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9 Space Aces Galactic Guidebook v1

Explore strange new planets and civilizations by rolling on tables to generate random planet types, species, cultures, and events. Write up your discoveries as entries in the Galactic Guidebook for others to enjoy, though any valuable items found belong to the commission. Roll 1d6 to determine your starting planet type and another to generate an initial event upon landing, with more rolls determining each new hex explored, creating an endless procedurally generated sci-fi adventure.

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shaun
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0% found this document useful (0 votes)
132 views2 pages

9 Space Aces Galactic Guidebook v1

Explore strange new planets and civilizations by rolling on tables to generate random planet types, species, cultures, and events. Write up your discoveries as entries in the Galactic Guidebook for others to enjoy, though any valuable items found belong to the commission. Roll 1d6 to determine your starting planet type and another to generate an initial event upon landing, with more rolls determining each new hex explored, creating an endless procedurally generated sci-fi adventure.

Uploaded by

shaun
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Space Aces:

Galactic Guidebook
Explore strange new places, seek out new life, and new
civilizations. Go where no Space Tourist has gone before and
write a Galactic Guidebok entry on it. (Please note: All valuable items
& treasures discovered are property of Galactic Guidebook Commission)

Planet Type:
1-2 3-4 5-6
1 Desert 1 Artificial 1 Shattered
2 Jungle 2 Hollow 2 Gaseous
3 Oceanic 3 Sentient 3 Mountain
4 Frozen 4 Metropolis 4 Swamp
5 Volcanic 5 Paradisiac 5 Tropical
6 Junkyard 6 Dark 6 Roll Twice

Roll for Planet Type,


Species, & Culture.
Land at flag. Roll 1D6 for
Initial Event. Every new hex
you enter, roll again until all
hexes have been explored.

1-2 All Of A Sudden...


3-4 Feature Of Interest
5-6 Double Trouble (both)

All Of A Sudden...
(Utilize tables from Core Module & Episode Guide)
1 Red Alert! You’re attacked! (Conflict + Tactic
2 You find some kind of... (Encounter + Flavor))
3 You discover a... (Location Aspect + Flavor)
4 There is a problem... (Difficulty + Flavor)
5 You meet a... (Social + Bearing)
6 The plot thickens... (Snag)
Species:
Prefix: Suffix:
1-3 4-6 1-3 4-6
1 Bork 1 Botano 1 ...noid 1 ...lisk
2 Mew 2 Xeno 2 ...lonian 2 ...bear
3 Mer 3 Liza 3 ...saur 3 ...chilla
4 Geo 4 Star 4 ...bot 4 ...bug
5 Octo 5 Gorillo 5 ...mera 5 ...nicorn
6 Birdo 6 Robo 6 ...whal 6 ...gasus

Culture:
1-2 One Culture 3-4 Two Cultures At Peace
5-6 Two Cultures At Odds
1-2 3-4 5-6
1 Primitive 1 Outlaws 1 Merchant
2 Cyberpunk 2 Xenophobic 2 Pacificst
3 Medieval 3 Wild West 3 Telepathic
4 Utopian 4 Steampunk 4 Flamboyant
5 Logical 5 Monastic 5 Adventuring
6 Warrior 6 Aristocratic 6 Hospitable

Features Of Interest:
1-2 3-4 5-6
1 Food & Drink 1 Plantlife 1 Artifacts
2 Celebrations 2 Landscape 2 Ruins
3 Entertainment 3 Population 3 Monsters
4 Recreation 4 Phenomena 4 Markets
5 Art & Music 5 Architecture 5 B & Bs
6 Wildlife 6 Technology 6 Weather

Feature Aspect:
1-2 3-4 5-6
1 Stylish 1 Diverse 1 Legendary
2 Dangerous 2 High-Tech 2 Dramatic
3 Adorable 3 Hilarious 3 Terrible
4 Enigmatic 4 Rejuvenating 4 Orbital
5 Colossal 5 Floating 5 Volatile
6 Miniature 6 Crystalline 6 Desirable

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