Entrep-Module 2-Part 1
Entrep-Module 2-Part 1
• Seek Opportunities
- Open your mind
- Mental Floss WHAT IS CREATIVITY?
- Discover your creative rhythm ● Creativity - ability to produce ideas that are both novel
- Health Makes Wealth and valuable
● Three basic ingredients to creativity (Social
psychologist Teresa Amabile):
• Identify Problems and/or Opportunities ○ Domain Skills - to become an expert in a
- Challenge all assumptions field
- Seek opportunities to innovate ○ Creative thinking skills - seeking novelty
and diversity, being independent, being
• Set Goals and Objectives persistent, having high standards
- Define clearly your goals and objectives ○ Intrinsic motivation - reasons for doing
things come from passion and pleasure and
• Seek Novelty in Design not a result of pressure and rewards
- Seek novelty in design
- Diversify CHARACTERISTICS OF CREATIVITY
- Stop looking for the right answer; look for 5 components of creativity (Robert Sternberg):
many right answers ● Expertise - the more we now about a subject or area,
the more likely we are to create something new
• Just Do It ● Imaginative thinking skills - see things in a new
- Do not be afraid to fail way recognize patterns, make connections
- Take risks ● Venturesome personality - seeking new
- Move your idea forward experience, tolerates risks, perseveres to overcome
obstacles
PROBLEM SOLVING, CREATIVITY, AND THINKING ● Intrinsic motivation - being driven more by interest
• Thinking (cognition) and passion
• remember, refers to all mental activities ● Creative environment - support group to support
associated with thinking, knowing, you in making a new idea
remembering and communication.
• Concepts keep things simple.
• For every concept, we create a prototype.
• Problem Solving
Ways to solve problems:
● Trial and error - guessing different
possibilities until we stumble on the correct
answer
● Algorithms - step-by-step procedure that
guarantees a solution
● Insight - sudden or new realization of the
solution to a problem
● Heuristics - make judgments and solve
problems efficiently
○ Availability heuristics - basing
judgments on how available mental
information is
○ Representative heuristic - judging
the likelihood of things in terms of
how well they represent particular
prototypes