1 - Summer Camp 2020 - K-2 FINAL
1 - Summer Camp 2020 - K-2 FINAL
2020
THE SUMMER CAMP WORKBOOK
Reverse the Summer Math Learning Loss
The summer camp experience has been designed as a blend of math puzzles, general
activities, do-it-yourself games, coding activities relevant to each age group. Students are to
engage with these tasks for 60 minutes after a regular 30-minute Cuemath class.
This book contains tasks for one month of summer engagement (that is 12 classes for
4 weeks, 3 times a week).
A comprehensive list of tasks is available on the next page. These tasks are of three types:
1. Daily Tasks:
One or two tasks designed for 30 minutes of engagement each day
2. Coding activities:
One task designed for 30 minutes of learning each day
3. Optional Tasks:
E
ight tasks that can be taken by students who complete the day's daily tasks well within
the 30 minutes available
As a parent, conduct these activities again at home with minor variations — you are only
limited by your and your child's creativity. We have seen this to be a very powerful bonding
experience between parents and their children.
We are certain that students will find this summer challenging, inspiring and full of learning!
We are immensely grateful, as always, for your trust in Cuemath and hope you have a fun
filled summer, experiencing math in a new light!
MANAN KHURMA
Founder & CEO, Cuemath
4 Boggle Activity 6
6 Tangrams Puzzle 9
7 Crossword Puzzle 12
8 Sudoku Puzzle 13
9 Tic-Tac-Toe Game 14
Optional Tasks
No. Task Type Page
1 One of a Kind Activity 22
2 Sudoku Puzzle 23
4 Boggle Activity 25
8 Tangrams Puzzle 29
K–2
Craft: Origami – Fortune-Teller Day 1
Ask your teacher for a craft paper. Make sure you closely follow the steps shown. Good luck!
1. Start with the white side up. 2. Fold all 4 corners each of
Fold diagonally in both directions. them to the centre point.
1 2
8 3
9 4
6 5
4. Fold in half along the folds shown. 5. Number each segment from 1-8.
Do it both ways and open.
3. Turn over and again fold each
corner into the centre point.
blue
red
gre
pink en
7. Turn the model and write a colour on each 8. Use your fingers to open it up.
of the flaps. Do it both ways and open.
Answer Colour
1 Green
2 Brown
3 Violet
4 Yellow
5 Brown
6 Red
7 Green
Instructions
1. You have to decorate the hat given.
2. Use pulses, some decorative material.
3. Feel free to also use colours.
Steps:
• Make as many words as you can from the given table.
• Each letter should connect to the next letter.
• Each word must have 2 letters or more.
• Do not use a letter twice in the same word.
• One word has been done for you as an example.
S E D O
R T K I
E I S G
S E K O
Ask her to help you get your final score and result.
Show all the words you found to your teacher.
Use a craft paper. Make sure you closely follow the steps shown. Good luck!
1. Start with a square piece of paper, blank side up. Fold the paper in half,
then open. Cut the paper in half along this fold.
2. Fold the triangle in half as shown. 3. Fold the top corner downwards to meet the bottom edge of the triangle
4. Fold the two bottom corners upwards to meet together in the middle.
Steps:
• Cut out the square below.
• From the square, cut out the shapes (along
the dotted lines) to get your tangram pieces.
• Using the pieces, form each shape below and
show each one to your teacher.
Letter C
Shirt
Instructions:
1. Colour the shapes as as mentioned in the table.
2. Count the number of each shape in the picture given.
3. Then colour the correct box for the count of each shape in the table given.
Rules:
1. Identify the animals
2. Fill their names in the empty boxes using the first letter of their names.
Rules:
• Fill all of the empty squares in the grid with a shape.
• The shapes are
• Each shape can be used only once in a row, column or a block
ROW
Puzzle 1
Puzzle 2
4 5
ACROSS DOWN
3 20 – 1 2 10 + 2
4 Add 2 to 5 5 18 – 9
6 9–4
PICTURE 1
PICTURE 2
N U Y R E E D S K A
E R D F R P Q F K C
C H E O O U Y Z J J
X A M L A U T I Y D
Y N T R U R R H G B
E D E V O R F Z X E
N S D F N T L N F I
O P T A L L H R N U
M A K C O L C E W D
X N H W S L W D L D
WORDS TO FIND
Rules:
1. Identify the fruits.
2. Fill their names in the empty boxes using the first letter of their names.
Rules:
• Fill a number from 1 to 4 in each box.
• Each number can be used only once in a row,
column, or block.
ROW
3 2 1
4 3 2
Puzzle 1
1 4
1 2
Puzzle 2
Rules:
• Fill each box with a number from 1 to 10.
• Numbers should not be repeated.
• Numbers in all the rows and columns should add to 18.
Column
9
Puzzle 1
Magic number - 18
Row
10 3
Rules:
• Fill each box with a number from 1 to 9.
• Numbers should not be repeated.
• Numbers in all the rows and columns should add to 15.
Column
1
Puzzle 2
Magic number - 15
Row 3
Steps:
• Make as many words as you can from the given table.
• Each letter should connect to the next letter.
• Each word must have 3 letters or more.
• Do not use the same letters twice in the same word.
O I G O
D K S K
E T I E
S R E S
PICTURE 1
PICTURE 2
Steps:
• Cut out the square below.
• From the square, cut out the shapes (along the
dotted lines) to get your tangram pieces.
• Using the pieces, form each object shown
below and show each one to your teacher.
Five
Furnace
END