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Medal Log 20230428

The log records the initialization of a Medal recording software. It detects the hardware, sets the encoder and recording settings, and prepares the injection and overlay systems for capturing gameplay.

Uploaded by

Matisse Lagae
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
121 views128 pages

Medal Log 20230428

The log records the initialization of a Medal recording software. It detects the hardware, sets the encoder and recording settings, and prepares the injection and overlay systems for capturing gameplay.

Uploaded by

Matisse Lagae
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[Info | 11:34:27 PM] [Medal Log Init] 3.651.0.

0 - 4/28/2023 11:34:27 PM

[Info | 11:34:28 PM] Honeycomb init successfully


[Info | 11:34:28 PM] Found available electron port 10603
[Info | 11:34:28 PM] Server: RESTService/1.0.0.0
[Info | 11:34:28 PM] CLR: 4.0.30319.42000
[Info | 11:34:28 PM] Server running at http://127.0.0.1:10604/
[Info | 11:34:28 PM] Current DPI awareness: 0
[Info | 11:34:28 PM] Change DPI awareness to PROCESS_PER_MONITOR_DPI_AWARE.
result=0
[Info | 11:34:28 PM] Remote config saved
[Info | 11:34:28 PM] User saved as -1 - undefined
[Info | 11:34:28 PM] Saving Clip folder: C:\Medal
[Info | 11:34:28 PM] C:\Medal - folder verified
[Info | 11:34:28 PM] Clip folder: C:\Medal
[Info | 11:34:28 PM] Selecting drive D:\ for backup clips folder with 268.2 GB
available space
[Warning | 11:34:29 PM] ICYMI settings don't exist
[Warning | 11:34:29 PM] ICYMI settings don't exist
[Info | 11:34:29 PM] Initial app settings - Trigger key is F8 - FPS setting is 30 -
Resolution setting is 1280x720 - Clip length is 15 - Detect all games setting is
False - Encoding setting is GPU - Overlay setting is True - Sound setting is True -
Full Session Sound Alerts setting is False - Mic input setting is False - Mic gain
is 0 - Game sound gain is 0 - Auto upload setting is True - Auto upload state
setting is 1 - environment setting is production - WindowsGameMode setting is False
- Clip Folder is C:\Medal - Bitrate setting is 10 - Controller trigger key is
select - Saving Trigger Key Enabled setting is True - Saving Controller Trigger Key
Enabled setting is True - Saving mouseTriggerEnabled setting is False -
mouseTrigger is Middle - Selected audio device is Auto - Selected mic device is
Auto - Full Session Mode Enabled setting is False - DevelopmentModeEnabled setting
is False - Mono audio setting is False - Selected webcam device is <None> -
WebcamEnabled setting is False - Switch game trigger key is F10 - Show Cursor
setting is False - Game Audio Only setting is False - In Memory Buffer setting is
False - Mic noise gate enabled setting is False - Mic noise gate open threshold is
-30 - Mic noise suppression enabled setting is False - Audio Notifications setting
is False - Hold-To-Record setting is False - IncreaseMaxFrameLatencySetting is True
- Aspect Ratio is Custom - Advanced Window Capture setting is False - Recording
Enabled setting is True - Voice Clipping Enabled setting is False - Voice Clipping
Phrases setting is - AdvancedOverlaySetting is False - ICYMI setting is False -
ICYMI setting: { enabled: [], disabled: [] } - ICYMI Clip length is 0 - ICYMI Sound
setting is True - ICYMI use Overwolf setting is False - Push to talk enabled
setting is False - Push to talk trigger key is NoName - Output Format setting is
mp4, Extension .mp4 - Multiple Audio Streams setting is False - Push To Talk Mouse
Trigger is None - BFrames Enabled setting is False - UseStringID is False - Push to
talk Controller trigger key is none - Screenshot trigger key is NoName - External
File Sources setting is - Quality Preset setting is Performance - Selected GPU
device is Auto - Controller key logging enabled setting is True - Screen Capture
Clip Mode setting is Disabled - Monitor Device Name setting is - Broadcast Target
is hidden - Broadcast setting is Disabled - AlwaysOn Screen capture setting is
False - Progressive uploads setting is False
[Info | 11:34:29 PM] request user
[Info | 11:34:29 PM] request environment
[Info | 11:34:29 PM] request environment reply "production"
[Info | 11:34:29 PM] Checking hardware encoders
[Info | 11:34:29 PM] Saving environment production
[Info | 11:34:29 PM] Username is base64 translated to Matisse Lagae
[Info | 11:34:29 PM] User updated 172998572 - Matisse Lagae
[Info | 11:34:29 PM] Found encoder: NVIDIA NVEnc H.264 Encoder
[Info | 11:34:29 PM] Hardware encoder detected
[Info | 11:34:29 PM] Video codec set: n264 - hardware encoding
[Info | 11:34:29 PM] Username is base64 translated to Matisse Lagae
[Info | 11:34:29 PM] User updated 172998572 - Matisse Lagae
[Info | 11:34:29 PM] job.respond a75da77e-2fa9-470d-a36d-8b2a4a64ba88
[Debug | 11:34:29 PM] encoder options reply "ok"
[Debug | 11:34:29 PM] job.respond "ok"
[Info | 11:34:29 PM] C:\Medal - folder verified
[Warning | 11:34:29 PM] ICYMI Clip length settings invalid, resetting to Clip
Length.
[Info | 11:34:29 PM] Saving ICYMI clip length 15
[Info | 11:34:29 PM] Set process priority to High
[Warning | 11:34:29 PM] Screenshots are disabled!
[Info | 11:34:29 PM] Saving ICYMI Events
[Info | 11:34:29 PM] job.respond 062d3299-dc7f-4a03-b662-35569076b2b9
[Debug | 11:34:29 PM] job.respond "ok"
[Debug | 11:34:29 PM] Executing Request: set.useStringId - {
"enabled": true
}
[Info | 11:34:29 PM] Saving UseStringID True
[Info | 11:34:29 PM] job.respond ec0afd6f-fc7f-4fd9-b880-f058ff61ded2
[Debug | 11:34:29 PM] job.respond "ok"
[Warning | 11:34:29 PM] Screenshots are disabled!
[Debug | 11:34:29 PM] PollDesktopJobQueue reply [{"uuid":"a75da77e-2fa9-470d-a36d-
8b2a4a64ba88","body":{"userName.base64":"TWF0aXNzZSBMYWdhZQ==","key":"4ab2f052-
3bbb-4a64-93a3-75cbc1557d7b","userId":"172998572","userName":"Matisse
Lagae","roles":[],"thumbnail":"https://cdn.medal.tv/assets/img/avatars/avatar-24-
3q.png","premiumType":"NONE","state":
{"state":"online","timestamp":1682630237644}},"action":"user"},{"uuid":"ec0afd6f-
fc7f-4fd9-b880-f058ff61ded2","body":{"enabled":true},"action":"set.useStringId"}]
[Info | 11:34:29 PM] Attempting to start process watcher
[Info | 11:34:29 PM] Set security permissions for C:\Users\lagae\AppData\Local\
Medal\recorder-3.651.0\Host\medal-hook64.dll
[Info | 11:34:29 PM] Set security permissions for C:\Users\lagae\AppData\Local\
Medal\recorder-3.651.0\Host\medal-hook32.dll
[Warning | 11:34:29 PM] Screenshots are disabled!
[Info | 11:34:29 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 11:34:29 PM] Output Mode: Clip Output
[Info | 11:34:29 PM] MedalWriter Created
[Warning | 11:34:29 PM] Screenshots are disabled!
[Info | 11:34:29 PM] Process watcher started
[Info | 11:34:29 PM] Contains args: True
[Info | 11:34:29 PM] No other MedalEncoder instances running
[Info | 11:34:29 PM] SDK feature flags--
[Info | 11:34:29 PM] correct_start_ts is false - mdelay_store_video is false -
dx_pipeline_reusable is false - audio_mixing is false -
[Info | 11:34:29 PM] Disabling windows game mode to improve performance..
[Info | 11:34:29 PM] Windows game mode disabled.
[Info | 11:34:30 PM] Saving WindowsGameMode 0
[Info | 11:34:30 PM] Setting initial encoder to GPU
[Info | 11:34:30 PM] request windowsgamemode reply "ok"
[Info | 11:34:30 PM] Sending Encoder Setting: GPU
[Info | 11:34:30 PM] Video codec set: n264 - hardware encoding
[Info | 11:34:30 PM] SendEncoderSetting reply "ok"
[Info | 11:34:30 PM] Sending available web cam devices {"availableDevices":
[{"id":"<None>","label":"<None>","value":"<None>"}],"selectedDevice":
{"id":"<None>","label":"<None>","value":"<None>"}}
[Info | 11:34:30 PM] Sending available GPU devices NVIDIA GeForce RTX 3060
[Debug | 11:34:30 PM] SendAvailableWebCamDevices reply {"device":{"options":
[{"id":"<None>","label":"<None>","value":"<None>"}],"selected":
{"id":"<None>","label":"<None>","value":"<None>"}}}
[Debug | 11:34:30 PM] SendAvailableGPUDevices reply {"success":true}
[Debug | 11:34:30 PM] Executing Request: set.gameSoundAudioDevice - {
"audioDevices": [
"Auto"
]
}
[Info | 11:34:30 PM] Saving unplugged audio devices -
[Info | 11:34:30 PM] Selected audio output devices Auto
[Info | 11:34:30 PM] job.respond 0a08db00-6194-436f-9af1-1829e5a353c9
[Debug | 11:34:30 PM] Executing Request: set.micAudioDevice - {
"audioDevice": "Auto"
}
[Debug | 11:34:30 PM] job.respond "ok"
[Info | 11:34:30 PM] Selected mic device Auto
[Info | 11:34:30 PM] job.respond a82f159e-782d-4108-902b-f1f9043beb65
[Debug | 11:34:30 PM] Executing Request: set.devmode - {
"enabled": false
}
[Debug | 11:34:30 PM] job.respond "ok"
[Info | 11:34:30 PM] NVAPIManager: C:\Users\lagae\AppData\Local\Medal\recorder-
3.651.0\DLLs\MServer.exe - profile not found
[Info | 11:34:30 PM] Saving DevelopmentModeEnabled False
[Info | 11:34:30 PM] job.respond a74a83d7-5505-410f-9c47-77332bbbb5a0
[Debug | 11:34:30 PM] Executing Request: set.bookmarkModeEnabled - {
"enabled": false
}
[Debug | 11:34:30 PM] job.respond "ok"
[Info | 11:34:30 PM] Saving Full Session Mode Enabled False
[Info | 11:34:30 PM] job.respond f3899ffc-23ab-485b-817f-a98dceaf7315
[Debug | 11:34:30 PM] Executing Request: set.fullSessionModeEnabled - {
"enabled": false
}
[Debug | 11:34:30 PM] job.respond "ok"
[Info | 11:34:30 PM] Saving Full Session Mode Enabled False
[Info | 11:34:30 PM] job.respond 26f39132-503a-4435-ba52-1cba4a454131
[Debug | 11:34:30 PM] PollDesktopJobQueue reply [{'uuid':'0a08db00-6194-436f-9af1-
1829e5a353c9','body':{'audioDevices':
['Auto']},'action':'set.gameSoundAudioDevice'},{'uuid':'a82f159e-782d-4108-902b-
f1f9043beb65','body':{'audioDevice':'Auto'},'action':'set.micAudioDevice'},
{'uuid':'a74a83d7-5505-410f-9c47-77332bbbb5a0','body':
{'enabled':false},'action':'set.devmode'},{'uuid':'f3899ffc-23ab-485b-817f-
a98dceaf7315','body':{'enabled':false},'action':'set.bookmarkModeEnabled'},
{'uuid':'26f39132-503a-4435-ba52-1cba4a454131','body':
{'enabled':false},'action':'set.fullSessionModeEnabled'}]
[Debug | 11:34:30 PM] job.respond "ok"
[Info | 11:34:30 PM] NVAPIManager: C:\Users\lagae\AppData\Local\Medal\recorder-
3.651.0\MedalEncoder.exe - profile not found
[Info | 11:34:30 PM] GPU Scheduling registry exists
[Info | 11:34:30 PM] ----[ESM State]: Initializing----
[Info | 11:34:30 PM] Initializing DirectX overlay
[Info | 11:34:30 PM] Initializing Injection overlay
[Info | 11:34:30 PM] Removed existing vulkan registry info [C:\Users\lagae\AppData\
Local\Medal\recorder-3.648.0\Host\medal-vulkan64.json]
[Info | 11:34:30 PM] Removed existing vulkan registry info [C:\Users\lagae\AppData\
Local\Medal\recorder-3.648.0\Host\medal-vulkan32.json]
[Info | 11:34:30 PM] Updated vulkan registry info [C:\Users\lagae\AppData\Local\
Medal\recorder-3.651.0]
[Info | 11:34:30 PM] [ESM Event] - Initialized
[Info | 11:34:30 PM] Running as admin False
[Info | 11:34:30 PM] DetectAllGames False
[Info | 11:34:30 PM] Recorder Initilization Complete
[Info | 11:34:30 PM] Initilization complete reply "ok"
[Info | 11:34:31 PM] System supports GAO.
[Info | 11:34:31 PM] CPU supports ICYMI.
[Info | 11:34:31 PM] Saving Output Format mkv
[Info | 11:34:31 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 11:34:31 PM] Checking for new version from
https://cdn.medal.tv/asset/games-db/production/version.json
[Info | 11:34:31 PM] Remote Info:
{"Version":"2.518","Command":"none","Environment":"production"}
[Info | 11:34:31 PM] Local Info:
{"Version":"0.0","Command":"none","Environment":"production"}
[Info | 11:34:31 PM] Update available. Downloading new game database from
https://cdn.medal.tv/asset/games-db/production/MedalGameInfo-2.518.db with force
update False
[Debug | 11:34:31 PM] Executing Request: set.webcam.overlay - {
"enabled": false
}
[Info | 11:34:31 PM] Saving WebcamEnabled False
[Info | 11:34:31 PM] job.respond dc84a336-ad5e-496d-a028-202a4c0c8336
[Debug | 11:34:31 PM] job.respond "ok"
[Info | 11:34:31 PM] Game database updated. Version:
{"Version":"2.518","Command":"none","Environment":"production"}
[Info | 11:34:31 PM] Processing command: none
[Info | 11:34:31 PM] [ESM Event] - GameDBUpdateComplete
[Info | 11:34:31 PM] GameDB: C:\Users\lagae\AppData\Local\Medal\recorder-3.651.0\
MedalGameInfo.db
[Info | 11:34:31 PM] Saving ICYMI Events
[Info | 11:34:31 PM] job.respond 196c9c45-2d2e-445e-8a54-d1f4168c934a
[Debug | 11:34:31 PM] PollDesktopJobQueue reply [{"uuid":"dc84a336-ad5e-496d-a028-
202a4c0c8336","body":{"enabled":false},"action":"set.webcam.overlay"}]
[Debug | 11:34:31 PM] job.respond "ok"
[Info | 11:34:31 PM] Custom database location is C:\Users\lagae\AppData\Roaming\
Medal\CustomGameDatabase.db
[Info | 11:34:31 PM] ----[ESM State]: ScanningForGame----
[Info | 11:34:31 PM] Game Found Type ProcessClass: Squad
[Info | 11:34:31 PM] Process name found SquadGame | Caption | SquadGame | and
class | UnrealWindow | Detect all Games | False
[Info | 11:34:31 PM] Game found SquadGame Handle: 263678
[Info | 11:34:31 PM] Monitor: 65537 Current DPI: 96, 96
[Info | 11:34:31 PM] Setting up window hooks
[Info | 11:34:31 PM] Window location change event hooked
[Info | 11:34:31 PM] Window focus event hooked
[Info | 11:34:31 PM] Window destroy event hooked
[Info | 11:34:31 PM] Window reorder event hooked
[Info | 11:34:31 PM] Window hooks complete
[Info | 11:34:31 PM] Active game initialized Squad
[Info | 11:34:31 PM] [Game Status]: game/started - Squad[ceUIpcrT8Q]
[Info | 11:34:31 PM] Start recording game Squad
[Info | 11:34:31 PM] [ESM Event] - GameFound
[Info | 11:34:31 PM] ----[ESM State]: OBSInjectionState----
[Info | 11:34:31 PM] Process detected as: 64 Bit
[Info | 11:34:31 PM] Attempting to hook... [0]
[Info | 11:34:31 PM] Starting log reader.
[Debug | 11:34:32 PM] game/started reply "ok"
[Info | 11:34:32 PM] [ESM Event] - GameWindowDefocus
[Info | 11:34:32 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:34:32 PM] Saving ICYMI Events
[Info | 11:34:32 PM] job.respond d9b0e4b2-61c4-4685-bbf2-fdb58186d6fa
[Debug | 11:34:32 PM] Executing Request: set.webcam.overlay - {
"position": {
"index": 1,
"value": "Top Right"
}
}
[Debug | 11:34:32 PM] job.respond "ok"
[Info | 11:34:32 PM] Saving WebcamPositionIndex: 1
[Info | 11:34:32 PM] job.respond 353e29af-8bbc-421e-af79-2e62ca044d66
[Debug | 11:34:32 PM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Debug | 11:34:32 PM] job.respond "ok"
[Info | 11:34:32 PM] job.respond e0be93e4-ac49-45fd-9d39-222d71945fd2
[Debug | 11:34:32 PM] job.respond "ok"
[Info | 11:34:32 PM] [ESM Event] - GameWindowDefocus
[Info | 11:34:32 PM] Notification message received
[Info | 11:34:32 PM] job.respond c4632af6-6358-4906-bebb-9a269c44a76a
[Debug | 11:34:32 PM] job.respond "ok"
[Info | 11:34:32 PM] [ESM Event] - Queued - ConfigChangedRestart
[Info | 11:34:32 PM] [ESM Event] - GameWindowDefocus
[Info | 11:34:32 PM] [OBS-Log] graphics-hook.dll loaded against process:
SquadGame.exe
[Info | 11:34:32 PM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 11:34:32 PM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 11:34:33 PM] [ESM Event] - GameWindowDefocus
[Info | 11:34:33 PM] [ESM Event] - GameWindowFocus
[Info | 11:34:33 PM] [ESM Event] - GameWindowDefocus
[Info | 11:34:33 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Debug | 11:34:33 PM] Executing Request: set.webcam.device - {
"selected": {
"id": "<None>",
"label": "<None>",
"value": "<None>"
}
}
[Info | 11:34:33 PM] Selected Webcam device <None>
[Info | 11:34:33 PM] job.respond 4e4ed35a-28f5-4da1-ac10-e8801b6888a2
[Info | 11:34:33 PM] [ESM Event] - Already queued! - ConfigChangedRestart
[Debug | 11:34:33 PM] PollDesktopJobQueue reply [{'uuid':'4e4ed35a-28f5-4da1-ac10-
e8801b6888a2','body':{'selected':
{'id':'<None>','label':'<None>','value':'<None>'}},'action':'set.webcam.device'}]
[Debug | 11:34:33 PM] job.respond "ok"
[Debug | 11:34:33 PM] {"GPU":{"1 Name":"NVIDIA GeForce RTX 3060","1 Status":"OK","1
Caption":"NVIDIA GeForce RTX 3060","1 DeviceID":"VideoController1","1
AdapterDACType":"Integrated RAMDAC","1 Monochrome":"False","1
InstalledDisplayDrivers":"C:\\WINDOWS\\System32\\DriverStore\\FileRepository\\
nv_dispi.inf_amd64_8156678a4c5d0913\\nvldumdx.dll,C:\\WINDOWS\\System32\\
DriverStore\\FileRepository\\nv_dispi.inf_amd64_8156678a4c5d0913\\nvldumdx.dll,C:\\
WINDOWS\\System32\\DriverStore\\FileRepository\\
nv_dispi.inf_amd64_8156678a4c5d0913\\nvldumdx.dll,C:\\WINDOWS\\System32\\
DriverStore\\FileRepository\\nv_dispi.inf_amd64_8156678a4c5d0913\\nvldumdx.dll","1
DriverVersion":"31.0.15.3168","1 VideoProcessor":"NVIDIA GeForce RTX 3060","1
VideoArchitecture":"5","1 VideoMemoryType":"2","1 AdapterRAM":"12.0
GB"},"HardDrives":{"C:\\ Name":"Drive C:\\","C:\\ Drive type":"Fixed","C:\\ Volume
label":"SSD","C:\\ File system":"NTFS","C:\\ Available space to current user":"69.0
GB","C:\\ Total available space":"69.0 GB","C:\\ Total size of drive":"465.2
GB","C:\\ Root directory":"C:\\","D:\\ Name":"Drive D:\\","D:\\ Drive
type":"Fixed","D:\\ Volume label":"HDD","D:\\ File system":"NTFS","D:\\ Available
space to current user":"268.2 GB","D:\\ Total available space":"268.2 GB","D:\\
Total size of drive":"1.8 TB","D:\\ Root directory":"D:\\"},"CPU":{"1 Name":"AMD
Ryzen 5 5600X 6-Core Processor ","1 DeviceID":"CPU0","1
Manufacturer":"AuthenticAMD","1 CurrentClockSpeed":"4200","1 Caption":"AMD64 Family
25 Model 33 Stepping 2","1 NumberOfCores":"6","1 NumberOfEnabledCore":"6","1
NumberOfLogicalProcessors":"12","1 Architecture":"9","1 Family":"107","1
ProcessorType":"3","1 Characteristics":"252","1 AddressWidth":"64"},"Memory":{"1
TotalPhysicalMemory":"15.9 GB","1 FreePhysicalMemory":"3.3 GB","1
TotalVirtualMemorySize":"30.4 GB","1 FreeVirtualMemory":"4.8 GB","1
TotalVisibleMemorySize":"15.9 GB","1 FreeSpaceInPagingFiles":"14.4 GB"},"OS":{"1
Caption":"Microsoft Windows 10 Pro","1 WindowsDirectory":"C:\\WINDOWS","1
ProductType":"1","1 SystemDirectory":"C:\\WINDOWS\\system32","1 CountryCode":"1","1
CurrentTimeZone":"120","1 Locale":"0409","1 EncryptionLevel":"256","1
OSArchitecture":"64-bit","1 OSLanguage":"1033","1 OSType":"18","1
Version":"10.0.19045"},"Monitors":{"1 Name":"PL2474H","1 BitsPerPixel":"32","1
ScreenWidth":"1920","1 ScreenHeight":"1080","1 Primary":"True"},"Sound":{"1
Name":"High Definition Audio Device","1 ProductName":"High Definition Audio
Device","1 DeviceID":"HDAUDIO\\
FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438760&REV_1003\\5&50DE7EC&0&0001","1
PowerManagementSupported":"False","1 Status":"OK","1 StatusInfo":"3","2 Name":"USB
Audio Device","2 ProductName":"USB Audio Device","2 DeviceID":"USB\\
VID_054C&PID_09CC&MI_00\\7&96AEDA2&0&0000","2 PowerManagementSupported":"False","2
Status":"OK","2 StatusInfo":"3","3 Name":"NVIDIA High Definition Audio","3
ProductName":"NVIDIA High Definition Audio","3 DeviceID":"HDAUDIO\\
FUNC_01&VEN_10DE&DEV_009F&SUBSYS_10DE1536&REV_1001\\5&4463967&0&0001","3
PowerManagementSupported":"False","3 Status":"OK","3 StatusInfo":"3","4
Name":"Steam Streaming Microphone","4 ProductName":"Steam Streaming Microphone","4
DeviceID":"ROOT\\STEAMSTREAMINGMICROPHONE\\0000","4
PowerManagementSupported":"False","4 Status":"OK","4 StatusInfo":"3","5 Name":"7.1
Surround Sound","5 ProductName":"7.1 Surround Sound","5 DeviceID":"ROOT\\
RZSURROUND\\0001","5 PowerManagementSupported":"False","5 Status":"OK","5
StatusInfo":"3","6 Name":"Steam Streaming Speakers","6 ProductName":"Steam
Streaming Speakers","6 DeviceID":"ROOT\\STEAMSTREAMINGSPEAKERS\\0000","6
PowerManagementSupported":"False","6 Status":"OK","6 StatusInfo":"3","7
Name":"NVIDIA Virtual Audio Device (Wave Extensible) (WDM)","7 ProductName":"NVIDIA
Virtual Audio Device (Wave Extensible) (WDM)","7 DeviceID":"ROOT\\UNNAMED_DEVICE\\
0000","7 PowerManagementSupported":"False","7 Status":"OK","7 StatusInfo":"3"}}
[Info | 11:34:33 PM] [ESM Event] - GameWindowDefocus
[Info | 11:34:34 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:34:34 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:34:34 PM] [ESM Event] - WindowCaptureMoved
[Debug | 11:34:34 PM] Executing Request: set.gpu.device - {
"selected": "Auto"
}
[Info | 11:34:34 PM] Selected GPU device Auto
[Info | 11:34:34 PM] Video codec set: n264 - hardware encoding
[Info | 11:34:34 PM] job.respond e34e1173-14ab-4881-bc95-5afc4c2a8aa1
[Info | 11:34:34 PM] [ESM Event] - Already queued! - ConfigChangedRestart
[Debug | 11:34:34 PM] PollDesktopJobQueue reply [{'uuid':'e34e1173-14ab-4881-bc95-
5afc4c2a8aa1','body':{'selected':'Auto'},'action':'set.gpu.device'}]
[Debug | 11:34:34 PM] job.respond "ok"
[Debug | 11:34:35 PM] Executing Request: set.switchGameTriggerkey - {
"key": "F10",
"key.base64": "RjEw"
}
[Info | 11:34:35 PM] Saving switch game key settings RjEw
[Info | 11:34:35 PM] Key setting is base64 translated to F10
[Info | 11:34:35 PM] job.respond 3beb7fc1-8104-4618-a3f6-061974b95a64
[Debug | 11:34:35 PM] PollDesktopJobQueue reply [{'uuid':'3beb7fc1-8104-4618-a3f6-
061974b95a64','body':
{'key':'F10','key.base64':'RjEw'},'action':'set.switchGameTriggerkey'}]
[Debug | 11:34:35 PM] job.respond "ok"
[Info | 11:34:35 PM] [ESM Event] - Delayed fire - ConfigChangedRestart
[Info | 11:34:35 PM] [ESM Event] - ConfigChangedRestart
[Info | 11:34:36 PM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 11:34:36 PM] Audio mode: 0


[Info | 11:34:36 PM] AdvOverlay: 0
[Info | 11:34:36 PM] [ESM Event] - GameCaptureStart
[Debug | 11:34:36 PM] Executing Request: set.screenshotTriggerKey - {
"key": "NoName",
"key.base64": "Tm9OYW1l"
}
[Info | 11:34:36 PM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 11:34:36 PM] Saving screenshot key settings Tm9OYW1l
[Info | 11:34:36 PM] Key setting is base64 translated to NoName
[Info | 11:34:36 PM] ----[ESM State]: GameCapture----
[Info | 11:34:36 PM] job.respond f1789971-0353-4bd5-bca7-b2e537f202f8
[Debug | 11:34:36 PM] PollDesktopJobQueue reply [{'uuid':'f1789971-0353-4bd5-bca7-
b2e537f202f8','body':
{'key':'NoName','key.base64':'Tm9OYW1l'},'action':'set.screenshotTriggerKey'}]
[Debug | 11:34:36 PM] job.respond "ok"
[Info | 11:34:36 PM] [Game Status]: capture/started - Squad[ceUIpcrT8Q]
[Debug | 11:34:36 PM] capture/started reply "ok"
[Info | 11:34:36 PM] Started Filter
[Info | 11:34:36 PM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 11:34:36 PM] [OBS-Log] Hooked D3D12
[Info | 11:34:36 PM] [OBS-Log] Hooked D3D9
[Info | 11:34:36 PM] [OBS-Log] Hooked IDXGISwapChain::Present
[Info | 11:34:36 PM] [OBS-Log] Hooked IDXGISwapChain::ResizeBuffers
[Info | 11:34:36 PM] [OBS-Log] Hooked IDXGISwapChain1::Present1
[Info | 11:34:36 PM] [OBS-Log] Hooked IDXGISwapChain::Release
[Info | 11:34:36 PM] [OBS-Log] Hooked DXGI
[Info | 11:34:36 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:34:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:34:36 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:34:36 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:34:36 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:34:36 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:34:36 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:34:36 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:34:36 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:34:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:34:36 PM] [ESM Event] - GameWindowFocus
[Info | 11:34:36 PM] Free shared texture resources
[Info | 11:34:36 PM] Shared texture resources freed
[Info | 11:34:36 PM] Hook data extracted
[Info | 11:34:36 PM] Looking for adapter with LUID: 55973
[Info | 11:34:36 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:34:36 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:34:36 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:34:36 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:34:36 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:34:36 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:34:36 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:34:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:34:36 PM] IncreaseFrameLatency success
[Warning | 11:34:36 PM] Failed to enable base priority privilege!
[Info | 11:34:36 PM] SetGPUPriority result: 6
[Info | 11:34:36 PM] mapId 1
[Info | 11:34:36 PM] [ESM Event] - GameWindowDefocus
[Info | 11:34:36 PM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 11:34:36 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:34:36 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:34:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:34:36 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:34:36 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:34:36 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:34:36 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:34:36 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:34:36 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:34:36 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:34:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:34:36 PM] Window is moving, fallback canceled
[Debug | 11:34:37 PM] Executing Request: set.triggerkey - {
"key": "page up",
"key.base64": "cGFnZSB1cA=="
}
[Info | 11:34:37 PM] Saving key settings cGFnZSB1cA==
[Info | 11:34:37 PM] Key setting is base64 translated to page up
[Info | 11:34:37 PM] job.respond 564f776b-fd72-43b2-b280-d9f067c19167
[Debug | 11:34:37 PM] PollDesktopJobQueue reply [{'uuid':'564f776b-fd72-43b2-b280-
d9f067c19167','body':{'key':'page
up','key.base64':'cGFnZSB1cA=='},'action':'set.triggerkey'}]
[Debug | 11:34:37 PM] job.respond "ok"
[Info | 11:34:37 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:34:37 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:34:37 PM] [ESM Event] - GameWindowFocus
[Info | 11:34:37 PM] Free shared texture resources
[Info | 11:34:37 PM] Shared texture resources freed
[Info | 11:34:37 PM] Hook data extracted
[Info | 11:34:37 PM] Looking for adapter with LUID: 55973
[Info | 11:34:37 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:34:37 PM] IncreaseFrameLatency success
[Warning | 11:34:37 PM] Failed to enable base priority privilege!
[Info | 11:34:37 PM] SetGPUPriority result: 6
[Info | 11:34:37 PM] mapId 3
[Info | 11:34:37 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_3
[Info | 11:34:37 PM] [OBSCaptureState] Shared texture success. Handle: 1073746114
Format: R10G10B10A2_UNorm
[Info | 11:34:37 PM] [OBSCaptureState] DX Version: 12
[Info | 11:34:37 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:34:37 PM] Output Resolution: 1280x-720
[Info | 11:34:37 PM] Frame factory initialized on device Auto, LUID:55973
[Info | 11:34:37 PM] Output Mode: Clip Output
[Info | 11:34:37 PM] Recording mic: False
[Info | 11:34:37 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 11:34:37 PM] Disk buffer size (s): 22
[Info | 11:34:38 PM] Mic disabled
[Info | 11:34:38 PM] Setup Loopback Audio
[Debug | 11:34:38 PM] Executing Request: set.triggerKeyEnabled - {
"enabled": true
}
[Info | 11:34:38 PM] Saving Trigger Key Enabled True
[Info | 11:34:38 PM] job.respond 09515201-c94d-4ee0-a748-c49417661bd1
[Debug | 11:34:38 PM] PollDesktopJobQueue reply [{'uuid':'09515201-c94d-4ee0-a748-
c49417661bd1','body':{'enabled':true},'action':'set.triggerKeyEnabled'}]
[Debug | 11:34:38 PM] job.respond "ok"
[Info | 11:34:38 PM] Default device is Headphones (2- High Definition Audio Device)
[Info | 11:34:38 PM] Audio device set. Audio name:Headphones (2- High Definition
Audio Device), Index:0, SampleRate:192000, Channels:2, BitsPerSample:-32, Period:0,
Buffer:22
[Info | 11:34:38 PM] Standard cursor image was loaded
[Info | 11:34:38 PM] InputManager starting...
[Info | 11:34:38 PM] Added DirectInput Device: Wireless Controller
[Info | 11:34:38 PM] Added Mouse Device: Mouse
[Info | 11:34:38 PM] InputManager started.
[Info | 11:34:38 PM] MedalWriter started. Bitrate: 10M
[Info | 11:34:38 PM] InputManager: PollInput started
[Info | 11:34:38 PM] InputManager: active game switch detected, regenerating
trigger inputs
[Info | 11:34:38 PM] First video data portion from the hook
[Info | 11:34:38 PM] Free shared texture resources
[Info | 11:34:38 PM] Shared texture resources freed
[Info | 11:34:38 PM] Hook data extracted
[Info | 11:34:38 PM] Looking for adapter with LUID: 55973
[Info | 11:34:38 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:34:38 PM] Set sound gain {1},{1} - -20 - -20
[Info | 11:34:38 PM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 11:34:38 PM] IncreaseFrameLatency success
[Warning | 11:34:38 PM] Failed to enable base priority privilege!
[Info | 11:34:38 PM] SetGPUPriority result: 6
[Info | 11:34:38 PM] mapId 3
[Info | 11:34:38 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_3
[Info | 11:34:38 PM] [OBSCaptureState] Shared texture success. Handle: 1073746114
Format: R10G10B10A2_UNorm
[Info | 11:34:38 PM] [OBSCaptureState] DX Version: 12
[Info | 11:34:38 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:34:38 PM] Output Resolution: 1280x-720
[Debug | 11:34:39 PM] Executing Request: set.setPushToTalkTriggerKey - {
"key": "Tab",
"key.base64": "VGFi"
}
[Info | 11:34:39 PM] Saving key settings VGFi
[Info | 11:34:39 PM] Key setting is base64 translated to Tab
[Info | 11:34:39 PM] job.respond 6a2ae151-b213-46ae-9753-793ffa0b1900
[Debug | 11:34:39 PM] PollDesktopJobQueue reply [{'uuid':'6a2ae151-b213-46ae-9753-
793ffa0b1900','body':
{'key':'Tab','key.base64':'VGFi'},'action':'set.setPushToTalkTriggerKey'}]
[Debug | 11:34:39 PM] job.respond "ok"
[Debug | 11:34:40 PM] Executing Request: set.setPushToTalkMouseTriggerKey - {
"name": "None",
"index": -1
}
[Info | 11:34:40 PM] Saving push to talk mouse settings None
[Info | 11:34:40 PM] job.respond f80fbac2-3794-4d37-a7ef-6163fe883a9d
[Debug | 11:34:40 PM] PollDesktopJobQueue reply [{'uuid':'f80fbac2-3794-4d37-a7ef-
6163fe883a9d','body':{'name':'None','index':-
1},'action':'set.setPushToTalkMouseTriggerKey'}]
[Debug | 11:34:40 PM] job.respond "ok"
[Debug | 11:34:41 PM] Executing Request: set.setPushToTalkControllerTriggerKey - {
"name": "None",
"displayName": {
"xbox": "None",
"playstation": "None"
}
}
[Info | 11:34:41 PM] Saving push to talk controller key settings None
[Info | 11:34:41 PM] job.respond 3076f68a-5863-48c3-9cb1-df5296032911
[Debug | 11:34:41 PM] PollDesktopJobQueue reply [{'uuid':'3076f68a-5863-48c3-9cb1-
df5296032911','body':{'name':'None','displayName':
{'xbox':'None','playstation':'None'}},'action':'set.setPushToTalkControllerTriggerK
ey'}]
[Debug | 11:34:41 PM] job.respond "ok"
[Info | 11:34:41 PM] Active game GameRecordingSuccessfullyStarted InjectionCapture
[Info | 11:34:41 PM] Using standard overlay
[Info | 11:34:41 PM] Injection overlay support- Enabled:False - Game
Supported:False - Capture Type:DXGI
[Info | 11:34:41 PM] Starting DirectX overlay for Squad
[Debug | 11:34:42 PM] Executing Request: set.setPushToTalkEnabled - {
"enabled": false
}
[Info | 11:34:42 PM] Saving Push to talk enabled False
[Info | 11:34:42 PM] [ESM Event] - PushToTalkEnable
[Info | 11:34:42 PM] Push to talk enabled
[Info | 11:34:42 PM] Set sound gain {1},{1} - -20 - -20
[Info | 11:34:42 PM] job.respond dd02fe15-5ea8-4465-a70e-64da46e5fc16
[Debug | 11:34:42 PM] PollDesktopJobQueue reply [{'uuid':'dd02fe15-5ea8-4465-a70e-
64da46e5fc16','body':{'enabled':false},'action':'set.setPushToTalkEnabled'}]
[Debug | 11:34:42 PM] job.respond "ok"
[Debug | 11:34:43 PM] Executing Request: set.mouseTrigger - {
"trigger": {
"name": "Middle Click",
"index": 1
}
}
[Info | 11:34:43 PM] Saving mouseTrigger settings Middle Click
[Info | 11:34:43 PM] job.respond 371af7eb-2a1b-4fe2-aaec-27ebeda8db62
[Debug | 11:34:43 PM] PollDesktopJobQueue reply [{'uuid':'371af7eb-2a1b-4fe2-aaec-
27ebeda8db62','body':{'trigger':{'name':'Middle
Click','index':1}},'action':'set.mouseTrigger'}]
[Debug | 11:34:43 PM] job.respond "ok"
[Debug | 11:34:44 PM] Executing Request: set.mouseTriggerEnabled - {
"enabled": false
}
[Info | 11:34:44 PM] Saving mouseTriggerEnabled Enabled False
[Info | 11:34:44 PM] job.respond 3a7b7639-9a91-4b83-8635-a75115d0637e
[Debug | 11:34:44 PM] PollDesktopJobQueue reply [{'uuid':'3a7b7639-9a91-4b83-8635-
a75115d0637e','body':{'enabled':false},'action':'set.mouseTriggerEnabled'}]
[Debug | 11:34:44 PM] job.respond "ok"
[Debug | 11:34:45 PM] Executing Request: set.controllerTrigger - {
"name": "select",
"displayName": {
"xbox": "Back",
"playstation": "Select"
}
}
[Info | 11:34:45 PM] Saving controller key settings select
[Info | 11:34:45 PM] job.respond 7073083f-27f3-4323-b0b2-29587bc702e7
[Debug | 11:34:45 PM] PollDesktopJobQueue reply [{'uuid':'7073083f-27f3-4323-b0b2-
29587bc702e7','body':{'name':'select','displayName':
{'xbox':'Back','playstation':'Select'}},'action':'set.controllerTrigger'}]
[Debug | 11:34:45 PM] job.respond "ok"
[Debug | 11:34:46 PM] Executing Request: set.controllerTriggerEnabled - {
"enabled": true
}
[Info | 11:34:46 PM] Saving Controller Trigger Key Enabled True
[Info | 11:34:46 PM] job.respond be901f78-41ee-4d91-96d3-cb5a958f484f
[Debug | 11:34:46 PM] job.respond "ok"
[Debug | 11:34:46 PM] PollDesktopJobQueue reply [{'uuid':'be901f78-41ee-4d91-96d3-
cb5a958f484f','body':{'enabled':true},'action':'set.controllerTriggerEnabled'},
{'uuid':'ce98f899-d3c3-415a-8e0b-1b12a893cffa','body':{},'action':'ping'}]
[Debug | 11:34:47 PM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Info | 11:34:47 PM] Saving In Memory Buffer True
[Info | 11:34:47 PM] job.respond a58b2b1a-ee87-4101-aed2-9cd2a34de3a0
[Debug | 11:34:47 PM] Executing Request: set.cliplength - {
"cliplength": "60"
}
[Debug | 11:34:47 PM] job.respond "ok"
[Info | 11:34:47 PM] Saving clip length 60
[Info | 11:34:47 PM] job.respond a04aa3f6-5f2b-4122-8b5a-615b477b40f9
[Info | 11:34:47 PM] [ESM Event] - Queued - ConfigChangedRestart
[Debug | 11:34:47 PM] PollDesktopJobQueue reply [{'uuid':'a58b2b1a-ee87-4101-aed2-
9cd2a34de3a0','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'a04aa3f6-5f2b-4122-8b5a-615b477b40f9','body':
{'cliplength':'60'},'action':'set.cliplength'}]
[Debug | 11:34:47 PM] job.respond "ok"
[Debug | 11:34:48 PM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Info | 11:34:48 PM] Saving In Memory Buffer True
[Info | 11:34:48 PM] job.respond 1e981206-28a8-45dc-8394-2b90fbadeae4
[Debug | 11:34:48 PM] Executing Request: set.icymicliplength - {
"cliplength": "0"
}
[Debug | 11:34:48 PM] job.respond "ok"
[Info | 11:34:48 PM] Saving ICYMI clip length 60
[Info | 11:34:48 PM] job.respond 55e85a4b-f827-4f6f-ae20-9fb03f1c84e3
[Info | 11:34:48 PM] [ESM Event] - Already queued! - ConfigChangedRestart
[Debug | 11:34:48 PM] PollDesktopJobQueue reply [{'uuid':'1e981206-28a8-45dc-8394-
2b90fbadeae4','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'55e85a4b-f827-4f6f-ae20-9fb03f1c84e3','body':
{'cliplength':'0'},'action':'set.icymicliplength'}]
[Debug | 11:34:48 PM] job.respond "ok"
[Debug | 11:34:49 PM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Info | 11:34:49 PM] Saving In Memory Buffer True
[Info | 11:34:49 PM] job.respond c4b9e969-65c9-4b6c-ad34-b9b45a2b24db
[Info | 11:34:49 PM] [ESM Event] - Already queued! - ConfigChangedRestart
[Debug | 11:34:49 PM] PollDesktopJobQueue reply [{'uuid':'c4b9e969-65c9-4b6c-ad34-
b9b45a2b24db','body':{'enabled':true},'action':'set.inMemoryBuffer'}]
[Debug | 11:34:49 PM] job.respond "ok"
[Debug | 11:34:50 PM] Executing Request: set.resolution - {
"resolution": "Full HD (1080p)"
}
[Info | 11:34:50 PM] Saving resolution Full HD (1080p)
[Info | 11:34:50 PM] Saving bitrate 15
[Info | 11:34:50 PM] Sending Bitrate Setting
[Info | 11:34:50 PM] job.respond a78fa6a3-93b1-40c3-9a2c-ca76c07ffc9a
[Info | 11:34:50 PM] SendBitrateSetting reply "ok"
[Debug | 11:34:50 PM] Executing Request: set.fps - {
"fps": "60"
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Saving FPS 60
[Info | 11:34:50 PM] [ESM Event] - Delayed fire - ConfigChangedRestart
[Info | 11:34:50 PM] [ESM Event] - ConfigChangedRestart
[Info | 11:34:50 PM] Hook data extracted
[Info | 11:34:50 PM] job.respond f981acad-5b90-43cd-bb1d-841ce0bc1cc0
[Debug | 11:34:50 PM] Executing Request: set.micinput - {
"micinput": 0
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] InputManager stopping...
[Info | 11:34:50 PM] Saving Mic Input False
[Info | 11:34:50 PM] Mic disabled
[Info | 11:34:50 PM] job.respond e71b7d53-0a90-4aa3-a791-57ba76269dc3
[Debug | 11:34:50 PM] Executing Request: set.monoAudio - {
"monoaudio": false
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Saving Mono Audio False
[Info | 11:34:50 PM] job.respond e0e23ac4-fdb5-4f6d-8509-1d124482a8a2
[Debug | 11:34:50 PM] Executing Request: set.overlayalerts - {
"overlayalerts": 1
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Saving Overlay Alerts True
[Info | 11:34:50 PM] job.respond 2097572a-d84e-4a58-b541-3cf43a9dfb6c
[Debug | 11:34:50 PM] Executing Request: set.soundalerts - {
"soundalerts": 1
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Saving Sound Alerts True
[Info | 11:34:50 PM] job.respond 182c82cb-7ad2-45fd-b69a-fc18be0c2ffd
[Debug | 11:34:50 PM] Executing Request: set.bookmarksoundalerts - {
"bookmarksoundalerts": 1
}
[Info | 11:34:50 PM] InputManager: PollInput stopped
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] InputManager stopped.
[Info | 11:34:50 PM] Hook data extracted
[Info | 11:34:50 PM] Saving Full Session Sound Alerts True
[Info | 11:34:50 PM] job.respond 0e7f94df-2183-419d-8707-1d9d6d2329b6
[Debug | 11:34:50 PM] Executing Request: set.aspectRatio - {
"aspectRatio": 2
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Stopped Filter
[Info | 11:34:50 PM] Stoping resource yield monitor
[Info | 11:34:50 PM] Stopping MedalWriter.
[Info | 11:34:50 PM] Saving Aspect Ratio Custom
[Info | 11:34:50 PM] job.respond 33ab4c5f-c6e4-4eb9-abd4-79d2056ec723
[Debug | 11:34:50 PM] Executing Request: set.detectallgames - {
"detectallgames": 0
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Mic disabled
[Info | 11:34:50 PM] Saving Detect All Games False
[Info | 11:34:50 PM] job.respond ffe23f3f-4ba4-43c6-9ac2-cb487f125d4d
[Debug | 11:34:50 PM] Executing Request: set.encoder - {
"type": "GPU"
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] MedalWriter stopped.
[Info | 11:34:50 PM] Free shared texture resources
[Info | 11:34:50 PM] Shared texture resources freed
[Info | 11:34:50 PM] ----[ESM State]: GameCapture----
[Info | 11:34:50 PM] [Game Status]: capture/started - Squad[ceUIpcrT8Q]
[Info | 11:34:50 PM] Video codec set: n264 - hardware encoding
[Info | 11:34:50 PM] job.respond a7923110-03a4-4fa0-8d58-2cbaf7afe2f8
[Info | 11:34:50 PM] Started Filter
[Debug | 11:34:50 PM] Executing Request: set.clipFolder - {
"clipFolder": "C:%path.sep%Users%path.sep%lagae%path.sep%Videos%path.sep%Medal
%path.sep%",
"clipFolder.base64": "QzpcVXNlcnNcbGFnYWVcVmlkZW9zXE1lZGFsXA=="
}
[Debug | 11:34:50 PM] capture/started reply "ok"
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Saving Clip folder: QzpcVXNlcnNcbGFnYWVcVmlkZW9zXE1lZGFsXA==
[Info | 11:34:50 PM] Clip folder setting is base64 translated to C:\Users\lagae\
Videos\Medal\
[Info | 11:34:50 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:34:50 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:34:50 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:34:50 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:34:50 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:34:50 PM] C:\Users\lagae\Videos\Medal\ - folder verified
[Info | 11:34:50 PM] job.respond d39fc627-e18a-4e3f-a8fc-3eeb5e5e909b
[Debug | 11:34:50 PM] Executing Request: set.bitrate - {
"bitrate": "15"
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:34:50 PM] Free shared texture resources
[Info | 11:34:50 PM] Shared texture resources freed
[Info | 11:34:50 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:34:50 PM] Hook data extracted
[Info | 11:34:50 PM] Looking for adapter with LUID: 55973
[Info | 11:34:50 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:34:50 PM] Saving bitrate 15
[Info | 11:34:50 PM] job.respond fcc8cc26-3c7f-4dbd-a2d2-dcbada3d64ae
[Debug | 11:34:50 PM] Executing Request: set.autoUploadState - {
"autoUploadState": 0
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Saving Auto Upload State 0
[Info | 11:34:50 PM] job.respond b49c9058-aa1e-4ccf-aba0-a04b431c1aa2
[Debug | 11:34:50 PM] Executing Request: set.autoUpload - {
"autoUpload": false
}
[Info | 11:34:50 PM] IncreaseFrameLatency success
[Debug | 11:34:50 PM] job.respond "ok"
[Warning | 11:34:50 PM] Failed to enable base priority privilege!
[Info | 11:34:50 PM] SetGPUPriority result: 6
[Info | 11:34:50 PM] mapId 4
[Info | 11:34:50 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_4
[Info | 11:34:50 PM] [OBSCaptureState] Shared texture success. Handle: 1073755458
Format: R10G10B10A2_UNorm
[Info | 11:34:50 PM] [OBSCaptureState] DX Version: 12
[Info | 11:34:50 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:34:50 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:34:50 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:34:50 PM] Output Resolution: 1280x-720
[Info | 11:34:50 PM] Frame factory initialized on device Auto, LUID:55973
[Info | 11:34:50 PM] Output Mode: Clip Output
[Info | 11:34:50 PM] Saving Auto Upload False
[Info | 11:34:50 PM] job.respond 016a8414-90d8-4443-aaa9-578819956401
[Debug | 11:34:50 PM] job.respond "ok"
[Debug | 11:34:50 PM] Executing Request: get.availableMicDevices -
[Info | 11:34:50 PM] Sending available mic devices Headset Microphone (Wireless
Controller), Microphone (Steam Streaming Microphone), Microphone (2- High
Definition Audio Device)
[Info | 11:34:50 PM] job.respond ca5acb50-5cac-4173-a01e-f957cb941dca
[Debug | 11:34:50 PM] Executing Request: get.availableAudioDevices -
[Debug | 11:34:50 PM] SendAvailableMicDevices reply {"success":true}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Sending available audio devices Headphones (2- High Definition
Audio Device), Speakers (Steam Streaming Microphone), Speakers (Steam Streaming
Speakers), PL2474H (NVIDIA High Definition Audio), Luidsprekers (7.1 Surround
Sound), Headset Earphone (Wireless Controller), Digital Audio (S/PDIF) (2- High
Definition Audio Device)
[Info | 11:34:50 PM] job.respond a0053b56-9273-4833-a01e-e9bcc754d81d
[Debug | 11:34:50 PM] Executing Request: get.micAudioDevice -
[Info | 11:34:50 PM] Sending selected mic device Auto
[Debug | 11:34:50 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 11:34:50 PM] job.respond c152bfc1-2f03-4783-8695-db91810681fe
[Debug | 11:34:50 PM] Executing Request: get.gameSoundAudioDevice -
[Info | 11:34:50 PM] Sending selected audio output devices Auto
[Info | 11:34:50 PM] job.respond fb6128f7-3db8-463d-bebb-c1bff3d56fa9
[Debug | 11:34:50 PM] Executing Request: set.gameSoundGain - {
"gain": 50
}
[Info | 11:34:50 PM] Saving game sound gain 50
[Debug | 11:34:50 PM] job.respond "ok"
[Debug | 11:34:50 PM] SendSelectedMicDevice reply {"success":true}
[Info | 11:34:50 PM] job.respond 738a7df5-8a8e-4732-ac67-9e8d013563f7
[Debug | 11:34:50 PM] Executing Request: set.micGain - {
"gain": 50
}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] Saving mic gain 50
[Debug | 11:34:50 PM] SendSelectedAudioDevices reply {"success":true}
[Debug | 11:34:50 PM] job.respond "ok"
[Info | 11:34:50 PM] 1 logs of- job.respond "ok"
[Info | 11:34:50 PM] job.respond 0bebde45-53fb-4566-9203-056a6f3a1a9d
[Debug | 11:34:50 PM] Executing Request: set.gameAudioOnly - {
"enabled": 0
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving Game Audio Only 0
[Info | 11:34:51 PM] job.respond 43d7fc0f-9f0e-4841-a8a1-57978517e8e4
[Debug | 11:34:51 PM] Executing Request: set.setVoiceClipping - {
"enabled": 0
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Recording mic: False
[Info | 11:34:51 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 11:34:51 PM] Saving Voice Clipping Enabled 0
[Info | 11:34:51 PM] job.respond 13906818-1ac6-4849-8f59-b47397358afa
[Debug | 11:34:51 PM] Executing Request: set.multipleAudioTracks - {
"enabled": 0
}
[Info | 11:34:51 PM] Memory buffer size (MB): 225
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving Multiple Audio Streams 0
[Info | 11:34:51 PM] job.respond f5218aaf-0b8d-4661-9185-e62a15437bf0
[Debug | 11:34:51 PM] Executing Request: set.showCursor - {
"enabled": 0
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving Show Cursor False
[Info | 11:34:51 PM] [ESM Event] - ConfigChangedNoRestart
[Info | 11:34:51 PM] job.respond 37e6fc0f-1f76-4893-b7eb-0f1d487b71ff
[Debug | 11:34:51 PM] Executing Request: set.holdToRecordEnabled - {
"enabled": 1
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving Hold-To-Record enabled: True
[Info | 11:34:51 PM] job.respond 54acbf52-7ca9-44f3-afb7-c8cba6c98623
[Debug | 11:34:51 PM] Executing Request: ICYMIEnabled - {
"enabled": 0
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving ICYMI False
[Info | 11:34:51 PM] job.respond fb2fd3f1-47b7-4d1a-9fb7-4e1b0e719a24
[Debug | 11:34:51 PM] Executing Request: set.icymisoundalerts - {
"soundalerts": 1
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving ICYMI Sound Alerts True
[Info | 11:34:51 PM] job.respond 537ebfb4-6c14-4dd5-a7c5-f2a46f25ff43
[Debug | 11:34:51 PM] Executing Request: set.windowsGraphicsCapture - {
"enabled": 0
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving Advanced Window Capture 0
[Info | 11:34:51 PM] job.respond 7b354f00-18da-4368-8673-b0c9104b6e1a
[Debug | 11:34:51 PM] Executing Request: set.recordingEnabled - {
"enabled": 1
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving Recording Enabled 1
[Info | 11:34:51 PM] job.respond 7b1c688e-7fae-4916-95e6-6b12c8311576
[Debug | 11:34:51 PM] Executing Request: set.micNoiseGate - {
"enabled": 0
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving mic noise gate enabled 0
[Info | 11:34:51 PM] job.respond a9993416-8dff-4228-9305-58d6c095d50c
[Debug | 11:34:51 PM] Executing Request: set.micNoiseSuppress - {
"enabled": 0
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving mic noise suppression enabled 0
[Info | 11:34:51 PM] job.respond bf4ccf1f-06ad-47d6-b048-8c6ee9a0b85e
[Debug | 11:34:51 PM] Executing Request: set.micNoiseGateThreshold - {
"open_threshold": -100
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving mic noise gate threshold -100
[Info | 11:34:51 PM] job.respond 89ed5497-2579-4022-9ddb-aaa0dee6d0d1
[Debug | 11:34:51 PM] Executing Request: set.externalFileSources-{"nativeOptions":
[{"label":"NVIDIAShadowPlay","value":"shadowplay","enabled":false,"freeUpSpace":fal
se},{"label":"AMDReLive","value":"relive","enabled":false,"freeUpSpace":false},
{"label":"OBS","value":"obs","enabled":false,"freeUpSpace":false}],"folders":[]}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Setting up external recorders
[Info | 11:34:51 PM] External recorder shadowplay is disabled
[Info | 11:34:51 PM] External recorder relive is disabled
[Info | 11:34:51 PM] External recorder obs is disabled
[Info | 11:34:51 PM] External recorder setup complete
[Info | 11:34:51 PM] Saving External File Sources {
"nativeOptions": [
{
"label": "NVIDIA ShadowPlay",
"value": "shadowplay",
"enabled": false,
"freeUpSpace": false
},
{
"label": "AMD ReLive",
"value": "relive",
"enabled": false,
"freeUpSpace": false
},
{
"label": "OBS",
"value": "obs",
"enabled": false,
"freeUpSpace": false
}
],
"folders": []
}
[Info | 11:34:51 PM] job.respond 78eefb18-5bb7-4e83-993c-68bf11a00aac
[Debug | 11:34:51 PM] Executing Request: set.advancedOverlayEnabled - {
"enabled": false
}
[Debug | 11:34:51 PM] job.respond "ok"
[Info | 11:34:51 PM] Saving AdvancedOverlaySetting False
[Info | 11:34:51 PM] job.respond abe6d128-a9bb-4454-b63f-75d18ccd50c7
[Info | 11:34:51 PM] [ESM Event] - Queued - ConfigChangedRestart
[Debug | 11:34:51 PM] job.respond "ok"
[Debug | 11:34:51 PM] PollDesktopJobQueue reply [{'uuid':'a78fa6a3-93b1-40c3-9a2c-
ca76c07ffc9a','body':{'resolution':'Full HD (1080p)'},'action':'set.resolution'},
{'uuid':'f981acad-5b90-43cd-bb1d-841ce0bc1cc0','body':
{'fps':'60'},'action':'set.fps'},{'uuid':'e71b7d53-0a90-4aa3-a791-
57ba76269dc3','body':{'micinput':0},'action':'set.micinput'},{'uuid':'e0e23ac4-
fdb5-4f6d-8509-1d124482a8a2','body':{'monoaudio':false},'action':'set.monoAudio'},
{'uuid':'2097572a-d84e-4a58-b541-3cf43a9dfb6c','body':
{'overlayalerts':1},'action':'set.overlayalerts'},{'uuid':'182c82cb-7ad2-45fd-b69a-
fc18be0c2ffd','body':{'soundalerts':1},'action':'set.soundalerts'},
{'uuid':'0e7f94df-2183-419d-8707-1d9d6d2329b6','body':
{'bookmarksoundalerts':1},'action':'set.bookmarksoundalerts'},{'uuid':'33ab4c5f-
c6e4-4eb9-abd4-79d2056ec723','body':{'aspectRatio':2},'action':'set.aspectRatio'},
{'uuid':'ffe23f3f-4ba4-43c6-9ac2-cb487f125d4d','body':
{'detectallgames':0},'action':'set.detectallgames'},{'uuid':'a7923110-03a4-4fa0-
8d58-2cbaf7afe2f8','body':{'type':'GPU'},'action':'set.encoder'},{'uuid':'d39fc627-
e18a-4e3f-a8fc-3eeb5e5e909b','body':{'clipFolder':'C:%path.sep%Users%path.sep%lagae
%path.sep%Videos%path.sep%Medal%path.sep
%','clipFolder.base64':'QzpcVXNlcnNcbGFnYWVcVmlkZW9zXE1lZGFsXA=='},'action':'set.cl
ipFolder'},{'uuid':'fcc8cc26-3c7f-4dbd-a2d2-dcbada3d64ae','body':
{'bitrate':'15'},'action':'set.bitrate'},{'uuid':'b49c9058-aa1e-4ccf-aba0-
a04b431c1aa2','body':{'autoUploadState':0},'action':'set.autoUploadState'},
{'uuid':'016a8414-90d8-4443-aaa9-578819956401','body':
{'autoUpload':false},'action':'set.autoUpload'},{'uuid':'ca5acb50-5cac-4173-a01e-
f957cb941dca','action':'get.availableMicDevices'},{'uuid':'a0053b56-9273-4833-a01e-
e9bcc754d81d','action':'get.availableAudioDevices'},{'uuid':'c152bfc1-2f03-4783-
8695-db91810681fe','action':'get.micAudioDevice'},{'uuid':'fb6128f7-3db8-463d-bebb-
c1bff3d56fa9','action':'get.gameSoundAudioDevice'},{'uuid':'738a7df5-8a8e-4732-
ac67-9e8d013563f7','body':{'gain':50},'action':'set.gameSoundGain'},
{'uuid':'0bebde45-53fb-4566-9203-056a6f3a1a9d','body':
{'gain':50},'action':'set.micGain'},{'uuid':'43d7fc0f-9f0e-4841-a8a1-
57978517e8e4','body':{'enabled':0},'action':'set.gameAudioOnly'},{'uuid':'13906818-
1ac6-4849-8f59-b47397358afa','body':{'enabled':0},'action':'set.setVoiceClipping'},
{'uuid':'f5218aaf-0b8d-4661-9185-e62a15437bf0','body':
{'enabled':0},'action':'set.multipleAudioTracks'},{'uuid':'37e6fc0f-1f76-4893-b7eb-
0f1d487b71ff','body':{'enabled':0},'action':'set.showCursor'},{'uuid':'54acbf52-
7ca9-44f3-afb7-c8cba6c98623','body':
{'enabled':1},'action':'set.holdToRecordEnabled'},{'uuid':'fb2fd3f1-47b7-4d1a-9fb7-
4e1b0e719a24','body':{'enabled':0},'action':'ICYMIEnabled'},{'uuid':'537ebfb4-6c14-
4dd5-a7c5-f2a46f25ff43','body':{'soundalerts':1},'action':'set.icymisoundalerts'},
{'uuid':'7b354f00-18da-4368-8673-b0c9104b6e1a','body':
{'enabled':0},'action':'set.windowsGraphicsCapture'},{'uuid':'7b1c688e-7fae-4916-
95e6-6b12c8311576','body':{'enabled':1},'action':'set.recordingEnabled'},
{'uuid':'a9993416-8dff-4228-9305-58d6c095d50c','body':
{'enabled':0},'action':'set.micNoiseGate'},{'uuid':'bf4ccf1f-06ad-47d6-b048-
8c6ee9a0b85e','body':{'enabled':0},'action':'set.micNoiseSuppress'},
{'uuid':'89ed5497-2579-4022-9ddb-aaa0dee6d0d1','body':{'open_threshold':-
100},'action':'set.micNoiseGateThreshold'},{'uuid':'78eefb18-5bb7-4e83-993c-
68bf11a00aac','body':{'nativeOptions':[{'label':'NVIDIA
ShadowPlay','value':'shadowplay','enabled':false,'freeUpSpace':false},{'label':'AMD
ReLive','value':'relive','enabled':false,'freeUpSpace':false},
{'label':'OBS','value':'obs','enabled':false,'freeUpSpace':false}],'folders':
[]},'action':'set.externalFileSources'},{'uuid':'abe6d128-a9bb-4454-b63f-
75d18ccd50c7','body':{'enabled':false},'action':'set.advancedOverlayEnabled'}]
[Info | 11:34:51 PM] Mic disabled
[Info | 11:34:51 PM] Setup Loopback Audio
[Info | 11:34:51 PM] Default device is Headphones (2- High Definition Audio Device)
[Info | 11:34:51 PM] Audio device set. Audio name:Headphones (2- High Definition
Audio Device), Index:0, SampleRate:192000, Channels:2, BitsPerSample:-32, Period:0,
Buffer:22
[Info | 11:34:51 PM] Standard cursor image was loaded
[Info | 11:34:51 PM] InputManager starting...
[Info | 11:34:51 PM] InputManager started.
[Info | 11:34:51 PM] InputManager: PollInput started
[Info | 11:34:51 PM] MedalWriter started. Bitrate: 15M
[Info | 11:34:51 PM] First video data portion from the hook
[Info | 11:34:51 PM] Set sound gain {1},{1} - 10 - 0
[Info | 11:34:51 PM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 11:34:54 PM] [ESM Event] - Delayed fire - ConfigChangedRestart
[Info | 11:34:54 PM] [ESM Event] - ConfigChangedRestart
[Info | 11:34:54 PM] InputManager stopping...
[Info | 11:34:54 PM] InputManager: PollInput stopped
[Info | 11:34:54 PM] InputManager stopped.
[Info | 11:34:54 PM] Hook data extracted
[Info | 11:34:54 PM] Stopped Filter
[Info | 11:34:54 PM] Stoping resource yield monitor
[Info | 11:34:54 PM] Stopping MedalWriter.
[Info | 11:34:54 PM] Mic disabled
[Info | 11:34:54 PM] MedalWriter stopped.
[Info | 11:34:54 PM] Free shared texture resources
[Info | 11:34:54 PM] Shared texture resources freed
[Info | 11:34:54 PM] ----[ESM State]: GameCapture----
[Info | 11:34:54 PM] [Game Status]: capture/started - Squad[ceUIpcrT8Q]
[Info | 11:34:54 PM] Started Filter
[Debug | 11:34:54 PM] capture/started reply "ok"
[Info | 11:34:54 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:34:54 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:34:54 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:34:54 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:34:54 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:34:54 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:34:54 PM] Free shared texture resources
[Info | 11:34:54 PM] Shared texture resources freed
[Info | 11:34:54 PM] Hook data extracted
[Info | 11:34:54 PM] Looking for adapter with LUID: 55973
[Info | 11:34:54 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:34:54 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:34:54 PM] IncreaseFrameLatency success
[Warning | 11:34:54 PM] Failed to enable base priority privilege!
[Info | 11:34:54 PM] SetGPUPriority result: 6
[Info | 11:34:54 PM] mapId 5
[Info | 11:34:54 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_5
[Info | 11:34:54 PM] [OBSCaptureState] Shared texture success. Handle: 3221233730
Format: R10G10B10A2_UNorm
[Info | 11:34:54 PM] [OBSCaptureState] DX Version: 12
[Info | 11:34:54 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:34:54 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:34:54 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:34:54 PM] Output Resolution: 1280x-720
[Info | 11:34:54 PM] Frame factory initialized on device Auto, LUID:55973
[Info | 11:34:54 PM] Output Mode: Clip Output
[Info | 11:34:54 PM] Recording mic: False
[Info | 11:34:54 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 11:34:54 PM] Memory buffer size (MB): 225
[Info | 11:34:55 PM] Mic disabled
[Info | 11:34:55 PM] Setup Loopback Audio
[Info | 11:34:55 PM] Default device is Headphones (2- High Definition Audio Device)
[Info | 11:34:55 PM] Audio device set. Audio name:Headphones (2- High Definition
Audio Device), Index:0, SampleRate:192000, Channels:2, BitsPerSample:-32, Period:0,
Buffer:22
[Info | 11:34:55 PM] Standard cursor image was loaded
[Info | 11:34:55 PM] InputManager starting...
[Info | 11:34:55 PM] InputManager started.
[Info | 11:34:55 PM] MedalWriter started. Bitrate: 15M
[Info | 11:34:55 PM] InputManager: PollInput started
[Info | 11:34:55 PM] First video data portion from the hook
[Info | 11:34:55 PM] Set sound gain {1},{1} - 10 - 0
[Info | 11:34:55 PM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 11:34:59 PM] Active game GameRecordingSuccessfullyStarted InjectionCapture
[Info | 11:34:59 PM] Using standard overlay
[Info | 11:34:59 PM] Injection overlay support- Enabled:False - Game
Supported:False - Capture Type:DXGI
[Info | 11:34:59 PM] Starting DirectX overlay for Squad
[Info | 11:35:00 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:00 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:35:00 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:35:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:00 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:00 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:35:00 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:35:00 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:35:00 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:35:00 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:35:00 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:35:00 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:35:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:00 PM] Free shared texture resources
[Info | 11:35:00 PM] Shared texture resources freed
[Info | 11:35:00 PM] Hook data extracted
[Info | 11:35:00 PM] Looking for adapter with LUID: 55973
[Info | 11:35:00 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:35:00 PM] IncreaseFrameLatency success
[Warning | 11:35:00 PM] Failed to enable base priority privilege!
[Info | 11:35:00 PM] SetGPUPriority result: 6
[Info | 11:35:00 PM] mapId 6
[Info | 11:35:00 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_6
[Info | 11:35:00 PM] [OBSCaptureState] Shared texture success. Handle: 2147488770
Format: R10G10B10A2_UNorm
[Info | 11:35:00 PM] [OBSCaptureState] DX Version: 12
[Info | 11:35:00 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:35:00 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:35:00 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:35:00 PM] Output Resolution: 1280x-720
[Info | 11:35:00 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:01 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:35:01 PM] [ESM Event] - GameWindowFocus
[Info | 11:35:01 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:01 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:35:01 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:35:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:01 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:35:01 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:35:01 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:35:01 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:35:01 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:35:01 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:35:01 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:35:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:01 PM] Free shared texture resources
[Info | 11:35:01 PM] Shared texture resources freed
[Info | 11:35:01 PM] Hook data extracted
[Info | 11:35:01 PM] Looking for adapter with LUID: 55973
[Info | 11:35:01 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:35:01 PM] IncreaseFrameLatency success
[Warning | 11:35:01 PM] Failed to enable base priority privilege!
[Info | 11:35:01 PM] SetGPUPriority result: 6
[Info | 11:35:01 PM] mapId 7
[Info | 11:35:01 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_7
[Info | 11:35:01 PM] [OBSCaptureState] Shared texture success. Handle: 1073751490
Format: R10G10B10A2_UNorm
[Info | 11:35:01 PM] [OBSCaptureState] DX Version: 12
[Info | 11:35:01 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:35:01 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:35:01 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:35:01 PM] Output Resolution: 1280x-720
[Info | 11:35:01 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:01 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:35:01 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:35:01 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:35:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:01 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:35:01 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:35:01 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:35:01 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:35:01 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:35:01 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:35:01 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:35:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:01 PM] Free shared texture resources
[Info | 11:35:01 PM] Shared texture resources freed
[Info | 11:35:01 PM] Hook data extracted
[Info | 11:35:01 PM] Looking for adapter with LUID: 55973
[Info | 11:35:01 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:35:01 PM] IncreaseFrameLatency success
[Warning | 11:35:01 PM] Failed to enable base priority privilege!
[Info | 11:35:01 PM] SetGPUPriority result: 6
[Info | 11:35:01 PM] mapId 8
[Info | 11:35:01 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_8
[Info | 11:35:01 PM] [OBSCaptureState] Shared texture success. Handle: 3221231746
Format: R10G10B10A2_UNorm
[Info | 11:35:01 PM] [OBSCaptureState] DX Version: 12
[Info | 11:35:01 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:35:01 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:35:01 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:35:01 PM] Output Resolution: 1280x-720
[Info | 11:35:01 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:02 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:35:02 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:35:02 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:35:06 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:07 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:35:07 PM] [ESM Event] - GameWindowFocus
[Info | 11:35:07 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:07 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:35:07 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:35:07 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:07 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:35:07 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:35:07 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:35:07 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:35:07 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:35:07 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:35:07 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:35:07 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:07 PM] Free shared texture resources
[Info | 11:35:07 PM] Shared texture resources freed
[Info | 11:35:07 PM] Hook data extracted
[Info | 11:35:07 PM] Looking for adapter with LUID: 55973
[Info | 11:35:07 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:35:07 PM] IncreaseFrameLatency success
[Warning | 11:35:07 PM] Failed to enable base priority privilege!
[Info | 11:35:07 PM] SetGPUPriority result: 6
[Info | 11:35:07 PM] mapId 9
[Info | 11:35:07 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_9
[Info | 11:35:07 PM] [OBSCaptureState] Shared texture success. Handle: 3221238274
Format: R10G10B10A2_UNorm
[Info | 11:35:07 PM] [OBSCaptureState] DX Version: 12
[Info | 11:35:07 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:35:07 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:35:07 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:35:07 PM] Output Resolution: 1280x-720
[Info | 11:35:08 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:35:08 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:35:08 PM] [ESM Event] - GameWindowFocus
[Info | 11:35:50 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:51 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:35:51 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:35:51 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:35:51 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:51 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:35:51 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:35:51 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:35:51 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:35:51 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:35:51 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:35:51 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:35:51 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:51 PM] Free shared texture resources
[Info | 11:35:51 PM] Shared texture resources freed
[Info | 11:35:51 PM] Hook data extracted
[Info | 11:35:51 PM] Looking for adapter with LUID: 55973
[Info | 11:35:51 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:35:51 PM] IncreaseFrameLatency success
[Warning | 11:35:51 PM] Failed to enable base priority privilege!
[Info | 11:35:51 PM] SetGPUPriority result: 6
[Info | 11:35:51 PM] mapId 10
[Info | 11:35:51 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_10
[Info | 11:35:51 PM] [OBSCaptureState] Shared texture success. Handle: 2147489474
Format: R10G10B10A2_UNorm
[Info | 11:35:51 PM] [OBSCaptureState] DX Version: 12
[Info | 11:35:51 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:35:51 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:35:51 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:35:51 PM] Output Resolution: 1280x-720
[Info | 11:35:51 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:51 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:35:51 PM] [ESM Event] - GameWindowFocus
[Info | 11:35:52 PM] [ESM Event] - GameWindowDefocus
[Info | 11:35:52 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:35:52 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:35:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:52 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:35:52 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:35:52 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:35:52 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:35:52 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:35:52 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:35:52 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:35:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:35:52 PM] Free shared texture resources
[Info | 11:35:52 PM] Shared texture resources freed
[Info | 11:35:52 PM] Hook data extracted
[Info | 11:35:52 PM] Looking for adapter with LUID: 55973
[Info | 11:35:52 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:35:52 PM] IncreaseFrameLatency success
[Warning | 11:35:52 PM] Failed to enable base priority privilege!
[Info | 11:35:52 PM] SetGPUPriority result: 6
[Info | 11:35:52 PM] mapId 11
[Info | 11:35:52 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_11
[Info | 11:35:52 PM] [OBSCaptureState] Shared texture success. Handle: 2147486466
Format: R10G10B10A2_UNorm
[Info | 11:35:52 PM] [OBSCaptureState] DX Version: 12
[Info | 11:35:52 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:35:52 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:35:52 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:35:52 PM] Output Resolution: 1280x-720
[Info | 11:35:53 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:35:53 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:35:53 PM] [ESM Event] - GameWindowFocus
[Info | 11:36:05 PM] [ESM Event] - SwitchGameRecording
[Info | 11:36:05 PM] Cannot switch game recording to
[Info | 11:36:05 PM] Running Squad
[Info | 11:36:19 PM] [ESM Event] - GameWindowDefocus
[Info | 11:36:19 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:36:19 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:36:19 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:36:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:36:19 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:36:19 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:36:19 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:36:19 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:36:19 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:36:19 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:36:19 PM] [ESM Event] - GameWindowDefocus
[Info | 11:36:19 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:36:19 PM] 1 logs of- [OBS-Log] d3d12 shared texture capture successful
[Info | 11:36:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:36:19 PM] Free shared texture resources
[Info | 11:36:19 PM] Shared texture resources freed
[Info | 11:36:19 PM] Hook data extracted
[Info | 11:36:19 PM] Looking for adapter with LUID: 55973
[Info | 11:36:19 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:36:19 PM] IncreaseFrameLatency success
[Warning | 11:36:19 PM] Failed to enable base priority privilege!
[Info | 11:36:19 PM] SetGPUPriority result: 6
[Info | 11:36:19 PM] mapId 12
[Info | 11:36:19 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_12
[Info | 11:36:19 PM] [OBSCaptureState] Shared texture success. Handle: 3221231426
Format: R10G10B10A2_UNorm
[Info | 11:36:19 PM] [OBSCaptureState] DX Version: 12
[Info | 11:36:19 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:36:19 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:36:19 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:36:19 PM] Output Resolution: 1280x-720
[Info | 11:36:20 PM] [ESM Event] - GameWindowDefocus
[Info | 11:36:20 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:36:20 PM] [ESM Event] - GameWindowFocus
[Info | 11:36:20 PM] [ESM Event] - GameWindowDefocus
[Info | 11:36:20 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:36:20 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:36:20 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:36:20 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:36:20 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:36:20 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:36:20 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:36:20 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:36:20 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:36:20 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:36:20 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:36:20 PM] Free shared texture resources
[Info | 11:36:20 PM] Shared texture resources freed
[Info | 11:36:20 PM] Hook data extracted
[Info | 11:36:20 PM] Looking for adapter with LUID: 55973
[Info | 11:36:20 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:36:20 PM] IncreaseFrameLatency success
[Warning | 11:36:20 PM] Failed to enable base priority privilege!
[Info | 11:36:20 PM] SetGPUPriority result: 6
[Info | 11:36:20 PM] mapId 13
[Info | 11:36:20 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_13
[Info | 11:36:20 PM] [OBSCaptureState] Shared texture success. Handle: 3221231106
Format: R10G10B10A2_UNorm
[Info | 11:36:20 PM] [OBSCaptureState] DX Version: 12
[Info | 11:36:20 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:36:20 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:36:20 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:36:20 PM] Output Resolution: 1280x-720
[Info | 11:36:21 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:36:21 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:36:21 PM] [ESM Event] - GameWindowFocus
[Info | 11:36:40 PM] [ESM Event] - GameWindowDefocus
[Info | 11:36:40 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:36:40 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:36:40 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:36:40 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:36:40 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:36:40 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:36:40 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:36:40 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:36:40 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:36:40 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:36:40 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:36:40 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:36:40 PM] Free shared texture resources
[Info | 11:36:40 PM] Shared texture resources freed
[Info | 11:36:40 PM] Hook data extracted
[Info | 11:36:40 PM] Looking for adapter with LUID: 55973
[Info | 11:36:40 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:36:40 PM] IncreaseFrameLatency success
[Warning | 11:36:40 PM] Failed to enable base priority privilege!
[Info | 11:36:40 PM] SetGPUPriority result: 6
[Info | 11:36:40 PM] mapId 14
[Info | 11:36:40 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_14
[Info | 11:36:40 PM] [OBSCaptureState] Shared texture success. Handle: 2147484034
Format: R10G10B10A2_UNorm
[Info | 11:36:40 PM] [OBSCaptureState] DX Version: 12
[Info | 11:36:40 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:36:40 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:36:40 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:36:40 PM] Output Resolution: 1280x-720
[Info | 11:36:41 PM] [ESM Event] - GameWindowDefocus
[Info | 11:36:57 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:36:57 PM] [ESM Event] - GameWindowFocus
[Info | 11:36:57 PM] [ESM Event] - GameWindowDefocus
[Info | 11:36:57 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:36:57 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:36:57 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:36:57 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:36:57 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:36:57 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:36:57 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:36:57 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:36:57 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:36:57 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:36:57 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:36:57 PM] Free shared texture resources
[Info | 11:36:57 PM] Shared texture resources freed
[Info | 11:36:57 PM] Hook data extracted
[Info | 11:36:57 PM] Looking for adapter with LUID: 55973
[Info | 11:36:57 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:36:57 PM] IncreaseFrameLatency success
[Warning | 11:36:57 PM] Failed to enable base priority privilege!
[Info | 11:36:57 PM] SetGPUPriority result: 6
[Info | 11:36:57 PM] mapId 15
[Info | 11:36:57 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_15
[Info | 11:36:57 PM] [OBSCaptureState] Shared texture success. Handle: 3221226050
Format: R10G10B10A2_UNorm
[Info | 11:36:57 PM] [OBSCaptureState] DX Version: 12
[Info | 11:36:57 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:36:57 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:36:57 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:36:57 PM] Output Resolution: 1280x-720
[Info | 11:36:58 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:36:58 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:36:58 PM] [ESM Event] - GameWindowFocus
[Info | 11:44:29 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:29 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:44:29 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:44:29 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:44:29 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:29 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:44:29 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:44:29 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:44:29 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:44:29 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:44:29 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:44:29 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:44:29 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:29 PM] Free shared texture resources
[Info | 11:44:29 PM] Shared texture resources freed
[Info | 11:44:29 PM] Hook data extracted
[Info | 11:44:29 PM] Looking for adapter with LUID: 55973
[Info | 11:44:29 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:44:29 PM] IncreaseFrameLatency success
[Warning | 11:44:29 PM] Failed to enable base priority privilege!
[Info | 11:44:29 PM] SetGPUPriority result: 6
[Info | 11:44:29 PM] mapId 16
[Info | 11:44:29 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_16
[Info | 11:44:29 PM] [OBSCaptureState] Shared texture success. Handle: 1073754498
Format: R10G10B10A2_UNorm
[Info | 11:44:29 PM] [OBSCaptureState] DX Version: 12
[Info | 11:44:29 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:44:29 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:44:29 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:44:29 PM] Output Resolution: 1280x-720
[Info | 11:44:29 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:43 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:44:43 PM] [ESM Event] - GameWindowFocus
[Info | 11:44:43 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:43 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:44:43 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:44:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:43 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:44:43 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:44:43 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:44:43 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:44:43 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:44:43 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:44:43 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:44:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:43 PM] Free shared texture resources
[Info | 11:44:43 PM] Shared texture resources freed
[Info | 11:44:43 PM] Hook data extracted
[Info | 11:44:43 PM] Looking for adapter with LUID: 55973
[Info | 11:44:43 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:44:43 PM] IncreaseFrameLatency success
[Warning | 11:44:43 PM] Failed to enable base priority privilege!
[Info | 11:44:43 PM] SetGPUPriority result: 6
[Info | 11:44:43 PM] mapId 17
[Info | 11:44:43 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_17
[Info | 11:44:43 PM] [OBSCaptureState] Shared texture success. Handle: 1073754754
Format: R10G10B10A2_UNorm
[Info | 11:44:43 PM] [OBSCaptureState] DX Version: 12
[Info | 11:44:43 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:44:43 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:44:43 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:44:43 PM] Output Resolution: 1280x-720
[Info | 11:44:43 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:43 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:44:43 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:43 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:44:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:43 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:44:43 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:44:43 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:44:43 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:44:43 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:44:43 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:44:43 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:44:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:43 PM] Free shared texture resources
[Info | 11:44:43 PM] Shared texture resources freed
[Info | 11:44:43 PM] Hook data extracted
[Info | 11:44:43 PM] Looking for adapter with LUID: 55973
[Info | 11:44:43 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:44:43 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:43 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:44:43 PM] IncreaseFrameLatency success
[Warning | 11:44:43 PM] Failed to enable base priority privilege!
[Info | 11:44:43 PM] SetGPUPriority result: 6
[Info | 11:44:43 PM] mapId 18
[Info | 11:44:43 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_18
[Info | 11:44:43 PM] [OBSCaptureState] Shared texture success. Handle: 1073754818
Format: R10G10B10A2_UNorm
[Info | 11:44:43 PM] [OBSCaptureState] DX Version: 12
[Info | 11:44:43 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:44:43 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:44:43 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:44:43 PM] Output Resolution: 1280x-720
[Info | 11:44:44 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:44:44 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:44:47 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:47 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:44:47 PM] [ESM Event] - GameWindowFocus
[Info | 11:44:47 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:47 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:44:47 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:44:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:47 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:44:47 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:44:47 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:44:47 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:44:47 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:44:47 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:44:47 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:44:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:47 PM] Free shared texture resources
[Info | 11:44:47 PM] Shared texture resources freed
[Info | 11:44:47 PM] Hook data extracted
[Info | 11:44:47 PM] Looking for adapter with LUID: 55973
[Info | 11:44:47 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:44:47 PM] IncreaseFrameLatency success
[Warning | 11:44:47 PM] Failed to enable base priority privilege!
[Info | 11:44:47 PM] SetGPUPriority result: 6
[Info | 11:44:47 PM] mapId 19
[Info | 11:44:47 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_19
[Info | 11:44:47 PM] [OBSCaptureState] Shared texture success. Handle: 3221226754
Format: R10G10B10A2_UNorm
[Info | 11:44:47 PM] [OBSCaptureState] DX Version: 12
[Info | 11:44:47 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:44:47 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:44:47 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:44:47 PM] Output Resolution: 1280x-720
[Info | 11:44:48 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:44:48 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:44:48 PM] [ESM Event] - GameWindowFocus
[Info | 11:44:52 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:52 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:44:52 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:44:52 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:44:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:52 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:44:52 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:44:52 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:44:52 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:44:52 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:44:52 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:44:52 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:44:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:52 PM] Free shared texture resources
[Info | 11:44:52 PM] Shared texture resources freed
[Info | 11:44:52 PM] Hook data extracted
[Info | 11:44:52 PM] Looking for adapter with LUID: 55973
[Info | 11:44:52 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:44:52 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:52 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:44:52 PM] IncreaseFrameLatency success
[Warning | 11:44:52 PM] Failed to enable base priority privilege!
[Info | 11:44:52 PM] SetGPUPriority result: 6
[Info | 11:44:52 PM] mapId 20
[Info | 11:44:52 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_20
[Info | 11:44:52 PM] [OBSCaptureState] Shared texture success. Handle: 1073752706
Format: R10G10B10A2_UNorm
[Info | 11:44:52 PM] [OBSCaptureState] DX Version: 12
[Info | 11:44:52 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:44:52 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:44:52 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:44:52 PM] Output Resolution: 1280x-720
[Info | 11:44:53 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:53 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:44:53 PM] [ESM Event] - GameWindowFocus
[Info | 11:44:53 PM] [ESM Event] - GameWindowDefocus
[Info | 11:44:53 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:44:53 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:44:53 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:53 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:44:53 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:44:53 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:44:53 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:44:53 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:44:53 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:44:53 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:44:53 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:44:53 PM] Free shared texture resources
[Info | 11:44:53 PM] Shared texture resources freed
[Info | 11:44:53 PM] Hook data extracted
[Info | 11:44:53 PM] Looking for adapter with LUID: 55973
[Info | 11:44:53 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:44:54 PM] IncreaseFrameLatency success
[Warning | 11:44:54 PM] Failed to enable base priority privilege!
[Info | 11:44:54 PM] SetGPUPriority result: 6
[Info | 11:44:54 PM] mapId 21
[Info | 11:44:54 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_21
[Info | 11:44:54 PM] [OBSCaptureState] Shared texture success. Handle: 3221236738
Format: R10G10B10A2_UNorm
[Info | 11:44:54 PM] [OBSCaptureState] DX Version: 12
[Info | 11:44:54 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:44:54 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:44:54 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:44:54 PM] Output Resolution: 1280x-720
[Info | 11:44:54 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:44:54 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:44:54 PM] [ESM Event] - GameWindowFocus
[Info | 11:45:47 PM] [ESM Event] - GameWindowDefocus
[Info | 11:45:47 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:45:47 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:45:47 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:45:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:45:47 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:45:47 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:45:47 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:45:47 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:45:47 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:45:47 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:45:47 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:45:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:45:47 PM] Free shared texture resources
[Info | 11:45:47 PM] Shared texture resources freed
[Info | 11:45:47 PM] Hook data extracted
[Info | 11:45:47 PM] Looking for adapter with LUID: 55973
[Info | 11:45:47 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:45:47 PM] [ESM Event] - GameWindowDefocus
[Info | 11:45:48 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:45:48 PM] IncreaseFrameLatency success
[Warning | 11:45:48 PM] Failed to enable base priority privilege!
[Info | 11:45:48 PM] SetGPUPriority result: 6
[Info | 11:45:48 PM] mapId 22
[Info | 11:45:48 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_22
[Info | 11:45:48 PM] [OBSCaptureState] Shared texture success. Handle: 2147487618
Format: R10G10B10A2_UNorm
[Info | 11:45:48 PM] [OBSCaptureState] DX Version: 12
[Info | 11:45:48 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:45:48 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:45:48 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:45:48 PM] Output Resolution: 1280x-720
[Info | 11:45:48 PM] [ESM Event] - GameWindowDefocus
[Info | 11:45:48 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:45:48 PM] [ESM Event] - GameWindowFocus
[Info | 11:45:48 PM] [ESM Event] - GameWindowDefocus
[Info | 11:45:48 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:45:48 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:45:48 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:45:48 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:45:48 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:45:48 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:45:48 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:45:48 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:45:48 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:45:48 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:45:48 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:45:48 PM] Free shared texture resources
[Info | 11:45:48 PM] Shared texture resources freed
[Info | 11:45:48 PM] Hook data extracted
[Info | 11:45:48 PM] Looking for adapter with LUID: 55973
[Info | 11:45:48 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:45:48 PM] IncreaseFrameLatency success
[Warning | 11:45:48 PM] Failed to enable base priority privilege!
[Info | 11:45:48 PM] SetGPUPriority result: 6
[Info | 11:45:48 PM] mapId 23
[Info | 11:45:48 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_23
[Info | 11:45:48 PM] [OBSCaptureState] Shared texture success. Handle: 3221235394
Format: R10G10B10A2_UNorm
[Info | 11:45:48 PM] [OBSCaptureState] DX Version: 12
[Info | 11:45:48 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:45:48 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:45:48 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:45:48 PM] Output Resolution: 1280x-720
[Info | 11:45:49 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:45:49 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:45:49 PM] [ESM Event] - GameWindowFocus
[Info | 11:45:56 PM] [ESM Event] - GameWindowDefocus
[Info | 11:45:56 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:45:56 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:45:56 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:45:56 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:45:56 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:45:56 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:45:56 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:45:56 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:45:56 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:45:56 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:45:56 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:45:56 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:45:56 PM] Free shared texture resources
[Info | 11:45:56 PM] Shared texture resources freed
[Info | 11:45:56 PM] Hook data extracted
[Info | 11:45:56 PM] Looking for adapter with LUID: 55973
[Info | 11:45:56 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:45:56 PM] IncreaseFrameLatency success
[Warning | 11:45:56 PM] Failed to enable base priority privilege!
[Info | 11:45:56 PM] SetGPUPriority result: 6
[Info | 11:45:56 PM] mapId 24
[Info | 11:45:56 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_24
[Info | 11:45:56 PM] [OBSCaptureState] Shared texture success. Handle: 1073755522
Format: R10G10B10A2_UNorm
[Info | 11:45:56 PM] [OBSCaptureState] DX Version: 12
[Info | 11:45:56 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:45:56 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:45:56 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:45:56 PM] Output Resolution: 1280x-720
[Info | 11:45:56 PM] [ESM Event] - GameWindowDefocus
[Info | 11:45:58 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:45:58 PM] [ESM Event] - GameWindowFocus
[Info | 11:45:58 PM] [ESM Event] - GameWindowDefocus
[Info | 11:45:58 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:45:58 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:45:58 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:45:58 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:45:58 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:45:58 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:45:58 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:45:58 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:45:58 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:45:58 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:45:58 PM] Free shared texture resources
[Info | 11:45:58 PM] Shared texture resources freed
[Info | 11:45:58 PM] Hook data extracted
[Info | 11:45:58 PM] Looking for adapter with LUID: 55973
[Info | 11:45:58 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:45:58 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:45:58 PM] IncreaseFrameLatency success
[Warning | 11:45:58 PM] Failed to enable base priority privilege!
[Info | 11:45:58 PM] SetGPUPriority result: 6
[Info | 11:45:58 PM] mapId 25
[Info | 11:45:58 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_25
[Info | 11:45:58 PM] [OBSCaptureState] Shared texture success. Handle: 2147497666
Format: R10G10B10A2_UNorm
[Info | 11:45:58 PM] [OBSCaptureState] DX Version: 12
[Info | 11:45:58 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:45:58 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:45:58 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:45:58 PM] Output Resolution: 1280x-720
[Info | 11:45:59 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:45:59 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:45:59 PM] [ESM Event] - GameWindowFocus
[Info | 11:47:46 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:46 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:47:46 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:47:46 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:47:46 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:46 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:47:46 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:47:46 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:47:46 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:47:46 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:47:46 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:47:46 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:47:46 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:46 PM] Free shared texture resources
[Info | 11:47:46 PM] Shared texture resources freed
[Info | 11:47:46 PM] Hook data extracted
[Info | 11:47:46 PM] Looking for adapter with LUID: 55973
[Info | 11:47:46 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:47:46 PM] IncreaseFrameLatency success
[Warning | 11:47:46 PM] Failed to enable base priority privilege!
[Info | 11:47:46 PM] SetGPUPriority result: 6
[Info | 11:47:46 PM] mapId 26
[Info | 11:47:46 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_26
[Info | 11:47:46 PM] [OBSCaptureState] Shared texture success. Handle: 3221239746
Format: R10G10B10A2_UNorm
[Info | 11:47:46 PM] [OBSCaptureState] DX Version: 12
[Info | 11:47:46 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:47:46 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:47:46 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:47:46 PM] Output Resolution: 1280x-720
[Info | 11:47:47 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:49 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:47:49 PM] [ESM Event] - GameWindowFocus
[Info | 11:47:49 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:49 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:47:49 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:47:49 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:49 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:47:49 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:47:49 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:47:49 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:47:49 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:47:49 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:47:50 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:47:50 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:50 PM] Free shared texture resources
[Info | 11:47:50 PM] Shared texture resources freed
[Info | 11:47:50 PM] Hook data extracted
[Info | 11:47:50 PM] Looking for adapter with LUID: 55973
[Info | 11:47:50 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:47:50 PM] IncreaseFrameLatency success
[Warning | 11:47:50 PM] Failed to enable base priority privilege!
[Info | 11:47:50 PM] SetGPUPriority result: 6
[Info | 11:47:50 PM] mapId 27
[Info | 11:47:50 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_27
[Info | 11:47:50 PM] [OBSCaptureState] Shared texture success. Handle: 2147493762
Format: R10G10B10A2_UNorm
[Info | 11:47:50 PM] [OBSCaptureState] DX Version: 12
[Info | 11:47:50 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:47:50 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:47:50 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:47:50 PM] Output Resolution: 1280x-720
[Info | 11:47:50 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:47:50 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:47:50 PM] [ESM Event] - GameWindowFocus
[Info | 11:47:53 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:53 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:47:53 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:47:53 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:47:53 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:53 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:53 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:47:53 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:47:53 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:47:53 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:47:53 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:47:53 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:47:53 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:47:53 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:47:53 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:53 PM] Free shared texture resources
[Info | 11:47:53 PM] Shared texture resources freed
[Info | 11:47:53 PM] Hook data extracted
[Info | 11:47:53 PM] Looking for adapter with LUID: 55973
[Info | 11:47:53 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:47:53 PM] IncreaseFrameLatency success
[Warning | 11:47:53 PM] Failed to enable base priority privilege!
[Info | 11:47:53 PM] SetGPUPriority result: 6
[Info | 11:47:53 PM] mapId 28
[Info | 11:47:53 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_28
[Info | 11:47:53 PM] [OBSCaptureState] Shared texture success. Handle: 2147488002
Format: R10G10B10A2_UNorm
[Info | 11:47:53 PM] [OBSCaptureState] DX Version: 12
[Info | 11:47:53 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:47:53 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:47:53 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:47:53 PM] Output Resolution: 1280x-720
[Info | 11:47:54 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:54 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:47:54 PM] [ESM Event] - GameWindowFocus
[Info | 11:47:54 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:54 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:47:54 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:47:54 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:54 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:47:54 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:47:54 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:47:54 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:47:54 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:47:54 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:47:54 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:47:54 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:54 PM] Free shared texture resources
[Info | 11:47:54 PM] Shared texture resources freed
[Info | 11:47:54 PM] Hook data extracted
[Info | 11:47:54 PM] Looking for adapter with LUID: 55973
[Info | 11:47:54 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:47:54 PM] IncreaseFrameLatency success
[Warning | 11:47:54 PM] Failed to enable base priority privilege!
[Info | 11:47:54 PM] SetGPUPriority result: 6
[Info | 11:47:54 PM] mapId 29
[Info | 11:47:54 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_29
[Info | 11:47:54 PM] [OBSCaptureState] Shared texture success. Handle: 3221239938
Format: R10G10B10A2_UNorm
[Info | 11:47:54 PM] [OBSCaptureState] DX Version: 12
[Info | 11:47:54 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:47:54 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:47:54 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:47:54 PM] Output Resolution: 1280x-720
[Info | 11:47:55 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:47:55 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:47:55 PM] [ESM Event] - GameWindowFocus
[Info | 11:47:57 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:57 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:47:57 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:47:57 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:47:57 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:57 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:47:57 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:47:57 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:47:57 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:47:57 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:47:57 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:47:57 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:47:57 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:47:57 PM] Free shared texture resources
[Info | 11:47:57 PM] Shared texture resources freed
[Info | 11:47:57 PM] Hook data extracted
[Info | 11:47:57 PM] Looking for adapter with LUID: 55973
[Info | 11:47:57 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:57 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:47:57 PM] [ESM Event] - GameWindowDefocus
[Info | 11:47:58 PM] IncreaseFrameLatency success
[Warning | 11:47:58 PM] Failed to enable base priority privilege!
[Info | 11:47:58 PM] SetGPUPriority result: 6
[Info | 11:47:58 PM] mapId 30
[Info | 11:47:58 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_30
[Info | 11:47:58 PM] [OBSCaptureState] Shared texture success. Handle: 2147493698
Format: R10G10B10A2_UNorm
[Info | 11:47:58 PM] [OBSCaptureState] DX Version: 12
[Info | 11:47:58 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:47:58 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:47:58 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:47:58 PM] Output Resolution: 1280x-720
[Info | 11:48:00 PM] [ESM Event] - GameWindowDefocus
[Info | 11:48:00 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:48:00 PM] [ESM Event] - GameWindowFocus
[Info | 11:48:00 PM] [ESM Event] - GameWindowDefocus
[Info | 11:48:00 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:48:00 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:48:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:00 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:48:00 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:48:00 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:48:00 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:48:00 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:48:00 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:48:00 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:48:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:00 PM] Free shared texture resources
[Info | 11:48:00 PM] Shared texture resources freed
[Info | 11:48:00 PM] Hook data extracted
[Info | 11:48:00 PM] Looking for adapter with LUID: 55973
[Info | 11:48:00 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:48:00 PM] IncreaseFrameLatency success
[Warning | 11:48:00 PM] Failed to enable base priority privilege!
[Info | 11:48:00 PM] SetGPUPriority result: 6
[Info | 11:48:00 PM] mapId 31
[Info | 11:48:00 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_31
[Info | 11:48:00 PM] [OBSCaptureState] Shared texture success. Handle: 2147485314
Format: R10G10B10A2_UNorm
[Info | 11:48:00 PM] [OBSCaptureState] DX Version: 12
[Info | 11:48:00 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:48:00 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:48:00 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:48:00 PM] Output Resolution: 1280x-720
[Info | 11:48:01 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:48:01 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:48:01 PM] [ESM Event] - GameWindowFocus
[Info | 11:48:04 PM] [ESM Event] - GameWindowDefocus
[Info | 11:48:04 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:48:04 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:48:04 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:48:04 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:04 PM] [ESM Event] - GameWindowDefocus
[Info | 11:48:04 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:48:04 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:48:04 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:48:04 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:48:04 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:48:04 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:48:04 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:48:04 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:48:04 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:04 PM] Free shared texture resources
[Info | 11:48:04 PM] Shared texture resources freed
[Info | 11:48:04 PM] Hook data extracted
[Info | 11:48:04 PM] Looking for adapter with LUID: 55973
[Info | 11:48:04 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:48:04 PM] IncreaseFrameLatency success
[Warning | 11:48:04 PM] Failed to enable base priority privilege!
[Info | 11:48:04 PM] SetGPUPriority result: 6
[Info | 11:48:04 PM] mapId 32
[Info | 11:48:04 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_32
[Info | 11:48:04 PM] [OBSCaptureState] Shared texture success. Handle: 1073742274
Format: R10G10B10A2_UNorm
[Info | 11:48:04 PM] [OBSCaptureState] DX Version: 12
[Info | 11:48:04 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:48:04 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:48:04 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:48:04 PM] Output Resolution: 1280x-720
[Info | 11:48:10 PM] [ESM Event] - GameWindowDefocus
[Info | 11:48:11 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:48:11 PM] [ESM Event] - GameWindowFocus
[Info | 11:48:11 PM] [ESM Event] - GameWindowDefocus
[Info | 11:48:11 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:48:11 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:48:11 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:11 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:48:11 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:48:11 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:48:11 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:48:11 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:48:11 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:48:11 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:48:11 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:11 PM] Free shared texture resources
[Info | 11:48:11 PM] Shared texture resources freed
[Info | 11:48:11 PM] Hook data extracted
[Info | 11:48:11 PM] Looking for adapter with LUID: 55973
[Info | 11:48:11 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:48:11 PM] IncreaseFrameLatency success
[Warning | 11:48:11 PM] Failed to enable base priority privilege!
[Info | 11:48:11 PM] SetGPUPriority result: 6
[Info | 11:48:11 PM] mapId 33
[Info | 11:48:11 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_33
[Info | 11:48:11 PM] [OBSCaptureState] Shared texture success. Handle: 2147495362
Format: R10G10B10A2_UNorm
[Info | 11:48:11 PM] [OBSCaptureState] DX Version: 12
[Info | 11:48:11 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:48:11 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:48:11 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:48:11 PM] Output Resolution: 1280x-720
[Info | 11:48:12 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:48:12 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:48:12 PM] [ESM Event] - GameWindowFocus
[Info | 11:48:52 PM] [ESM Event] - GameWindowDefocus
[Info | 11:48:52 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:48:52 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:48:52 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:48:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:52 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:48:52 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:48:52 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:48:52 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:48:52 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:48:52 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:48:52 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:48:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:52 PM] Free shared texture resources
[Info | 11:48:52 PM] Shared texture resources freed
[Info | 11:48:52 PM] Hook data extracted
[Info | 11:48:52 PM] Looking for adapter with LUID: 55973
[Info | 11:48:52 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:48:52 PM] IncreaseFrameLatency success
[Warning | 11:48:52 PM] Failed to enable base priority privilege!
[Info | 11:48:52 PM] SetGPUPriority result: 6
[Info | 11:48:52 PM] mapId 34
[Info | 11:48:52 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_34
[Info | 11:48:52 PM] [OBSCaptureState] Shared texture success. Handle: 1073742338
Format: R10G10B10A2_UNorm
[Info | 11:48:52 PM] [OBSCaptureState] DX Version: 12
[Info | 11:48:52 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:48:52 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:48:52 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:48:52 PM] Output Resolution: 1280x-720
[Info | 11:48:52 PM] [ESM Event] - GameWindowDefocus
[Info | 11:48:55 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:48:55 PM] [ESM Event] - GameWindowFocus
[Info | 11:48:55 PM] [ESM Event] - GameWindowDefocus
[Info | 11:48:55 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:48:55 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:48:55 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:55 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:48:55 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:48:55 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:48:55 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:48:55 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:48:55 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:48:55 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:48:55 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:48:55 PM] Free shared texture resources
[Info | 11:48:55 PM] Shared texture resources freed
[Info | 11:48:55 PM] Hook data extracted
[Info | 11:48:55 PM] Looking for adapter with LUID: 55973
[Info | 11:48:55 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:48:55 PM] IncreaseFrameLatency success
[Warning | 11:48:55 PM] Failed to enable base priority privilege!
[Info | 11:48:55 PM] SetGPUPriority result: 6
[Info | 11:48:55 PM] mapId 35
[Info | 11:48:55 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_35
[Info | 11:48:55 PM] [OBSCaptureState] Shared texture success. Handle: 2147485250
Format: R10G10B10A2_UNorm
[Info | 11:48:55 PM] [OBSCaptureState] DX Version: 12
[Info | 11:48:55 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:48:55 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:48:55 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:48:55 PM] Output Resolution: 1280x-720
[Info | 11:48:56 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:48:56 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:48:56 PM] [ESM Event] - GameWindowFocus
[Info | 11:50:03 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:03 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:03 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:50:03 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:50:03 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:03 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:50:03 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:50:03 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:50:03 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:50:03 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:50:03 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:50:03 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:50:03 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:03 PM] Free shared texture resources
[Info | 11:50:03 PM] Shared texture resources freed
[Info | 11:50:03 PM] Hook data extracted
[Info | 11:50:03 PM] Looking for adapter with LUID: 55973
[Info | 11:50:03 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:50:03 PM] IncreaseFrameLatency success
[Warning | 11:50:03 PM] Failed to enable base priority privilege!
[Info | 11:50:03 PM] SetGPUPriority result: 6
[Info | 11:50:03 PM] mapId 36
[Info | 11:50:03 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_36
[Info | 11:50:03 PM] [OBSCaptureState] Shared texture success. Handle: 2147488706
Format: R10G10B10A2_UNorm
[Info | 11:50:03 PM] [OBSCaptureState] DX Version: 12
[Info | 11:50:03 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:50:03 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:50:03 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:50:03 PM] Output Resolution: 1280x-720
[Info | 11:50:03 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:05 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:05 PM] [ESM Event] - GameWindowFocus
[Info | 11:50:05 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:05 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:50:05 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:50:05 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:05 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:50:05 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:50:05 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:50:05 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:50:05 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:50:05 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:50:05 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:50:05 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:05 PM] Free shared texture resources
[Info | 11:50:05 PM] Shared texture resources freed
[Info | 11:50:05 PM] Hook data extracted
[Info | 11:50:05 PM] Looking for adapter with LUID: 55973
[Info | 11:50:05 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:50:05 PM] IncreaseFrameLatency success
[Warning | 11:50:05 PM] Failed to enable base priority privilege!
[Info | 11:50:05 PM] SetGPUPriority result: 6
[Info | 11:50:05 PM] mapId 37
[Info | 11:50:05 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_37
[Info | 11:50:05 PM] [OBSCaptureState] Shared texture success. Handle: 3221229378
Format: R10G10B10A2_UNorm
[Info | 11:50:05 PM] [OBSCaptureState] DX Version: 12
[Info | 11:50:05 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:50:05 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:50:05 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:50:05 PM] Output Resolution: 1280x-720
[Info | 11:50:06 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:50:06 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:50:06 PM] [ESM Event] - GameWindowFocus
[Info | 11:50:08 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:08 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:08 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:50:08 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:50:08 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:08 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:08 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:08 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:50:08 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:50:08 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:50:08 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:50:08 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:50:08 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:50:08 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:50:08 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:08 PM] Free shared texture resources
[Info | 11:50:08 PM] Shared texture resources freed
[Info | 11:50:08 PM] Hook data extracted
[Info | 11:50:08 PM] Looking for adapter with LUID: 55973
[Info | 11:50:08 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:50:08 PM] IncreaseFrameLatency success
[Warning | 11:50:08 PM] Failed to enable base priority privilege!
[Info | 11:50:08 PM] SetGPUPriority result: 6
[Info | 11:50:08 PM] mapId 38
[Info | 11:50:08 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_38
[Info | 11:50:08 PM] [OBSCaptureState] Shared texture success. Handle: 2147488450
Format: R10G10B10A2_UNorm
[Info | 11:50:08 PM] [OBSCaptureState] DX Version: 12
[Info | 11:50:08 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:50:08 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:50:08 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:50:08 PM] Output Resolution: 1280x-720
[Info | 11:50:09 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:09 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:09 PM] [ESM Event] - GameWindowFocus
[Info | 11:50:09 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:09 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:50:09 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:50:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:09 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:50:09 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:50:09 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:50:09 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:50:09 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:50:09 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:50:09 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:50:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:09 PM] Free shared texture resources
[Info | 11:50:09 PM] Shared texture resources freed
[Info | 11:50:09 PM] Hook data extracted
[Info | 11:50:09 PM] Looking for adapter with LUID: 55973
[Info | 11:50:09 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:50:09 PM] IncreaseFrameLatency success
[Warning | 11:50:09 PM] Failed to enable base priority privilege!
[Info | 11:50:09 PM] SetGPUPriority result: 6
[Info | 11:50:09 PM] mapId 39
[Info | 11:50:09 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_39
[Info | 11:50:09 PM] [OBSCaptureState] Shared texture success. Handle: 3221231682
Format: R10G10B10A2_UNorm
[Info | 11:50:09 PM] [OBSCaptureState] DX Version: 12
[Info | 11:50:09 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:50:09 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:50:09 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:50:09 PM] Output Resolution: 1280x-720
[Info | 11:50:09 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:09 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:09 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:50:09 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:50:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:09 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:50:09 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:50:09 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:50:09 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:50:09 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:50:09 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:50:09 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:50:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:09 PM] Free shared texture resources
[Info | 11:50:09 PM] Shared texture resources freed
[Info | 11:50:09 PM] Hook data extracted
[Info | 11:50:09 PM] Looking for adapter with LUID: 55973
[Info | 11:50:09 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:50:09 PM] IncreaseFrameLatency success
[Warning | 11:50:09 PM] Failed to enable base priority privilege!
[Info | 11:50:09 PM] SetGPUPriority result: 6
[Info | 11:50:09 PM] mapId 40
[Info | 11:50:09 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_40
[Info | 11:50:09 PM] [OBSCaptureState] Shared texture success. Handle: 2147488898
Format: R10G10B10A2_UNorm
[Info | 11:50:09 PM] [OBSCaptureState] DX Version: 12
[Info | 11:50:09 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:50:09 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:50:09 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:50:09 PM] Output Resolution: 1280x-720
[Info | 11:50:10 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:10 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:10 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:50:10 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:50:10 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:10 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:10 PM] [ESM Event] - GameWindowFocus
[Info | 11:50:10 PM] [ESM Event] - GameWindowDefocus
[Info | 11:50:10 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:50:10 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:50:10 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:10 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:50:10 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:50:10 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:50:10 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:50:10 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:50:10 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:50:10 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:50:10 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:50:10 PM] Free shared texture resources
[Info | 11:50:10 PM] Shared texture resources freed
[Info | 11:50:10 PM] Hook data extracted
[Info | 11:50:10 PM] Looking for adapter with LUID: 55973
[Info | 11:50:10 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:50:10 PM] IncreaseFrameLatency success
[Warning | 11:50:10 PM] Failed to enable base priority privilege!
[Info | 11:50:10 PM] SetGPUPriority result: 6
[Info | 11:50:10 PM] mapId 41
[Info | 11:50:10 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_41
[Info | 11:50:10 PM] [OBSCaptureState] Shared texture success. Handle: 3221235330
Format: R10G10B10A2_UNorm
[Info | 11:50:10 PM] [OBSCaptureState] DX Version: 12
[Info | 11:50:10 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:50:10 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:50:10 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:50:10 PM] Output Resolution: 1280x-720
[Info | 11:50:11 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:50:11 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:50:11 PM] [ESM Event] - GameWindowFocus
[Info | 11:53:43 PM] [ESM Event] - GameWindowDefocus
[Info | 11:53:43 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:53:43 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:53:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:53:43 PM] [ESM Event] - GameWindowDefocus
[Info | 11:53:43 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:53:43 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:53:43 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:53:43 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:53:43 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:53:43 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:53:43 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:53:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:53:43 PM] Free shared texture resources
[Info | 11:53:43 PM] Shared texture resources freed
[Info | 11:53:43 PM] Hook data extracted
[Info | 11:53:43 PM] Looking for adapter with LUID: 55973
[Info | 11:53:43 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:53:43 PM] IncreaseFrameLatency success
[Warning | 11:53:43 PM] Failed to enable base priority privilege!
[Info | 11:53:43 PM] SetGPUPriority result: 6
[Info | 11:53:43 PM] mapId 42
[Info | 11:53:43 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_42
[Info | 11:53:43 PM] [OBSCaptureState] Shared texture success. Handle: 1073749314
Format: R10G10B10A2_UNorm
[Info | 11:53:43 PM] [OBSCaptureState] DX Version: 12
[Info | 11:53:43 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:53:43 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:53:43 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:53:43 PM] Output Resolution: 1280x-720
[Info | 11:53:44 PM] [ESM Event] - GameWindowDefocus
[Info | 11:53:45 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:53:45 PM] [ESM Event] - GameWindowFocus
[Info | 11:53:45 PM] [ESM Event] - GameWindowDefocus
[Info | 11:53:45 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:53:45 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:53:45 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:53:46 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:53:46 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:53:46 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:53:46 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:53:46 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:53:46 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:53:46 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:53:46 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:53:46 PM] Free shared texture resources
[Info | 11:53:46 PM] Shared texture resources freed
[Info | 11:53:46 PM] Hook data extracted
[Info | 11:53:46 PM] Looking for adapter with LUID: 55973
[Info | 11:53:46 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:53:46 PM] IncreaseFrameLatency success
[Warning | 11:53:46 PM] Failed to enable base priority privilege!
[Info | 11:53:46 PM] SetGPUPriority result: 6
[Info | 11:53:46 PM] mapId 43
[Info | 11:53:46 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_43
[Info | 11:53:46 PM] [OBSCaptureState] Shared texture success. Handle: 1073744130
Format: R10G10B10A2_UNorm
[Info | 11:53:46 PM] [OBSCaptureState] DX Version: 12
[Info | 11:53:46 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:53:46 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:53:46 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:53:46 PM] Output Resolution: 1280x-720
[Info | 11:53:46 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:53:46 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:53:46 PM] [ESM Event] - GameWindowFocus
[Info | 11:54:10 PM] [ESM Event] - GameWindowDefocus
[Info | 11:54:10 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:54:10 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:54:10 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:54:10 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:54:10 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:54:11 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:54:11 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:54:11 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:54:11 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:54:11 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:54:11 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:54:11 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:54:11 PM] Free shared texture resources
[Info | 11:54:11 PM] Shared texture resources freed
[Info | 11:54:11 PM] Hook data extracted
[Info | 11:54:11 PM] Looking for adapter with LUID: 55973
[Info | 11:54:11 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:54:11 PM] IncreaseFrameLatency success
[Warning | 11:54:11 PM] Failed to enable base priority privilege!
[Info | 11:54:11 PM] SetGPUPriority result: 6
[Info | 11:54:11 PM] mapId 44
[Info | 11:54:11 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_44
[Info | 11:54:11 PM] [OBSCaptureState] Shared texture success. Handle: 3221234498
Format: R10G10B10A2_UNorm
[Info | 11:54:11 PM] [OBSCaptureState] DX Version: 12
[Info | 11:54:11 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:54:11 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:54:11 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:54:11 PM] Output Resolution: 1280x-720
[Info | 11:54:11 PM] [ESM Event] - GameWindowDefocus
[Info | 11:54:18 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:54:18 PM] [ESM Event] - GameWindowFocus
[Info | 11:54:18 PM] [ESM Event] - GameWindowDefocus
[Info | 11:54:18 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:54:18 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:54:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:54:19 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:54:19 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:54:19 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:54:19 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:54:19 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:54:19 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:54:19 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:54:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:54:19 PM] Free shared texture resources
[Info | 11:54:19 PM] Shared texture resources freed
[Info | 11:54:19 PM] Hook data extracted
[Info | 11:54:19 PM] Looking for adapter with LUID: 55973
[Info | 11:54:19 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:54:19 PM] IncreaseFrameLatency success
[Warning | 11:54:19 PM] Failed to enable base priority privilege!
[Info | 11:54:19 PM] SetGPUPriority result: 6
[Info | 11:54:19 PM] mapId 45
[Info | 11:54:19 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_45
[Info | 11:54:19 PM] [OBSCaptureState] Shared texture success. Handle: 1073755138
Format: R10G10B10A2_UNorm
[Info | 11:54:19 PM] [OBSCaptureState] DX Version: 12
[Info | 11:54:19 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:54:19 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:54:19 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:54:19 PM] Output Resolution: 1280x-720
[Info | 11:54:20 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:54:20 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:54:20 PM] [ESM Event] - GameWindowFocus
[Info | 11:54:22 PM] [ESM Event] - GameWindowDefocus
[Info | 11:54:22 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:54:22 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:54:22 PM] [ESM Event] - GameWindowDefocus
[Info | 11:54:22 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:54:22 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:54:22 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:54:22 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:54:22 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:54:22 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:54:22 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 11:54:22 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:54:22 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:54:22 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:54:22 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:54:22 PM] Free shared texture resources
[Info | 11:54:22 PM] Shared texture resources freed
[Info | 11:54:22 PM] Hook data extracted
[Info | 11:54:22 PM] Looking for adapter with LUID: 55973
[Info | 11:54:22 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:54:23 PM] IncreaseFrameLatency success
[Warning | 11:54:23 PM] Failed to enable base priority privilege!
[Info | 11:54:23 PM] SetGPUPriority result: 6
[Info | 11:54:23 PM] mapId 46
[Info | 11:54:23 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_46
[Info | 11:54:23 PM] [OBSCaptureState] Shared texture success. Handle: 2147497794
Format: R10G10B10A2_UNorm
[Info | 11:54:23 PM] [OBSCaptureState] DX Version: 12
[Info | 11:54:23 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:54:23 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:54:23 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:54:23 PM] Output Resolution: 1280x-720
[Info | 11:54:27 PM] [ESM Event] - GameWindowDefocus
[Info | 11:54:27 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:54:27 PM] [ESM Event] - GameWindowFocus
[Info | 11:54:27 PM] [ESM Event] - GameWindowDefocus
[Info | 11:54:27 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:54:27 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=0
[Info | 11:54:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:54:27 PM] [OBS-Log] Found D3D12 device on swap chain:
swap=0x253A6D04330, device=0x2539484D7E0 queue=1
[Info | 11:54:27 PM] [OBS-Log] queue=0x25394999C80
[Info | 11:54:27 PM] [OBS-Log] d3d12_init: device=0x2539484D7E0
[Info | 11:54:27 PM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 11:54:27 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:54:27 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x25394999C80
[Info | 11:54:27 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:54:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0x25394999C80
[Info | 11:54:27 PM] Free shared texture resources
[Info | 11:54:27 PM] Shared texture resources freed
[Info | 11:54:27 PM] Hook data extracted
[Info | 11:54:27 PM] Looking for adapter with LUID: 55973
[Info | 11:54:27 PM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 11:54:27 PM] IncreaseFrameLatency success
[Warning | 11:54:27 PM] Failed to enable base priority privilege!
[Info | 11:54:27 PM] SetGPUPriority result: 6
[Info | 11:54:27 PM] mapId 47
[Info | 11:54:27 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263678_47
[Info | 11:54:27 PM] [OBSCaptureState] Shared texture success. Handle: 1073748418
Format: R10G10B10A2_UNorm
[Info | 11:54:27 PM] [OBSCaptureState] DX Version: 12
[Info | 11:54:27 PM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 11:54:27 PM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 11:54:27 PM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 11:54:27 PM] Output Resolution: 1280x-720
[Info | 11:54:27 PM] Window is moving, fallback canceled
[Info | 11:54:28 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:54:28 PM] [ESM Event] - WindowCaptureMoved
[Info | 11:54:28 PM] [ESM Event] - GameWindowFocus
[Info | 11:58:43 PM] [ESM Event] - GameWindowDefocus
[Info | 11:58:43 PM] Window object destroyed: SquadGame -- 263678
[Info | 11:58:43 PM] Game is closed
[Info | 11:58:43 PM] Squad exited.
[Info | 11:58:43 PM] [Game Status]: game/stopped - Squad[ceUIpcrT8Q]
[Info | 11:58:43 PM] InputManager: active game switch detected, regenerating
trigger inputs
[Info | 11:58:43 PM] Stop recording game Squad
[Info | 11:58:43 PM] InputManager stopping...
[Info | 11:58:43 PM] InputManager: PollInput stopped
[Info | 11:58:43 PM] InputManager stopped.
[Info | 11:58:43 PM] [ESM Event] - GameClosed
[Info | 11:58:43 PM] Hook data extracted
[Info | 11:58:43 PM] Stopped Filter
[Info | 11:58:43 PM] [Game Status]: capture/stopped - Squad[ceUIpcrT8Q]
[Info | 11:58:43 PM] Stoping resource yield monitor
[Info | 11:58:43 PM] Stopping MedalWriter.
[Debug | 11:58:43 PM] capture/stopped reply "ok"
[Info | 11:58:43 PM] Mic disabled
[Info | 11:58:43 PM] MedalWriter stopped.
[Info | 11:58:43 PM] Free shared texture resources
[Info | 11:58:43 PM] Shared texture resources freed
[Info | 11:58:43 PM] ----[ESM State]: ScanningForGame----
[Info | 11:58:43 PM] [Game Status]: game/stopped - [2]
[Info | 11:58:43 PM] Stopping log reader.
[Info | 11:58:43 PM] Removing window hooks
[Info | 11:58:43 PM] Window hooks removed
[Info | 11:58:43 PM] Stopping periodic game extension jobs.
[Debug | 11:58:43 PM] game/stopped reply "ok"
[Info | 11:58:43 PM] 1 logs of- game/stopped reply "ok"
[Debug | 11:58:43 PM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 11:58:43 PM] job.respond 717cc89a-a356-430e-a662-06d110fe39a0
[Debug | 11:58:43 PM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 11:58:43 PM] job.respond d3f01a77-4ffd-4cbb-906b-c906978cf15c
[Debug | 11:58:43 PM] job.respond "ok"
[Debug | 11:58:43 PM] PollDesktopJobQueue reply [{'uuid':'717cc89a-a356-430e-a662-
06d110fe39a0','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'},
{'uuid':'d3f01a77-4ffd-4cbb-906b-c906978cf15c','body':
{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Info | 12:06:46 AM] 1 logs of- PollDesktopJobQueue reply [{'uuid':'717cc89a-a356-
430e-a662-06d110fe39a0','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'},
{'uuid':'d3f01a77-4ffd-4cbb-906b-c906978cf15c','body':
{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Info | 12:06:46 AM] Game Found Type Process: Assassin's Creed Odyssey
[Info | 12:06:46 AM] Process name found ACOdyssey | Caption | Assassin’s Creed®
Odyssey | and class | ScimitarSplashScreenWindow | Detect all Games | False
[Info | 12:06:46 AM] Game found ACOdyssey Handle: 1574750
[Info | 12:06:46 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 12:06:46 AM] Setting up window hooks
[Info | 12:06:46 AM] Window location change event hooked
[Info | 12:06:46 AM] Window focus event hooked
[Info | 12:06:46 AM] Window destroy event hooked
[Info | 12:06:46 AM] Window reorder event hooked
[Info | 12:06:46 AM] Window hooks complete
[Info | 12:06:46 AM] Active game initialized Assassin's Creed Odyssey
[Info | 12:06:46 AM] [Game Status]: game/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:06:47 AM] Start recording game Assassin's Creed Odyssey
[Info | 12:06:47 AM] [ESM Event] - GameFound
[Info | 12:06:47 AM] ----[ESM State]: OBSInjectionState----
[Info | 12:06:47 AM] Process detected as: 64 Bit
[Info | 12:06:47 AM] Attempting to hook... [0]
[Info | 12:06:47 AM] Starting log reader.
[Debug | 12:06:47 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:06:47 AM] job.respond 2704117f-b31e-49f1-9706-a69f0cef99bd
[Debug | 12:06:47 AM] PollDesktopJobQueue reply [{'uuid':'f8bd1e52-7166-4a7a-ad1e-
7afaba532302','body':{},'action':'ping'},{'uuid':'2704117f-b31e-49f1-9706-
a69f0cef99bd','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 12:06:47 AM] job.respond "ok"
[Debug | 12:06:47 AM] game/started reply "ok"
[Info | 12:06:47 AM] [ESM Event] - GameWindowDefocus
[Info | 12:06:47 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:06:47 AM] [OBS-Log] graphics-hook.dll loaded against process:
ACOdyssey.exe
[Info | 12:06:47 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 12:06:47 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 12:06:48 AM] [ESM Event] - GameWindowDefocus
[Info | 12:06:48 AM] Notification message received
[Info | 12:06:48 AM] job.respond 4b0d8214-e90f-415b-ab9c-713c945c1955
[Debug | 12:06:48 AM] job.respond "ok"
[Info | 12:06:48 AM] [ESM Event] - GameWindowFocus
[Info | 12:06:51 AM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 12:06:51 AM] Audio mode: 0


[Info | 12:06:51 AM] AdvOverlay: 0
[Info | 12:06:51 AM] [ESM Event] - GameCaptureStart
[Info | 12:06:51 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 12:06:51 AM] ----[ESM State]: GameCapture----
[Info | 12:06:51 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:06:51 AM] Started Filter
[Debug | 12:06:51 AM] capture/started reply "ok"
[Info | 12:06:51 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 12:06:51 AM] [OBS-Log] Hooked D3D12
[Info | 12:06:51 AM] [OBS-Log] Hooked D3D9
[Info | 12:06:51 AM] [OBS-Log] Hooked IDXGISwapChain::Present
[Info | 12:06:51 AM] [OBS-Log] Hooked IDXGISwapChain::ResizeBuffers
[Info | 12:06:51 AM] [OBS-Log] Hooked IDXGISwapChain1::Present1
[Info | 12:06:51 AM] [OBS-Log] Hooked IDXGISwapChain::Release
[Info | 12:06:51 AM] [OBS-Log] Hooked DXGI
[Info | 12:06:52 AM] [ESM Event] - GameWindowDefocus
[Info | 12:06:52 AM] Fallback set game defocus
[Info | 12:06:56 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:17 AM] 8 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:07:17 AM] Window object destroyed: Assassin’s Creed® Odyssey -- 1574750
[Info | 12:07:17 AM] Game is closed
[Info | 12:07:17 AM] Assassin's Creed Odyssey exited.
[Info | 12:07:17 AM] [Game Status]: game/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:07:17 AM] Stop recording game Assassin's Creed Odyssey
[Info | 12:07:17 AM] [ESM Event] - GameClosed
[Info | 12:07:17 AM] Hook data extracted
[Info | 12:07:17 AM] Stopped Filter
[Info | 12:07:17 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:07:17 AM] Free shared texture resources
[Info | 12:07:17 AM] Shared texture resources freed
[Info | 12:07:17 AM] ----[ESM State]: ScanningForGame----
[Info | 12:07:18 AM] Game Found Type Process: Assassin's Creed Odyssey
[Info | 12:07:18 AM] Process name found ACOdyssey | Caption | Temp Window | and
class | medal_temp_d3d_window_4039785 | Detect all Games | False
[Info | 12:07:18 AM] Game found ACOdyssey Handle: 56428178
[Info | 12:07:18 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 12:07:18 AM] Setting up window hooks
[Info | 12:07:18 AM] Window location change event hooked
[Info | 12:07:18 AM] Window focus event hooked
[Info | 12:07:18 AM] Window destroy event hooked
[Info | 12:07:18 AM] Window reorder event hooked
[Info | 12:07:18 AM] Window hooks complete
[Info | 12:07:18 AM] Active game initialized Assassin's Creed Odyssey
[Info | 12:07:18 AM] [Game Status]: game/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:07:18 AM] Start recording game Assassin's Creed Odyssey
[Info | 12:07:18 AM] Stopping log reader.
[Info | 12:07:18 AM] Removing window hooks
[Info | 12:07:18 AM] [ESM Event] - GameFound
[Info | 12:07:18 AM] ----[ESM State]: OBSInjectionState----
[Info | 12:07:18 AM] Process detected as: 64 Bit
[Info | 12:07:18 AM] Attempting to hook... [0]
[Info | 12:07:18 AM] Starting log reader.
[Info | 12:07:18 AM] Window hooks removed
[Info | 12:07:18 AM] Stopping periodic game extension jobs.
[Debug | 12:07:18 AM] capture/stopped reply "ok"
[Info | 12:07:18 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:07:18 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:07:18 AM] [OBS-Log] d3d11 shared texture capture successful
[Debug | 12:07:18 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:07:18 AM] job.respond 3a6da054-65f0-42fe-9cf3-79830bc1c97f
[Debug | 12:07:18 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:07:18 AM] job.respond 16ce9e48-d6a1-40b0-83e4-71bb75879b27
[Debug | 12:07:18 AM] PollDesktopJobQueue reply [{'uuid':'3a6da054-65f0-42fe-9cf3-
79830bc1c97f','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'},
{'uuid':'16ce9e48-d6a1-40b0-83e4-71bb75879b27','body':
{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 12:07:18 AM] job.respond "ok"
[Info | 12:07:18 AM] 1 logs of- job.respond "ok"
[Debug | 12:07:18 AM] game/stopped reply "ok"
[Info | 12:07:18 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:07:18 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:07:18 AM] [OBS-Log] d3d11 shared texture capture successful
[Debug | 12:07:19 AM] game/started reply "ok"
[Info | 12:07:19 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:19 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:07:19 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:07:19 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:07:19 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:07:19 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:07:19 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:22 AM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 12:07:22 AM] Audio mode: 0


[Info | 12:07:22 AM] AdvOverlay: 0
[Info | 12:07:22 AM] [ESM Event] - GameCaptureStart
[Info | 12:07:22 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 12:07:22 AM] ----[ESM State]: GameCapture----
[Info | 12:07:22 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:07:22 AM] Started Filter
[Debug | 12:07:22 AM] capture/started reply "ok"
[Info | 12:07:22 AM] Free shared texture resources
[Info | 12:07:22 AM] Shared texture resources freed
[Info | 12:07:22 AM] Hook data extracted
[Info | 12:07:22 AM] Looking for adapter with LUID: 0
[Critical | 12:07:22 AM] Failed to find adapter
[Info | 12:07:22 AM] Using secondary TryGetSharedTexture
[Info | 12:07:22 AM] Free shared texture resources
[Info | 12:07:22 AM] Shared texture resources freed
[Info | 12:07:22 AM] Adapter: NVIDIA GeForce RTX 3060
[Info | 12:07:22 AM] IncreaseFrameLatency success
[Warning | 12:07:22 AM] Failed to enable base priority privilege!
[Info | 12:07:22 AM] SetGPUPriority result: 6
[Info | 12:07:22 AM] Hook data extracted
[Info | 12:07:22 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 12:07:22 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:23 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:07:23 AM] Hook data extracted
[Info | 12:07:23 AM] [OBSCaptureState] Shared texture capture failed attempt 2.
Unable to find the specified file.
[Info | 12:07:24 AM] Hook data extracted
[Info | 12:07:24 AM] [OBSCaptureState] Shared texture capture failed attempt 3.
Unable to find the specified file.
[Info | 12:07:25 AM] Hook data extracted
[Info | 12:07:25 AM] [OBSCaptureState] Shared texture capture failed attempt 4.
Unable to find the specified file.
[Info | 12:07:26 AM] Hook data extracted
[Info | 12:07:26 AM] [OBSCaptureState] Shared texture capture failed attempt 5.
Unable to find the specified file.
[Info | 12:07:27 AM] Free shared texture resources
[Info | 12:07:27 AM] Shared texture resources freed
[Info | 12:07:27 AM] Adapter: Microsoft Basic Render Driver
[Info | 12:07:27 AM] IncreaseFrameLatency success
[Warning | 12:07:27 AM] Failed to enable base priority privilege!
[Info | 12:07:27 AM] SetGPUPriority result: 6
[Info | 12:07:27 AM] Hook data extracted
[Info | 12:07:27 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 12:07:28 AM] Hook data extracted
[Info | 12:07:28 AM] [OBSCaptureState] Shared texture capture failed attempt 2.
Unable to find the specified file.
[Info | 12:07:29 AM] Hook data extracted
[Info | 12:07:29 AM] [OBSCaptureState] Shared texture capture failed attempt 3.
Unable to find the specified file.
[Info | 12:07:30 AM] Hook data extracted
[Info | 12:07:30 AM] [OBSCaptureState] Shared texture capture failed attempt 4.
Unable to find the specified file.
[Info | 12:07:31 AM] Hook data extracted
[Info | 12:07:31 AM] [OBSCaptureState] Shared texture capture failed attempt 5.
Unable to find the specified file.
[Critical | 12:07:32 AM] [OBSCaptureState] Shared texture capture failed.
[Warning | 12:07:32 AM] Game capture failed - Game capture failed for - Assassin's
Creed Odyssey
[Critical | 12:07:32 AM] Game capture failed
[Info | 12:07:32 AM] [ESM Event] - WindowCaptureStart
[Info | 12:07:32 AM] Hook data extracted
[Info | 12:07:32 AM] Stopped Filter
[Info | 12:07:32 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:07:32 AM] Free shared texture resources
[Debug | 12:07:32 AM] capture/stopped reply "ok"
[Info | 12:07:32 AM] Shared texture resources freed
[Info | 12:07:32 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 12:07:32 AM] Check for late hook install: False
[Info | 12:07:32 AM] Frame factory initialized on device Auto, LUID:55973
[Info | 12:07:32 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 12:07:32 AM] Output Mode: Clip Output
[Info | 12:07:32 AM] Recording mic: False
[Info | 12:07:32 AM] Mic disabled
[Info | 12:07:32 AM] Setup Loopback Audio
[Info | 12:07:32 AM] Default device is Headphones (2- High Definition Audio Device)
[Info | 12:07:32 AM] Audio device set. Audio name:Headphones (2- High Definition
Audio Device), Index:0, SampleRate:192000, Channels:2, BitsPerSample:-32, Period:0,
Buffer:22
[Warning | 12:07:32 AM] Fullscreen exclusive mode detected. Switching to stretch
aspect ratio
[Info | 12:07:32 AM] Window capture video resolution is {Width=1920, Height=1080} -
Aspect ratio is Stretch
[Info | 12:07:32 AM] Window capture aspect ratio 16:9
[Info | 12:07:32 AM] Acquired window capture device.
[Info | 12:07:32 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:07:32 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 12:07:32 AM] Memory buffer size (MB): 225
[Debug | 12:07:32 AM] capture/started reply "ok"
[Info | 12:07:33 AM] Started Filter
[Info | 12:07:33 AM] Capture area is 0,0,1,1
[Info | 12:07:33 AM] Hiding: 0,0,1,1
[Info | 12:07:33 AM] First video data from screen capture
[Info | 12:07:33 AM] InputManager starting...
[Info | 12:07:33 AM] Set sound gain {1},{1} - 10 - 0
[Info | 12:07:33 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 12:07:33 AM] InputManager started.
[Info | 12:07:33 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:07:33 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:33 AM] InputManager: PollInput started
[Info | 12:07:33 AM] InputManager: active game switch detected, regenerating
trigger inputs
[Info | 12:07:33 AM] ----[ESM State]: WindowCaptureStandard----
[Info | 12:07:33 AM] Screen: 0
[Info | 12:07:33 AM] Hiding: 0,0,1,1
[Info | 12:07:33 AM] Creating overlay frame from: C:\Users\lagae\AppData\Local\
Medal\recorder-3.651.0\Assets\inactiveGame.png
[Info | 12:07:38 AM] Active game GameRecordingSuccessfullyStarted WindowCapture
[Info | 12:07:38 AM] Using standard overlay
[Info | 12:07:38 AM] Injection overlay support- Enabled:False - Game
Supported:False - Capture Type:WindowCapture
[Info | 12:07:38 AM] Starting DirectX overlay for Assassin's Creed Odyssey
[Info | 12:07:38 AM] Capture mode: DXGI
[Info | 12:07:44 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:44 AM] Hiding: 0,0,1,1
[Info | 12:07:44 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:44 AM] Hiding: 0,0,1,1
[Info | 12:07:44 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:44 AM] Hiding: 0,0,1,1
[Info | 12:07:46 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:46 AM] Hiding: 0,0,1,1
[Info | 12:07:46 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:46 AM] Hiding: 0,0,1,1
[Info | 12:07:46 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:46 AM] Hiding: 0,0,1,1
[Info | 12:07:46 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:46 AM] Hiding: 0,0,1,1
[Info | 12:07:47 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:47 AM] Hiding: 0,0,1,1
[Info | 12:07:47 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:47 AM] Hiding: 0,0,1,1
[Info | 12:07:47 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:47 AM] Hiding: 0,0,1,1
[Info | 12:07:48 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:48 AM] Hiding: 0,0,1,1
[Info | 12:07:48 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:48 AM] Hiding: 0,0,1,1
[Info | 12:07:48 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:48 AM] Hiding: 0,0,1,1
[Info | 12:07:48 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:48 AM] Hiding: 0,0,1,1
[Info | 12:07:50 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:50 AM] Hiding: 0,0,1,1
[Info | 12:07:56 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:56 AM] Hiding: 0,0,1,1
[Info | 12:07:56 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:56 AM] Hiding: 0,0,1,1
[Info | 12:07:56 AM] [ESM Event] - GameWindowDefocus
[Info | 12:07:56 AM] Hiding: 0,0,1,1
[Info | 12:07:58 AM] [ESM Event] - GameWindowFocus
[Info | 12:07:58 AM] Showing: 0,0,1,1
[Info | 12:07:58 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:07:58 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:07:58 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:07:58 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:08:00 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:08:00 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:08:00 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:08:03 AM] [ESM Event] - GameWindowDefocus
[Info | 12:08:03 AM] Hiding: 0,0,1,1
[Info | 12:08:03 AM] Fallback set game defocus
[Info | 12:10:22 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:22 AM] Hiding: 0,0,1,1
[Info | 12:10:22 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:22 AM] Hiding: 0,0,1,1
[Info | 12:10:22 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:22 AM] Hiding: 0,0,1,1
[Info | 12:10:23 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:10:23 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:10:23 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:10:23 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:10:24 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:24 AM] Hiding: 0,0,1,1
[Info | 12:10:24 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:24 AM] Hiding: 0,0,1,1
[Info | 12:10:25 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:25 AM] Hiding: 0,0,1,1
[Info | 12:10:25 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:25 AM] Hiding: 0,0,1,1
[Info | 12:10:26 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:26 AM] Hiding: 0,0,1,1
[Info | 12:10:26 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:26 AM] Hiding: 0,0,1,1
[Info | 12:10:28 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:28 AM] Hiding: 0,0,1,1
[Info | 12:10:28 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:28 AM] Hiding: 0,0,1,1
[Info | 12:10:28 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:28 AM] Hiding: 0,0,1,1
[Info | 12:10:30 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:30 AM] Hiding: 0,0,1,1
[Info | 12:10:33 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:33 AM] Hiding: 0,0,1,1
[Info | 12:10:39 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:39 AM] Hiding: 0,0,1,1
[Info | 12:10:43 AM] [ESM Event] - GameWindowDefocus
[Info | 12:10:43 AM] Hiding: 0,0,1,1
[Info | 12:13:07 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:07 AM] Hiding: 0,0,1,1
[Info | 12:13:08 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:08 AM] Hiding: 0,0,1,1
[Info | 12:13:08 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:08 AM] Hiding: 0,0,1,1
[Info | 12:13:10 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:10 AM] Hiding: 0,0,1,1
[Info | 12:13:10 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:10 AM] Hiding: 0,0,1,1
[Info | 12:13:10 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:10 AM] Hiding: 0,0,1,1
[Info | 12:13:26 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:26 AM] Hiding: 0,0,1,1
[Info | 12:13:29 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:29 AM] Hiding: 0,0,1,1
[Info | 12:13:32 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:32 AM] Hiding: 0,0,1,1
[Info | 12:13:36 AM] [ESM Event] - GameWindowDefocus
[Info | 12:13:36 AM] Hiding: 0,0,1,1
[Info | 12:14:06 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:06 AM] Hiding: 0,0,1,1
[Info | 12:14:11 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:11 AM] Hiding: 0,0,1,1
[Info | 12:14:11 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:11 AM] Hiding: 0,0,1,1
[Info | 12:14:12 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:12 AM] Hiding: 0,0,1,1
[Info | 12:14:28 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:28 AM] Hiding: 0,0,1,1
[Info | 12:14:32 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:32 AM] Hiding: 0,0,1,1
[Info | 12:14:34 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:34 AM] Hiding: 0,0,1,1
[Info | 12:14:39 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:39 AM] Hiding: 0,0,1,1
[Info | 12:14:47 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:47 AM] Hiding: 0,0,1,1
[Info | 12:14:49 AM] [ESM Event] - GameWindowDefocus
[Info | 12:14:49 AM] Hiding: 0,0,1,1
[Info | 12:15:04 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:04 AM] Hiding: 0,0,1,1
[Info | 12:15:04 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:04 AM] Hiding: 0,0,1,1
[Info | 12:15:04 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:04 AM] Hiding: 0,0,1,1
[Info | 12:15:12 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:12 AM] Hiding: 0,0,1,1
[Info | 12:15:13 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:13 AM] Hiding: 0,0,1,1
[Info | 12:15:21 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:21 AM] Hiding: 0,0,1,1
[Info | 12:15:38 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:38 AM] Hiding: 0,0,1,1
[Info | 12:15:43 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:43 AM] Hiding: 0,0,1,1
[Info | 12:15:43 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:43 AM] Hiding: 0,0,1,1
[Info | 12:15:43 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:43 AM] Hiding: 0,0,1,1
[Info | 12:15:43 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:43 AM] Hiding: 0,0,1,1
[Info | 12:15:46 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:46 AM] Hiding: 0,0,1,1
[Info | 12:15:48 AM] [ESM Event] - GameWindowDefocus
[Info | 12:15:48 AM] Hiding: 0,0,1,1
[Info | 12:16:15 AM] [ESM Event] - GameWindowDefocus
[Info | 12:16:15 AM] Hiding: 0,0,1,1
[Info | 12:16:18 AM] [ESM Event] - GameWindowDefocus
[Info | 12:16:18 AM] Hiding: 0,0,1,1
[Info | 12:16:18 AM] [ESM Event] - GameWindowDefocus
[Info | 12:16:18 AM] Hiding: 0,0,1,1
[Info | 12:16:20 AM] [ESM Event] - GameWindowDefocus
[Info | 12:16:20 AM] Hiding: 0,0,1,1
[Info | 12:16:21 AM] [ESM Event] - GameWindowDefocus
[Info | 12:16:21 AM] Hiding: 0,0,1,1
[Info | 12:16:32 AM] [ESM Event] - GameWindowDefocus
[Info | 12:16:32 AM] Hiding: 0,0,1,1
[Info | 12:16:33 AM] [ESM Event] - GameWindowFocus
[Info | 12:16:33 AM] Showing: 0,0,1,1
[Info | 12:16:33 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:16:33 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:16:33 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:16:33 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:16:36 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:16:36 AM] [ESM Event] - GameWindowDefocus
[Info | 12:16:36 AM] Hiding: 0,0,1,1
[Info | 12:16:36 AM] Window object destroyed: -- 590714
[Info | 12:16:36 AM] Game is closed
[Info | 12:16:36 AM] Assassin's Creed Odyssey exited.
[Info | 12:16:36 AM] [Game Status]: game/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:16:36 AM] Stop recording game Assassin's Creed Odyssey
[Info | 12:16:36 AM] InputManager stopping...
[Info | 12:16:36 AM] InputManager: PollInput stopped
[Info | 12:16:36 AM] InputManager stopped.
[Info | 12:16:36 AM] [ESM Event] - GameClosed
[Debug | 12:16:36 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:16:36 AM] job.respond d9612ca6-1ae5-4884-be79-9548a65d65e4
[Debug | 12:16:36 AM] PollDesktopJobQueue reply [{'uuid':'d9612ca6-1ae5-4884-be79-
9548a65d65e4','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 12:16:36 AM] job.respond "ok"
[Info | 12:16:36 AM] Stopped Filter
[Info | 12:16:36 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:16:36 AM] Stopping window capture...
[Debug | 12:16:36 AM] capture/stopped reply "ok"
[Info | 12:16:36 AM] Window capture stopped.
[Info | 12:16:36 AM] Dispose overlay frame
[Info | 12:16:36 AM] Mic disabled
[Info | 12:16:36 AM] Dispose overlay frame
[Info | 12:16:36 AM] ----[ESM State]: ScanningForGame----
[Info | 12:16:36 AM] [Game Status]: game/stopped - [2]
[Info | 12:16:36 AM] Stopping log reader.
[Info | 12:16:36 AM] Removing window hooks
[Info | 12:16:36 AM] Window hooks removed
[Info | 12:16:36 AM] Stopping periodic game extension jobs.
[Debug | 12:16:36 AM] game/stopped reply "ok"
[Info | 12:16:37 AM] 1 logs of- game/stopped reply "ok"
[Debug | 12:16:37 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:16:37 AM] job.respond 6a8be406-fa68-4bda-a827-7443480b9378
[Debug | 12:16:37 AM] PollDesktopJobQueue reply [{'uuid':'6a8be406-fa68-4bda-a827-
7443480b9378','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 12:16:37 AM] job.respond "ok"
[Info | 12:18:51 AM] Game Found Type Process: Assassin's Creed Odyssey
[Info | 12:18:51 AM] Process name found ACOdyssey | Caption | Assassin’s Creed®
Odyssey | and class | ScimitarSplashScreenWindow | Detect all Games | False
[Info | 12:18:51 AM] Game found ACOdyssey Handle: 2753586
[Info | 12:18:51 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 12:18:51 AM] Setting up window hooks
[Info | 12:18:51 AM] Window location change event hooked
[Info | 12:18:51 AM] Window focus event hooked
[Info | 12:18:51 AM] Window destroy event hooked
[Info | 12:18:51 AM] Window reorder event hooked
[Info | 12:18:51 AM] Window hooks complete
[Info | 12:18:51 AM] Active game initialized Assassin's Creed Odyssey
[Info | 12:18:51 AM] [Game Status]: game/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Warning | 12:18:51 AM] Scanning already in progress (0.04s)
[Info | 12:18:51 AM] Start recording game Assassin's Creed Odyssey
[Info | 12:18:51 AM] [ESM Event] - GameFound
[Info | 12:18:51 AM] ----[ESM State]: OBSInjectionState----
[Info | 12:18:51 AM] Process detected as: 64 Bit
[Info | 12:18:51 AM] Attempting to hook... [0]
[Info | 12:18:51 AM] Starting log reader.
[Debug | 12:18:51 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:18:51 AM] job.respond e5150b12-9558-4ff9-84f5-9a29e9ff0b92
[Debug | 12:18:51 AM] PollDesktopJobQueue reply [{'uuid':'e5150b12-9558-4ff9-84f5-
9a29e9ff0b92','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 12:18:51 AM] job.respond "ok"
[Debug | 12:18:51 AM] game/started reply "ok"
[Info | 12:18:51 AM] [ESM Event] - GameWindowFocus
[Info | 12:18:51 AM] [OBS-Log] graphics-hook.dll loaded against process:
ACOdyssey.exe
[Info | 12:18:51 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 12:18:51 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 12:18:55 AM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 12:18:55 AM] Audio mode: 0


[Info | 12:18:55 AM] AdvOverlay: 0
[Info | 12:18:55 AM] [ESM Event] - GameCaptureStart
[Info | 12:18:55 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 12:18:55 AM] ----[ESM State]: GameCapture----
[Info | 12:18:55 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:18:55 AM] Started Filter
[Debug | 12:18:55 AM] capture/started reply "ok"
[Info | 12:18:55 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 12:18:55 AM] [OBS-Log] Hooked D3D12
[Info | 12:18:55 AM] [OBS-Log] Hooked D3D9
[Info | 12:18:56 AM] [OBS-Log] Hooked IDXGISwapChain::Present
[Info | 12:18:56 AM] [OBS-Log] Hooked IDXGISwapChain::ResizeBuffers
[Info | 12:18:56 AM] [OBS-Log] Hooked IDXGISwapChain1::Present1
[Info | 12:18:56 AM] [OBS-Log] Hooked IDXGISwapChain::Release
[Info | 12:18:56 AM] [OBS-Log] Hooked DXGI
[Info | 12:18:56 AM] [ESM Event] - GameWindowDefocus
[Info | 12:18:56 AM] Fallback set game defocus
[Info | 12:19:09 AM] [ESM Event] - GameWindowFocus
[Info | 12:19:10 AM] 1 logs of- [ESM Event] - GameWindowFocus
[Info | 12:19:10 AM] [ESM Event] - GameWindowDefocus
[Info | 12:19:12 AM] Window object destroyed: Assassin’s Creed® Odyssey -- 2753586
[Info | 12:19:12 AM] Game is closed
[Info | 12:19:12 AM] Assassin's Creed Odyssey exited.
[Info | 12:19:12 AM] [Game Status]: game/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:19:12 AM] Stop recording game Assassin's Creed Odyssey
[Info | 12:19:12 AM] Game window changed. Finding new game window
[Info | 12:19:13 AM] Found 1 windows that match process caption and class
[Info | 12:19:13 AM] New window handle 165349074
[Info | 12:19:13 AM] [ESM Event] - GameClosed
[Info | 12:19:13 AM] Hook data extracted
[Info | 12:19:13 AM] Stopped Filter
[Info | 12:19:13 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:19:13 AM] Free shared texture resources
[Info | 12:19:13 AM] Shared texture resources freed
[Info | 12:19:13 AM] ----[ESM State]: ScanningForGame----
[Info | 12:19:13 AM] Removing window hooks
[Info | 12:19:13 AM] Window hooks removed
[Info | 12:19:13 AM] Setting up window hooks
[Info | 12:19:13 AM] Window location change event hooked
[Info | 12:19:13 AM] Window focus event hooked
[Info | 12:19:13 AM] Window destroy event hooked
[Info | 12:19:13 AM] Window reorder event hooked
[Info | 12:19:13 AM] Window hooks complete
[Info | 12:19:13 AM] Game window successfully changed
[Debug | 12:19:13 AM] capture/stopped reply "ok"
[Debug | 12:19:13 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:19:13 AM] job.respond 1a8490b5-4d17-4c07-9bf4-85f7b7e3d7cd
[Info | 12:19:13 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Debug | 12:19:13 AM] PollDesktopJobQueue reply [{'uuid':'1a8490b5-4d17-4c07-9bf4-
85f7b7e3d7cd','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 12:19:13 AM] job.respond "ok"
[Info | 12:19:13 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:19:13 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:19:13 AM] Game Found Type Process: Assassin's Creed Odyssey
[Info | 12:19:13 AM] Process name found ACOdyssey | Caption | D3DProxyWindow | and
class | D3DProxyWindow | Detect all Games | False
[Info | 12:19:13 AM] Game found ACOdyssey Handle: 787978
[Info | 12:19:13 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 12:19:13 AM] Setting up window hooks
[Info | 12:19:13 AM] Window location change event hooked
[Info | 12:19:13 AM] Window focus event hooked
[Info | 12:19:13 AM] Window destroy event hooked
[Info | 12:19:13 AM] Window reorder event hooked
[Info | 12:19:13 AM] Window hooks complete
[Info | 12:19:13 AM] Active game initialized Assassin's Creed Odyssey
[Info | 12:19:13 AM] [Game Status]: game/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:19:13 AM] Start recording game Assassin's Creed Odyssey
[Info | 12:19:13 AM] Stopping log reader.
[Info | 12:19:13 AM] Removing window hooks
[Info | 12:19:13 AM] [ESM Event] - GameFound
[Info | 12:19:13 AM] Window hooks removed
[Info | 12:19:13 AM] Stopping periodic game extension jobs.
[Info | 12:19:13 AM] ----[ESM State]: OBSInjectionState----
[Info | 12:19:13 AM] Process detected as: 64 Bit
[Info | 12:19:13 AM] Attempting to hook... [0]
[Info | 12:19:13 AM] Starting log reader.
[Info | 12:19:13 AM] Window object destroyed: D3DProxyWindow -- 165349074
[Info | 12:19:13 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:19:13 AM] Game is closed
[Info | 12:19:13 AM] Assassin's Creed Odyssey exited.
[Info | 12:19:13 AM] [Game Status]: game/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:19:13 AM] Stop recording game Assassin's Creed Odyssey
[Info | 12:19:13 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:19:13 AM] [ESM Event] - GameClosed
[Info | 12:19:13 AM] ----[ESM State]: ScanningForGame----
[Info | 12:19:13 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:19:13 AM] [OBS-Log] d3d11 shared texture capture successful
[Debug | 12:19:13 AM] game/stopped reply "ok"
[Info | 12:19:13 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:19:13 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:19:13 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:19:13 AM] Game Found Type Process: Assassin's Creed Odyssey
[Info | 12:19:13 AM] Process name found ACOdyssey | Caption | D3DProxyWindow | and
class | D3DProxyWindow | Detect all Games | False
[Info | 12:19:13 AM] Game found ACOdyssey Handle: 385746534
[Info | 12:19:13 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 12:19:13 AM] Setting up window hooks
[Info | 12:19:13 AM] Window location change event hooked
[Info | 12:19:13 AM] Window focus event hooked
[Info | 12:19:13 AM] Window destroy event hooked
[Info | 12:19:13 AM] Window reorder event hooked
[Info | 12:19:13 AM] Window hooks complete
[Info | 12:19:13 AM] Active game initialized Assassin's Creed Odyssey
[Info | 12:19:13 AM] [Game Status]: game/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:19:13 AM] Start recording game Assassin's Creed Odyssey
[Info | 12:19:13 AM] Stopping log reader.
[Info | 12:19:13 AM] Removing window hooks
[Info | 12:19:13 AM] Window hooks removed
[Info | 12:19:13 AM] [ESM Event] - GameFound
[Info | 12:19:13 AM] Stopping periodic game extension jobs.
[Info | 12:19:13 AM] ----[ESM State]: OBSInjectionState----
[Info | 12:19:13 AM] Process detected as: 64 Bit
[Info | 12:19:13 AM] Attempting to hook... [0]
[Info | 12:19:13 AM] Starting log reader.
[Debug | 12:19:13 AM] game/stopped reply "ok"
[Debug | 12:19:14 AM] game/started reply "ok"
[Info | 12:19:14 AM] 1 logs of- game/started reply "ok"
[Debug | 12:19:14 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:19:14 AM] job.respond 64d3b30c-13bc-4b9b-a873-781b864feaf9
[Debug | 12:19:14 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:19:14 AM] job.respond 0383aa26-d785-453c-a8e8-d2dd9fbd7495
[Debug | 12:19:14 AM] job.respond "ok"
[Debug | 12:19:14 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:19:14 AM] 1 logs of- Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:19:14 AM] job.respond 0dfe5a13-3f87-4403-8707-430e47475eb8
[Info | 12:19:14 AM] Notification message received
[Debug | 12:19:14 AM] job.respond "ok"
[Info | 12:19:14 AM] job.respond 5cc2a4a7-b8ee-4bb3-9192-a3810432cb22
[Debug | 12:19:14 AM] job.respond "ok"
[Info | 12:19:17 AM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 12:19:17 AM] Audio mode: 0


[Info | 12:19:17 AM] AdvOverlay: 0
[Warning | 12:19:17 AM] Game has stopped running, aborting injection
[Info | 12:19:18 AM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 12:19:18 AM] Audio mode: 0


[Info | 12:19:18 AM] AdvOverlay: 0
[Info | 12:19:18 AM] [ESM Event] - GameCaptureStart
[Info | 12:19:18 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 12:19:18 AM] ----[ESM State]: GameCapture----
[Info | 12:19:18 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:19:18 AM] Started Filter
[Debug | 12:19:18 AM] capture/started reply "ok"
[Info | 12:19:18 AM] Free shared texture resources
[Info | 12:19:18 AM] Shared texture resources freed
[Info | 12:19:18 AM] Hook data extracted
[Info | 12:19:18 AM] Looking for adapter with LUID: 0
[Critical | 12:19:18 AM] Failed to find adapter
[Info | 12:19:18 AM] Using secondary TryGetSharedTexture
[Info | 12:19:18 AM] Free shared texture resources
[Info | 12:19:18 AM] Shared texture resources freed
[Info | 12:19:18 AM] Adapter: NVIDIA GeForce RTX 3060
[Info | 12:19:18 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:19:18 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:19:18 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:19:18 AM] IncreaseFrameLatency success
[Warning | 12:19:18 AM] Failed to enable base priority privilege!
[Info | 12:19:18 AM] SetGPUPriority result: 6
[Info | 12:19:18 AM] Hook data extracted
[Info | 12:19:18 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_4
[Info | 12:19:18 AM] [OBSCaptureState] Shared texture success. Handle: 1073751042
Format: R8G8B8A8_UNorm
[Info | 12:19:18 AM] [OBSCaptureState] DX Version: 11
[Info | 12:19:18 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:19:18 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:19:18 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:19:18 AM] Output Resolution: 1280x-720
[Info | 12:19:18 AM] Frame factory initialized on device Auto, LUID:55973
[Info | 12:19:18 AM] Output Mode: Clip Output
[Info | 12:19:18 AM] Recording mic: False
[Info | 12:19:18 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 12:19:18 AM] Memory buffer size (MB): 225
[Info | 12:19:18 AM] Mic disabled
[Info | 12:19:18 AM] Setup Loopback Audio
[Info | 12:19:18 AM] Default device is Headphones (2- High Definition Audio Device)
[Info | 12:19:19 AM] Audio device set. Audio name:Headphones (2- High Definition
Audio Device), Index:0, SampleRate:192000, Channels:2, BitsPerSample:-32, Period:0,
Buffer:22
[Info | 12:19:19 AM] Standard cursor image was loaded
[Info | 12:19:19 AM] InputManager starting...
[Info | 12:19:19 AM] InputManager started.
[Info | 12:19:19 AM] InputManager: PollInput started
[Info | 12:19:19 AM] InputManager: active game switch detected, regenerating
trigger inputs
[Info | 12:19:19 AM] MedalWriter started. Bitrate: 15M
[Info | 12:19:19 AM] First video data portion from the hook
[Info | 12:19:19 AM] Free shared texture resources
[Info | 12:19:19 AM] Shared texture resources freed
[Info | 12:19:19 AM] Hook data extracted
[Info | 12:19:19 AM] Looking for adapter with LUID: 0
[Critical | 12:19:19 AM] Failed to find adapter
[Info | 12:19:19 AM] Using secondary TryGetSharedTexture
[Info | 12:19:19 AM] Free shared texture resources
[Info | 12:19:19 AM] Shared texture resources freed
[Info | 12:19:19 AM] Adapter: NVIDIA GeForce RTX 3060
[Info | 12:19:19 AM] IncreaseFrameLatency success
[Warning | 12:19:19 AM] Failed to enable base priority privilege!
[Info | 12:19:19 AM] SetGPUPriority result: 6
[Info | 12:19:19 AM] Hook data extracted
[Info | 12:19:19 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_4
[Info | 12:19:19 AM] [OBSCaptureState] Shared texture success. Handle: 1073751042
Format: R8G8B8A8_UNorm
[Info | 12:19:19 AM] [OBSCaptureState] DX Version: 11
[Info | 12:19:19 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:19:19 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:19:19 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:19:19 AM] Output Resolution: 1280x-720
[Info | 12:19:19 AM] Set sound gain {1},{1} - 10 - 0
[Info | 12:19:19 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 12:19:23 AM] Active game GameRecordingSuccessfullyStarted InjectionCapture
[Info | 12:19:23 AM] Using standard overlay
[Info | 12:19:23 AM] Injection overlay support- Enabled:False - Game
Supported:False - Capture Type:DXGI
[Info | 12:19:23 AM] Starting DirectX overlay for Assassin's Creed Odyssey
[Info | 12:21:58 AM] [ESM Event] - GameWindowDefocus
[Info | 12:21:59 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:21:59 AM] Window object destroyed: D3DProxyWindow -- 165349074
[Info | 12:21:59 AM] Game is closed
[Info | 12:21:59 AM] Assassin's Creed Odyssey exited.
[Info | 12:21:59 AM] [Game Status]: game/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:21:59 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:21:59 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:21:59 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:21:59 AM] Stop recording game Assassin's Creed Odyssey
[Info | 12:21:59 AM] InputManager stopping...
[Info | 12:21:59 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:21:59 AM] Free shared texture resources
[Info | 12:21:59 AM] Shared texture resources freed
[Info | 12:21:59 AM] Hook data extracted
[Info | 12:21:59 AM] Looking for adapter with LUID: 55973
[Info | 12:21:59 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:21:59 AM] InputManager: PollInput stopped
[Info | 12:21:59 AM] InputManager stopped.
[Info | 12:21:59 AM] [ESM Event] - GameClosed
[Info | 12:21:59 AM] Hook data extracted
[Info | 12:21:59 AM] IncreaseFrameLatency success
[Warning | 12:21:59 AM] Failed to enable base priority privilege!
[Info | 12:21:59 AM] SetGPUPriority result: 6
[Info | 12:21:59 AM] mapId 5
[Info | 12:21:59 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_5
[Info | 12:21:59 AM] [OBSCaptureState] Shared texture success. Handle: 1073748738
Format: R8G8B8A8_UNorm
[Info | 12:21:59 AM] [OBSCaptureState] DX Version: 11
[Info | 12:21:59 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:21:59 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:21:59 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:21:59 AM] Output Resolution: 1280x-720
[Info | 12:21:59 AM] Stopped Filter
[Info | 12:21:59 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:21:59 AM] Stoping resource yield monitor
[Info | 12:21:59 AM] Stopping MedalWriter.
[Debug | 12:21:59 AM] capture/stopped reply "ok"
[Info | 12:21:59 AM] Mic disabled
[Info | 12:21:59 AM] MedalWriter stopped.
[Info | 12:21:59 AM] Free shared texture resources
[Info | 12:21:59 AM] Shared texture resources freed
[Info | 12:21:59 AM] ----[ESM State]: ScanningForGame----
[Info | 12:21:59 AM] Game Found Type Process: Assassin's Creed Odyssey
[Info | 12:21:59 AM] Process name found ACOdyssey | Caption | Assassin’s Creed®
Odyssey | and class | ScimitarEngineWindowClass | Detect all Games | False
[Info | 12:21:59 AM] Game found ACOdyssey Handle: 165349074
[Info | 12:21:59 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 12:21:59 AM] Setting up window hooks
[Info | 12:21:59 AM] Window location change event hooked
[Info | 12:21:59 AM] Window focus event hooked
[Info | 12:21:59 AM] Window destroy event hooked
[Info | 12:21:59 AM] Window reorder event hooked
[Info | 12:21:59 AM] Window hooks complete
[Info | 12:21:59 AM] Active game initialized Assassin's Creed Odyssey
[Info | 12:21:59 AM] [Game Status]: game/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:21:59 AM] Start recording game Assassin's Creed Odyssey
[Info | 12:21:59 AM] Stopping log reader.
[Info | 12:21:59 AM] Removing window hooks
[Info | 12:21:59 AM] Window hooks removed
[Info | 12:21:59 AM] [ESM Event] - GameFound
[Info | 12:21:59 AM] Stopping periodic game extension jobs.
[Info | 12:21:59 AM] ----[ESM State]: OBSInjectionState----
[Info | 12:21:59 AM] Process detected as: 64 Bit
[Info | 12:21:59 AM] Attempting to hook... [0]
[Info | 12:21:59 AM] Starting log reader.
[Debug | 12:21:59 AM] game/stopped reply "ok"
[Debug | 12:21:59 AM] game/started reply "ok"
[Debug | 12:21:59 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:21:59 AM] job.respond cc35dfc6-be65-4631-b3ee-c9ec791866be
[Debug | 12:21:59 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 12:21:59 AM] job.respond 704454d1-8bd9-4d8a-98a0-132cd6582fe9
[Debug | 12:21:59 AM] PollDesktopJobQueue reply [{'uuid':'cc35dfc6-be65-4631-b3ee-
c9ec791866be','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'},
{'uuid':'704454d1-8bd9-4d8a-98a0-132cd6582fe9','body':
{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 12:21:59 AM] job.respond "ok"
[Debug | 12:21:59 AM] job.respond "ok"
[Info | 12:22:03 AM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 12:22:03 AM] Audio mode: 0


[Info | 12:22:03 AM] AdvOverlay: 0
[Info | 12:22:03 AM] [ESM Event] - GameCaptureStart
[Info | 12:22:03 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 12:22:03 AM] ----[ESM State]: GameCapture----
[Info | 12:22:03 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:22:03 AM] Started Filter
[Debug | 12:22:03 AM] capture/started reply "ok"
[Info | 12:22:03 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:33 AM] 12 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:22:33 AM] Active game GameRecordingFailedToStartInjectionCapture
[Info | 12:22:33 AM] [ESM Event] - WindowCaptureStart
[Info | 12:22:33 AM] Hook data extracted
[Info | 12:22:33 AM] Stopped Filter
[Info | 12:22:33 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:22:33 AM] Free shared texture resources
[Info | 12:22:33 AM] Shared texture resources freed
[Info | 12:22:33 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 12:22:33 AM] Check for late hook install: True
[Debug | 12:22:33 AM] capture/stopped reply "ok"
[Info | 12:22:33 AM] Frame factory initialized on device Auto, LUID:55973
[Info | 12:22:33 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 12:22:33 AM] Output Mode: Clip Output
[Info | 12:22:33 AM] Recording mic: False
[Info | 12:22:33 AM] Mic disabled
[Info | 12:22:33 AM] Setup Loopback Audio
[Info | 12:22:33 AM] Default device is Headphones (2- High Definition Audio Device)
[Info | 12:22:33 AM] Audio device set. Audio name:Headphones (2- High Definition
Audio Device), Index:0, SampleRate:192000, Channels:2, BitsPerSample:-32, Period:0,
Buffer:22
[Warning | 12:22:33 AM] Fullscreen exclusive mode detected. Switching to stretch
aspect ratio
[Info | 12:22:33 AM] Window capture video resolution is {Width=1920, Height=1080} -
Aspect ratio is Stretch
[Info | 12:22:33 AM] Window capture aspect ratio 16:9
[Info | 12:22:33 AM] Acquired window capture device.
[Info | 12:22:33 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:22:33 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 12:22:33 AM] Memory buffer size (MB): 225
[Debug | 12:22:33 AM] capture/started reply "ok"
[Info | 12:22:34 AM] Started Filter
[Warning | 12:22:34 AM] Getting frame before capture is fully set up
[Info | 12:22:34 AM] Hiding: 0,0,1,1
[Info | 12:22:34 AM] InputManager starting...
[Info | 12:22:34 AM] First video data from screen capture
[Info | 12:22:34 AM] Set sound gain {1},{1} - 10 - 0
[Info | 12:22:34 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 12:22:34 AM] Creating overlay frame from: C:\Users\lagae\AppData\Local\
Medal\recorder-3.651.0\Assets\inactiveGame.png
[Info | 12:22:34 AM] InputManager started.
[Info | 12:22:34 AM] InputManager: PollInput started
[Info | 12:22:34 AM] InputManager: active game switch detected, regenerating
trigger inputs
[Info | 12:22:34 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:22:34 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:34 AM] ----[ESM State]: WindowCaptureStandard----
[Info | 12:22:34 AM] Screen: 0
[Info | 12:22:34 AM] Hiding: 0,0,1,1
[Info | 12:22:36 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:36 AM] Hiding: 0,0,1,1
[Info | 12:22:36 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:36 AM] Hiding: 0,0,1,1
[Info | 12:22:36 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:36 AM] Hiding: 0,0,1,1
[Info | 12:22:36 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:36 AM] Hiding: 0,0,1,1
[Info | 12:22:36 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:36 AM] Hiding: 0,0,1,1
[Info | 12:22:36 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:36 AM] Hiding: 0,0,1,1
[Info | 12:22:37 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:37 AM] Hiding: 0,0,1,1
[Info | 12:22:38 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:38 AM] Hiding: 0,0,1,1
[Info | 12:22:38 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:38 AM] Hiding: 0,0,1,1
[Info | 12:22:38 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:38 AM] Hiding: 0,0,1,1
[Info | 12:22:39 AM] Active game GameRecordingSuccessfullyStarted WindowCapture
[Info | 12:22:39 AM] Using standard overlay
[Info | 12:22:39 AM] Injection overlay support- Enabled:False - Game
Supported:False - Capture Type:WindowCapture
[Info | 12:22:39 AM] Starting DirectX overlay for Assassin's Creed Odyssey
[Info | 12:22:39 AM] Capture mode: DXGI
[Info | 12:22:39 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:39 AM] Hiding: 0,0,1,1
[Info | 12:22:41 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:41 AM] Hiding: 0,0,1,1
[Info | 12:22:43 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:43 AM] Hiding: 0,0,1,1
[Info | 12:22:43 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:43 AM] Hiding: 0,0,1,1
[Info | 12:22:43 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:43 AM] Hiding: 0,0,1,1
[Info | 12:22:44 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:44 AM] Hiding: 0,0,1,1
[Info | 12:22:47 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:47 AM] Hiding: 0,0,1,1
[Info | 12:22:49 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:49 AM] Hiding: 0,0,1,1
[Info | 12:22:50 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:50 AM] Hiding: 0,0,1,1
[Info | 12:22:50 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:50 AM] Hiding: 0,0,1,1
[Info | 12:22:53 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:53 AM] Hiding: 0,0,1,1
[Info | 12:22:57 AM] [ESM Event] - GameWindowDefocus
[Info | 12:22:57 AM] Hiding: 0,0,1,1
[Info | 12:23:06 AM] [ESM Event] - GameWindowDefocus
[Info | 12:23:06 AM] Hiding: 0,0,1,1
[Info | 12:23:50 AM] [ESM Event] - GameWindowDefocus
[Info | 12:23:50 AM] Hiding: 0,0,1,1
[Info | 12:24:18 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:18 AM] Hiding: 0,0,1,1
[Info | 12:24:18 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:18 AM] Hiding: 0,0,1,1
[Info | 12:24:19 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:19 AM] Hiding: 0,0,1,1
[Info | 12:24:19 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:19 AM] Hiding: 0,0,1,1
[Info | 12:24:20 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:20 AM] Hiding: 0,0,1,1
[Info | 12:24:22 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:22 AM] Hiding: 0,0,1,1
[Info | 12:24:22 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:22 AM] Hiding: 0,0,1,1
[Info | 12:24:23 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:23 AM] Hiding: 0,0,1,1
[Info | 12:24:25 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:25 AM] Hiding: 0,0,1,1
[Info | 12:24:27 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:27 AM] Hiding: 0,0,1,1
[Info | 12:24:27 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:27 AM] Hiding: 0,0,1,1
[Info | 12:24:32 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:32 AM] Hiding: 0,0,1,1
[Info | 12:24:33 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:33 AM] Hiding: 0,0,1,1
[Info | 12:24:34 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:34 AM] Hiding: 0,0,1,1
[Info | 12:24:35 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:35 AM] Hiding: 0,0,1,1
[Info | 12:24:36 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:36 AM] Hiding: 0,0,1,1
[Info | 12:24:38 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:38 AM] Hiding: 0,0,1,1
[Info | 12:24:40 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:40 AM] Hiding: 0,0,1,1
[Info | 12:24:44 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:44 AM] Hiding: 0,0,1,1
[Info | 12:24:45 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:45 AM] Hiding: 0,0,1,1
[Info | 12:24:48 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:48 AM] Hiding: 0,0,1,1
[Info | 12:24:48 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:48 AM] Hiding: 0,0,1,1
[Info | 12:24:49 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:49 AM] Hiding: 0,0,1,1
[Info | 12:24:52 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:52 AM] Hiding: 0,0,1,1
[Info | 12:24:54 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:54 AM] Hiding: 0,0,1,1
[Info | 12:24:54 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:54 AM] Hiding: 0,0,1,1
[Info | 12:24:54 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:54 AM] Hiding: 0,0,1,1
[Info | 12:24:55 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:55 AM] Hiding: 0,0,1,1
[Info | 12:24:58 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:58 AM] Hiding: 0,0,1,1
[Info | 12:24:59 AM] [ESM Event] - GameWindowDefocus
[Info | 12:24:59 AM] Hiding: 0,0,1,1
[Info | 12:25:01 AM] [ESM Event] - GameWindowDefocus
[Info | 12:25:01 AM] Hiding: 0,0,1,1
[Info | 12:25:38 AM] [ESM Event] - GameWindowFocus
[Info | 12:25:38 AM] Showing: 0,0,1,1
[Info | 12:25:38 AM] [ESM Event] - GameWindowDefocus
[Info | 12:25:38 AM] Hiding: 0,0,1,1
[Info | 12:25:38 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:25:38 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:25:38 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:25:38 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:25:38 AM] [ESM Event] - GameCaptureStart
[Info | 12:25:38 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:25:38 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:25:38 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:25:38 AM] Stopped Filter
[Info | 12:25:38 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Debug | 12:25:38 AM] capture/stopped reply "ok"
[Info | 12:25:38 AM] Stopping window capture...
[Info | 12:25:38 AM] Window capture stopped.
[Info | 12:25:38 AM] Dispose overlay frame
[Info | 12:25:38 AM] Mic disabled
[Info | 12:25:38 AM] InputManager stopping...
[Info | 12:25:38 AM] InputManager: PollInput stopped
[Info | 12:25:38 AM] InputManager stopped.
[Info | 12:25:38 AM] Dispose overlay frame
[Info | 12:25:38 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 12:25:38 AM] ----[ESM State]: GameCapture----
[Info | 12:25:38 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 12:25:38 AM] Started Filter
[Info | 12:25:38 AM] Free shared texture resources
[Info | 12:25:38 AM] Shared texture resources freed
[Debug | 12:25:38 AM] capture/started reply "ok"
[Info | 12:25:38 AM] Hook data extracted
[Info | 12:25:38 AM] Looking for adapter with LUID: 55973
[Info | 12:25:38 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:25:38 AM] IncreaseFrameLatency success
[Warning | 12:25:38 AM] Failed to enable base priority privilege!
[Info | 12:25:38 AM] SetGPUPriority result: 6
[Info | 12:25:38 AM] mapId 7
[Info | 12:25:38 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_7
[Info | 12:25:38 AM] [OBSCaptureState] Shared texture success. Handle: 3221235714
Format: R8G8B8A8_UNorm
[Info | 12:25:38 AM] [OBSCaptureState] DX Version: 11
[Info | 12:25:38 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:25:38 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:25:38 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:25:38 AM] Output Resolution: 1280x-720
[Info | 12:25:38 AM] Frame factory initialized on device Auto, LUID:55973
[Info | 12:25:38 AM] Output Mode: Clip Output
[Info | 12:25:38 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:25:38 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:25:38 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:25:38 AM] Recording mic: False
[Info | 12:25:38 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 12:25:38 AM] Memory buffer size (MB): 225
[Info | 12:25:38 AM] Mic disabled
[Info | 12:25:38 AM] Setup Loopback Audio
[Info | 12:25:38 AM] Default device is Headphones (2- High Definition Audio Device)
[Info | 12:25:38 AM] Audio device set. Audio name:Headphones (2- High Definition
Audio Device), Index:0, SampleRate:192000, Channels:2, BitsPerSample:-32, Period:0,
Buffer:22
[Info | 12:25:38 AM] Cursor image was loaded from the game
[Info | 12:25:38 AM] InputManager starting...
[Info | 12:25:39 AM] InputManager started.
[Info | 12:25:39 AM] MedalWriter started. Bitrate: 15M
[Info | 12:25:39 AM] InputManager: PollInput started
[Info | 12:25:39 AM] First video data portion from the hook
[Info | 12:25:39 AM] Free shared texture resources
[Info | 12:25:39 AM] Shared texture resources freed
[Info | 12:25:39 AM] Hook data extracted
[Info | 12:25:39 AM] Looking for adapter with LUID: 55973
[Info | 12:25:39 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:25:39 AM] IncreaseFrameLatency success
[Warning | 12:25:39 AM] Failed to enable base priority privilege!
[Info | 12:25:39 AM] SetGPUPriority result: 6
[Info | 12:25:39 AM] mapId 8
[Info | 12:25:39 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_8
[Info | 12:25:39 AM] [OBSCaptureState] Shared texture success. Handle: 2147488514
Format: R8G8B8A8_UNorm
[Info | 12:25:39 AM] [OBSCaptureState] DX Version: 11
[Info | 12:25:39 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:25:39 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:25:39 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:25:39 AM] Output Resolution: 1280x-720
[Info | 12:25:39 AM] Set sound gain {1},{1} - 10 - 0
[Info | 12:25:39 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 12:25:39 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:25:39 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:25:39 AM] [ESM Event] - GameWindowResize
[Info | 12:25:39 AM] [ESM Event] - GameWindowFocus
[Info | 12:25:39 AM] [ESM Event] - GameWindowDefocus
[Info | 12:25:40 AM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:25:40 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:25:40 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:25:40 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:25:40 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:25:40 AM] Free shared texture resources
[Info | 12:25:40 AM] Shared texture resources freed
[Info | 12:25:40 AM] Hook data extracted
[Info | 12:25:40 AM] Looking for adapter with LUID: 55973
[Info | 12:25:40 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:25:40 AM] IncreaseFrameLatency success
[Warning | 12:25:40 AM] Failed to enable base priority privilege!
[Info | 12:25:40 AM] SetGPUPriority result: 6
[Info | 12:25:40 AM] mapId 9
[Info | 12:25:40 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_9
[Info | 12:25:40 AM] [OBSCaptureState] Shared texture success. Handle: 3221226434
Format: R8G8B8A8_UNorm
[Info | 12:25:40 AM] [OBSCaptureState] DX Version: 11
[Info | 12:25:40 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:25:40 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:25:40 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:25:40 AM] Output Resolution: 1280x-720
[Info | 12:25:41 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:25:41 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:25:43 AM] Active game GameRecordingSuccessfullyStarted InjectionCapture
[Info | 12:25:43 AM] Using standard overlay
[Info | 12:25:43 AM] Injection overlay support- Enabled:False - Game
Supported:False - Capture Type:DXGI
[Info | 12:25:43 AM] Starting DirectX overlay for Assassin's Creed Odyssey
[Info | 12:26:51 AM] [ESM Event] - GameWindowFocus
[Info | 12:26:51 AM] [ESM Event] - GameWindowDefocus
[Info | 12:26:51 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:26:51 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:26:51 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:26:51 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:26:51 AM] Free shared texture resources
[Info | 12:26:51 AM] Shared texture resources freed
[Info | 12:26:51 AM] Hook data extracted
[Info | 12:26:51 AM] Looking for adapter with LUID: 55973
[Info | 12:26:51 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:26:51 AM] IncreaseFrameLatency success
[Warning | 12:26:51 AM] Failed to enable base priority privilege!
[Info | 12:26:51 AM] SetGPUPriority result: 6
[Info | 12:26:51 AM] mapId 10
[Info | 12:26:51 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_10
[Info | 12:26:51 AM] [OBSCaptureState] Shared texture success. Handle: 1073745986
Format: R8G8B8A8_UNorm
[Info | 12:26:51 AM] [OBSCaptureState] DX Version: 11
[Info | 12:26:51 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:26:51 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:26:51 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:26:51 AM] Output Resolution: 1280x-720
[Info | 12:26:52 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:26:52 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:26:52 AM] [ESM Event] - GameWindowFocus
[Info | 12:32:26 AM] [ESM Event] - GameWindowDefocus
[Info | 12:32:26 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:32:26 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:32:26 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:32:26 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:32:26 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:32:26 AM] Free shared texture resources
[Info | 12:32:26 AM] Shared texture resources freed
[Info | 12:32:26 AM] Hook data extracted
[Info | 12:32:26 AM] Looking for adapter with LUID: 55973
[Info | 12:32:26 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:32:27 AM] IncreaseFrameLatency success
[Warning | 12:32:27 AM] Failed to enable base priority privilege!
[Info | 12:32:27 AM] SetGPUPriority result: 6
[Info | 12:32:27 AM] mapId 11
[Info | 12:32:27 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_11
[Info | 12:32:27 AM] [OBSCaptureState] Shared texture success. Handle: 3221228866
Format: R8G8B8A8_UNorm
[Info | 12:32:27 AM] [OBSCaptureState] DX Version: 11
[Info | 12:32:27 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:32:27 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:32:27 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:32:27 AM] Output Resolution: 1280x-720
[Info | 12:32:27 AM] [ESM Event] - GameWindowDefocus
[Info | 12:32:27 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:32:27 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:32:27 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:32:57 AM] [ESM Event] - GameWindowDefocus
[Info | 12:32:57 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:32:57 AM] [ESM Event] - GameWindowFocus
[Info | 12:32:57 AM] [ESM Event] - GameWindowDefocus
[Info | 12:32:57 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:32:58 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:32:58 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:32:58 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:32:58 AM] Free shared texture resources
[Info | 12:32:58 AM] Shared texture resources freed
[Info | 12:32:58 AM] Hook data extracted
[Info | 12:32:58 AM] Looking for adapter with LUID: 55973
[Info | 12:32:58 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:32:58 AM] IncreaseFrameLatency success
[Warning | 12:32:58 AM] Failed to enable base priority privilege!
[Info | 12:32:58 AM] SetGPUPriority result: 6
[Info | 12:32:58 AM] mapId 12
[Info | 12:32:58 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_12
[Info | 12:32:58 AM] [OBSCaptureState] Shared texture success. Handle: 2147494786
Format: R8G8B8A8_UNorm
[Info | 12:32:58 AM] [OBSCaptureState] DX Version: 11
[Info | 12:32:58 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:32:58 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:32:58 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:32:58 AM] Output Resolution: 1280x-720
[Info | 12:32:59 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:32:59 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:32:59 AM] [ESM Event] - GameWindowFocus
[Info | 12:33:29 AM] [ESM Event] - GameWindowDefocus
[Info | 12:33:30 AM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:33:30 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:33:30 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:33:30 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:33:30 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:33:30 AM] Free shared texture resources
[Info | 12:33:30 AM] Shared texture resources freed
[Info | 12:33:30 AM] Hook data extracted
[Info | 12:33:30 AM] Looking for adapter with LUID: 55973
[Info | 12:33:30 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:33:30 AM] IncreaseFrameLatency success
[Warning | 12:33:30 AM] Failed to enable base priority privilege!
[Info | 12:33:30 AM] SetGPUPriority result: 6
[Info | 12:33:30 AM] mapId 13
[Info | 12:33:30 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_13
[Info | 12:33:30 AM] [OBSCaptureState] Shared texture success. Handle: 1073755906
Format: R8G8B8A8_UNorm
[Info | 12:33:30 AM] [OBSCaptureState] DX Version: 11
[Info | 12:33:30 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:33:30 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:33:30 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:33:30 AM] Output Resolution: 1280x-720
[Info | 12:33:31 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:33:31 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:35:35 AM] [ESM Event] - GameWindowFocus
[Info | 12:35:35 AM] [ESM Event] - GameWindowDefocus
[Info | 12:35:35 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:35:35 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:35:35 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:35:35 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:35:35 AM] Free shared texture resources
[Info | 12:35:35 AM] Shared texture resources freed
[Info | 12:35:35 AM] Hook data extracted
[Info | 12:35:35 AM] Looking for adapter with LUID: 55973
[Info | 12:35:35 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:35:35 AM] IncreaseFrameLatency success
[Warning | 12:35:35 AM] Failed to enable base priority privilege!
[Info | 12:35:35 AM] SetGPUPriority result: 6
[Info | 12:35:35 AM] mapId 14
[Info | 12:35:35 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_14
[Info | 12:35:35 AM] [OBSCaptureState] Shared texture success. Handle: 2147488130
Format: R8G8B8A8_UNorm
[Info | 12:35:35 AM] [OBSCaptureState] DX Version: 11
[Info | 12:35:35 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:35:35 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:35:35 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:35:35 AM] Output Resolution: 1280x-720
[Info | 12:35:36 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:35:36 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:35:36 AM] [ESM Event] - GameWindowFocus
[Info | 12:36:09 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:09 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:36:09 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:36:09 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:36:09 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:36:09 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:36:09 AM] Free shared texture resources
[Info | 12:36:09 AM] Shared texture resources freed
[Info | 12:36:09 AM] Hook data extracted
[Info | 12:36:09 AM] Looking for adapter with LUID: 55973
[Info | 12:36:09 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:36:09 AM] IncreaseFrameLatency success
[Warning | 12:36:09 AM] Failed to enable base priority privilege!
[Info | 12:36:09 AM] SetGPUPriority result: 6
[Info | 12:36:09 AM] mapId 15
[Info | 12:36:09 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_15
[Info | 12:36:09 AM] [OBSCaptureState] Shared texture success. Handle: 3221228290
Format: R8G8B8A8_UNorm
[Info | 12:36:09 AM] [OBSCaptureState] DX Version: 11
[Info | 12:36:09 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:36:09 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:36:09 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:36:09 AM] Output Resolution: 1280x-720
[Info | 12:36:10 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:10 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:36:10 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:36:10 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:36:17 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:24 AM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:36:24 AM] [ESM Event] - GameWindowFocus
[Info | 12:36:24 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:24 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:36:24 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:36:24 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:36:24 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:36:24 AM] Free shared texture resources
[Info | 12:36:24 AM] Shared texture resources freed
[Info | 12:36:24 AM] Hook data extracted
[Info | 12:36:24 AM] Looking for adapter with LUID: 55973
[Info | 12:36:24 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:36:24 AM] IncreaseFrameLatency success
[Warning | 12:36:24 AM] Failed to enable base priority privilege!
[Info | 12:36:24 AM] SetGPUPriority result: 6
[Info | 12:36:24 AM] mapId 16
[Info | 12:36:24 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_16
[Info | 12:36:24 AM] [OBSCaptureState] Shared texture success. Handle: 3221228546
Format: R8G8B8A8_UNorm
[Info | 12:36:24 AM] [OBSCaptureState] DX Version: 11
[Info | 12:36:24 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:36:24 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:36:24 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:36:24 AM] Output Resolution: 1280x-720
[Info | 12:36:25 AM] Window is moving, fallback canceled
[Info | 12:36:25 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:36:25 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:36:25 AM] [ESM Event] - GameWindowFocus
[Info | 12:36:27 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:27 AM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:36:27 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:36:27 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:36:27 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:36:27 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:36:27 AM] Free shared texture resources
[Info | 12:36:27 AM] Shared texture resources freed
[Info | 12:36:27 AM] Hook data extracted
[Info | 12:36:27 AM] Looking for adapter with LUID: 55973
[Info | 12:36:27 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:36:27 AM] IncreaseFrameLatency success
[Warning | 12:36:27 AM] Failed to enable base priority privilege!
[Info | 12:36:27 AM] SetGPUPriority result: 6
[Info | 12:36:27 AM] mapId 17
[Info | 12:36:27 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_17
[Info | 12:36:27 AM] [OBSCaptureState] Shared texture success. Handle: 2147488450
Format: R8G8B8A8_UNorm
[Info | 12:36:27 AM] [OBSCaptureState] DX Version: 11
[Info | 12:36:27 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:36:27 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:36:27 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:36:27 AM] Output Resolution: 1280x-720
[Info | 12:36:28 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:36:28 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:36:30 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:30 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:36:30 AM] [ESM Event] - GameWindowFocus
[Info | 12:36:30 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:30 AM] Window is moving, fallback canceled
[Info | 12:36:30 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:36:30 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:36:30 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:36:30 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:36:30 AM] Free shared texture resources
[Info | 12:36:30 AM] Shared texture resources freed
[Info | 12:36:30 AM] Hook data extracted
[Info | 12:36:30 AM] Looking for adapter with LUID: 55973
[Info | 12:36:30 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:36:30 AM] IncreaseFrameLatency success
[Warning | 12:36:30 AM] Failed to enable base priority privilege!
[Info | 12:36:30 AM] SetGPUPriority result: 6
[Info | 12:36:30 AM] mapId 18
[Info | 12:36:30 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_18
[Info | 12:36:30 AM] [OBSCaptureState] Shared texture success. Handle: 1073746818
Format: R8G8B8A8_UNorm
[Info | 12:36:30 AM] [OBSCaptureState] DX Version: 11
[Info | 12:36:30 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:36:30 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:36:30 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:36:30 AM] Output Resolution: 1280x-720
[Info | 12:36:31 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:31 AM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:36:31 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:36:31 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:36:31 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:36:31 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:36:31 AM] Free shared texture resources
[Info | 12:36:31 AM] Shared texture resources freed
[Info | 12:36:31 AM] Hook data extracted
[Info | 12:36:31 AM] Looking for adapter with LUID: 55973
[Info | 12:36:31 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:36:31 AM] IncreaseFrameLatency success
[Warning | 12:36:31 AM] Failed to enable base priority privilege!
[Info | 12:36:31 AM] SetGPUPriority result: 6
[Info | 12:36:31 AM] mapId 19
[Info | 12:36:31 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_19
[Info | 12:36:31 AM] [OBSCaptureState] Shared texture success. Handle: 1073756098
Format: R8G8B8A8_UNorm
[Info | 12:36:31 AM] [OBSCaptureState] DX Version: 11
[Info | 12:36:31 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:36:31 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:36:31 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:36:31 AM] Output Resolution: 1280x-720
[Info | 12:36:32 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:36:32 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:36:35 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:35 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:36:35 AM] [ESM Event] - GameWindowFocus
[Info | 12:36:35 AM] [ESM Event] - GameWindowDefocus
[Info | 12:36:35 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:36:35 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:36:35 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:36:35 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:36:35 AM] Free shared texture resources
[Info | 12:36:35 AM] Shared texture resources freed
[Info | 12:36:35 AM] Hook data extracted
[Info | 12:36:35 AM] Looking for adapter with LUID: 55973
[Info | 12:36:35 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:36:35 AM] Window is moving, fallback canceled
[Info | 12:36:35 AM] IncreaseFrameLatency success
[Warning | 12:36:35 AM] Failed to enable base priority privilege!
[Info | 12:36:35 AM] SetGPUPriority result: 6
[Info | 12:36:35 AM] mapId 20
[Info | 12:36:35 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_20
[Info | 12:36:35 AM] [OBSCaptureState] Shared texture success. Handle: 1073756034
Format: R8G8B8A8_UNorm
[Info | 12:36:35 AM] [OBSCaptureState] DX Version: 11
[Info | 12:36:35 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:36:35 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:36:35 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:36:35 AM] Output Resolution: 1280x-720
[Info | 12:36:36 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:36:36 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:36:36 AM] [ESM Event] - GameWindowFocus
[Info | 12:58:32 AM] [ESM Event] - GameWindowDefocus
[Info | 12:58:33 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:58:33 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:58:33 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:58:33 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:58:33 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:58:33 AM] Free shared texture resources
[Info | 12:58:33 AM] Shared texture resources freed
[Info | 12:58:33 AM] Hook data extracted
[Info | 12:58:33 AM] Looking for adapter with LUID: 55973
[Info | 12:58:33 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:58:33 AM] [ESM Event] - GameWindowDefocus
[Info | 12:58:33 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:58:33 AM] IncreaseFrameLatency success
[Warning | 12:58:33 AM] Failed to enable base priority privilege!
[Info | 12:58:33 AM] SetGPUPriority result: 6
[Info | 12:58:33 AM] mapId 21
[Info | 12:58:33 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_21
[Info | 12:58:33 AM] [OBSCaptureState] Shared texture success. Handle: 2147490626
Format: R8G8B8A8_UNorm
[Info | 12:58:33 AM] [OBSCaptureState] DX Version: 11
[Info | 12:58:33 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:58:33 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:58:33 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:58:33 AM] Output Resolution: 1280x-720
[Info | 12:58:34 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:58:34 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:59:49 AM] [ESM Event] - GameWindowFocus
[Info | 12:59:49 AM] [ESM Event] - GameWindowDefocus
[Info | 12:59:49 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:59:49 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:59:49 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 12:59:49 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:59:49 AM] Free shared texture resources
[Info | 12:59:49 AM] Shared texture resources freed
[Info | 12:59:49 AM] Hook data extracted
[Info | 12:59:49 AM] Looking for adapter with LUID: 55973
[Info | 12:59:49 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:59:50 AM] IncreaseFrameLatency success
[Warning | 12:59:50 AM] Failed to enable base priority privilege!
[Info | 12:59:50 AM] SetGPUPriority result: 6
[Info | 12:59:50 AM] mapId 22
[Info | 12:59:50 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_22
[Info | 12:59:50 AM] [OBSCaptureState] Shared texture success. Handle: 1073742466
Format: R8G8B8A8_UNorm
[Info | 12:59:50 AM] [OBSCaptureState] DX Version: 11
[Info | 12:59:50 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:59:50 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:59:50 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:59:50 AM] Output Resolution: 1280x-720
[Info | 12:59:50 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:59:50 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:59:50 AM] [ESM Event] - GameWindowFocus
[Info | 12:59:57 AM] [ESM Event] - GameWindowDefocus
[Info | 12:59:57 AM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:59:57 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 12:59:57 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 12:59:57 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 12:59:57 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 12:59:57 AM] Free shared texture resources
[Info | 12:59:57 AM] Shared texture resources freed
[Info | 12:59:57 AM] Hook data extracted
[Info | 12:59:57 AM] Looking for adapter with LUID: 55973
[Info | 12:59:57 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 12:59:57 AM] IncreaseFrameLatency success
[Warning | 12:59:57 AM] Failed to enable base priority privilege!
[Info | 12:59:57 AM] SetGPUPriority result: 6
[Info | 12:59:57 AM] mapId 23
[Info | 12:59:57 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_23
[Info | 12:59:57 AM] [OBSCaptureState] Shared texture success. Handle: 2147495362
Format: R8G8B8A8_UNorm
[Info | 12:59:57 AM] [OBSCaptureState] DX Version: 11
[Info | 12:59:57 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 12:59:57 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 12:59:57 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 12:59:57 AM] Output Resolution: 1280x-720
[Info | 12:59:58 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:59:58 AM] [ESM Event] - WindowCaptureMoved
[Info | 12:59:58 AM] [ESM Event] - GameWindowDefocus
[Info | 1:01:22 AM] [ESM Event] - GameWindowFocus
[Info | 1:01:22 AM] [ESM Event] - GameWindowDefocus
[Info | 1:01:23 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:01:23 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:01:23 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:01:23 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:01:23 AM] Free shared texture resources
[Info | 1:01:23 AM] Shared texture resources freed
[Info | 1:01:23 AM] Hook data extracted
[Info | 1:01:23 AM] Looking for adapter with LUID: 55973
[Info | 1:01:23 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:01:23 AM] IncreaseFrameLatency success
[Warning | 1:01:23 AM] Failed to enable base priority privilege!
[Info | 1:01:23 AM] SetGPUPriority result: 6
[Info | 1:01:23 AM] mapId 24
[Info | 1:01:23 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_24
[Info | 1:01:23 AM] [OBSCaptureState] Shared texture success. Handle: 2147496194
Format: R8G8B8A8_UNorm
[Info | 1:01:23 AM] [OBSCaptureState] DX Version: 11
[Info | 1:01:23 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:01:23 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:01:23 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:01:23 AM] Output Resolution: 1280x-720
[Info | 1:01:24 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:01:24 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:01:24 AM] [ESM Event] - GameWindowFocus
[Info | 1:01:40 AM] [ESM Event] - GameWindowDefocus
[Info | 1:01:41 AM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:01:41 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:01:41 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:01:41 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:01:41 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:01:41 AM] Free shared texture resources
[Info | 1:01:41 AM] Shared texture resources freed
[Info | 1:01:41 AM] Hook data extracted
[Info | 1:01:41 AM] Looking for adapter with LUID: 55973
[Info | 1:01:41 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:01:41 AM] IncreaseFrameLatency success
[Warning | 1:01:41 AM] Failed to enable base priority privilege!
[Info | 1:01:41 AM] SetGPUPriority result: 6
[Info | 1:01:41 AM] mapId 25
[Info | 1:01:41 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_25
[Info | 1:01:41 AM] [OBSCaptureState] Shared texture success. Handle: 2147485250
Format: R8G8B8A8_UNorm
[Info | 1:01:41 AM] [OBSCaptureState] DX Version: 11
[Info | 1:01:41 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:01:41 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:01:41 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:01:41 AM] Output Resolution: 1280x-720
[Info | 1:01:42 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:01:42 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:01:55 AM] [ESM Event] - GameWindowDefocus
[Info | 1:01:55 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:01:55 AM] [ESM Event] - GameWindowFocus
[Info | 1:01:55 AM] [ESM Event] - GameWindowDefocus
[Info | 1:01:55 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:01:55 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:01:55 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:01:55 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:01:55 AM] Free shared texture resources
[Info | 1:01:55 AM] Shared texture resources freed
[Info | 1:01:55 AM] Hook data extracted
[Info | 1:01:55 AM] Looking for adapter with LUID: 55973
[Info | 1:01:55 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:01:55 AM] IncreaseFrameLatency success
[Warning | 1:01:55 AM] Failed to enable base priority privilege!
[Info | 1:01:55 AM] SetGPUPriority result: 6
[Info | 1:01:55 AM] mapId 26
[Info | 1:01:55 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_26
[Info | 1:01:55 AM] [OBSCaptureState] Shared texture success. Handle: 2147486210
Format: R8G8B8A8_UNorm
[Info | 1:01:55 AM] [OBSCaptureState] DX Version: 11
[Info | 1:01:55 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:01:55 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:01:55 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:01:55 AM] Output Resolution: 1280x-720
[Info | 1:01:56 AM] Window is moving, fallback canceled
[Info | 1:01:56 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:01:56 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:01:56 AM] [ESM Event] - GameWindowFocus
[Info | 1:02:01 AM] [ESM Event] - GameWindowDefocus
[Info | 1:02:01 AM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:02:01 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:02:01 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:02:01 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:02:01 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:02:01 AM] Free shared texture resources
[Info | 1:02:01 AM] Shared texture resources freed
[Info | 1:02:01 AM] Hook data extracted
[Info | 1:02:01 AM] Looking for adapter with LUID: 55973
[Info | 1:02:01 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:02:01 AM] IncreaseFrameLatency success
[Warning | 1:02:01 AM] Failed to enable base priority privilege!
[Info | 1:02:01 AM] SetGPUPriority result: 6
[Info | 1:02:01 AM] mapId 27
[Info | 1:02:01 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_27
[Info | 1:02:01 AM] [OBSCaptureState] Shared texture success. Handle: 2147487170
Format: R8G8B8A8_UNorm
[Info | 1:02:01 AM] [OBSCaptureState] DX Version: 11
[Info | 1:02:01 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:02:01 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:02:01 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:02:01 AM] Output Resolution: 1280x-720
[Info | 1:02:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:02:02 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:02:02 AM] [ESM Event] - GameWindowFocus
[Info | 1:02:02 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:02:02 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:02:02 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:02:02 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:02:02 AM] Free shared texture resources
[Info | 1:02:02 AM] Shared texture resources freed
[Info | 1:02:02 AM] Hook data extracted
[Info | 1:02:02 AM] Looking for adapter with LUID: 55973
[Info | 1:02:02 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:02:02 AM] IncreaseFrameLatency success
[Warning | 1:02:02 AM] Failed to enable base priority privilege!
[Info | 1:02:02 AM] SetGPUPriority result: 6
[Info | 1:02:02 AM] mapId 28
[Info | 1:02:02 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_28
[Info | 1:02:02 AM] [OBSCaptureState] Shared texture success. Handle: 2147483778
Format: R8G8B8A8_UNorm
[Info | 1:02:02 AM] [OBSCaptureState] DX Version: 11
[Info | 1:02:02 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:02:02 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:02:02 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:02:02 AM] Output Resolution: 1280x-720
[Info | 1:02:03 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:02:03 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:02:03 AM] [ESM Event] - GameWindowResize
[Info | 1:02:03 AM] [ESM Event] - GameWindowFocus
[Info | 1:02:03 AM] [ESM Event] - GameWindowDefocus
[Info | 1:02:04 AM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:02:04 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:02:04 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:02:04 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:02:04 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:02:04 AM] Free shared texture resources
[Info | 1:02:04 AM] Shared texture resources freed
[Info | 1:02:04 AM] Hook data extracted
[Info | 1:02:04 AM] Looking for adapter with LUID: 55973
[Info | 1:02:04 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:02:04 AM] IncreaseFrameLatency success
[Warning | 1:02:04 AM] Failed to enable base priority privilege!
[Info | 1:02:04 AM] SetGPUPriority result: 6
[Info | 1:02:04 AM] mapId 29
[Info | 1:02:04 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_29
[Info | 1:02:04 AM] [OBSCaptureState] Shared texture success. Handle: 2147487490
Format: R8G8B8A8_UNorm
[Info | 1:02:04 AM] [OBSCaptureState] DX Version: 11
[Info | 1:02:04 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:02:04 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:02:04 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:02:04 AM] Output Resolution: 1280x-720
[Info | 1:02:04 AM] [ESM Event] - GameWindowDefocus
[Info | 1:02:04 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:02:04 AM] [ESM Event] - GameWindowFocus
[Info | 1:02:04 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:02:04 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:02:04 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:02:04 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:02:04 AM] Free shared texture resources
[Info | 1:02:04 AM] Shared texture resources freed
[Info | 1:02:04 AM] Hook data extracted
[Info | 1:02:04 AM] Looking for adapter with LUID: 55973
[Info | 1:02:04 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:02:05 AM] IncreaseFrameLatency success
[Warning | 1:02:05 AM] Failed to enable base priority privilege!
[Info | 1:02:05 AM] SetGPUPriority result: 6
[Info | 1:02:05 AM] mapId 30
[Info | 1:02:05 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_30
[Info | 1:02:05 AM] [OBSCaptureState] Shared texture success. Handle: 1073753602
Format: R8G8B8A8_UNorm
[Info | 1:02:05 AM] [OBSCaptureState] DX Version: 11
[Info | 1:02:05 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:02:05 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:02:05 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:02:05 AM] Output Resolution: 1280x-720
[Info | 1:02:05 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:02:05 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:02:05 AM] [ESM Event] - GameWindowResize
[Info | 1:02:05 AM] [ESM Event] - GameWindowFocus
[Info | 1:02:10 AM] [ESM Event] - GameWindowDefocus
[Info | 1:02:10 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:02:10 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:02:10 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:02:10 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:02:10 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:02:10 AM] Free shared texture resources
[Info | 1:02:10 AM] Shared texture resources freed
[Info | 1:02:10 AM] Hook data extracted
[Info | 1:02:10 AM] Looking for adapter with LUID: 55973
[Info | 1:02:10 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:02:10 AM] IncreaseFrameLatency success
[Warning | 1:02:10 AM] Failed to enable base priority privilege!
[Info | 1:02:10 AM] SetGPUPriority result: 6
[Info | 1:02:10 AM] mapId 31
[Info | 1:02:10 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_31
[Info | 1:02:10 AM] [OBSCaptureState] Shared texture success. Handle: 1073752834
Format: R8G8B8A8_UNorm
[Info | 1:02:10 AM] [OBSCaptureState] DX Version: 11
[Info | 1:02:10 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:02:10 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:02:10 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:02:10 AM] Output Resolution: 1280x-720
[Info | 1:02:10 AM] [ESM Event] - GameWindowDefocus
[Info | 1:02:11 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:02:11 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:02:11 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:02:28 AM] [ESM Event] - GameWindowDefocus
[Info | 1:03:59 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:03:59 AM] [ESM Event] - GameWindowFocus
[Info | 1:03:59 AM] [ESM Event] - GameWindowDefocus
[Info | 1:03:59 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:03:59 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:03:59 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:03:59 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:03:59 AM] Free shared texture resources
[Info | 1:03:59 AM] Shared texture resources freed
[Info | 1:03:59 AM] Hook data extracted
[Info | 1:03:59 AM] Looking for adapter with LUID: 55973
[Info | 1:03:59 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:03:59 AM] IncreaseFrameLatency success
[Warning | 1:03:59 AM] Failed to enable base priority privilege!
[Info | 1:03:59 AM] SetGPUPriority result: 6
[Info | 1:03:59 AM] mapId 32
[Info | 1:03:59 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_32
[Info | 1:03:59 AM] [OBSCaptureState] Shared texture success. Handle: 2147484738
Format: R8G8B8A8_UNorm
[Info | 1:03:59 AM] [OBSCaptureState] DX Version: 11
[Info | 1:03:59 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:03:59 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:03:59 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:03:59 AM] Output Resolution: 1280x-720
[Info | 1:04:00 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:04:00 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:04:00 AM] [ESM Event] - GameWindowFocus
[Info | 1:04:56 AM] [ESM Event] - GameWindowDefocus
[Info | 1:04:56 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:04:56 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:04:56 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:04:56 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:04:56 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:04:56 AM] Free shared texture resources
[Info | 1:04:56 AM] Shared texture resources freed
[Info | 1:04:56 AM] Hook data extracted
[Info | 1:04:56 AM] Looking for adapter with LUID: 55973
[Info | 1:04:56 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:04:56 AM] IncreaseFrameLatency success
[Warning | 1:04:56 AM] Failed to enable base priority privilege!
[Info | 1:04:56 AM] SetGPUPriority result: 6
[Info | 1:04:56 AM] mapId 33
[Info | 1:04:56 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_33
[Info | 1:04:56 AM] [OBSCaptureState] Shared texture success. Handle: 3221231490
Format: R8G8B8A8_UNorm
[Info | 1:04:56 AM] [OBSCaptureState] DX Version: 11
[Info | 1:04:56 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:04:56 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:04:56 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:04:56 AM] Output Resolution: 1280x-720
[Info | 1:04:57 AM] [ESM Event] - GameWindowDefocus
[Info | 1:04:57 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:04:57 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:04:57 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:05:00 AM] [ESM Event] - GameWindowDefocus
[Info | 1:05:00 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:05:00 AM] [ESM Event] - GameWindowFocus
[Info | 1:05:00 AM] [ESM Event] - GameWindowDefocus
[Info | 1:05:00 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:05:00 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:05:00 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:05:00 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:05:00 AM] Free shared texture resources
[Info | 1:05:00 AM] Shared texture resources freed
[Info | 1:05:00 AM] Hook data extracted
[Info | 1:05:00 AM] Looking for adapter with LUID: 55973
[Info | 1:05:00 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:05:00 AM] IncreaseFrameLatency success
[Warning | 1:05:00 AM] Failed to enable base priority privilege!
[Info | 1:05:00 AM] SetGPUPriority result: 6
[Info | 1:05:00 AM] mapId 34
[Info | 1:05:01 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_34
[Info | 1:05:01 AM] [OBSCaptureState] Shared texture success. Handle: 3221237122
Format: R8G8B8A8_UNorm
[Info | 1:05:01 AM] [OBSCaptureState] DX Version: 11
[Info | 1:05:01 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:05:01 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:05:01 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:05:01 AM] Output Resolution: 1280x-720
[Info | 1:05:01 AM] Window is moving, fallback canceled
[Info | 1:05:01 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:05:01 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:05:01 AM] [ESM Event] - GameWindowFocus
[Info | 1:05:39 AM] [ESM Event] - GameWindowDefocus
[Info | 1:05:39 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:05:39 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:05:39 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:05:39 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:05:39 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:05:39 AM] Free shared texture resources
[Info | 1:05:39 AM] Shared texture resources freed
[Info | 1:05:39 AM] Hook data extracted
[Info | 1:05:39 AM] Looking for adapter with LUID: 55973
[Info | 1:05:39 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:05:39 AM] IncreaseFrameLatency success
[Warning | 1:05:39 AM] Failed to enable base priority privilege!
[Info | 1:05:39 AM] SetGPUPriority result: 6
[Info | 1:05:39 AM] mapId 35
[Info | 1:05:39 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_35
[Info | 1:05:39 AM] [OBSCaptureState] Shared texture success. Handle: 1073744578
Format: R8G8B8A8_UNorm
[Info | 1:05:39 AM] [OBSCaptureState] DX Version: 11
[Info | 1:05:39 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:05:39 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:05:39 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:05:39 AM] Output Resolution: 1280x-720
[Info | 1:05:40 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:05:40 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:05:40 AM] [ESM Event] - GameWindowDefocus
[Info | 1:06:33 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:06:33 AM] [ESM Event] - GameWindowFocus
[Info | 1:06:33 AM] [ESM Event] - GameWindowDefocus
[Info | 1:06:33 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:06:33 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:06:33 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:06:33 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:06:33 AM] Free shared texture resources
[Info | 1:06:33 AM] Shared texture resources freed
[Info | 1:06:33 AM] Hook data extracted
[Info | 1:06:33 AM] Looking for adapter with LUID: 55973
[Info | 1:06:33 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:06:33 AM] IncreaseFrameLatency success
[Warning | 1:06:33 AM] Failed to enable base priority privilege!
[Info | 1:06:33 AM] SetGPUPriority result: 6
[Info | 1:06:33 AM] mapId 36
[Info | 1:06:33 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_36
[Info | 1:06:33 AM] [OBSCaptureState] Shared texture success. Handle: 3221235906
Format: R8G8B8A8_UNorm
[Info | 1:06:33 AM] [OBSCaptureState] DX Version: 11
[Info | 1:06:33 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:06:33 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:06:33 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:06:33 AM] Output Resolution: 1280x-720
[Info | 1:06:34 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:06:34 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:06:34 AM] [ESM Event] - GameWindowFocus
[Info | 1:06:38 AM] [ESM Event] - GameWindowDefocus
[Info | 1:06:39 AM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:06:39 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:06:39 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:06:39 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:06:39 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:06:39 AM] Free shared texture resources
[Info | 1:06:39 AM] Shared texture resources freed
[Info | 1:06:39 AM] Hook data extracted
[Info | 1:06:39 AM] Looking for adapter with LUID: 55973
[Info | 1:06:39 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:06:39 AM] IncreaseFrameLatency success
[Warning | 1:06:39 AM] Failed to enable base priority privilege!
[Info | 1:06:39 AM] SetGPUPriority result: 6
[Info | 1:06:39 AM] mapId 37
[Info | 1:06:39 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_37
[Info | 1:06:39 AM] [OBSCaptureState] Shared texture success. Handle: 3221231234
Format: R8G8B8A8_UNorm
[Info | 1:06:39 AM] [OBSCaptureState] DX Version: 11
[Info | 1:06:39 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:06:39 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:06:39 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:06:39 AM] Output Resolution: 1280x-720
[Info | 1:06:40 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:06:40 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:06:40 AM] [ESM Event] - GameWindowDefocus
[Info | 1:06:44 AM] 7 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:06:44 AM] [ESM Event] - GameWindowFocus
[Info | 1:06:44 AM] [ESM Event] - GameWindowDefocus
[Info | 1:06:44 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:06:44 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:06:44 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:06:44 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:06:44 AM] Free shared texture resources
[Info | 1:06:44 AM] Shared texture resources freed
[Info | 1:06:44 AM] Hook data extracted
[Info | 1:06:44 AM] Looking for adapter with LUID: 55973
[Info | 1:06:44 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:06:44 AM] IncreaseFrameLatency success
[Warning | 1:06:44 AM] Failed to enable base priority privilege!
[Info | 1:06:44 AM] SetGPUPriority result: 6
[Info | 1:06:44 AM] mapId 38
[Info | 1:06:44 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_38
[Info | 1:06:44 AM] [OBSCaptureState] Shared texture success. Handle: 2147490882
Format: R8G8B8A8_UNorm
[Info | 1:06:44 AM] [OBSCaptureState] DX Version: 11
[Info | 1:06:44 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:06:44 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:06:44 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:06:44 AM] Output Resolution: 1280x-720
[Info | 1:06:45 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:06:45 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:06:45 AM] [ESM Event] - GameWindowFocus
[Info | 1:07:09 AM] [ESM Event] - GameWindowDefocus
[Info | 1:07:10 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:07:10 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:07:10 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:07:10 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:07:10 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:07:10 AM] Free shared texture resources
[Info | 1:07:10 AM] Shared texture resources freed
[Info | 1:07:10 AM] Hook data extracted
[Info | 1:07:10 AM] Looking for adapter with LUID: 55973
[Info | 1:07:10 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:07:10 AM] IncreaseFrameLatency success
[Warning | 1:07:10 AM] Failed to enable base priority privilege!
[Info | 1:07:10 AM] SetGPUPriority result: 6
[Info | 1:07:10 AM] mapId 39
[Info | 1:07:10 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_39
[Info | 1:07:10 AM] [OBSCaptureState] Shared texture success. Handle: 3221235586
Format: R8G8B8A8_UNorm
[Info | 1:07:10 AM] [OBSCaptureState] DX Version: 11
[Info | 1:07:10 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:07:10 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:07:10 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:07:10 AM] Output Resolution: 1280x-720
[Info | 1:07:10 AM] [ESM Event] - GameWindowDefocus
[Info | 1:07:10 AM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:07:10 AM] [ESM Event] - GameWindowFocus
[Info | 1:07:10 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:07:10 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:07:10 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:07:10 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:07:10 AM] Free shared texture resources
[Info | 1:07:10 AM] Shared texture resources freed
[Info | 1:07:10 AM] Hook data extracted
[Info | 1:07:10 AM] Looking for adapter with LUID: 55973
[Info | 1:07:10 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:07:10 AM] IncreaseFrameLatency success
[Warning | 1:07:10 AM] Failed to enable base priority privilege!
[Info | 1:07:10 AM] SetGPUPriority result: 6
[Info | 1:07:10 AM] mapId 40
[Info | 1:07:10 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_40
[Info | 1:07:10 AM] [OBSCaptureState] Shared texture success. Handle: 1073743362
Format: R8G8B8A8_UNorm
[Info | 1:07:10 AM] [OBSCaptureState] DX Version: 11
[Info | 1:07:10 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:07:10 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:07:10 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:07:10 AM] Output Resolution: 1280x-720
[Info | 1:07:11 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:07:11 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:07:11 AM] [ESM Event] - GameWindowResize
[Info | 1:07:11 AM] [ESM Event] - GameWindowFocus
[Info | 1:07:17 AM] [ESM Event] - GameWindowDefocus
[Info | 1:07:18 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:07:18 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:07:18 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:07:18 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:07:18 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:07:18 AM] Free shared texture resources
[Info | 1:07:18 AM] Shared texture resources freed
[Info | 1:07:18 AM] Hook data extracted
[Info | 1:07:18 AM] Looking for adapter with LUID: 55973
[Info | 1:07:18 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:07:18 AM] IncreaseFrameLatency success
[Warning | 1:07:18 AM] Failed to enable base priority privilege!
[Info | 1:07:18 AM] SetGPUPriority result: 6
[Info | 1:07:18 AM] mapId 41
[Info | 1:07:18 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_41
[Info | 1:07:18 AM] [OBSCaptureState] Shared texture success. Handle: 3221234178
Format: R8G8B8A8_UNorm
[Info | 1:07:18 AM] [OBSCaptureState] DX Version: 11
[Info | 1:07:18 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:07:18 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:07:18 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:07:18 AM] Output Resolution: 1280x-720
[Info | 1:07:18 AM] [ESM Event] - GameWindowDefocus
[Info | 1:07:19 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:07:19 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:07:19 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:07:28 AM] [ESM Event] - GameWindowFocus
[Info | 1:07:28 AM] [ESM Event] - GameWindowDefocus
[Info | 1:07:28 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:07:28 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:07:28 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:07:28 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:07:28 AM] Free shared texture resources
[Info | 1:07:28 AM] Shared texture resources freed
[Info | 1:07:28 AM] Hook data extracted
[Info | 1:07:28 AM] Looking for adapter with LUID: 55973
[Info | 1:07:28 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:07:28 AM] IncreaseFrameLatency success
[Warning | 1:07:28 AM] Failed to enable base priority privilege!
[Info | 1:07:28 AM] SetGPUPriority result: 6
[Info | 1:07:28 AM] mapId 42
[Info | 1:07:28 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_42
[Info | 1:07:28 AM] [OBSCaptureState] Shared texture success. Handle: 3221236930
Format: R8G8B8A8_UNorm
[Info | 1:07:28 AM] [OBSCaptureState] DX Version: 11
[Info | 1:07:28 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:07:28 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:07:28 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:07:28 AM] Output Resolution: 1280x-720
[Info | 1:07:29 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:07:29 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:07:29 AM] [ESM Event] - GameWindowFocus
[Info | 1:16:56 AM] [ESM Event] - GameWindowDefocus
[Info | 1:16:56 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:16:56 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:16:56 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:16:56 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:16:56 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:16:56 AM] Free shared texture resources
[Info | 1:16:56 AM] Shared texture resources freed
[Info | 1:16:56 AM] Hook data extracted
[Info | 1:16:56 AM] Looking for adapter with LUID: 55973
[Info | 1:16:56 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:16:56 AM] IncreaseFrameLatency success
[Warning | 1:16:56 AM] Failed to enable base priority privilege!
[Info | 1:16:56 AM] SetGPUPriority result: 6
[Info | 1:16:56 AM] mapId 43
[Info | 1:16:56 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_43
[Info | 1:16:56 AM] [OBSCaptureState] Shared texture success. Handle: 3221230338
Format: R8G8B8A8_UNorm
[Info | 1:16:56 AM] [OBSCaptureState] DX Version: 11
[Info | 1:16:56 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:16:56 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:16:56 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:16:56 AM] Output Resolution: 1280x-720
[Info | 1:16:57 AM] [ESM Event] - GameWindowDefocus
[Info | 1:16:57 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:16:57 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:16:57 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:17:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:17:02 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:17:02 AM] [ESM Event] - GameWindowFocus
[Info | 1:17:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:17:03 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:17:03 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:17:03 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:17:03 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:17:03 AM] Free shared texture resources
[Info | 1:17:03 AM] Shared texture resources freed
[Info | 1:17:03 AM] Hook data extracted
[Info | 1:17:03 AM] Looking for adapter with LUID: 55973
[Info | 1:17:03 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:17:03 AM] IncreaseFrameLatency success
[Warning | 1:17:03 AM] Failed to enable base priority privilege!
[Info | 1:17:03 AM] SetGPUPriority result: 6
[Info | 1:17:03 AM] mapId 44
[Info | 1:17:03 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_44
[Info | 1:17:03 AM] [OBSCaptureState] Shared texture success. Handle: 1073752386
Format: R8G8B8A8_UNorm
[Info | 1:17:03 AM] [OBSCaptureState] DX Version: 11
[Info | 1:17:03 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:17:03 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:17:03 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:17:03 AM] Output Resolution: 1280x-720
[Info | 1:17:04 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:17:04 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:17:04 AM] [ESM Event] - GameWindowFocus
[Info | 1:20:07 AM] 1 logs of- [ESM Event] - GameWindowFocus
[Info | 1:20:07 AM] [ESM Event] - GameWindowDefocus
[Info | 1:20:08 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:20:08 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:20:08 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:20:08 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:20:08 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:20:08 AM] Free shared texture resources
[Info | 1:20:08 AM] Shared texture resources freed
[Info | 1:20:08 AM] Hook data extracted
[Info | 1:20:08 AM] Looking for adapter with LUID: 55973
[Info | 1:20:08 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:20:08 AM] IncreaseFrameLatency success
[Warning | 1:20:08 AM] Failed to enable base priority privilege!
[Info | 1:20:08 AM] SetGPUPriority result: 6
[Info | 1:20:08 AM] mapId 45
[Info | 1:20:08 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_45
[Info | 1:20:08 AM] [OBSCaptureState] Shared texture success. Handle: 1073749570
Format: R8G8B8A8_UNorm
[Info | 1:20:08 AM] [OBSCaptureState] DX Version: 11
[Info | 1:20:08 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:20:08 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:20:08 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:20:08 AM] Output Resolution: 1280x-720
[Info | 1:20:09 AM] [ESM Event] - GameWindowDefocus
[Info | 1:20:09 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:20:09 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:20:11 AM] [ESM Event] - GameWindowDefocus
[Info | 1:20:12 AM] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:20:12 AM] [ESM Event] - GameWindowFocus
[Info | 1:20:12 AM] [ESM Event] - GameWindowDefocus
[Info | 1:20:13 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:20:13 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:20:13 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:20:13 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:20:13 AM] Free shared texture resources
[Info | 1:20:13 AM] Shared texture resources freed
[Info | 1:20:13 AM] Hook data extracted
[Info | 1:20:13 AM] Looking for adapter with LUID: 55973
[Info | 1:20:13 AM] Found adapter: NVIDIA GeForce RTX 3060
[Info | 1:20:13 AM] IncreaseFrameLatency success
[Warning | 1:20:13 AM] Failed to enable base priority privilege!
[Info | 1:20:13 AM] SetGPUPriority result: 6
[Info | 1:20:13 AM] mapId 46
[Info | 1:20:13 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_165349074_46
[Info | 1:20:13 AM] [OBSCaptureState] Shared texture success. Handle: 3221230594
Format: R8G8B8A8_UNorm
[Info | 1:20:13 AM] [OBSCaptureState] DX Version: 11
[Info | 1:20:13 AM] Input Resolution: 1920x1080 - AR: eMST_LetterBox
[Info | 1:20:13 AM] Proposed output resolution changed from 1280x720 to 1920x1080
[Info | 1:20:13 AM] Input res not larger (1920x-1080 vs 1920x-1080), keeping
existing output res
[Info | 1:20:13 AM] Output Resolution: 1280x-720
[Info | 1:20:14 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:20:14 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:20:14 AM] [ESM Event] - GameWindowFocus
[Info | 1:20:50 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:20:50 AM] [ESM Event] - GameWindowDefocus
[Info | 1:20:50 AM] Window object destroyed: Assassin’s Creed® Odyssey -- 165349074
[Info | 1:20:50 AM] Game is closed
[Info | 1:20:50 AM] Assassin's Creed Odyssey exited.
[Info | 1:20:50 AM] [Game Status]: game/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:20:50 AM] Stop recording game Assassin's Creed Odyssey
[Info | 1:20:50 AM] InputManager stopping...
[Info | 1:20:50 AM] InputManager: PollInput stopped
[Info | 1:20:50 AM] InputManager stopped.
[Info | 1:20:50 AM] [ESM Event] - GameClosed
[Info | 1:20:50 AM] Hook data extracted
[Info | 1:20:50 AM] Stopped Filter
[Info | 1:20:50 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:20:50 AM] Stoping resource yield monitor
[Info | 1:20:50 AM] Stopping MedalWriter.
[Info | 1:20:50 AM] Mic disabled
[Debug | 1:20:50 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 1:20:50 AM] job.respond 05d62300-2066-4e16-9ae5-5fce54be20a0
[Debug | 1:20:50 AM] capture/stopped reply "ok"
[Debug | 1:20:50 AM] PollDesktopJobQueue reply [{'uuid':'05d62300-2066-4e16-9ae5-
5fce54be20a0','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 1:20:50 AM] job.respond "ok"
[Info | 1:20:50 AM] MedalWriter stopped.
[Info | 1:20:50 AM] Free shared texture resources
[Info | 1:20:50 AM] Shared texture resources freed
[Info | 1:20:50 AM] ----[ESM State]: ScanningForGame----
[Info | 1:20:50 AM] [Game Status]: game/stopped - [2]
[Info | 1:20:50 AM] Stopping log reader.
[Info | 1:20:50 AM] Removing window hooks
[Info | 1:20:50 AM] Window hooks removed
[Info | 1:20:50 AM] Stopping periodic game extension jobs.
[Debug | 1:20:50 AM] game/stopped reply "ok"
[Info | 1:20:51 AM] 1 logs of- game/stopped reply "ok"
[Debug | 1:20:51 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 1:20:51 AM] job.respond acb1afce-9c35-46d5-91b5-3d55d9be22d7
[Debug | 1:20:51 AM] PollDesktopJobQueue reply [{'uuid':'acb1afce-9c35-46d5-91b5-
3d55d9be22d7','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 1:20:51 AM] job.respond "ok"
[Warning | 1:23:02 AM] Scanning already in progress (0.01s)
[Info | 1:23:02 AM] Game Found Type Process: Assassin's Creed Odyssey
[Info | 1:23:02 AM] Process name found ACOdyssey | Caption | Assassin’s Creed®
Odyssey | and class | ScimitarSplashScreenWindow | Detect all Games | False
[Info | 1:23:02 AM] Game found ACOdyssey Handle: 420348412
[Info | 1:23:02 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 1:23:02 AM] Setting up window hooks
[Info | 1:23:02 AM] Window location change event hooked
[Info | 1:23:02 AM] Window focus event hooked
[Info | 1:23:02 AM] Window destroy event hooked
[Info | 1:23:02 AM] Window reorder event hooked
[Info | 1:23:02 AM] Window hooks complete
[Info | 1:23:02 AM] Active game initialized Assassin's Creed Odyssey
[Info | 1:23:02 AM] [Game Status]: game/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:23:02 AM] Start recording game Assassin's Creed Odyssey
[Info | 1:23:02 AM] [ESM Event] - GameFound
[Info | 1:23:02 AM] ----[ESM State]: OBSInjectionState----
[Info | 1:23:02 AM] Process detected as: 64 Bit
[Info | 1:23:02 AM] Attempting to hook... [0]
[Info | 1:23:02 AM] Starting log reader.
[Debug | 1:23:03 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 1:23:03 AM] job.respond 48997405-bf48-48a9-b293-410838bf8f53
[Debug | 1:23:03 AM] PollDesktopJobQueue reply [{'uuid':'48997405-bf48-48a9-b293-
410838bf8f53','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 1:23:03 AM] job.respond "ok"
[Info | 1:23:03 AM] [ESM Event] - GameWindowFocus
[Info | 1:23:03 AM] [OBS-Log] graphics-hook.dll loaded against process:
ACOdyssey.exe
[Info | 1:23:03 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 1:23:03 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Debug | 1:23:03 AM] game/started reply "ok"
[Info | 1:23:07 AM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 1:23:07 AM] Audio mode: 0


[Info | 1:23:07 AM] AdvOverlay: 0
[Info | 1:23:07 AM] [ESM Event] - GameCaptureStart
[Info | 1:23:07 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 1:23:07 AM] ----[ESM State]: GameCapture----
[Info | 1:23:07 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:23:07 AM] Started Filter
[Debug | 1:23:07 AM] capture/started reply "ok"
[Info | 1:23:07 AM] [ESM Event] - GameWindowDefocus
[Info | 1:23:07 AM] Fallback set game defocus
[Info | 1:23:07 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 1:23:07 AM] [OBS-Log] Hooked D3D12
[Info | 1:23:07 AM] [OBS-Log] Hooked D3D9
[Info | 1:23:07 AM] [OBS-Log] Hooked IDXGISwapChain::Present
[Info | 1:23:07 AM] [OBS-Log] Hooked IDXGISwapChain::ResizeBuffers
[Info | 1:23:07 AM] [OBS-Log] Hooked IDXGISwapChain1::Present1
[Info | 1:23:07 AM] [OBS-Log] Hooked IDXGISwapChain::Release
[Info | 1:23:07 AM] [OBS-Log] Hooked DXGI
[Info | 1:23:09 AM] [ESM Event] - GameWindowDefocus
[Info | 1:23:25 AM] 11 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:23:25 AM] Window object destroyed: Assassin’s Creed® Odyssey -- 420348412
[Info | 1:23:25 AM] Game is closed
[Info | 1:23:25 AM] Assassin's Creed Odyssey exited.
[Info | 1:23:25 AM] [Game Status]: game/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:23:25 AM] Stop recording game Assassin's Creed Odyssey
[Info | 1:23:25 AM] [ESM Event] - GameClosed
[Info | 1:23:25 AM] Hook data extracted
[Info | 1:23:25 AM] Stopped Filter
[Info | 1:23:25 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:23:25 AM] Free shared texture resources
[Info | 1:23:25 AM] Shared texture resources freed
[Info | 1:23:25 AM] ----[ESM State]: ScanningForGame----
[Info | 1:23:26 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:23:26 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:23:26 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:23:26 AM] Game Found Type Process: Assassin's Creed Odyssey
[Info | 1:23:26 AM] Process name found ACOdyssey | Caption | D3DProxyWindow | and
class | D3DProxyWindow | Detect all Games | False
[Info | 1:23:26 AM] Game found ACOdyssey Handle: 592216
[Info | 1:23:26 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 1:23:26 AM] Setting up window hooks
[Debug | 1:23:26 AM] capture/stopped reply "ok"
[Info | 1:23:26 AM] Window location change event hooked
[Info | 1:23:26 AM] Window focus event hooked
[Info | 1:23:26 AM] Window destroy event hooked
[Info | 1:23:26 AM] Window reorder event hooked
[Info | 1:23:26 AM] Window hooks complete
[Info | 1:23:26 AM] Active game initialized Assassin's Creed Odyssey
[Info | 1:23:26 AM] [Game Status]: game/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:23:26 AM] Start recording game Assassin's Creed Odyssey
[Info | 1:23:26 AM] Stopping log reader.
[Info | 1:23:26 AM] Removing window hooks
[Info | 1:23:26 AM] [ESM Event] - GameFound
[Info | 1:23:26 AM] ----[ESM State]: OBSInjectionState----
[Info | 1:23:26 AM] Process detected as: 64 Bit
[Info | 1:23:26 AM] Attempting to hook... [0]
[Info | 1:23:26 AM] Starting log reader.
[Info | 1:23:26 AM] Window hooks removed
[Info | 1:23:26 AM] Stopping periodic game extension jobs.
[Debug | 1:23:26 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 1:23:26 AM] job.respond cdacd9d5-6694-453c-967f-c1eaec948f1c
[Debug | 1:23:26 AM] PollDesktopJobQueue reply [{'uuid':'cdacd9d5-6694-453c-967f-
c1eaec948f1c','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 1:23:26 AM] job.respond "ok"
[Info | 1:23:26 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:23:26 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:23:26 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:23:26 AM] [ESM Event] - GameWindowDefocus
[Info | 1:23:26 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:23:26 AM] Window object destroyed: D3DProxyWindow -- 526150
[Info | 1:23:26 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:23:26 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:23:26 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:23:26 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:23:26 AM] Game is closed
[Info | 1:23:26 AM] Assassin's Creed Odyssey exited.
[Info | 1:23:26 AM] [Game Status]: game/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:23:26 AM] Stop recording game Assassin's Creed Odyssey
[Info | 1:23:26 AM] [ESM Event] - GameClosed
[Info | 1:23:26 AM] ----[ESM State]: ScanningForGame----
[Info | 1:23:27 AM] Game Found Type Process: Assassin's Creed Odyssey
[Info | 1:23:27 AM] Process name found ACOdyssey | Caption | Assassin’s Creed®
Odyssey | and class | ScimitarEngineWindowClass | Detect all Games | False
[Info | 1:23:27 AM] Game found ACOdyssey Handle: 526150
[Info | 1:23:27 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 1:23:27 AM] Setting up window hooks
[Info | 1:23:27 AM] Window location change event hooked
[Info | 1:23:27 AM] Window focus event hooked
[Info | 1:23:27 AM] Window destroy event hooked
[Info | 1:23:27 AM] Window reorder event hooked
[Info | 1:23:27 AM] Window hooks complete
[Info | 1:23:27 AM] Active game initialized Assassin's Creed Odyssey
[Info | 1:23:27 AM] [Game Status]: game/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:23:27 AM] Start recording game Assassin's Creed Odyssey
[Info | 1:23:27 AM] Stopping log reader.
[Info | 1:23:27 AM] Removing window hooks
[Info | 1:23:27 AM] Window hooks removed
[Info | 1:23:27 AM] [ESM Event] - GameFound
[Info | 1:23:27 AM] Stopping periodic game extension jobs.
[Info | 1:23:27 AM] ----[ESM State]: OBSInjectionState----
[Info | 1:23:27 AM] Process detected as: 64 Bit
[Info | 1:23:27 AM] Attempting to hook... [0]
[Info | 1:23:27 AM] Starting log reader.
[Debug | 1:23:27 AM] game/stopped reply "ok"
[Debug | 1:23:27 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 1:23:27 AM] job.respond 41897f85-79c7-40e5-8864-37e6ff4aef6f
[Debug | 1:23:27 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 1:23:27 AM] job.respond 9c2f3dbf-81ce-47bf-9e15-ed63e9b1150a
[Debug | 1:23:27 AM] job.respond "ok"
[Debug | 1:23:27 AM] Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 1:23:27 AM] 1 logs of- Executing Request: set.toggleBroadcast - {
"enabled": false,
"resolution": "Full HD (1080p)",
"fps": "60",
"encoder": "GPU"
}
[Info | 1:23:27 AM] job.respond 28c25f7f-c066-4e1a-b37a-91ac00715efa
[Debug | 1:23:27 AM] PollDesktopJobQueue reply [{'uuid':'41897f85-79c7-40e5-8864-
37e6ff4aef6f','body':{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'},
{'uuid':'9c2f3dbf-81ce-47bf-9e15-ed63e9b1150a','body':
{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'},
{'uuid':'28c25f7f-c066-4e1a-b37a-91ac00715efa','body':
{'enabled':false,'resolution':'Full HD
(1080p)','fps':'60','encoder':'GPU'},'action':'set.toggleBroadcast'}]
[Debug | 1:23:27 AM] job.respond "ok"
[Info | 1:23:28 AM] [ESM Event] - GameWindowDefocus
[Info | 1:23:28 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Debug | 1:23:28 AM] game/stopped reply "ok"
[Debug | 1:23:28 AM] game/started reply "ok"
[Info | 1:23:29 AM] 1 logs of- game/started reply "ok"
[Info | 1:23:29 AM] Notification message received
[Info | 1:23:29 AM] job.respond d5afd477-5af4-4dfd-b90c-b9aaad0f3cc0
[Debug | 1:23:29 AM] job.respond "ok"
[Info | 1:23:29 AM] [ESM Event] - GameWindowDefocus
[Info | 1:23:31 AM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 1:23:31 AM] Audio mode: 0


[Info | 1:23:31 AM] AdvOverlay: 0
[Warning | 1:23:31 AM] Game has stopped running, aborting injection
[Info | 1:23:31 AM] [d3d8]
present=0x0
[d3d9]
present=0xb73f0
present_ex=0xb7490
present_swap=0xc470
d3d9_clsoff=0x4030
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x15e0
present1=0x68dc0
resize=0x22f40
release=0x3240

[Info | 1:23:31 AM] Audio mode: 0


[Info | 1:23:31 AM] AdvOverlay: 0
[Info | 1:23:31 AM] [ESM Event] - GameCaptureStart
[Info | 1:23:31 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 1:23:31 AM] ----[ESM State]: GameCapture----
[Info | 1:23:31 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Debug | 1:23:31 AM] capture/started reply "ok"
[Info | 1:23:31 AM] Started Filter
[Info | 1:23:31 AM] Free shared texture resources
[Info | 1:23:31 AM] Shared texture resources freed
[Info | 1:23:31 AM] Hook data extracted
[Info | 1:23:31 AM] Looking for adapter with LUID: 0
[Critical | 1:23:31 AM] Failed to find adapter
[Info | 1:23:31 AM] Using secondary TryGetSharedTexture
[Info | 1:23:31 AM] Free shared texture resources
[Info | 1:23:31 AM] Shared texture resources freed
[Info | 1:23:31 AM] Adapter: NVIDIA GeForce RTX 3060
[Info | 1:23:31 AM] IncreaseFrameLatency success
[Warning | 1:23:31 AM] Failed to enable base priority privilege!
[Info | 1:23:31 AM] SetGPUPriority result: 6
[Info | 1:23:31 AM] Hook data extracted
[Info | 1:23:31 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 1:23:32 AM] Hook data extracted
[Info | 1:23:32 AM] [OBSCaptureState] Shared texture capture failed attempt 2.
Unable to find the specified file.
[Info | 1:23:33 AM] Hook data extracted
[Info | 1:23:33 AM] [OBSCaptureState] Shared texture capture failed attempt 3.
Unable to find the specified file.
[Info | 1:23:34 AM] Hook data extracted
[Info | 1:23:34 AM] [OBSCaptureState] Shared texture capture failed attempt 4.
Unable to find the specified file.
[Info | 1:23:35 AM] Hook data extracted
[Info | 1:23:35 AM] [OBSCaptureState] Shared texture capture failed attempt 5.
Unable to find the specified file.
[Info | 1:23:36 AM] Free shared texture resources
[Info | 1:23:36 AM] Shared texture resources freed
[Info | 1:23:36 AM] Adapter: Microsoft Basic Render Driver
[Info | 1:23:36 AM] IncreaseFrameLatency success
[Warning | 1:23:36 AM] Failed to enable base priority privilege!
[Info | 1:23:36 AM] SetGPUPriority result: 6
[Info | 1:23:36 AM] Hook data extracted
[Info | 1:23:36 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 1:23:37 AM] Hook data extracted
[Info | 1:23:37 AM] [OBSCaptureState] Shared texture capture failed attempt 2.
Unable to find the specified file.
[Info | 1:23:38 AM] Hook data extracted
[Info | 1:23:38 AM] [OBSCaptureState] Shared texture capture failed attempt 3.
Unable to find the specified file.
[Info | 1:23:39 AM] Hook data extracted
[Info | 1:23:39 AM] [OBSCaptureState] Shared texture capture failed attempt 4.
Unable to find the specified file.
[Info | 1:23:40 AM] Hook data extracted
[Info | 1:23:40 AM] [OBSCaptureState] Shared texture capture failed attempt 5.
Unable to find the specified file.
[Critical | 1:23:41 AM] [OBSCaptureState] Shared texture capture failed.
[Warning | 1:23:41 AM] Game capture failed - Game capture failed for - Assassin's
Creed Odyssey
[Critical | 1:23:41 AM] Game capture failed
[Info | 1:23:41 AM] [ESM Event] - WindowCaptureStart
[Info | 1:23:41 AM] Hook data extracted
[Info | 1:23:41 AM] Stopped Filter
[Info | 1:23:41 AM] [Game Status]: capture/stopped - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:23:41 AM] Free shared texture resources
[Debug | 1:23:41 AM] capture/stopped reply "ok"
[Info | 1:23:41 AM] Shared texture resources freed
[Info | 1:23:41 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 1:23:41 AM] Check for late hook install: False
[Info | 1:23:41 AM] Frame factory initialized on device Auto, LUID:55973
[Info | 1:23:41 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 1:23:41 AM] Output Mode: Clip Output
[Info | 1:23:41 AM] Recording mic: False
[Info | 1:23:41 AM] Mic disabled
[Info | 1:23:41 AM] Setup Loopback Audio
[Info | 1:23:41 AM] Default device is Headphones (2- High Definition Audio Device)
[Info | 1:23:41 AM] Audio device set. Audio name:Headphones (2- High Definition
Audio Device), Index:0, SampleRate:192000, Channels:2, BitsPerSample:-32, Period:0,
Buffer:22
[Warning | 1:23:41 AM] Fullscreen exclusive mode detected. Switching to stretch
aspect ratio
[Info | 1:23:41 AM] Window capture video resolution is {Width=1920, Height=1080} -
Aspect ratio is Stretch
[Info | 1:23:41 AM] Window capture aspect ratio 16:9
[Info | 1:23:41 AM] Acquired window capture device.
[Info | 1:23:41 AM] [Game Status]: capture/started - Assassin's Creed
Odyssey[7v81FipoLC]
[Info | 1:23:41 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 1:23:41 AM] Memory buffer size (MB): 225
[Debug | 1:23:41 AM] capture/started reply "ok"
[Info | 1:23:41 AM] Started Filter
[Info | 1:23:41 AM] First video data from screen capture
[Info | 1:23:41 AM] Hiding: 0,0,1,1
[Info | 1:23:41 AM] InputManager starting...
[Info | 1:23:42 AM] Set sound gain {1},{1} - 10 - 0
[Info | 1:23:42 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 1:23:42 AM] InputManager started.
[Info | 1:23:42 AM] InputManager: PollInput started
[Info | 1:23:42 AM] InputManager: active game switch detected, regenerating trigger
inputs
[Info | 1:23:42 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:23:42 AM] [ESM Event] - GameWindowDefocus
[Info | 1:23:42 AM] ----[ESM State]: WindowCaptureStandard----
[Info | 1:23:42 AM] Screen: 0
[Info | 1:23:42 AM] Hiding: 0,0,1,1
[Info | 1:23:42 AM] Creating overlay frame from: C:\Users\lagae\AppData\Local\
Medal\recorder-3.651.0\Assets\inactiveGame.png
[Info | 1:23:43 AM] [ESM Event] - GameWindowDefocus
[Info | 1:23:43 AM] Hiding: 0,0,1,1
[Info | 1:23:43 AM] [ESM Event] - GameWindowDefocus
[Info | 1:23:43 AM] Hiding: 0,0,1,1
[Info | 1:23:46 AM] Active game GameRecordingSuccessfullyStarted WindowCapture
[Info | 1:23:46 AM] Using standard overlay
[Info | 1:23:46 AM] Injection overlay support- Enabled:False - Game Supported:False
- Capture Type:WindowCapture
[Info | 1:23:46 AM] Starting DirectX overlay for Assassin's Creed Odyssey
[Info | 1:23:46 AM] Capture mode: DXGI
[Info | 1:25:15 AM] [ESM Event] - GameWindowDefocus
[Info | 1:25:15 AM] Hiding: 0,0,1,1
[Info | 1:25:17 AM] [ESM Event] - GameWindowDefocus
[Info | 1:25:17 AM] Hiding: 0,0,1,1
[Info | 1:25:25 AM] [ESM Event] - GameWindowDefocus
[Info | 1:25:25 AM] Hiding: 0,0,1,1
[Info | 1:25:28 AM] [ESM Event] - GameWindowDefocus
[Info | 1:25:28 AM] Hiding: 0,0,1,1
[Info | 1:25:59 AM] [ESM Event] - GameWindowDefocus
[Info | 1:25:59 AM] Hiding: 0,0,1,1
[Info | 1:26:01 AM] [ESM Event] - GameWindowDefocus
[Info | 1:26:01 AM] Hiding: 0,0,1,1
[Info | 1:26:17 AM] [ESM Event] - GameWindowDefocus
[Info | 1:26:17 AM] Hiding: 0,0,1,1
[Info | 1:26:49 AM] [ESM Event] - GameWindowDefocus
[Info | 1:26:49 AM] Hiding: 0,0,1,1
[Info | 1:27:50 AM] [ESM Event] - GameWindowDefocus
[Info | 1:27:50 AM] Hiding: 0,0,1,1
[Info | 1:27:52 AM] [ESM Event] - GameWindowDefocus
[Info | 1:27:52 AM] Hiding: 0,0,1,1
[Info | 1:27:59 AM] [ESM Event] - GameWindowFocus
[Info | 1:27:59 AM] Showing: 0,0,1,1
[Info | 1:27:59 AM] [ESM Event] - GameWindowDefocus
[Info | 1:27:59 AM] Hiding: 0,0,1,1
[Info | 1:27:59 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:27:59 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:27:59 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:27:59 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:28:00 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:28:00 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:28:00 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:28:00 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:28:00 AM] Screen: 0
[Info | 1:28:00 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:28:00 AM] Capture area is 0,0,1920,1080
[Info | 1:28:00 AM] [ESM Event] - GameWindowResize
[Info | 1:28:00 AM] [ESM Event] - GameWindowFocus
[Info | 1:28:00 AM] Showing: 0,0,1920,1080
[Info | 1:28:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:02 AM] Hiding: 0,0,1920,1080
[Info | 1:28:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:02 AM] Hiding: 0,0,1920,1080
[Info | 1:28:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:02 AM] Hiding: 0,0,1920,1080
[Info | 1:28:02 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:28:02 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:28:02 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:28:02 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:28:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:02 AM] Hiding: 0,0,1920,1080
[Info | 1:28:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:02 AM] Hiding: 0,0,1920,1080
[Info | 1:28:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:02 AM] Hiding: 0,0,1920,1080
[Info | 1:28:03 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:28:03 AM] Screen: 0
[Info | 1:28:03 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:28:10 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:10 AM] Hiding: 0,0,1920,1080
[Info | 1:28:12 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:12 AM] Hiding: 0,0,1920,1080
[Info | 1:28:42 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:42 AM] Hiding: 0,0,1920,1080
[Info | 1:28:42 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:42 AM] Hiding: 0,0,1920,1080
[Info | 1:28:43 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:43 AM] Hiding: 0,0,1920,1080
[Info | 1:28:43 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:43 AM] Hiding: 0,0,1920,1080
[Info | 1:28:43 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:43 AM] Hiding: 0,0,1920,1080
[Info | 1:28:45 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:45 AM] Hiding: 0,0,1920,1080
[Info | 1:28:46 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:46 AM] Hiding: 0,0,1920,1080
[Info | 1:28:48 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:48 AM] Hiding: 0,0,1920,1080
[Info | 1:28:50 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:50 AM] Hiding: 0,0,1920,1080
[Info | 1:28:51 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:51 AM] Hiding: 0,0,1920,1080
[Info | 1:28:53 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:53 AM] Hiding: 0,0,1920,1080
[Info | 1:28:55 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:55 AM] Hiding: 0,0,1920,1080
[Info | 1:28:56 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:56 AM] Hiding: 0,0,1920,1080
[Info | 1:28:57 AM] [ESM Event] - GameWindowDefocus
[Info | 1:28:57 AM] Hiding: 0,0,1920,1080
[Info | 1:29:01 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:01 AM] Hiding: 0,0,1920,1080
[Info | 1:29:01 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:01 AM] Hiding: 0,0,1920,1080
[Info | 1:29:12 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:12 AM] Hiding: 0,0,1920,1080
[Info | 1:29:14 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:14 AM] Hiding: 0,0,1920,1080
[Info | 1:29:14 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:14 AM] Hiding: 0,0,1920,1080
[Info | 1:29:17 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:17 AM] Hiding: 0,0,1920,1080
[Info | 1:29:17 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:17 AM] Hiding: 0,0,1920,1080
[Info | 1:29:19 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:19 AM] Hiding: 0,0,1920,1080
[Info | 1:29:23 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:23 AM] Hiding: 0,0,1920,1080
[Info | 1:29:26 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:26 AM] Hiding: 0,0,1920,1080
[Info | 1:29:28 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:28 AM] Hiding: 0,0,1920,1080
[Info | 1:29:29 AM] [ESM Event] - GameWindowFocus
[Info | 1:29:29 AM] Showing: 0,0,1920,1080
[Info | 1:29:29 AM] [ESM Event] - GameWindowDefocus
[Info | 1:29:29 AM] Hiding: 0,0,1920,1080
[Info | 1:29:29 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:29:29 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:29:29 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:29:29 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:29:30 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:29:30 AM] Screen: 0
[Info | 1:29:30 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:29:30 AM] Capture area is 0,0,1920,1080
[Info | 1:29:30 AM] [ESM Event] - GameWindowFocus
[Info | 1:29:30 AM] Showing: 0,0,1920,1080
[Info | 1:32:14 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:14 AM] Hiding: 0,0,1920,1080
[Info | 1:32:14 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:14 AM] Hiding: 0,0,1920,1080
[Info | 1:32:14 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:14 AM] Hiding: 0,0,1920,1080
[Info | 1:32:14 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:14 AM] Hiding: 0,0,1920,1080
[Info | 1:32:15 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:32:15 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:32:15 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:32:15 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:32:16 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:16 AM] Hiding: 0,0,1920,1080
[Info | 1:32:16 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:16 AM] Hiding: 0,0,1920,1080
[Info | 1:32:16 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:32:16 AM] Screen: 0
[Info | 1:32:16 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:32:16 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:16 AM] Hiding: 0,0,1920,1080
[Info | 1:32:16 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:16 AM] Hiding: 0,0,1920,1080
[Info | 1:32:18 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:18 AM] Hiding: 0,0,1920,1080
[Info | 1:32:19 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:19 AM] Hiding: 0,0,1920,1080
[Info | 1:32:19 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:19 AM] Hiding: 0,0,1920,1080
[Info | 1:32:19 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:19 AM] Hiding: 0,0,1920,1080
[Info | 1:32:21 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:21 AM] Hiding: 0,0,1920,1080
[Info | 1:32:23 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:23 AM] Hiding: 0,0,1920,1080
[Info | 1:32:24 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:24 AM] Hiding: 0,0,1920,1080
[Info | 1:32:29 AM] [ESM Event] - GameWindowDefocus
[Info | 1:32:29 AM] Hiding: 0,0,1920,1080
[Info | 1:33:25 AM] [ESM Event] - GameWindowFocus
[Info | 1:33:25 AM] Showing: 0,0,1920,1080
[Info | 1:33:25 AM] [ESM Event] - GameWindowDefocus
[Info | 1:33:25 AM] Hiding: 0,0,1920,1080
[Info | 1:33:25 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:33:25 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:33:25 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 0
SwapEffect: 4
Flags: 2050
[Info | 1:33:25 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:33:26 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:33:26 AM] Screen: 0
[Info | 1:33:26 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:33:26 AM] Capture area is 0,0,1920,1080
[Info | 1:33:26 AM] [ESM Event] - GameWindowFocus
[Info | 1:33:26 AM] Showing: 0,0,1920,1080
[Info | 1:33:31 AM] [ESM Event] - GameWindowDefocus
[Info | 1:33:31 AM] Hiding: 0,0,1920,1080
[Info | 1:33:31 AM] [ESM Event] - GameWindowDefocus
[Info | 1:33:31 AM] Hiding: 0,0,1920,1080
[Info | 1:33:31 AM] [ESM Event] - GameWindowDefocus
[Info | 1:33:31 AM] Hiding: 0,0,1920,1080
[Info | 1:33:31 AM] [ESM Event] - GameWindowDefocus
[Info | 1:33:31 AM] Hiding: 0,0,1920,1080
[Info | 1:33:31 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 1:33:31 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 1:33:31 AM] [OBS-Log] DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 96
BufferCount: 3
Windowed: 1
SwapEffect: 4
Flags: 2050
[Info | 1:33:31 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 1:33:32 AM] [ESM Event] - GameWindowDefocus
[Info | 1:33:32 AM] Hiding: 0,0,1920,1080
[Info | 1:33:32 AM] [ESM Event] - GameWindowDefocus
[Info | 1:33:32 AM] Hiding: 0,0,1920,1080
[Info | 1:33:32 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:33:32 AM] Screen: 0
[Info | 1:33:32 AM] [ESM Event] - WindowCaptureMoved
[Info | 1:33:57 AM] [ESM Event] - GameWindowDefocus
[Info | 1:33:57 AM] Hiding: 0,0,1920,1080
[Info | 1:34:00 AM] [ESM Event] - GameWindowDefocus
[Info | 1:34:00 AM] Hiding: 0,0,1920,1080
[Info | 1:34:29 AM] [ESM Event] - GameWindowDefocus
[Info | 1:34:29 AM] Hiding: 0,0,1920,1080
[Info | 1:35:00 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:00 AM] Hiding: 0,0,1920,1080
[Info | 1:35:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:02 AM] Hiding: 0,0,1920,1080
[Info | 1:35:15 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:15 AM] Hiding: 0,0,1920,1080
[Info | 1:35:15 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:15 AM] Hiding: 0,0,1920,1080
[Info | 1:35:21 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:21 AM] Hiding: 0,0,1920,1080
[Info | 1:35:22 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:22 AM] Hiding: 0,0,1920,1080
[Info | 1:35:23 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:23 AM] Hiding: 0,0,1920,1080
[Info | 1:35:23 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:23 AM] Hiding: 0,0,1920,1080
[Info | 1:35:28 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:28 AM] Hiding: 0,0,1920,1080
[Info | 1:35:30 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:30 AM] Hiding: 0,0,1920,1080
[Info | 1:35:38 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:38 AM] Hiding: 0,0,1920,1080
[Info | 1:35:54 AM] [ESM Event] - GameWindowDefocus
[Info | 1:35:54 AM] Hiding: 0,0,1920,1080
[Info | 1:36:00 AM] [ESM Event] - GameWindowDefocus
[Info | 1:36:00 AM] Hiding: 0,0,1920,1080
[Info | 1:36:01 AM] [ESM Event] - GameWindowDefocus
[Info | 1:36:01 AM] Hiding: 0,0,1920,1080
[Info | 1:36:12 AM] [ESM Event] - GameWindowDefocus
[Info | 1:36:12 AM] Hiding: 0,0,1920,1080
[Info | 1:36:14 AM] [ESM Event] - GameWindowDefocus
[Info | 1:36:14 AM] Hiding: 0,0,1920,1080
[Info | 1:36:45 AM] [ESM Event] - GameWindowDefocus
[Info | 1:36:45 AM] Hiding: 0,0,1920,1080
[Info | 1:36:46 AM] [ESM Event] - GameWindowDefocus
[Info | 1:36:46 AM] Hiding: 0,0,1920,1080
[Info | 1:37:39 AM] [ESM Event] - GameWindowDefocus
[Info | 1:37:39 AM] Hiding: 0,0,1920,1080
[Info | 1:37:41 AM] [ESM Event] - GameWindowDefocus
[Info | 1:37:41 AM] Hiding: 0,0,1920,1080
[Info | 1:37:46 AM] [ESM Event] - GameWindowDefocus
[Info | 1:37:46 AM] Hiding: 0,0,1920,1080
[Info | 1:37:47 AM] [ESM Event] - GameWindowDefocus
[Info | 1:37:47 AM] Hiding: 0,0,1920,1080
[Info | 1:39:01 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:01 AM] Hiding: 0,0,1920,1080
[Info | 1:39:02 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:02 AM] Hiding: 0,0,1920,1080
[Info | 1:39:13 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:13 AM] Hiding: 0,0,1920,1080
[Info | 1:39:14 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:14 AM] Hiding: 0,0,1920,1080
[Info | 1:39:16 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:16 AM] Hiding: 0,0,1920,1080
[Info | 1:39:17 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:17 AM] Hiding: 0,0,1920,1080
[Info | 1:39:18 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:18 AM] Hiding: 0,0,1920,1080
[Info | 1:39:19 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:19 AM] Hiding: 0,0,1920,1080
[Info | 1:39:20 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:20 AM] Hiding: 0,0,1920,1080
[Info | 1:39:21 AM] [ESM Event] - GameWindowDefocus
[Info | 1:39:21 AM] Hiding: 0,0,1920,1080
[Info | 1:40:04 AM] [ESM Event] - GameWindowDefocus
[Info | 1:40:04 AM] Hiding: 0,0,1920,1080
[Info | 1:40:06 AM] [ESM Event] - GameWindowDefocus
[Info | 1:40:06 AM] Hiding: 0,0,1920,1080

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