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6 Android UI Architecture

The document discusses the Android UI architecture. It describes key components like activities, fragments, views, and layouts. Activities represent screens, fragments contribute to activities, and views and layouts are used to build UIs. The architecture is designed to be modular and flexible.
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© © All Rights Reserved
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0% found this document useful (0 votes)
336 views

6 Android UI Architecture

The document discusses the Android UI architecture. It describes key components like activities, fragments, views, and layouts. Activities represent screens, fragments contribute to activities, and views and layouts are used to build UIs. The architecture is designed to be modular and flexible.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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ANDROID UI ARCHITECTURE

ANDROID ARCHITECTURE

Android UI architecture refers to the


overall structure and design of the user
interface components in an Android
application.
KEY COMPONENTS THAT MAKE UP THE ANDROID
UI ARCHITECTURE
Activities: An activity
represents a single screen
with a user interface. It is
responsible for handling
user interaction and
managing the UI
components.
KEY COMPONENTS THAT MAKE UP THE ANDROID
UI ARCHITECTURE
• Fragments: A fragment is a
reusable component that can
be combined with other
fragments to create a
multi-pane UI. Fragments are
typically used to represent
parts of an activity that can be
swapped in and out depending Activity is an application component that gives a user
on user interaction. interface where the user can interact. The fragment is
only part of an activity, it basically contributes its UI to
that activity. Fragment is dependent on activity. It can't
exist independently.
KEY COMPONENTS THAT MAKE UP THE ANDROID
UI ARCHITECTURE
Views: Views are the basic
building blocks of the Android
UI. They represent the
individual components that
make up the user interface,
such as buttons, text fields,
and images.
KEY COMPONENTS THAT MAKE UP THE ANDROID
UI ARCHITECTURE
Layouts: Layouts define the structure of the user interface by arranging views in
a particular way. There are several built-in layouts in Android, such as
LinearLayout, RelativeLayout, and ConstraintLayout.
KEY COMPONENTS THAT MAKE UP THE ANDROID
UI ARCHITECTURE
Intents: Intents are used to
communicate between different
components in an Android
application, including activities,
services, and broadcast receivers.
They can be used to start a new
activity, pass data between activities,
or broadcast an event to other
components.
KEY COMPONENTS THAT MAKE UP THE ANDROID
UI ARCHITECTURE
Resources: Resources are used to store
UI-related content, such as strings,
images, and layouts. They are typically
stored in separate XML files and can be
easily accessed by the application code.
KEY COMPONENTS THAT MAKE UP THE ANDROID
UI ARCHITECTURE
Overall, the Android UI architecture is designed to be modular and flexible,
allowing developers to easily create and customize user interfaces for their
applications. By using the built-in components and following best practices for UI
design, developers can create applications that are both functional and visually
appealing.
APPLICATION CONTEXT IN ANDROID?

In Android, the Application


Context is a global context that
is associated with the current
application. It provides access
to application-specific resources
such as strings, themes, colors,
and layouts, as well as system
services and resources.
APPLICATION CONTEXT IN ANDROID?

The Application Context is typically used when you need to get a context that is
not tied to the lifecycle of an Activity or Service, and that can be accessed from
anywhere within the application. This is because the Application Context is a
long-lived context, and is available as long as the application is running.
APPLICATION CONTEXT IN ANDROID?

One of the common use cases


of the Application Context is to
create a singleton object that
needs a context to operate.
For example, if you are using a
third-party library that
requires a context to initialize,
you can use the Application
Context to initialize the library,
and then use the same instance
throughout the application.
APPLICATION CONTEXT IN ANDROID?

To access the Application Context in your Android application, you can


use the getApplicationContext() method, which is available on the
Context class. For example, if you need to get the Application Context
within an Activity, you can call getApplicationContext() as follows:

Context context = getApplicationContext();


APPLICATION CONTEXT IN ANDROID?

Note that it's important to be careful when using the Application Context, as it
can lead to memory leaks if not used properly. It's important to make sure that
you don't hold onto the Application Context longer than necessary, as it can
prevent the garbage collector from freeing up memory.
ANDROID INTENTS

In Android, Intents are a messaging system that enables components of an


application, such as Activities, Services, and Broadcast Receivers, to communicate
with each other. Intents are used to send a request from one component to
another, either within the same application or across different applications.
ANDROID INTENTS
An Intent is essentially a message that describes the action to be
performed, along with any additional data that may be required.
There are two types of Intents in Android:

• Explicit Intents: Explicit Intents are used to start a specific component


within the same application. To create an Explicit Intent, you specify the
target component's class name.

• Implicit Intents: Implicit Intents are used to trigger an action that may be
handled by multiple components within the system. To create an Implicit
Intent, you specify the action to be performed and the data to be
operated on. The Android system will then search for a suitable
component to handle the Intent, based on the Intent's action and data.
ANDROID INTENTS

Here is an example of how you can create an Explicit


Intent to start a new Activity:

In this example, MyActivity is the target


Activity, and the startActivity() method is called
to start the new Activity.
ANDROID INTENTS
Here is an example of how you can create an Implicit Intent to open
a web page:
Intent intent = new Intent(Intent.ACTION_VIEW,
Uri.parse("http://www.example.com"));
startActivity(intent);
In this example, the Intent specifies the ACTION_VIEW action
and a URI for the web page to be opened. The Android
system will then search for a suitable component to handle
the Intent, such as a web browser.
ANDROID INTENTS

Overall, Intents are a powerful mechanism for


enabling communication between different
components within an Android application, as well as
between different applications within the Android
system.
SUPPORTING MULTIPLE SCREEN SIZES IN ANDROID

Supporting multiple screen sizes is an important


aspect of developing an Android application, as
there are a wide range of devices with different
screen sizes and densities.
KEY CONSIDERATIONS TO KEEP IN MIND WHEN
DESIGNING AN ANDROID APP THAT SUPPORTS MULTIPLE
SCREEN SIZES:

•Use Density-Independent Pixels (dp): Use dp instead of


pixels when specifying the size and position of UI
components. This ensures that UI elements are displayed at a
consistent size across different screen densities.
•Use ConstraintLayout: Use ConstraintLayout for laying out the
UI of your app, as it is highly flexible and can adapt to
different screen sizes and aspect ratios.
KEY CONSIDERATIONS TO KEEP IN MIND WHEN
DESIGNING AN ANDROID APP THAT SUPPORTS MULTIPLE
SCREEN SIZES:

• Provide Different Layouts: Provide different layouts for different screen


sizes, to ensure that the UI looks good on all devices. You can do this by
creating separate layout files for different screen sizes and placing them in
the appropriate resource folders. For example, you can create separate
layout files for small, medium, and large screens by placing them in the
res/layout-small, res/layout-normal, and res/layout-large folders
respectively.
• Use Scalable Graphics: Use scalable graphics such as vector graphics or
9-patch images instead of fixed-size bitmap images. This ensures that
images are displayed at a consistent size across different screen densities.
KEY CONSIDERATIONS TO KEEP IN MIND WHEN
DESIGNING AN ANDROID APP THAT SUPPORTS MULTIPLE
SCREEN SIZES:

•Test on Multiple Devices: Test your app on multiple devices with


different screen sizes and densities to ensure that it looks good and
is usable on all devices. You can use the Android emulator to
simulate different screen sizes and densities.
•Use Configuration Changes: Handle configuration changes such as
screen rotation or language changes to ensure that the UI is not
disrupted when the device is rotated or the language is changed.
KEY CONSIDERATIONS TO KEEP IN MIND WHEN
DESIGNING AN ANDROID APP THAT SUPPORTS MULTIPLE
SCREEN SIZES:

By following these guidelines, you can design an


Android application that adapts well to different
screen sizes and densities, providing a consistent user
experience across a wide range of devices.

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