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User Custom

This document contains two sections that define different device profiles for a custom user. The first, [UserCustom DeviceProfile], prioritizes performance over quality by setting all graphics settings to their lowest values. The second, [BackUp DeviceProfile], balances performance and quality more by enabling some shadows and effects while still keeping most settings low. Both profiles target mobile devices and optimization for the PUBG game.

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0% found this document useful (0 votes)
98 views

User Custom

This document contains two sections that define different device profiles for a custom user. The first, [UserCustom DeviceProfile], prioritizes performance over quality by setting all graphics settings to their lowest values. The second, [BackUp DeviceProfile], balances performance and quality more by enabling some shadows and effects while still keeping most settings low. Both profiles target mobile devices and optimization for the PUBG game.

Uploaded by

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Copyright
© © All Rights Reserved
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Download as TXT, PDF, TXT or read online on Scribd
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[UserCustom DeviceProfile]

+CVars=r.UserQualitySetting=1
+CVars=r.UserShadowSwitch=1
+CVars=r.PUBGLDR=0
+CVars=r.ShadowQuality=0
+CVars=r.MobileContentScaleFactor=1.0
+CVars=r.MobileHDR=0.0
+CVars=r.Mobile.SceneColorFormat=0.0
+CVars=r.UserHDRSetting=0
+CVars=r.ACESStyle=1
+CVars=r.UserMSAASetting=0
+CVars=r.DefaultFeature.AntiAliasing=0.0
+CVars=r.MobileMSAA=0
+CVars=r.MSAACount=0
+CVars=r.MaterialQualityLevel=0
+CVars=r.Shadow.MaxCSMResolution=4
+CVars=r.Shadow.CSM.MaxMobileCascades=0
+CVars=r.Shadow.DistanceScale=0
+CVars=r.Mobile.DynamicObjectShadow=0
+CVars=r.DepthOfFieldQuality=0
+CVars=r.RefractionQuality=0
+CVars=r.StaticMeshLODDistanceScale=1.3
+CVars=foliage.LODDistanceScale=0.6
+CVars=foliage.MinLOD=0
+CVars=r.DetailMode=0
+CVars=r.MaxAnisotropy=1
+CVars=r.Streaming.PoolSize=0
+CVars=r.EmitterSpawnRateScale=0.5
+CVars=r.ParticleLODBias=1
+CVars=r.MobileNumDynamicPointLights=0
+CVars=r.TCQualityGrade=6
+CVars=r.PUBGVersion=5
+CVars=r.Mobile.EarlyZPass=1
+CVars=r.MobileSimpleShader=0

[BackUp DeviceProfile]
+CVars=r.UserQualitySetting=1
+CVars=r.MobileContentScaleFactor=1
+CVars=r.PUBGLDR=0
+CVars=r.MaterialQualityLevel=0
+CVars=r.ShadowQuality=0
+CVars=r.Shadow.MaxCSMResolution=512
+CVars=r.Shadow.CSM.MaxMobileCascades=2
+CVars=r.Shadow.DistanceScale=0.5
+CVars=r.Mobile.DynamicObjectShadow=1
+CVars=r.DepthOfFieldQuality=0
+CVars=r.RefractionQuality=0
+CVars=r.StaticMeshLODDistanceScale=0.8
+CVars=foliage.LODDistanceScale=1.0
+CVars=foliage.MinLOD=0
+CVars=r.DetailMode=0
+CVars=r.MaxAnisotropy=1
+CVars=r.Streaming.PoolSize=0
+CVars=r.EmitterSpawnRateScale=1.0
+CVars=r.ParticleLODBias=1
+CVars=r.MobileNumDynamicPointLights=1
+CVars=r.TCQualityGrade=6
+CVars=r.MSAACount=0
+CVars=r.PUBGVersion=5
+CVars=r.UserHDRSetting=0
+CVars=r.MobileHDR=0
+CVars=r.Mobile.SceneColorFormat=0
+CVars=r.BloomQuality=0
+CVars=r.LightShaftQuality=0
+CVars=r.Mobile.TonemapperFilm=0
+CVars=r.Mobile.AlwaysResolveDepth=0
+CVars=r.UserMSAASetting=0
+CVars=r.MobileMSAA=1
+CVars=r.DefaultFeature.AntiAliasing=0
+CVars=r.Mobile.EarlyZPass=1
+CVars=r.MobileSimpleShader=0[/HIDE]

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