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Unit 5 CD

Machine-dependent code optimization techniques generate efficient machine code by exploiting the specific features and characteristics of the target hardware architecture. While these techniques can significantly improve performance, they also have drawbacks such as reduced portability, increased complexity, and potential performance degradation if applied incorrectly or if the target architecture lacks certain capabilities. Some common machine-dependent optimization techniques include instruction scheduling, register allocation, loop unrolling, instruction selection, and data alignment, each with their own tradeoffs to consider.

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0% found this document useful (0 votes)
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Unit 5 CD

Machine-dependent code optimization techniques generate efficient machine code by exploiting the specific features and characteristics of the target hardware architecture. While these techniques can significantly improve performance, they also have drawbacks such as reduced portability, increased complexity, and potential performance degradation if applied incorrectly or if the target architecture lacks certain capabilities. Some common machine-dependent optimization techniques include instruction scheduling, register allocation, loop unrolling, instruction selection, and data alignment, each with their own tradeoffs to consider.

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UNIT – V

1 Explain in detail about machine dependent code optimization techniques with their drawbacks.
CHATGPT:
Machine-dependent code optimization techniques are designed to exploit the specific features and
characteristics of the target hardware architecture to generate efficient machine code. While these techniques
can significantly improve performance, they also have certain drawbacks and limitations. Let's discuss some
common machine-dependent code optimization techniques along with their drawbacks:

1. Instruction scheduling:
- Drawbacks: Instruction scheduling can introduce additional complexity in the compiler design process.
The optimal ordering of instructions may be challenging to determine, and incorrect scheduling decisions
can potentially degrade performance. Moreover, certain dependencies between instructions may limit the
degree of instruction reordering possible.

2. Register allocation:
- Drawbacks: Register allocation is an NP-hard problem, meaning finding the optimal allocation is
computationally expensive and may not be feasible in all cases. Compilers typically employ heuristics and
approximation algorithms to perform register allocation, which may not always produce the best allocation.
In some cases, register pressure (insufficient number of available registers) can result in excessive spilling of
variables to memory, leading to increased memory accesses.

3. Loop unrolling:
- Drawbacks: Loop unrolling can increase code size, which may result in increased instruction cache
pressure and decreased overall performance. Unrolling loops too aggressively can also introduce excessive
register pressure, leading to spills and increased memory accesses. Additionally, unrolling nested loops can
result in a significant increase in code size and may not always be beneficial.

4. Instruction selection:
- Drawbacks: The selection of the most efficient instructions for a given computation depends on the
availability and characteristics of the target architecture. If the target architecture lacks certain instructions or
features required by the compiler, the generated code may not be as efficient. Additionally, complex
instruction selection algorithms can increase compilation time.
5. Data alignment:
- Drawbacks: Ensuring proper data alignment may require introducing padding or reordering data
structures, which can increase memory usage and waste memory space. Moreover, in some cases, the
benefits of data alignment may be limited, especially if the target architecture does not provide significant
performance advantages for aligned data accesses.

6. Branch optimization:
- Drawbacks: Aggressive branch optimizations, such as loop unrolling or branch folding, can increase code
size and may not always result in performance improvements. Incorrect branch predictions or mispredictions
can also lead to performance penalties. Additionally, certain control flow structures may not lend themselves
well to optimization, limiting the effectiveness of branch optimizations.

7. Function inlining:
- Drawbacks: Inlining functions can increase code size and may result in code duplication. This can impact
instruction cache utilization, increase memory footprint, and potentially degrade performance. Inlining large
functions or functions with complex control flow can have diminishing returns and may not always lead to
performance improvements.

8. Instruction pipelining:
- Drawbacks: Rearranging instructions for pipelining can introduce additional dependencies and hazards,
potentially leading to pipeline stalls or pipeline bubbles. Overly aggressive pipelining optimizations can
increase code size, complexity, and may not always result in performance gains.

9. Memory hierarchy optimization:


- Drawbacks: Techniques like cache blocking or loop tiling may require significant code transformations
and introduce additional complexity. They may also result in increased code size and reduced code
readability. Moreover, optimizing for a specific memory hierarchy can make the generated code less portable
across different architectures.

10. Vectorization:
- Drawbacks: Vectorization requires the presence of SIMD instructions and suitable data parallelism in the
code. If the code does not exhibit enough parallelism or the target architecture lacks SIMD support,
vectorization may not be beneficial. Additionally, vectorized code may have increased register pressure and
require careful management of data alignment.

It's important to note that the drawbacks mentioned above are not universal and may vary depending on the
specific optimization technique, the target architecture, and the characteristics of the

code being optimized. Compilers employ a combination of these techniques, carefully balancing trade-offs
to achieve the best possible performance for a given hardware platform.
BROWSER:

What is Machine Dependent?


In computing, machine dependent refers to features of a program or system that are
specific to a particular hardware platform or operating system, and are not portable
across different hardware or software environments.

For example, a machine-dependent program may use instructions or features that are
specific to a particular type of processor or operating system, and will not work on other
types of hardware or software. Machine-dependent programs are often written in
assembly language, which is a low-level programming language that is closely tied to
the hardware of the computer.

What Is Machine Dependent Code Optimization?


Machine dependent code optimization is a type of code optimization that focuses on
optimizing code for a specific type of hardware. This type of optimization is usually done
with assembly language, which is a low-level programming language that is designed
to be used with a specific type of hardware. By taking advantage of the hardware’s
specific features, the code can be optimized to run faster and more efficiently. The
advantage of machine dependent code optimization is that it can provide significant
performance gains. This is because the code is specifically designed to take advantage of
the specific features of the hardware. The downside is that the code can only run on that
specific hardware, meaning that it cannot be transferred to a different type of hardware
without significant reworking.

Advantages of machine-dependent code:


• Improved performance: Machine-dependent code is written to take advantage
of the specific hardware and software environment it will be running in. As a
result, it can be optimized for that environment, leading to improved
performance.
• Greater control: When writing machine-dependent code, you have more
control over how the code will be executed. You can make use of specific
hardware features or take advantage of system-level APIs that may not be
available to more portable code.
• Reduced portability: One of the main drawbacks of machine-dependent code
is that it is not portable. It can only be run on the specific machine or
environment it was written for, which can be a limitation if you need to run the
code on multiple platforms.
• Higher maintenance costs: Machine-dependent code can be more difficult to
maintain and update, as it may require specific knowledge of the hardware and
software environment it was written for. This can lead to higher maintenance
costs over time.
Disadvantages of machine-dependent code:
• Lack of portability: Machine-dependent code is specific to a particular type of
computer or hardware architecture, which can make it difficult to port to other
platforms.
• Increased development and maintenance effort: Machine-dependent code
may need to be modified or rewritten for each specific platform, which can
increase the development and maintenance effort.
• Limited flexibility and scalability: Machine-dependent code is limited by the
specific hardware it is designed to run on, which can make it less flexible and
scalable.
• Vulnerability to hardware-specific attacks: Machine-dependent code is more
vulnerable to hardware-specific attacks, as it is tied to a specific hardware
platform.
• Reduced performance: Machine-dependent code may not be optimized by
compilers, which may result in reduced performance compared to machine-
independent code.
2 Generate optimal machine code for the following C program.

main( ) { int i, a[10]; while (i<=10) a[i] =0 }

CHATGPT:

To generate optimal machine code for the given C program, I'll assume that the variable `i` is
initialized with a value and the intention of the program is to set all elements of the array `a` to zero.
However, I will also mention that the original code provided is incomplete as it lacks an increment or
update statement for the variable `i` in the while loop.

Here's an optimized version of the code that includes the necessary increment statement for `i` within
the loop:

```c

int main() {

int i, a[10];

i = 0;

while (i < 10) {

a[i] = 0;

i++;

return 0;

```

Now, let's discuss the optimizations that can be applied to generate efficient machine code:

1. Instruction scheduling and loop unrolling:

- The loop can be unrolled to reduce the number of loop iterations and eliminate the loop control
overhead. By unrolling the loop, multiple array elements can be assigned to zero within a single loop
iteration.

- Additionally, instructions can be scheduled to maximize instruction-level parallelism and minimize


pipeline stalls.

2. Register allocation:

- The variable `i` and the array `a` can be allocated to registers to reduce memory access overhead.
This will help in optimizing the loop execution.

3. Data alignment:
- The array `a` can be aligned to match the target architecture's alignment requirements. This can
improve memory access performance, especially if the architecture provides specific optimizations for
aligned data accesses.

4. Memory hierarchy optimization:

- Techniques like cache blocking or loop tiling can be applied to improve data locality and reduce
memory access latency. This can involve dividing the array into smaller blocks to fit into the cache
more effectively.

5. Vectorization:

- If the target architecture supports SIMD instructions, vectorization can be applied to process
multiple array elements simultaneously, further improving performance.

It's important to note that generating the actual machine code requires a specific compiler and
knowledge of the target architecture. The optimizations mentioned above provide a general approach,
but the actual implementation and effectiveness may vary based on the compiler and target platform.

3 Illustrate loop optimization with suitable example.

Loop Optimization
Loop optimization is most valuable machine-independent optimization because program's inner
loop takes bulk to time of a programmer.

If we decrease the number of instructions in an inner loop then the running time of a program may
be improved even if we increase the amount of code outside that loop.

For loop optimization the following three techniques are important:

1. Code motion
2. Induction-variable elimination
3. Strength reduction

1.Code Motion:
Code motion is used to decrease the amount of code in loop. This transformation takes a
statement or expression which can be moved outside the loop body without affecting the
semantics of the program.

For example
In the while statement, the limit-2 equation is a loop invariant equation.

1. while (i<=limit-2) /*statement does not change limit*/


2. After code motion the result is as follows:
3. a= limit-2;
4. while(i<=a) /*statement does not change limit or a*/

2.Induction-Variable Elimination
Induction variable elimination is used to replace variable from inner loop.

It can reduce the number of additions in a loop. It improves both code space and run time
performance.
In this figure, we can replace the assignment t4:=4*j by t4:=t4-4. The only problem which will be
arose that t4 does not have a value when we enter block B2 for the first time. So we place a
relation t4=4*j on entry to the block B2.

3.Reduction in Strength
o Strength reduction is used to replace the expensive operation by the cheaper once on the target
machine.
o Addition of a constant is cheaper than a multiplication. So we can replace multiplication with an
addition within the loop.
o Multiplication is cheaper than exponentiation. So we can replace exponentiation with multiplication
within the loop.

Example:
1. while (i<10)
2. {
3. j= 3 * i+1;
4. a[j]=a[j]-2;
5. i=i+2;
6. }

After strength reduction the code will be:

1. s= 3*i+1;
2. while (i<10)
3. {
4. j=s;
5. a[j]= a[j]-2;
6. i=i+2;
7. s=s+6;
8. }

In the above code, it is cheaper to compute s=s+6 than j=3 *i

4 Discuss about the following: a) Copy Propagation b) Dead code Elimination c) Code motion.
a) Copy Propagation:
Copy propagation is an optimization technique that replaces the use of a variable with its
assigned value whenever possible. It aims to eliminate unnecessary assignments and
improve the efficiency of code execution. The basic idea is to identify situations where a
variable is assigned a value that is subsequently used only in places where the variable itself
could be used. By replacing the variable with the assigned value, redundant memory
accesses and unnecessary assignments can be eliminated.

For example, consider the following code snippet:

```c
int a = 5;
int b = a;
int c = b + 10;
```

In this case, copy propagation would replace the occurrence of `b` in the expression `b + 10`
with the assigned value of `a`, resulting in:

```c
int a = 5;
int b = a;
int c = a + 10;
```

The benefit of copy propagation is that it reduces memory accesses and eliminates
unnecessary assignments, which can improve both runtime performance and code size.

b) Dead Code Elimination:


Dead code elimination is a compiler optimization technique that removes code that has no
impact on the program's final output. Dead code refers to statements, expressions, or
variables that are never used or reached during program execution. By identifying and
eliminating dead code, the compiler can improve code readability, reduce code size, and
potentially optimize execution speed.

There are two common types of dead code:

- Unreachable code: Code that cannot be reached during program execution. This can occur
due to conditional statements that are always true or false, or as a result of unreachable
branches in the control flow.

- Unused variables or assignments: Variables that are defined but never used, or
assignments that are overwritten before being used.
For example, consider the following code snippet:

```c
int a = 5;
int b = 10;
int c;
c = a + b;
```

In this case, the variable `c` is never used after its assignment. Dead code elimination would
identify this and remove the assignment statement, resulting in:

```c
int a = 5;
int b = 10;
```

Dead code elimination helps to simplify code, improve code maintainability, and potentially
reduce the runtime overhead associated with executing unnecessary instructions.

c) Code Motion:
Code motion, also known as loop invariant code motion or hoisting, is a compiler
optimization technique that aims to reduce redundant computations within loops by
moving them outside the loop. It identifies loop-invariant computations, which are
computations whose results do not change across loop iterations, and hoists them to be
computed only once before the loop begins.

The goal of code motion is to reduce the overall computational workload within the loop, as
redundant computations can have a significant impact on performance. By computing loop-
invariant expressions only once, the number of computations required within the loop is
reduced, potentially improving both runtime performance and code size.

For example, consider the following code snippet:

```c
int sum = 0;
for (int i = 0; i < 100; i++) {
sum += i * 5 + 10;
}
```
In this case, the expression `i * 5 + 10` does not depend on the loop variable `i` and remains
constant throughout the loop execution. Code motion would identify this loop-invariant
expression and move it outside the loop, resulting in:

```c
int sum = 0;
int invariant_expr = 10;
for (int i = 0; i < 100; i++) {
sum += i * 5 + invariant_expr;
}
```

By moving the invariant expression outside the loop, it is only computed once instead of
being repeatedly computed within each iteration of the loop.

Code motion can improve performance by reducing redundant computations

and improving data locality within the loop. It should be noted that code motion may not
always be beneficial and must be applied judiciously, as it can increase memory usage and
introduce additional dependencies if performed excessively.
5 Explain the structure preserving transformations of local machine independent optimization.

Structure preserving transformations in local machine-independent optimization refer to the optimization


techniques that improve the performance of code while preserving its overall structure and functionality.
These transformations aim to enhance code efficiency without altering the behavior or output of the
program. Here are some common structure preserving transformations:

1. Common Subexpression Elimination:

- Common subexpression elimination identifies repeated computations of the same expression within a
block of code and replaces them with a single computation. This optimization reduces redundant
computations and improves code efficiency without changing the program's behavior.

2. Constant Folding:

- Constant folding involves evaluating expressions with constant operands at compile-time rather than at
runtime. By performing arithmetic operations or logical evaluations during compilation, the resulting
constants are substituted directly into the code. This reduces the computational workload at runtime and
improves code efficiency.
3. Strength Reduction:

- Strength reduction replaces expensive operations with equivalent but less costly operations. For example,
replacing multiplication with addition or using shifts instead of multiplications/divisions by powers of two.
By substituting computationally cheaper operations, the overall performance of the code can be improved
without affecting the program's behavior.

4. Algebraic Simplification:

- Algebraic simplification aims to reduce the complexity of expressions by applying mathematical


identities or simplification rules. This transformation simplifies expressions by removing unnecessary terms,
combining like terms, or using algebraic properties such as distributive or associative laws. It improves code
readability and can lead to more efficient code execution.

5. Loop-Invariant Code Motion:

- Loop-invariant code motion, also discussed earlier, involves moving computations that do not change
within a loop outside of the loop. This optimization reduces redundant computations and improves the
efficiency of loop execution without altering the loop's structure or functionality.

6. Code Reordering:

- Code reordering refers to rearranging the order of instructions or statements within a block of code to
optimize instruction scheduling or improve data locality. This transformation aims to reduce pipeline stalls,
minimize memory access latency, and improve cache utilization. Code reordering is done while maintaining
the original control flow and data dependencies of the program.

7. Loop Unrolling:

- Loop unrolling, as mentioned earlier, replaces loop iterations with multiple iterations of the loop body.
This optimization reduces loop control overhead and increases instruction-level parallelism by processing
multiple loop iterations in a single iteration. It improves code efficiency while preserving the loop structure
and behavior.

These structure preserving transformations aim to improve code efficiency without introducing significant
changes to the program's structure, control flow, or functionality. They are performed at the local level,
targeting specific code blocks or loops, and can be applied during compilation to optimize the generated
machine code.

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