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Output Log

The document details the initialization of an engine version and graphics device. It then lists events that occurred such as reloading assemblies, initializing input, and loading scenes. Warnings and errors are reported for shaders not being supported on the GPU. Memory usage and asset loading is monitored throughout.

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Rafalinpc
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© © All Rights Reserved
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
36 views

Output Log

The document details the initialization of an engine version and graphics device. It then lists events that occurred such as reloading assemblies, initializing input, and loading scenes. Warnings and errors are reported for shaders not being supported on the GPU. Memory usage and asset loading is monitored throughout.

Uploaded by

Rafalinpc
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 2018.4.

36f1 (6cd387d23174)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 950 (ID=0x1402)
Vendor:
VRAM: 2002 MB
Driver: 31.0.15.3598
Begin MonoManager ReloadAssembly
- Completed reload, in 6.876 seconds
OnLevelWasLoaded was found on AudioManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 356)

<RI> Initializing input.


<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 93.679100 ms
Setting up 2 worker threads for Enlighten.
Thread -> id: a54 -> priority: 1
Thread -> id: 1104 -> priority: 1
Awake MainAppliaction

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Singleton] Using instance already created: New Game Object

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Searching for compatible XInput library...


Found Xinput1_4.dll.
[Singleton] An instance of Drift19.MainApplication is needed in the scene, so
'(singleton) Drift19.MainApplication (UnityEngine.GameObject)' was created with
DontDestroyOnLoad.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.051800 ms
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/PhotonCryptoPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/PhotonCryptoPlugin.dll
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/PhotonCryptoPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/libPhotonCryptoPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/libPhotonCryptoPlugin.dll
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/libPhotonCryptoPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/PhotonSocketPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/PhotonSocketPlugin.dll
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/PhotonSocketPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/libPhotonSocketPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/libPhotonSocketPlugin.dll
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/libPhotonSocketPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/PhotonEncryptorPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/PhotonEncryptorPlugin.dll
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/PhotonEncryptorPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/libPhotonEncryptorPlugin
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/libPhotonEncryptorPlugin.dll
Fallback handler could not load library
D:/DRIFT21/Drift21_Data/Mono/libPhotonEncryptorPlugin

Unloading 418 unused Assets to reduce memory usage. Loaded Objects now: 233145.
Total: 201.540100 ms (FindLiveObjects: 10.474800 ms CreateObjectMapping: 28.463400
ms MarkObjects: 161.932500 ms DeleteObjects: 0.669000 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233145.
Total: 179.393800 ms (FindLiveObjects: 10.369700 ms CreateObjectMapping: 28.070500
ms MarkObjects: 140.500800 ms DeleteObjects: 0.452400 ms)

LoadAsset image ref == null

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)


WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU
(none of subshaders/fallbacks are suitable)
UnloadTime: 13.436800 ms
CTAA Standard Mode Enabled

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CTAA Standard Mode Enabled

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CTAA Standard Mode Enabled

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 254213.
Total: 267.985300 ms (FindLiveObjects: 12.711400 ms CreateObjectMapping: 31.338100
ms MarkObjects: 223.081800 ms DeleteObjects: 0.853500 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254220.
Total: 262.985200 ms (FindLiveObjects: 12.188300 ms CreateObjectMapping: 28.737500
ms MarkObjects: 221.353900 ms DeleteObjects: 0.704300 ms)

Save time: 0,08661652

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save time: 0,0682373

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)


UnloadTime: 31.468700 ms
CTAA Standard Mode Enabled

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1711 unused Assets to reduce memory usage. Loaded Objects now: 230445.
Total: 234.940000 ms (FindLiveObjects: 12.746700 ms CreateObjectMapping: 36.851200
ms MarkObjects: 169.973700 ms DeleteObjects: 15.368000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 230450.
Total: 267.334900 ms (FindLiveObjects: 21.654100 ms CreateObjectMapping: 33.557600
ms MarkObjects: 177.566800 ms DeleteObjects: 34.555100 ms)

Cars spawn time: 7,508759

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Wheel is missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Wheel is missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Wheel is missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Wheel is missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SpawnScriptedPreset: Part Is Missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Car was not spawned. Couldn't deserialize 'B13' or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SpawnScriptedPreset: Part Is Missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Car was not spawned. Couldn't deserialize 'B16' or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Wheel is missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Wheel is missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Wheel is missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Wheel is missing or creating car was stopped

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ANALYTICS RESULT: Ok
ANALYTICS_BUY_CAR
CONNECTED_TO_STEAM: True
SAVE_ID_FROM_PREFS: 1
CREDIT_BALANCE: 0
ENGINE_BALANCE: 0
CAR_BALANCE: 1
CAR_ID: BMW_E92
Gathered data: 6/6

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 16)


DestroyDecal

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Mask Creator OnDestroy

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Destroy temp Decal Textures

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DestroyDecal

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 100.378700 ms
CTAA Standard Mode Enabled

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CTAA Standard Mode Enabled

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


CTAA Standard Mode Enabled

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 255490.
Total: 336.120200 ms (FindLiveObjects: 15.386900 ms CreateObjectMapping: 32.764900
ms MarkObjects: 286.912400 ms DeleteObjects: 1.055500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255495.
Total: 305.318300 ms (FindLiveObjects: 12.602400 ms CreateObjectMapping: 29.297700
ms MarkObjects: 262.909400 ms DeleteObjects: 0.508200 ms)

GameplayMessage updated with text: 'El coche se ha movido a Elevador de coches.'


title: ''

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save time: 0,1636963

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save time: 0,1239624

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save time: 0,1276855

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save time: 0,1552734

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameplayMessage updated with text: 'El coche se ha movido a Dinamómetro.' title: ''

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

dynoParams.IsClutchPack: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetCarsDefaultValues

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

dynoParams.IsClutchPack: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetTuningDataValues

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

dynoParams.IsClutchPack: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


SetTuningDataValues

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

dynoParams.IsClutchPack: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetTuningDataValues

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

dynoParams.IsClutchPack: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetTuningDataValues

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameplayMessage updated with text: 'El coche se ha movido a Elevador de coches.'


title: ''

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save time: 0,1209717

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Player prevented from quitting.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save time: 0,5075684

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

QUIT: Drift19.GarageManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Drift QUIT Init

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Drift QUIT Begin

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Player is quitting.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MainApplication OnDestroy Steam Shutdown

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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