This document contains log information from initializing and running a Ren'Py game on an Android device. It details the initialization process, loading of files, screen sizes detected, and some errors encountered when trying to render to the display. The game was run on a Samsung phone with a 5.6 inch screen running Android.
Download as TXT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
39 views
Log
This document contains log information from initializing and running a Ren'Py game on an Android device. It details the initialization process, loading of files, screen sizes detected, and some errors encountered when trying to render to the display. The game was run on a Samsung phone with a 5.6 inch screen running Android.
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 3
Sun Apr 2 00:17:52 2023
Unknown platform. Ren'Py 8.0.2.22081402
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-M215F Screen diagonal is 5.621997813093744 inches. Early init took 0.37s Early init took 0.37s Android search paths: /storage/emulated/0/Android/data/androidadult.com.littleman/files/../../../../ AndroidAdult_Saves/androidadult.com.littleman/game /data/user/0/androidadult.com.littleman/files/game Loader init took 0.28s Loader init took 0.28s Loading error handling took 0.69s Loading error handling took 0.69s Loading script took 6.28s Loading script took 6.28s Saving to /storage/emulated/0/Android/data/androidadult.com.littleman/files/../../../../ Documents/RenPy_Saves/androidadult.com.littleman Loading save slot metadata. took 0.32s Loading save slot metadata. took 0.32s Loading persistent took 0.00s Loading persistent took 0.00s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/androidadult.com.littleman/files/libsteam_api.so" not found') Set script version to: (7, 4, 11) - Init at 00images.rpyc:52 took 0.48773 s. - Init at GameManagers/PACKAGEManager.rpyc:4 took 1.36298 s. Running init code took 2.35s Running init code took 2.35s Loading analysis data took 0.51s Loading analysis data took 0.51s Analyze and compile ATL took 0.53s Analyze and compile ATL took 0.53s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.73s Initial gc. took 0.73s DPI scale factor: 1.000000 Creating interface object took 0.01s Creating interface object took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.76s Init translation took 0.76s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.26s Load screen analysis took 0.26s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.41s Prepare screens took 0.41s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 1.08s Interface start took 1.08s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2131, 1017) swap interval: 1 frames Fullscreen mode. Vendor: "b'ARM'" Renderer: b'Mali-G72' Version: b'OpenGL ES 3.2 v1.r32p1-01bet2- mbs2v39_0.40f4de7be2ee6c932b838a20f6245c4e' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2257, 1080) drawable=(2257, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 15.413209676742554s Hid presplash. Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.06s Init translation took 0.06s Build styles took 0.03s Build styles took 0.03s Load screen analysis took 0.20s Load screen analysis took 0.20s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.01s Running _start took 0.01s Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2257, 1080) drawable=(2257, 1080) Maximum texture size: 4096x4096 Flip failed error(b'The specified window has not been made current') Screen sizes: virtual=(1920, 1080) physical=(2257, 1080) drawable=(2257, 1080) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2257, 1080) drawable=(2257, 1080) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2257, 1080) drawable=(2257, 1080) Maximum texture size: 4096x4096 Flip failed error(b'The specified window has not been made current') Screen sizes: virtual=(1920, 1080) physical=(2257, 1080) drawable=(2257, 1080) Maximum texture size: 4096x4096