Design Thinking For Startups - Antler
Design Thinking For Startups - Antler
FOR STARTUPS
Andreas Birnik
Antler Global Venture Partner
Introduction
This deck introduces the key concepts of Design Thinking drawing heavily on material from
the d.school at Stanford University (The Hasso Plattner Institute of Design).
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Traits Of Great Design Thinkers
INTEGRATIVE
EMPATHY THINKING OPTIMISM EXPERIMENTALISM COLLABORATION
Ability to imagine the world Ability to see all of the salient No matter how challenging Significant innovations don’t The increasing complexity of
from multiple perspectives – – and sometimes the constraints of a given come from incremental products, services, and
those of colleagues, clients, contradictory – aspects of a problem, at least one tweaks. Design thinkers pose experiences has replaced the
end users, and customers confounding problem and potential solution is better questions and explore myth of the lone creative
(current and prospective). By create novel solutions that go than the existing alternatives. constraints in creative ways genius with the reality of the
taking a “people first” beyond and dramatically that proceed in entirely new enthusiastic interdisciplinary
approach, design thinkers improve on existing directions. collaborator. The best design
can imagine solutions that alternatives. thinkers don’t simply work
are inherently desirable and alongside other disciplines;
meet explicit or latent needs. many of them have
Great design thinkers significant experience in
observe the world in minute more than one.
detail. They notice things that
others do not and use their
insights to inspire innovation.
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Source: https://new-ideo-com.s3.amazonaws.com/assets/files/pdfs/IDEO_HBR_DT_08.pdf
Integrative thinking
at the intersection
of human
desirability, DESIGN
technical feasibility THINKING
and economic
viability
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Source: https://designthinking.ideo.com
Adopting design thinking mitigates startup
failure
Top 20 reasons startups fail
Based on analysis of 101 startup post-mortems
The Design Thinking approach directly
seeks to address several of the key reasons
why startups fail.
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Source: https://www.cbinsights.com/research/startup-failure-reasons-top/
Relationship between design thinking, lean startup method
and agile
“Design thinking is a human-centered “Lean startup is a methodology for Agile is a way of working, based on an
approach to innovation that draws from developing businesses and products, iterative development, incremental
the designer’s toolkit to integrate the which aims to shorten product delivery and ongoing reassessment of a
needs of people, the possibilities of development cycles and rapidly discover product.
technology, and the requirements for if a proposed business model is viable;
business success”, Tim Brown, CEO of this is achieved by adopting a
IDEO combination of business-hypothesis-
driven experimentation, iterative product
releases, and validated learning.” —
Wikipedia
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Making sense of design thinking, lean startup,
agile
Ideate Sprint Planning
Learn
Abstract
Product Sprint
Backlog Execution
Define
Try Experiments
Pivot/Persevere?
Sprint Shippable
Empathize Build Review Increment
Concrete
Iterate
Measure
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Source: https://medium.com/@bhmiller0712/what-is-design-thinking-and-what-are-the-5-stages-associated-with-it-d628152cf220
Alternation of divergent and convergent
processes
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Source: https://medium.com/@bhmiller0712/what-is-design-thinking-and-what-are-the-5-stages-associated-with-it-d628152cf220
Start with the assumption
that the best way to do
something is not the way it’s
being done right now.
Aaron Levie, Box
EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
Empathize
• During the “Empathize Phase”, you seek to acquire a deep understanding of the
problem you are looking to solve
• Focus on solving issues that really matter. These are sometimes called “painkillers”
compared to “vitamins”
• “Painkillers”
— Solutions to burning issues that frustrate users and that they are willing to
pay to see resolved (payment can mean cash, parting with personal
information or accepting advertising)
• “Vitamins”
— Nice to have solutions, often of an incremental nature, that users may or
may not be willing to pay for
• Adopt an ethnographer’s mindset by walking in the customer’s shoes, trying to set
aside your own views / assumptions
• Focus on customer painpoints - “painstorming” at every step of the customer
journey
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EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
Empathize: Interviewing
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EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
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Source: https://medium.com/@bhmiller0712/what-is-design-thinking-and-what-are-the-5-stages-associated-with-it-d628152cf220
EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
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Source: https://www.copper.com/blog/customer-journey-mapping
EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
Define
• During the “Definition Phase”, you put together all the information from the
interviews to draw design insights
• Make sure that you define the problem / opportunity from the perspective of
potential customers
• Stay clear of designing actual solutions during this phase. Instead articulate design
principles that can guide multiple different solutions.
• Example:
— From “Users are frustrated by the lack of ability to customize a product or
service.”
— To “Integrate product customization as an optional step in the purchase
process.”
• Try to avoid long laundry lists – focus on highlighting one or a few customer
painpoints and their associated design principles
• If no novel / breakthrough opportunities become obvious, you may be at risk of
later on designing a ”me too” solution
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FALL in LOVE with the
PROBLEM
not with the solution.
Uri Levine, Co-founder of Waze
EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
Ideate
• During the “Ideation Phase”, you are generating multiple alternatives to solve the
problem / meet the need / overcome the painpoint
• Similar to during brainstorming, ideation is not the time for critical evaluation or
narrow focus
• Don’t become locked into a single solution: “Fall in love with the problem, not with
your solution”
• Create “Fluency” (volume of ideas) and “Flexibility” (variety of ideas)
• At the end of the ideation process, rank the ideas as decide which ones to
prototype
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Building a good customer experience
does not happen by accident.
It happens by DESIGN.
Clare Muscutt,
Women in CX &
Former Sainsbury Head of CX
Prototype
• During the “Prototyping Phase”, you are putting your ideas into the real world in
order to learn. Design thinking is “learning by making” – i.e. “building in order to
think” rather than “thinking what to build”
• The faster the ideas enter the real world as prototypes, the faster we are able to
learn. Hence, initially focus on “low-fidelity mockups” to quickly explore multiple
possibilities at low cost
• Good prototypes will fuel discussion and lead to deeper empathy with customers’
needs
• Consider prototyping multiple versions of a key feature guided by your design
principles
(i.e. not just complete prototypes)
• You can also reverse the game by asking users to prototype – could be as simple as
pen and paper to draw wireframes
• With increased confidence from testing, you can move towards “high-fidelity
mockups” – near finished product look and feel
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EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
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EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
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Source: https://medium.com/@tristaljing/what-you-are-still-doing-high-fidelity-prototype-slowly-71606f7185b3
EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
InVision
Balsamiq
(low fidelity
(low
& high
fidelity)
fidelity)
AdobeXD MockPlus
(low fidelity (low fidelity
& high & high
fidelity) fidelity)
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Source: https://www.invisionapp.com/; https://balsamiq.com; https://www.adobe.com/products/xd/wireframing-tool.html; https://www.mockplus.com
Perfection is achieved, NOT
WHEN THERE IS NOTHING
MORE TO ADD, but when
there is NOTHING LEFT TO
TAKE AWAY.
Antoine de Saint-Exupery
Author
User experience matters a lot.
More than most people realize.
the best-designed user
experiences get out of the way
and just help people get s**t
done. Less is more.
IF YOU HAVE TO EXPLAIN IT,
YOU’VE ALREADY FAILED.
Jason Goldberg, Fab.com
EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
Test
During the “Testing Phase”, you are gathering feedback from users and
deepening your empathy further (rule of thumb: testing with 50-100 people
across low-fidelity and high-fidelity prototypes)
• In “human-centered design” you test not only to learn about your solution but also
to continuously learn more about your users – things you may not have discovered
during the “Empathize phase”
• Remember to focus on “showing” rather than “telling” - listen to the user talking
through the prototype experience rather than you guiding the user through your
own storytelling
• Look for “uses” and “misuses” to figure out where your product isn’t intuitive
• Follow up with empathy seeking questions: “how did that make you feel?”, “why did
you do that?”, “what was confusing?”, “what was unclear?”, “what could be better?”
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The great thing about the
internet is you can launch a
product, and within just a few
hours, people will tell you what
they think about it.
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EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENT
Implement
• During the “Implementation Phase”, you are building the MVP based on the
confidence you have gained during the iterative prototyping and testing phases
• The MVP is usually close to the high-fidelity mock-up after iterative testing and
development
• The iterative cycle then continues with further feedback from customers, tracking
of live KPIs and the introduction of new features / product versions
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Further resources (1)
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Source: https://dschool.stanford.edu/resources/design-thinking-bootleg; https://www.youtube.com/watch?time_continue=112&v=UAinLaT42xY
Further resources (2)
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Source: https://new-ideo-com.s3.amazonaws.com/assets/files/pdfs/IDEO_HBR_DT_08.pdf; https://experience.sap.com/skillup/introduction-to-design-thinking/