Advance Maths
Advance Maths
Matrices Transpose
Interchange the values in the rows to the
Matrix – rectangular array of numbers columns and the columns to the rows.
arranged in rows and columns. This is Example:
commonly used to solve a system of linear 𝟎𝟎 𝟏𝟏 𝟐𝟐
𝑨𝑨 = � �
equations with high number of unknowns. 𝟗𝟗 𝟖𝟖 𝟕𝟕
0 9
The size of a matrix is the number of rows 𝐴𝐴𝑇𝑇 = �1 8�
by the number of columns. 2 7
Example:
Adjoint
1 −5
�3 7 � To get the adjoint of the matrix, first
get the cofactor, then transpose.
8 −2
There are 3 rows and 2 columns. Hence, a
3x2 matrix. Identity Matrix
An identity matrix is a matrix with a
Addition and Subtraction determinant equal to 1.
1 0
Note: Two matrices A & B can be added or 2x2 Matrix = � �
subtracted only if they have the same 0 1
size.
3 −1 9 3+3 2−1 5+9
1 0 0
3 2 5
� �+� �=� � 3x3 Matrix = �0 1 0�
−6 2 7 5 0 3 −6 + 5 2 + 0 7 + 3
0 0 1
6 1 14
=� �
−1 2 10 Determinant
Determinant of a 2x2 Matrix:
Scalar Multiplication 𝑎𝑎 𝑏𝑏
We can multiply a matrix with a number If 𝐴𝐴 = � �
𝑐𝑐 𝑑𝑑
(also called a scalar). For scalar
multiplication, we multiply each element Then det 𝐴𝐴 = 𝑎𝑎𝑎𝑎 − 𝑏𝑏𝑏𝑏
of the matrix by the number or scalar.
Determinant of a 3x3 Matrix:
Multiplication 𝑎𝑎 𝑏𝑏 𝑐𝑐
Two matrices can be multiplied only if the If 𝐴𝐴 = �𝑑𝑑 𝑒𝑒 𝑓𝑓 �
number of columns of the first matrix is 𝑔𝑔 ℎ 𝑖𝑖
equal to the number of rows of the second
matrix. Then det 𝐴𝐴 = 𝑎𝑎(𝑒𝑒𝑒𝑒 − 𝑓𝑓ℎ) − 𝑏𝑏(𝑑𝑑𝑑𝑑 − 𝑓𝑓𝑓𝑓) + 𝑐𝑐(𝑑𝑑ℎ − 𝑒𝑒𝑒𝑒)
Example:
𝑢𝑢 𝑣𝑣
𝑎𝑎 𝑏𝑏 𝑐𝑐 𝑤𝑤 𝑥𝑥 �
Inverse of a Matrix (for Multiplication)
� ��
𝑑𝑑 𝑒𝑒 𝑓𝑓 𝑦𝑦 𝑧𝑧
The inverse of a matrix is a matrix that
when multiplied to the original will
(𝑎𝑎𝑎𝑎 + 𝑏𝑏𝑏𝑏 + 𝑐𝑐𝑐𝑐) (𝑎𝑎𝑎𝑎 + 𝑏𝑏𝑏𝑏 + 𝑐𝑐𝑐𝑐)
=� � produce the identity matrix I. It is equal
(𝑑𝑑𝑑𝑑 + 𝑒𝑒𝑒𝑒 + 𝑓𝑓𝑓𝑓) (𝑑𝑑𝑑𝑑 + 𝑒𝑒𝑒𝑒 + 𝑓𝑓𝑓𝑓) to the Adjoint over the Determinant.
Division
𝑎𝑎 𝑏𝑏
Division of Matrices is not allowed. When Matrix A = � �
𝑐𝑐 𝑑𝑑
However a matrix can be divided by a 1 𝑑𝑑 −𝑏𝑏
scalar. 𝐴𝐴−1 = � �
𝑎𝑎𝑎𝑎 − 𝑏𝑏𝑏𝑏 −𝑐𝑐 𝑎𝑎
Cofactor Sample Problems:
𝑎𝑎 𝑏𝑏 𝑐𝑐 1. Given that the following matrices are
Cofactor �𝑑𝑑 𝑒𝑒 𝑓𝑓 � equal, find the values of x, y and z.
𝑔𝑔 ℎ 𝑖𝑖 𝑥𝑥 + 3 −1 6 𝑦𝑦
𝑒𝑒 𝑓𝑓 𝑑𝑑 𝑓𝑓 𝑑𝑑 𝑒𝑒 � �=� �
⎡+ � � −� � +� � 4 5 𝑧𝑧 − 3 5
ℎ 𝑖𝑖 𝑔𝑔 𝑖𝑖 𝑔𝑔 ℎ⎤ 5 2 −11 0
⎢ ⎥ 2. � 4
𝑏𝑏 𝑐𝑐 𝑎𝑎 𝑐𝑐 𝑎𝑎 𝑏𝑏 ⎥ 9 �+� 7 1 �=
⎢
= −� � + �𝑔𝑔 𝑖𝑖 � − � �
⎢ ℎ 𝑖𝑖 𝑔𝑔 ℎ⎥ 10 −3 −6 −8
𝑎𝑎 𝑐𝑐 2 3 6 9
⎢ 𝑏𝑏 𝑐𝑐 𝑎𝑎 𝑏𝑏 ⎥ 3. Given, 𝑘𝑘 � �=� �find the value of
+� � − �𝑑𝑑 𝑓𝑓 � + � � 5 6 15 18
⎣ 𝑒𝑒 𝑓𝑓 𝑑𝑑 𝑒𝑒 ⎦ k.
A vector can be represented by a directed The vector product of two vectors P & Q is
line segment, whose direction is given by defined as the vector V which states the
the arrow and the length shows the ff. conditions:
magnitude of the vector. 1. The line of action of V is
perpendicular to the plane containing P
The vector can be denoted by �����⃗
𝐴𝐴𝐴𝐴 or simply and Q.
AB, where A is the initial point and B is 2. The magnitude of V is the product of
the terminal point. the magnitudes of P & Q and of the sine of
the angle θ formed by P & Q (the measure
The magnitude of a vector is the length of of which will always be 180° or less);
the corresponding segment. The magnitude thus we have , V = PQsinθ.
�����⃗| or simply |AB|.
is denoted by |𝐴𝐴𝐴𝐴
Or simply,
Vectors Addition
Addition of 2 vectors is Commutative
�����⃗ + 𝐶𝐶𝐶𝐶
𝐴𝐴𝐴𝐴 �����⃗ = 𝐶𝐶𝐶𝐶
�����⃗ + 𝐴𝐴𝐴𝐴
�����⃗
Dot Product
The dot product can be defined for two = sum of the products obtained along the
vectors X and Y by black lines – sum of the products obtained
𝑋𝑋 ∙ 𝑌𝑌 = |𝑋𝑋||𝑌𝑌| cos 𝜃𝜃 along the red lines
where 𝜃𝜃 is the angle between the vectors.
It follows immediately that 𝑋𝑋 ∙ 𝑌𝑌 = 0 if Multiplication of i, j, and k
they are perpendicular. The dot product
therefore has the geometric interpretation
as the length of the projection of X onto
unit vector Y when the two vectors are
placed so that their tails coincide.
Sample Problems:
1. Compute the vector product V = P x Q
where the vector P is of magnitude 6 lies
in the xz plane at an angle of 30° with
the x-axis, and where the vector Q is of
For vectors in rectangular form, the dot magnitude 4 and lies along the x-axis.
product vector A = fi + gj and B = bi + 2. Determine the cross product of U x V of
cj, A · B = f(b) + g(c), which is a scalar the vectors U = (-2i + j) and V = (3i –
quantity. 4k). Also, determine their dot product.
3. Determine the cross product of U x V of
Cross Product the vectors U = (-2i + j + 3k) and V = (3i
+ 2j – 4k). Also, compute for the dot
product.
INHINYERO REVIEW CENTER
REVIEW – MATHEMATICS, SURVEYING, AND TRANSPORTATION ENGINEERING