push left or right on the directional button 0 ade movement tothe Bal cfer pressing the @ burton by pushing He right analog stick hi ight xSet-Pieces Free Kicks with Two Players ‘Changing number of kickers When the Name Panelis showing over he player con. you choose whether io hove ono !wo players stand close tothe boll by pressing the SELECT button. You can postion second kicker who is closest he bal othe right or let of tha bal Using the second kicker Hokd cown LI button while passing or shooting fo have the second kicker perform the action, Rolling the ball forward with the second kicker Press the R3 button fo have the second kicker rll the ball forward, Distance depends on length of ime the button is held. The firs kicker, whois the kicker farthest from the ball, run towards the ball Free kick wall Froo kick wall When the opposing team is executing a free kick ust as the kicker is ‘approaching the ball), press and hol the following buttons to contrel the players in the defensive wall Controls @ button: Everyone jumps, @ button: No one jumps, @ bution: Gne or two players break rom the wall. Those thal femain in the walt jump, © bution + €9 button: One or two players broak from the wal Those that remain inthe wall do net jump. No buttons pressed: Some players jump and some do not jump: Free Kick Keeper Controls Moving Towards the Weil When the opposing team i taking fee kick, hokd down the @ button fo have your keepal mave towards his own delensve wall Ng [ponewnorssccrs= Game Controls Set-Pieces Throw-ins Shot Thrown Press the @ button froma throw-in position to pass fo the nearest Jocm-matein the drecion ofthe throw ong Throw-in Fross the @ button to make a long throw-in in the direction the thrower facing, load Throw-n 8s the @ button to pass the ball nfo space chaad of 4 tearr-rnats, ‘nalty Kicks/Penalty Shoot-Outs ih the kicker and the keeper choose one of six diferent drecions {og the directional button be down and left or right al the same time on the directional Iyu ion to shoot or dive towards the lower lof or lower right, Hcter: Press the @ button to kick the ball in the direction the fie conal button is Being held ‘Geelkooper: Try o guess the location ofthe shot before itis kked and fie down the directional bution in the oppropriale drection, Rop lays Play ® button Play (when paused): Directional bution =» Reverse play (when paused): Directional bution + fost play/Roverse play Rigit analog sick =b/Righi analog slick « Pause: @ bution Fst forward: © button + directional button => Herc: © button + directional button Aves bution directional button = Rewind frame: @ button + directional button sng of replay: @ button + U2 button Hil ot roplay: & bution + R2-butlon nye viow: € button/Left anolog stick’, button 10> dlgplay ON/OFF: SELECT button ny: START button omer: L1/RI buttons ayers: 2/2 buttons rectional burton UP Directional button DOWN:ay reeset GAME/PLAYER SETTINGS 16 | mene scan GAME/PLAYER SETTINGS When @ mode is sclecled, « Setup Screen is displayed. Use the directional bution fo selec ‘options, the €@ button to enter the selection and the @ button to cance! Player Selection 1 You play the game, 2 The game is played with computer (COM) support 3 The actual game is played by the compute, but you set ug ind execute team formation and strategy. Player settings cat bbe chonged betore the game starts. Co-operative play is Possible in League Mode, but itis not possible for players tq compete agoinst each other The some apples for Curl ‘eam Selection Tocim Selection Select the team thot isto take par in the match, USS the @ button Ip enor the selecion, the @ buton fo go back and tha @ button to ct the teams randomly in Cup Mode and League Mede, the ® Hulon resets alt teams General Settings Ditieuty Level loc one of fve cfficully evel, from Easy (9 fo Hard ****9) the Mailer League is equipped with separate Naser League dificuty matches played in T-pkayer mode, Setings ore saved in tha el “elings. Option fe, Hyer Setings for mulpayer games In Cup fed OK! ee IE fo oction ot inelpye meen ce ‘Cursor Change Speed Seis how quickly the player cursor displayed above players’ heads during matched Switches from one player to another. Fixed: The cursor is fixed on one playet Manual: The user controls the switching of the cursor Semi-auto: There cre 8 speeds to choose from, from | {slow) toll asf). The user ca also switch manually between players, even in semi-auto mode. a Time Format Choose whether « match con go into extra time or not, and) “) ther extra time golden goal or siver goal rules apply. © “hose whether « tied result leads to a penalty shootout or not, “Tine of Day. [/o%@ an atlernoon or evening match, or random. Goaikooper Cursor Sels whether oF not the player cursor élsplayad above players’ heads during matche ain swich fo the goalkeopa. [ ON: Pressing the @ button ond L1 button together wil switch the cursor 10 # ocikespar during dafonce. J OFF: The cursor cannot be switched fo the goolkeoper Hodium offects | he elfects that occur in the stadium during the game, such as Ihe rolnase of flares, etc. *When playing in certain stadiums, orifthe Hpi national team is. playing, flares will not be released Jjoiiiess of the “Yes/No” setting, ont Cursor Namo Display Bele jhe stadium in which the maich is to be played Set the player cursor name display fo "Defoult’, “
, “Player Name” or ‘Load. Setup sleps: Bator 1. Press the @ button to enable seting of the cursor dispiy, Behe tho reforce. 2. Press the lelV/rght crectionol butions to Selec the display jype 3. Press the @ button or the @ button to finish seting the cursor alspay, 1 Stance syd Away The crowd supports the home team. ‘The crowd supports both teams equally. 4 ‘The crowd supports the players team, ‘ During games tgains! another user, support ; reverts fo neviral. ar Defauit: Display the player's number {1-8
: Display the name entered under “Cursor Name" In the Options Screen, Player Name: Display the players name. Load: Loads a nome stored on a separaie memory card (@Milfor PlaySiation®2) * See “Cursor Name Entry“ on page 50 for details on how to enter a name for the cutsny renner eaque Mode Exhibition Match / Quick Start / Pencity Shootout This mode cllows you to choose your favourite teams for a single motch competition. You can chaose from 57 national teams and 136 club teams with the LI and Ri butions for an exhibition match. I's also possible to have o nationel team play against a club tecm. By selecting the Master League ‘con at the bottom right of the club team screen, you can pul Your own Master League teams ino the metch. Fore penalty shootout you must decide the kicking order after you select from the 57 national and 186 club teoms. PI Quick Start ‘A player-versus.computer match. Go siraight to motch setup affer choosing your teams. [skp player and environment settings) P2 Quick Start A player-versus-player match. Go slraight to match setup after choosing your teams, {skip player and enviconmment seltings) ‘Master League Special Team Matches, ‘Master League Spacial Team versus Master League Special Team Lead the home side Master League Special Team flowed by the away side Master League Spacial Taam, ‘Master League Special Team versus Existing Team load ihe home side Mastor League Special Teorn. ‘Existing Team versus Master League Special Team Load the away side Master League Special Team, “You can load other Master League data besides your Master League Special Team ‘Your Master League Special Team ‘Master League Speciel Team data conicins only information about your own team inthe ‘Master League, without the league information Itsef, You can save this data c! ahy fi in Master League mode, Difference between Master League Special Team data and Master League data Master League Special Team data contains bath team member information and tea Parameters a the point when you created the save. On the other hand, Master Leag data contains only lear member information from the time ofthe save, The pera will be the same as those for other existing teams (as sat up in Ed Mod, MEMORY CARD slots FMORY GARD slot 1 (1-Al is the default at the stort of the game, but it Is possi ‘ionge whieh slot is used when you load or sove data League Mode Playing with Frionds You can pla with vp to 20 other people ne Inlematonal League You have contol over which teams take part, Changing the Leogue Neme is You con change the league name os youl wish under “change League Name Ins is the same as “Change League Nemo" inthe Master League.) National Leagues (Club Toa) ommen tsague Rules soulle round rain home and way matches (play the some team Wc. * (Seasons only + ls registered ployers No imitations on foreign players * | storing players ond 7 reserves on the bench) * Vjoximum of 3 svdstiutons permoich * ‘io yellow cards in one metch rsulsin a sending ft > extra time or penalyshoolouts. Ree cia, e sa moth ee “ea of 0 oars, 38 matches Corecess Pepe forse ar pol crea tretay al Te Boy i hated etter ac Se cores ruling non han flee, Wo oe froty costars turing bec arog ped cord pee ican German League iam Toc of 1 foo 34 manos Crmucbocaisons ieial is eaten ras flow esa bates a aeee ain now Teed ceo peau Holland : “Eredivisie” League Rules Cumolative Cautions Tolal of 18 teams, 34 matches Players who accumulate four yellow cards ae banned from appecring in the next match The Hex! two yellow cards, and any subsequent single yell ‘ord, wil incur @ ban from the next molly Red Card, Ban from the nex! match,ayer sce League Mode ‘he International League Formation Setup (vlore @ match, you can save @ formation under “Férmation” in ihomain menu. You can also moke all future matches start with jhe same formation by going fo “Pause Nenu" > Stock Current formation’ > “Sock during @ match, This isthe some as using sek Current Formalion” on the selup menu before a match. en more than one person playing the game, the ‘mation’ option on the main menu is not displayed. Tolal of 20 teams, 38 matches Players who accumulate tivee yellow cards are banned from appearing in the next match. Ban from the nex! match, "Liga Espafiola” League Rules Total of 20 teams, 38 matches Cumulative Cautions Players who accumulate five yellow cards are banned from appearing inthe nex! match. {he Information Sereen Ji) sereen shows the following statistics: Red Card Ban from the next match, nom leone J) ate he same in League Mode, Cup Mode ond in the Master League. English League - Leogue Rules Total of 20 teams, 38 matches 1 Viclory points ‘Cumulative Cautions Players accumulating five or eight yellow cards . a are banned from the next match, or the next ‘Total victories three matches if they aceumulaie 12 yellow cards. y Total drew. Red Card Ban from the next three matches. Receiving Iwo yellow cords in one match also resus in 0 ban Total losses from the match offer next Total points gained Jotol points lost Benral Settings ‘i ths cWcntent {ive where you can ater various sets relating to the game environmen The International League is ‘+ Common League Rules yun ‘Set whether players can suffer injuries or not. + Pattisipating teams can be freely pickad from the national or club tecms. * Maximum of 20 teams / 20 users * hall season is played as a single round robin. full season is played as ‘a double round rebin * 25 registered players. (1 starting playars and 12 reserves on the bench} * Maximum of 8 substitutions per match + Ared card results in ¢ sending-of. ‘= Iwo yellow cards in one match resulls in a sending-cff Cumulative cautions [wo yellow cards or one red card result in a ban from, tha next match) * No extra tine or penlly shootouts, ‘oppear in a run of matches ‘Aeaynvlated Fatigue Set whether the fatigue of players who appear in : accumiiates or if they fully recover between each match, é Set whether game data is automatically saved afler each match. This is not-an auto-save of the Option file) Set whether environment seitings con be oltered offer the game has: startedHold a knockout or league group cup tournament. Playing with Friends ‘You can play with up to 92 other people in the Konami Cup ‘and you can choose different siyles of tournament The Intemational Cup Participating Teams 82 national teams (choose any one) Tournament Style Airs! round, consising of 8 Ieague groups of 4 feams each, and a second knockout round with the top two teams from each of the fist round 9r0Upsltotal oF 16 tears} Miscellaneous Extra time and penalties in the second round oni * Extra time follows the siver goal rule. For more information about the siver goal rule, see “Exra Time Rules" (page 4) The European Cup Porficipating Teams 16 European national teams fany are selectable) ‘Tournament Style A first round consisting of 4 league groups of 4 teams each, and a second knockout round with the top two teams from each of the fist round) groups total of 8 teams) Extra time and penalties in the second round only, * Extra time follows the silver goal rule, For more information about the siver goal rule, s2e “Extra Time Rules" [page 4) ‘The Africa / America / Asia-Oceania Cups Participating Teams Tournament Style Al fzoms from the respective creas, Knockout tournament Extra ime and penalties allowed, * dra time follows the siver goal rule, For more! information about the siver goal rule, see “Extra Time Rules" (page 4), nal or club teams Participating Teams ‘Free choice from national or lub ‘Tournament Style Choose belween league groups or a knockout tournament. ‘Miscellaneous Extra time ond penaities follow the same format as ‘he intemational Cup fora league group tournament, ‘0F a the Africa / America / Asia-Oceania Cups for a knockout tournament. Joformation Screen ‘ ae Ih screen shows schedules, rankings, team informetion and goal /assist rankings. Genera Seti tp tho envionment in which games tke place. Here you can change the group names 7 the names of the qualifying groups: aie ote fort earshot ne fred orent ch curd eee Nee err way eaine Tol eon perme snd Ney ota ot Oa I iscsi Generis Cup ond fa ovat con ere _* th final round is just one game, so does not have one home and one away game. Ie carne basing it ifthe outcome ‘Ayesy Game doubling may be used in a home and away format tournament. fi)" matches ina rounds draw the poins for the away gornes are dovbled io calulate iw overall point diference: if that sil fas to determine a winner, then a decision is made by, ‘ain lime and possibly a penalty shootout.‘Master League Mode {n the Master League, you create and manage your own team with the aim of becoming the strongest team in the league. There are four leagues, each spit into Division 1 04 eam) ond Division 2 (8 teams), and you compete against computer teams (called CO} ambition drives ito The Points System Points are allocated for a match win or draw, and for outstonding performance in leag) ‘of cup toumaments. Points can be used for acquiring players from other teams and paying your own players’ salaries. n the gare, the unil “P* is used to indicate points, Step Up the Excitoment at the Protvolution Shop ‘The ProEvolution Shop isthe place to gel customized functions thai can make the Ma: League even more exciting, * Some functions can only be used when starting a new game. See page 51 for detail ‘about the Protvolution Shop, This adds cn “Edit” function to the team selection screen which allows you to alter 1 league by choosing which teams join or by starting from Division 1 for example. Initial Master League Points This allows you to change how many points you start the Master League with. Players Buy « new player to be added to the iransfer market. Team __ Buy a new team fo add a group of new players fo the transfer market. “Purchased players appear as newcomers (unregistered) during off-season weck 3 Changing the League Names In Edit mode, you can change the names ofthe four leagues, Starting Players Master League Default Players Start with common players, whichever team you choos ‘Match Mode Players ‘Start with the original members of the team used in Mode, Create Original Team Create your own personal team to stort with. You can ‘swap Up to three players, but you cannot add players cTeated in edit mode to the roster 25 | nae Master Team Selection “oloct which team you will use {* You cannot do this if you created a new team 10 start with, le Selection team will change depending on the league. You will start from {ling the League J you purchased “Master League Tuning’ at the Profvollion Sh, you can eit which teams participate in the league. You “vhol ehange this once games have been played. Gome Flow me Moke sure your players | Goimto the match in top tort ee fioin your fear into powerhouse! Negotiation Application Shu cea CUEMEIDE Bee hie i mach ae [fom Negotiation ‘Acquire Vicon sean ae Heyer | * Points " ‘Acquire Playersrs hoster Leoque Mode ___ 2yer Improvement / Decline ‘each season goes by, players get older and thelr abilies change. How a player improves snd deciines varies with ecch individual player, But you can check o player's parameters on. "Development Sheet” (page 39). epee Master League Mode Game Flow Game Over The game ends under the following conditions: ‘Your feamis points fll below zero, * The numberof players in your team flo 15 or bolow. ‘Yeu must pay your players’ salaries al ogether in the ast week ofthe season (weak 44), 0 be coreful thal your points foals not less than the folal amount of al your players soleres inthe lat Week ofthe season * You can check your poln's and the fal salaries of all our players on the main mem, Development Plays gain experiance with each match they appear in, and with the training they do. offseason. When @ player's experience each 100% thelr abil vel wil icreese The names ofployers wih experience pons tre daployod in yelow. Decine The parameters of players who have aged cond Past SF peck wil Saag When players reach retirement age, they will make en onnouneement mic-season, When the season ends, the player will be removed from the roster, * You eanno! prevent players fom relting After a player has retired, they will be “rabor’ sa new player, The time between retirement and rebirth is not fixed. Dia Opponent Data Il» clsplays the formation, stating line-up, key players and strength comparison of the ‘opponent in an upcoming match ‘The Main Menu League Position r- Accumulated Points and Total Players’ Solaries ‘red indictor means thot you do not have ‘enough points for coming season's payments, ‘Menu tcons ‘Move the cursor over the corresponding con fo progress to the next match (weak) or 40 check various information, “Edi Team” and "General Seltings / Game Level are only available off-season. ‘Season (Year) and Current Schedule From the top down, these are last week’ results, this weeks schedule and next week's schedule, The “Cup Icon” is displayed when there are maiches other than league ‘matches playing in the same week The "Negotiation Icon” is displayed when there is the possibilty of a negotiation ‘Maich Anaiysis This cisplays analytic data about post matches such as patterns of wins ond defects. /ou can set up your team formation or change your registered players, You cannot put Tournament Rules Ino match if their names ore darkened out CConeiions for Promotion / Relegation Promotion or relegation depend on a team's postion in the league over the yeor. The tof vo feams in DMision 2 are culomalically promoted to Division 1, and the bottom, teams of Division 1 are correspondingly relegated to Division 2 Hon-seloctoble Players * Vloyers whose cumulative cautions have exceeded the regulated level. B horlously injured players HVioy. rs colled to represent their country f BPiayers on loan. ‘Concitions for WEFA Championship Entry Jilly nformetion con be checked on the game info screen page 30) + League Division 1: Posilons 3-6 4 Enter from the qualitying group. * League Division I: Positions 1-2 4 Enter from the fst round, Bier « rratch; you con sove’6 ommotion whist -Useker Rett 27 att Et a Whe oll future matches start with the some formation by going 0 "Pauise Menu” > oimeion” > “Stock Current Formation" during a match, This is the same as Using “Stock “Vitor formation’ on the setup menu before a match. Conditions for WEFA Masters Cup Enry ‘vp Division 1: Viclory (But entty into the WEFA Championship takes precadence) 1 Championship qualifying group: Position 3 1) Champianship first round: Position 3 or 4 iCalendar This displays motch fires ond results, De eT FAS, Fon, Gite, oon seamen Rinene EF ong ee ee ae ae March 9 ia : Me ‘Away Points ID Victory x = Defeat TERE March 45_Wotth7 7 Motch 15 rea When the total points are the same, a winner is decided according fo the icons displayed: 16 a .—— ) sti no winner sill oo winner 3s a: —— f2 [ex aa Pcie by away Decide by extra Decide by. UES Meh Ve FESS fons coubing vie penaly shootout 2 Wate 9 Mich 7 22 ahs Here 5 Meh 10 ich 9 24 March cick 20 an SS Macha 26 Mach 2 ‘Maich 22 nd Match 23 TEESE. cates Match 24S Match 25 Soa = Motch 30Ss Master Records Room League Mode / Master League Mode This s whore the combined total of al past results cisplayed. League Information League Mode / Master League Mode This dsploy information about league matches in your dision. Goal / Assist Ranking Rankings Table ‘Ths shows infomation such os fonking and points Aer the league ‘oUmameni thi is This shows information such as ranking and points. After the league tourmament this is \where you can check the MVP; the fop point scorer, and the fop assister ‘where you ean check the MVP. thefop point scorer, ond the Top assisler ‘eam Information Point Ranking ‘This shows information such as each teams results, player stalus, average ranking ant Tis shows @ ranking of he bes players for each postion outfall the players ‘number of goals / assis, Im the league. My Best Eleven ‘Save your current players onto a memory card (8hllfer PlayStation®) ‘moich data and view past elevens. The saved data con Be Used In Malch ‘Mode as “Master League Spacial Team’ data. Se oo += MEMORY CARD slots Goal / Asset Rai \ ; Tis sha the rarbore gals ond exit ory halop goal-tovrt ond ost "MEMORY CARO so! 10-9 isthe default tthe stort of the gare, ut 5 posi which MEMORY CARD slots used when you lead or save data, Cup Information a ‘Cup Mode / Master League Mode Ses ieee This allows you to check the season's results and which players: med exceptional the matches, y ey a This displays information about running cup toulmaments. Hmore than one cup fournament is faking place ‘ol the some fime, you can switch ‘between different fournament information on each screen, Ag Ranking Toble/ Match Table This shows information such as ranking ond points. Aer the league tournament, this is. \where yout can check the MVP, the top point scorer, and the fop assister, ‘Teom Information See “League Information” Goal / Assist Ranking ‘This shows the number of goals and ossists from the top goal-scorers and assisters tha cup. WEFA This shows the ronking afler each teams victories and defeats have been converted ino) poinis: TTeom Renking , ‘The WEFA ranking Is updaied four mes per season fin week 8, week 16, weck 28 and) ek 36) Neague Ranking This Geterrnined by the resuls of the WEFA Championship and the WEFA Masters JHelvanges once per season.”) Last year over 3,000 players battled it out in the first ever | Pro Evolution Soccer League. Where were you? The 2004/2005 season is going to he even bigger and better. Konami, in association with Virgin Megastores and LYCOS.co.uk, have now expanded the league to 18 venues across the British sles. Up for grabs are an even more lavish range of prizes and a trip to the European PES Championships. i TO ENTER CHECK OUT WWW.PESLEAGUE.CO.UK _/ “Terms and condtons apply. See woe geseapoeca.uk fr dlls (LD | CMH ASV MW SOCCES? nationalleaque vw LYCOS yy) GX fortune IN SHAPE AND KEEP AHEAD OF THE GAME OUR CHOSEN FAN SITE WWW.PESFAN.COM OS aaa pesieaguecouk Ts 7 W zeeee MASTER LEAGUE MODE MASTER LEAGUE MODE Caen To ecquire a new player, you must negatiale directly with that player and with their Gurren! team. You wil so need to renew contracts with players on your own leam, ‘Youre not the only one who can hitiate negotiations; yout ind tha offers come in ror COM teams 0s wel All Piayes| View a list ofall avalable players. EZ Apply tor Negotiations. Seled the player from your search resus that you wold lke to ‘acquire, ond then choose how you would like fo negotiate for ‘nem. Players whase names are darkened cannot be negotiated sees (ST ier xy Transfer Used to negotiate fora ployer oleady ina Tensfer Plas: You ean if val toke your numberof em members dvr fo less Yeom. You wil need 1 pay tanslr Pols. Annu soley Poin nied oe ¢ to the feam in question, tnd speaty the Contac Prod ‘= You can't negotlate for-a player that is on loan, contrac period in terms of number of [Gress for players 32 verso and abare refit fo 2 years seosors 1 Gorracs for Ployrs 35 Yeos od and above ore Wed 01 year cn rode Used. lo swap ployer for player. trode Moyer Negotakons can tole place wih ployers Tenster Pos that have 6 months of more fe with elr_Annud Slory Pins | Bow of Negotiations furor ean, You wll ave fo poy Taner Coo Parod Meira eee Pols coresponding 10 ony diflerence in ities | Mi search é tt ‘want lo acquire, There are 5 diferent (ean Used lo ocquire a for @ limited loon Transfer Points: Badd an helo wooo See cee a with players that have 12 months or more D Jeff with their current team. The loan period Saient |) OE eee See eee ee tcqure wih your Guren pols, Recomended for beginners cannot overep sonsons, ‘who aren‘! yet sure which player its best to go for, Renewal, Used when the contract of a player on your Annual Salory Points: cn Ieam hos expired. You can exend Contract Period Talent Search tho conte ino the net season, Specly the team postion, personally and special sis you want from your neve carais (sad SIGERS Caled AVR fo view a lst af possible candidates. A good method if you're frying fo strengthen yo players ond players: with no team due to eam, Contract expiry You can find new players ‘ond players with no team in the Unplaced ‘Advanced Search Players Uist in Search + Team Based Various requirements such as skils and special charactefistics to view 9 fist players that full them. Recommended for advanced players with plenty of kno Team Based Selection View a list of players from a specified team. You can also view lists ofthe following’ of players: TE creat payers New players oly filet ony eam [2] Pores baoosna to toms outside he Master League Selection. Created players can be found in the Created Players Ust, also in Search + Team Based Selection, edie on Terms. to4 Hye gun. | you've decided on your negotiation type, a screen will be Aispiayed on which you must confirm the terms. the details are | press OK. You can cancel negotiations ifthe weak has not ‘Contract PeriodMASTER LEAGUE MODE Successful ransiers wil go chead in the week the negotiations were made, Beecsng « Meyer i setect« Player. Select the player you want o release Under Negotiations + My Team. Payment of Points for Suocesrial Negotiations Transfer Points: Paid when the player joins the fea. Yu em onl eiaaie g ployee iri thanecioicln pace ‘Annual Solary Points: When an Application for Negotiations is Received lotr tctscation. 37 | monsoons MASTER LEAGUE MODE El Frat coatirmation ‘You can check the details of negotiations madein thesame week by looking al he Bokance Forecast you wont fo make changes tony forms, slet the player in question wah the buton B= ‘careful not to let your paints fall 1o below zero, otherwise its Game Over. Respond fo. CON feom wishes to negotiale for one of your players, you willbe noted of their offer at the beginning of he week Final Confirmation 1a CON team wishes fo negate for one of your players, jou wil be noted of halter al he beginning ofthe week. * Eh Player Response "You will get an answer back from the ether team the week a proposing your negotiation, Renewal Application At the start of off-season fweek 371, you will automaticaly retiive renewal offers for f Whose contracts have expired, You can check on the ferms under Negotiations + My you select Don't Renew here, the player in question wil be dropped from the team. Hf the ‘number of Annual Solary Points you offer not sufficient, the player may choaseto tun down your contract renewal request. his is nol resohed by weeks, yaul negations hi and the player wil be off your eam. in : Red: Results of negotiations for players on other feos. Blue: Resuls of offers on players in your own team Players tha fon the team mid-season (between weeks 16 and 191, ‘re paid salary points for haf a year (Annual Solary Points £2) Players acquired off-season are pold a full eor's Annual Salary Pins during the last week of season {week 44) Dacide Court of Aion ‘olecze: tsmiss the player immediatly. You wil havs to pay Penalty Ponts fr the remainder of ontract period. ils rid-season [between weeks 16 and 1), you wil ceive a refund 2ar's Annwol Salary Pins. Put up for Transfer: The ployer al remain a member of your team, but wil leo ¢ ansfer isi hus increasing the Itathood of recelang on offer from another team, fa COM team wishes fo negotiate for one of your players, you will noted of hor offer a the beginning ofthe week. [Confirmation of Torms. Select players you've receled offers on under My Tearn 10 ew datas ofthe negotiation terms. you have offers forthe ‘some player fon mare than one team at once, use the 11 ‘and RI buttons to swich between them,nonaneneene Pease MASTER LEAGUE MODE | MASTER LEAGUE MODE ‘Symbols Used in Player List When carrying out negotiations, the following symbols may be displayed before «a player's nome Proyer in transfer negotiations Foyer on own feam in roster egotiatons Foyer in loon transfer negotiations Player on own team in loan transfer negoialons, or player dleady on loan Floyerin rode negotiations Player under contract enewol Player in contract negotiations (unplaced/new player) Player on own team up for transfer Players whose names are daricened cannot be negotiated with. Using Players Created in Edit Mode in the Master League ‘You can register players created in Edt Mode inthe Master League Restrictions on Newly Created Players a) The reglsteced age mus! be 17 A crected player tha! has been © member of a team willbe stocked in the Master ‘league save dota. Any subsequent changes mad fo the player in Edit Mode vil not be reflecied inthe Mosier Leogue 4. You con stock up to 32 created players in the Master League gome dole, 4) Hon ocquired created player is dropped from the team, cll of thelr records (obi ‘changes through development and decline, onking stots ed willbe wiped. Restrictions on Created Players The following details on created players will nol be reflected in the Master League: + [Basie Settings] — Age + (abilities) ‘During the season, you can held intra-leam practice games to-cancition your team, ‘* Nomatier how many times you do this in one woek the resuils wil nt chars: ‘= The conditioning is not complete untii“OK" is displayed onscreen, Trining Use the of season period fo bulld up your players 162d} for next season, Choose between ind¥idual training and eam training. ‘There cre 9 diferent creas lfogether, and youll see a change in tha cbiity levels of players that take part and dear each ona, You can check on the results afte reining on the Experiences Sereen, * The clea conditions are ferent depending on the fype frag. + No matter how many times raining is ceored in one week. the results wil not change. ‘When o players Experience reaches 100%, their oblity level increases. * The names of players that have acquired Experience ore displayed in yelow. * The improvement of players in a petod of deci is lass thon thot of normal players. + Experience in Shoot Training is awarded to players selected os shooters. t does not go fo passers! MES tees Refer to tis to check on a player's developmen! and decline since [oining the team: The red line on the graphi shows the player's Ideal pattem of mprovernent. Their acual development is ploied with the nue line. '@) Edit Team Ecit Jersey Number: Edit the jersey numbers of your players. (Create Team: Decide on the dofals of your team for nest season, Ine frp ond emblem. See page 26 lor more. Won only select Croate Team off-season IE=Er Chosse the settings for your game. _ See:*General Came Level S01 the difcully level for the entire Master fccess rate cand movements in the trons fer ma + nee a game has started, you can onlror TRAINING MODE (Free Training / Situation Training / Challenge Training / Beginners Lesson / Controls) General Settings Fouls ‘Set whether fouls willbe called or not Offside ‘Sot whethor offside calls will be made or nol. ‘Goal/Comner Kick / Throw in Sel the side on which the game restarts on a goal kick, comer Kick or throw-in after the ball goos out of py. Play Again Interval Seting This allows you to set the interval at which you would lke te Perform the Play Agoin Retry function, ‘Squad Games To play an intra-feam practice game, enter the Formation Settings Screen from the Pause ‘Menu and press the START button to switch contralto the away team side. Choose Parfcipation from the menu and select players you want 10 toke port in the match by ‘moving the cursor over them and pressing the @ button. Press the @ bution ogain fo ‘remove the player from the team. When the settings are complete and you cancel pause, the selected players wil enter the piich and begin practicing, Situation Training Recvive guidance in praciking the various techniques that a ‘needed in real match stations, (Free Training / Situation Training / Challenge Training / Beginners Lesson / Controls) Challenge Training This mode allows you to have fun wile learning the controls used in the game. Each event is dlvided Into kevels; Beating the torget score fora evel vil allow you fo proceed to the:nox» level. Achieving « high score wil quality you forthe rankings, Clear progress and rankings data con be soved’o.@ memory care (BIB) (lor rayStotion®2), By loading this data {Challange Bato), yyou.con compole to break your prevous records, (luming the ‘Auto Save setting on the Options screen to ON willeause data fo = bbe saved whenever a new record Is se) Original Dribble Challenge Tis mode can be unlocked by exchanging PES accumulated during the game ot fhe 0p, Ihllows dribbling courses to be edited and used for practice. You can save courses you make to a memory card (8M) or PlayStation®) + MEMORY CARD Siot ie A the stor of the game, the default MEMORY CARD slot fs set fo WA), but this €on| changed when saving orfoading dato x Beginners Training for those new to the game. Gel hints en basic game Jechniques and rules, and practice using then, butlons as indicated to learn the controls. ‘aving in Treiing Mode ‘ental Satings for Free ‘ining and Challenge 2
background: 8), and elements in layers of higher priority (lower number] aré displayed in front of those in layers of lower priority. You can change the priority of the different kayers\under ‘Menipitto tyers. From he main menu you con check he state ofthe ayers as Wel 0s ec the base type [only for flags] or stock and finish editing your creation part way through, From the submenu, you can edit the currently selected layer. When you have finished ediing. allihe elernants are automatically combined to form a single flag or emblem. Onca the elements have been combined they cannot be separated for ediing againy so make sure you're happy with your design. Itis also possible fo temporarily save a flag or emblemin progress. The sowe ‘Aller the team's tactics and formation. eam Name Ener a new name forthe team. stip Eat he team stip. * Home stip / Away sip / Goakooper's home sp / Goakeopor away stp Sel the colour ond design ofthe shi, Sharts and captain's mark. * Ship nome (common to al sips) Sip name: Choose whether or nol the ‘tip hot 8 name, and se! the typeface and colour i win in Jersay Number: Se the fypelaco and cclour ‘ofthe number on the back of each players jersey. ‘Shorts Number choose whether or not ‘each players number is displayed atthe bottom ofthe shors, and se the typeface ‘nd colour itis wien in Chest Logo: You can place some ext or ‘oll you have created on the front ofthe stip. Tis is only possible for lub feos: the national eam sip has the national flog onthe font ‘Moti1/ 2: You can vse yp too mats youhove created inthe plxl edo. is essible fo changa the colour for exch type ofsitip Text 1 = 4: Ener fo in the font syle ond ‘sz@ of your choke. You can have 0 ‘maximum of four pieces of et Is possble fo change the eelour for each Nye ofsiip Psion: dius the postion of emblems, ‘moifs and text on the strip, You con also swatch them off so they ore not cesplayed. Fog Change a dUb’s flag or create « now flog, Emblem (Change @ cubs emblem or cracte c new emblem, ‘Shared stock YouCcon create a combined stock of up to ‘64 flags and emblems. You con delete flags ond emblems, but any teams using them willbe foread back to the defcul flog ‘or emblem. Flog / Emblem interchangeably ‘You can use any flog os a team's emblern cond any emblem os @ teams fog, including the defauit hogs and emblems. Jo use an emblem as o feams flag, you ust set the base flag type and colour ‘is only temporary however, and it wil be los ence you leave the layer ediior, ‘The Screen The thes letier from code Current og) Layer list Ln Display On/o#t Info Herz pesiion "YNerieal pstion “We Hoan ‘vara 26 Rosin ‘he work oren is 64%. 48 phos ‘ayer: Each layer has. pile ioreground: | > background: 8) nk: Bal—Uinked (Not linked 2y linking you can move several elements fogelher vie the Element Mens Linked Mave entry, st Base: This allows you fo se the base type and colour, tts not possible to use ai base for nemblem, Jock Wark in Progress: You con make a temporary save of the flag or emblem layer ‘rnchan, but he save wl be ost once yu leave the ayer eo. ola Finish editing the: flag or emblem,Senet CS paaaiaaal EDIT MODE Submenu Paysaaw ocd (95 Select Element Select an element, 1G cover cronge the semen colo EEG Aer size increase er decrease fhe eloment's sz. DB) oboe Rotoe te element |G ip Vertical Crecte a vertical mirror image of the element BS) Maniputate tayers Copy to an empty layer or change layer priory. ‘Grd Togate the gd display on / oft [Bont Use user entered tnt as an element [BBB ea / Emblem Use aflag or emblem from the lst as an element G5) Move Change the postion ofthe element. 585 Linked Move Move ail elements on the Inked layers together. ip Horzrvay Coote horaorta mirorimoge ofthe ement [5] coor Osi he contents of he slated ayer Ty change Bockaround Colour Change the colour of the batkground. This is useful -when you want 1 check how the colours of your flag er emblem wil lok against sacar of . Coerng he Dogon cole does ool ae te ove ise Blornent Pixel Editor This allows you to draw dracon the 64x 48 pl ord 132 x 32 phxals for mois) using the en, ine and fil ools when creating your op, emblem ox mol you mark ou the boundary othe area yeu went te edt om the ean menu's Work Area option the fools wl only have an effect wih thot area. The fp, rotote, copy & paste and cut & paste loos ‘specifying the area to work with in the same way. Transparent pixels ore shower colour ‘The Screen ‘The three fetler learn code Current flog ‘Moin menu48] Pocono secone 49 [re nore EDIT MODE You con re-edit logs andl emblems that wers efS6led inthe layer edilor using the peel editor Equally, you can re-edit fogs and emblems thal were eteated in the pixel editor using the layer editor. Use the two tools together to noose eto a ‘Shope Braw single shopes. tid oon } O vited ace Create the basic form ofa fag ar emblom Ovseiven o in thelayeredtor and then polsh up inthe. Lm rncode Cy @ ttescce alec * Use an emblem created in the piel editor {an elernent in 9 Fag thot you create using, 161 A single pl ick tom the layer editor, ‘Mots can only be edited inthe pixel ecto. {oe oro aaah me between wo pnts On he mage 3 Attvos pl hick no aj : 85 A five pial Mick Nee ‘Supporters’ Colours Change the team’s image colour. This is the: fren Drowus he pan The nce she sara as wah to na oat Bla usd tor suppeeeresinee a ‘Shonge Bockarovnd Color This & vst when you wont chk haw the colours ef your fog banners. femblon eck aga! aloof te stp, Changing Ne Boxkgyound cour ces nol oct he ‘mage ised. ‘Stadium ©] tow char prers cto nope hares he anew i hi ek ‘Change the teams ome stadium. Fag 78 cert nn arene kat Jersey Number Fela Crt new cous ore pete. ‘Sette number used by the player. anather Copying, ‘ the cure sla celourte cts one ir pploverin the team already has that number, There ore various ways to « (Bm Ht ROO tet cnt cd sa foe er ea eet te to crate Graton Croco goaton of cous tem ho cen see esaur lo antharelou in ies oo co Tepalone. Edit Stadium’ Combine Cour Combine he ccrenty selodod eso wh cnoter clout in he pene. ‘Change the stadium name, oti sled cleo aroioclon in plata ‘Cony Copy curently sled colo fo arosilocoon ah pe ott Bl 0 sean nope eon Eat ae ‘Change the league nomes used in League SED BR ees pre teen er rectanse round te ere you wort 0 ed. Selecting Ne on ofr Mote of Master Lengo Aig trocar ne mated oro, | Ae vericaty soft ho rare area vertcaly Wianage Saves a ae NaS Glas Peek ave, load or copy the Option Fle, BD) Pepto ores rea trou 40,180 270 deseo. Ainge up uta ‘option Fle ‘marked oreo 03 area olin ate wilbe copped ‘Sive ony chonges mode to the seltings in O° f< gfe te Option file, or load edited data from ‘Ootion Fle Copy Pate Cop mated ae ond poset srs ae ww _ Bled Data Manager Cut Paste Ct he mated 6a ond pate somone. Fa eee one Praystation@2) containing thelr ‘MEMORY CARO slot 2, Load the Felt FriaheitingSerene PES Shop PES Data Management Here you can change the Option F's Copy Saved Data ‘The points called PES thot you acquire during play ean be used Load Save setings. You con also Copy data from a memory card (8a) fo unlock the bonus items ised below, ‘compoct the PES Series data, for PayStatione2) i Acquiring PES Option File Delete Saved Dat: “= Coviplale EERE ‘ ‘Asto Save Delete saved data from @ memory cord + Win matches in Masier League, League and Cup Toggle between ON/OFF for he autosave (SMB! tor PlayStation®2) function. Take note that this does not Comme into effect fhe Option File is not Button loaded or saved. Configure the buttons and controls to be used in matches, ‘Clear Challenge Training fests. (Except for the Origindl Di Challenge, points are acquired when regular chalter levels are cleared) * When you ae sted of al the Challenge Tollag Ronkings Load Option File This loads the Option fle from a memory card (8M6} (for PayStation®2). Curent settings will change to the ones inthe loaded fie. Toggle the notification that appears when PES is awarded. PES Autosave ‘Adivate autosave in the option fla io aulomaticaly save PES when You Sereen ‘Save Option Filo ‘Adjust the image postion on your feleviston or monitor. Use this to save the current setings to.0 ‘memory card (8M8} {for PlayStation 2), ‘Cursor Name Entty Load PES Series Data ‘Change the Cursor Names used in the Import the data from the FES3 Options game. You can also save these changes Fe to the Options Fle in PESA, {o the Option Fi. Sound Setting Importing PES Sexes Data Here, you can change the sounds. The licenses for the PES series change __produced inthe matches. wih every game meaning that you wil ‘not be able 1 import some players” ‘names, team names ond stodiumns. Museum foe nodose acre iserl a momory card (MB) flor PlayStation homplonships. replays, ond game credit. \AEMORY CARD slot 1 (1-4). After selecting the gait vllbe token othe memory card 6448) or PkaySt0 {ala you. want 10 load. Once the game
Replace option forthe staring eleven, Scroll down the lst to find the substi players, and subsifute them in as you wo. during a math. “Toinlng Menu Here you can choose normal training, practice taking shots, ree kicks, and cor from the le 9 ight. General Setings Change various setings such 08 dieu, fouls ond ofsides Rest Restore eneray expending in raining. Results ‘Match results View the detals ofthe match and individual perermances: Match Dataile View the sits from the mateh, Press the Ut butlon and 8 bution o page rough th screens. ‘Mode Select Menu End reining ond go fo the mode select sereen ‘Match Records See number of shots, fouls, etc History: View significant events as they happened over ime. Goals Viow the gools and the scorers for each tina. ™ Cards: Check the cords issued fo Goch team. Bal Possession View time and zone possession, and areas of play. ‘Shot Details See when, how and where shots were made, Substitutions View the substitutions made throughout the match, Individual Results Individual Match Records (us) Shows me played and goats scored for ol players in the maich ‘Select-a playerfo see more detais. a ating ‘Assigns crating out offen to players vio op peared! ‘more than a set pariod of ime. Individual Match Records (Deol) View the detais of each players ‘Area of Play Shows where theSaving to a memory card (ens) tor PlayStation®2) Game sotings and progres in each Game Mode can be saved oa memary card (M8) for PlayStation®2). To seve data to a memory card {8M} tor PlayStation®), the following available space 's required, Spoce required fo save data an memory card (SMB) for PlayStation@2) Options Fle 1296 KB or more Master league Data 804 KB or move Cup Data 565 K8 or more League Data 563 KB or more Challenge Toning Data: 96 KB or more (riginal ribble Cholenge Data 117 KB or more Formarton Data 72 KB or more : Replay Data 347 KB or more Master League Player Team Data 80 KB or more Insert he mernary card (8M (or PlyStoion@2h ino MEMORY CARD lot 10-81 With tho ‘exception of the options file, you can select the Save (Load! option from the menu fo. go fo the Save (Load! Screen. Select the daia you wish to load or the place where you wish Yo-sove the dala with he drectonal buton, and press the €@ button to confi ‘Yu can only sove data fo on emply sol or a slo containing the same kind of data it you \wish fo save fo a slol that coniains diferent kind of data, you mus fist switch to the delete mode fo remove the old data before saving the new Press the @ button to switch ‘between the save and delete modes, and the @ button fo relur fo the previous screen, [MEMORY CARD slot 1 (1-8 is the defaul slot when the game is launched, bul you can, change fo eiferent MEMORY CARD slot when you load and save your det, Note: You con only save one option file 10 @ single memory card (88) {for FiayStotion©2). For ather data, yeu ean create up to 35 slots. Save The option fie is saved to_or loaded fiom a!miamory.card (GMB) (for PlayStation) kn MEMORY CARD slot A. f you wn! o load a fiends opi le using the Ect Mode Edt Data Ui, you should use MEMORY CARD slot 2 (2-8) : a For londing and saving al her game data, the default ks MEMORY CARD sia] [ can chonge fo a differen! MEMORY CARD sloth he save and load sereens. About the data saved in the option file The following dota is contained in the epfion file. Exhibition match environmental settings = Weather, ima of day, level, math rules, ek, ‘Match settings Player settings, camera angles, screen displ, ec. it Data Ployer data, eam dato, ete, Oplions ‘Button cenfighration, sound settings, cursor name, PES, ete. Training Certain training options Multi-Play Competitive
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