0% found this document useful (0 votes)
81 views3 pages

Rituals of The Moon (Player)

The document describes the Oath of the Moon subclass for clerics, which draws power from lunar observances and worship of Tura, the Moon Bear spirit. It includes details on lunar observances, which are rituals that grant magical effects for 24 hours, and channel divinity abilities focused on defense and stealth. The subclass gains power over moon-related spells and can take on aspects of Tura at higher levels.

Uploaded by

Alejo Hergert
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
81 views3 pages

Rituals of The Moon (Player)

The document describes the Oath of the Moon subclass for clerics, which draws power from lunar observances and worship of Tura, the Moon Bear spirit. It includes details on lunar observances, which are rituals that grant magical effects for 24 hours, and channel divinity abilities focused on defense and stealth. The subclass gains power over moon-related spells and can take on aspects of Tura at higher levels.

Uploaded by

Alejo Hergert
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Subclasses

RITUALS OF Oath of the Moon


The Oath of the Moon is taken by Turans or those

THE MOON who have immersed themselves in the culture of


Tura, The Moon Bear in order to harness the power
of Lunar Observances.
Wrentlam Steppe Lunar Observances
The Wrentlam Steppe is a large span of Steppe In your time immersing yourselves in the ways of
with intermittent cliffs that resides on the North the Wrentlam Steppe you have discovered a way
Eastern road of West Negresh, just south of the to harness the power of Tura to grant yourself
humble town of Nylari. semi-permanent magical effects.
The Steppe is most notably renowned for it’s At 3rd level, you learn two Lunar Observances of
strange and misunderstood denizens, The Turans. your choice. A list of the available options can be
In this supplement you will learn about their found at the end of this subclass.
practices, secrets of their history and the way they Additionally, when you complete an Extended Rest,
worship their idol, Tura, The Moon Bear. you can choose to replace one of your current Lu-
nar Observance with another from the list of avail-
Tura, The Moon Bear able options.
Tura is a strange entity that outsiders often refer to
as a deity, but the Turans will insist he is far from Extended Rests
it. Instead they refer to him as “The Spirit of the In my games, I include some features that only func-
Moon”. They believe that he is responsible for carry- tion when an extended rest is completed. An extended
ing the moon through the sky, aiding in it’s journey rest is simply a rest that lasts one in-game week that
and making way for the sun to rise. Their practices includes only light activity such as shopping, study-
often involve arranging symbolic materials and re- ing, writing, etc. As long as it doesn’t make the players
money, or require exertion, it can be done during an
citing scripts that have been handed down genera-
Extended rest.
tion after generation of Turans. This concept was introduced to me via MCDM, so
For the Turans, Tura represents fortitude, travel credit goes to them for this rule!
and harvest. But that doesn’t restrict them from
trying to perform Observances to gain other boons Oath Spells
from him.
Spell Level Spells
What’s Included 3rd Ceremony, Gift of Alacrity

In this document there are three player focussed 5th Gentle Repose, Augury
pieces in the Oath of the moon, Lunar Obser- 9th Plant Growth, Clairvoyance
vances and the Turan species. In addition to these
13th Guardian of Nature, Divination
things there is a short adventure placed within the
Wrentlam Steppe, or wherever you’d like it to take 17th Summon Celestial, Commune with Na-
place in your own homebrew world! The adventure ture
covers NPCs, Locations, Encounters and the secret
of the Turan people. You’ll find that written above
there is far less lore than is usually included in an
Channel Divinity: Tura’s Forti-
AwkwardDM release, this is because a lot of what tude
you learn about the Turans is included within the
Starting at 3rd level you learn to invoke the bless-
adventure itself, which will begin after the player
ings of Tura, the Moon Bear. As a bonus action you
focussed content written below, as to aid in your
use your channel divinity to calm your allies and
players avoiding spoilers for their upcoming explo-
fortify their minds. Choose up to three creatures
ration within the wilds of The Wrentlam Steppe.
within 30 feet. Until the start of your next turn they
reduce all damage they take by an amount equal to
your Charisma modifier and they make their next

Patreon.com/AwkwardDM 1
Wisdom, Charisma or Intelligence saving throw at to harness this power that have yet to be uncov-
Advantage. ered.

Shroud the Lightless Performing Observances


Starting at 7th level, your affinity for the night At the start of a long rest, you can dedicate the first
extends to your allies. You and friendly creatures hour to performing an Observance. These rituals
within 10 feet of you make Stealth checks at ad- typically involve gathering crystals and reagents
vantage. Additionally, you and these creatures can under the moonlight and reciting hymns or tales of
use a bonus action to take the Hide action without Tura the Moon Bear. Upon completion of an Obser-
needing to break line of sight. vance, you gain its benefits for the next 24 hours.
At 18th level, the range of this aura increases to 30 You can only have one Observance active at a time.
feet. Some of the Observances have an empowered
effect that can only be used if the feature granting
Observance Mastery you access to Observances specifies so.
Beginning at 15th level, you learn two additional
Lunar Observances and their effects increase in Observance of Respite
power as listed in the Lunar Observances chapter Whenever a creature completes a long rest within
at the end of this document. 30 feet of you, they recover an additional hit-die
equal to your proficiency bonus.
Aspect of the Bear
Aspect of the Bear
Empowered
Creatures benefiting from this effect instead re-
At 20th level, you take on the form of the primal
cover all of their hit-die when they complete a long
bear spirit Tura. As a bonus action, you gain the
rest.
following benefits for 1 minute:
• You immediately cast the moonbeam spell with- Observance of Imbuing
out requiring material components or concen- Choose one weapon you possess, it gains the
tration. Instead of creating one cylinder, you can Moon-touched property and a +1 bonus to attack
create four at different points you can see within and damage rolls.
range. When using your action to move one
beam, you can move all beams independently Empowered
• Once on each of your turns when you hit a crea- The selected weapon instead gains a +3 bonus to
ture with a melee weapon attack, the target must attack and damage rolls.
make a Charisma saving throw against your spell
save DC. On a failure the creature is teleported to Observance of Fortitude
the centre of any active moonbeam you can see. Choose a type of extreme weather. You become im-
• You gain a flying speed equal to your walking mune to all its negative effects.
speed.
Empowered
You also gain resistance to a type of damage asso-
ciated with the chosen environment. By default, Ex-
Lunar Observances treme Heat and Extreme Cold would grant fire and
Lunar Observances are a unique and beauti- cold resistance respectively. In more unique cases
ful technique, honed by the Moon Elves of the your DM might allow you to gain a different kind of
Wrentlam Steppe, for drawing power from the resistance such as acid resistance as preparation
moon. The process involves performing a series for an impending acid rain.
of practices under the moon to gain access to
long-term magical boons. Most commonly, these Obserance of the Seer
observances are used to aid in crop growth, bring Detail the journey ahead and define a specific path
rains, or protect the local fauna from the dangers towards a destination within the next day’s travel.
of the wild. However, some Observances are used Tura then provides with a glimpse of what lies
by the most venerated of the Moon Elf population ahead. The DM offers a vague hint of any potential
to enhance their ability to protect the villages of the danger on that path in the form of a short phrase, a
steppe. The most common of these are the Pala- cryptic rhyme, or an omen.
dins of the Moon, but there are many other ways

2 Patreon.com/AwkwardDM
Empowered Ability Scores: Choose one of: (a) Choose any +2;
You also gain knowledge of anyone attempting to choose any other +1 (b) Choose three different +1
track your movement, as well as the name and Size: Small or Medium
distance of one enemy you might encounter on the Speed: 30 ft.
defined path. Age. Moon elves reach physical maturity at the
same age as humans, however it is not uncommon
Observance of Travel for them live to up to 150 years old.
Size. Turan range from under 3 feet to over 6 feet
Friendly creatures within 30 feet of you can main-
tall and have a wide variety of builds. Your size is
tain a normal pace while still being able to use
Small or Medium based on families connection to
stealth.
various lineages of Turan.
Empowered Darkvision. Being almost entirely nocturnal beings,
In addition, creatures within the range of this Turan have developed a keen eye under the night
ability are also benefit from the effects of the Pass sky. You can see in dim light within 60 feet of you as
without Trace spell but the bonus to Stealth checks if it were bright light, and in darkness as if it were
is +5 instead of +10. dim light. You can’t discern colour in darkness,
only shades of grey.
Observance of Silence Languages. You can speak, read, and write Com-
mon and one additional language of your choice.
Wearing heavy armour no longer incurs disadvan-
Lunar Guidance. Once per long rest, you can call
tage on Stealth checks.
upon Tura for guidance, gaining advantage on one
Empowered Wisdom (Survival) or Intelligence (Nature) check.
Once per combat, you can reduce the damage Tura’s Acolyte. You can communicate with bears
dealt by the first weapon attack that hits you by an and bear-like creatures as if they shared a common
amount equal to 2 x your Constitution modifier. language.
Turan Tradition. You learn one Observance from
the list of options in the Lunar Observances chap-

Species ter of this document.

Turan (Moon Elf)


The Turans, as they are known today, have been a
part of the Wrentlam Steppe’s history for as long
as its chronicles exist. This term now refers to
those born of two Turan parents. The Turan lineage
traces back to a diverse group of individuals - elves,
dwarves, humans, and others - who gathered under
the Wrentlam Steppe’s night sky to worship Tura,
the Moon Bear. Legend has it that over time, the
most devoted followers underwent a transforma-
tion, giving birth to the Turan race.

Despite their shared origin, Turans are remarkably


diverse in shape and size, a testament to their var-
ied ancestry. However, all Turans share two distinct
features: their pinkish-white, pearl-like pupils and a
thin layer of fur covering their skin.

Isolated in the wilds of Negresh, far removed from


the rest of the world, they earned the moniker
“Moon Elves”. This name was inspired by their
unique eyes and often pointed ears, reminiscent of
the moon’s ethereal glow.

Patreon.com/AwkwardDM 3

You might also like