Dynamics
Dynamics
Sometimes we want to resolve a force into components that are perpendicular to each other.
These components usually are aligned to the components of the frame of reference we use. The
components are usually horizontal and vertical vectors. We know from adding vectors together
that the combination of these two forces has the same effect.
It is only the horizontal component of the force that causes the load to move. (The vertical
component tends to lift the load upwards.)
This tells us that the man’s force would have more effect if he pulled horizontally; the steeper
the angle of the rope the less effective he will be, because the horizontal component will be
smaller.
You can work out the horizontal and vertical components of the force by resolving the force into
its horizontal and vertical components. If the force used is F, then
vertical component, Fy = F sin θ
horizontal component, Fx = F cos θ
Summary
In this section you have learnt that:
• A force can change the speed and direction of a body.
• Force is a vector.
• A force can be resolved into horizontal and vertical components.
is the acceleration of the body. The right-hand side of the equation F = ma is a vector multiplied
by a scalar, which you came across
Third law: when a body exerts a force on a second body, the second body exerts a force
which is equal in size but in the opposite direction to the force exerted by the first body.
Newton’s third law can also be expressed as: ‘for every action there is an equal and opposite
reaction’.
Friction
Friction is the force that stops us from slipping when we walk.
There are two types of friction: static friction and kinetic friction.
Static friction is the friction between two surfaces when there is no movement. For example,
when a car is not moving, the static friction between the tyres and road stops the car from sliding.
Imagine that you try to push a box along a table. With a small force, the box will not move. The
force you apply is equal to the frictional force – if it was not, the box would move.
As you increase the force, you will reach a point where the box will begin to move – the
frictional force reaches a maximum value. At this maximum value, the friction is said to be
limiting. If the box does not move and the friction is limiting, the box is in limiting
equilibrium.
When the frictional force is at the maximum, the box will either be moving or on the verge of
moving.
The coefficient of static friction is a number between 0 and 1, which represents the friction
between two surfaces. The maximum frictional force (in limiting equilibrium) is:
Fs= μsFN
where F s is the frictional force, μs is the coefficient of static friction and F N is the normal force
between the two objects
Kinetic friction is the friction between two surfaces when one of them is sliding over the other.
For example, when you push a box along the floor, there is kinetic friction between the box and
the floor when the box is moving.
The coefficient of kinetic friction is a number between 0 and 1, which represents the friction
between two surfaces. The frictional force is:
Fk=μkFN You should have found that static friction is greater than kinetic
friction.
Newton and gravity
Newton’s law of universal gravitation states that if two masses M1 and M2 are a distance apart r,
then the gravitational force between them is given by the equation:
Summary
4.3 Law of conservation of linear momentum and its applications
The greater the mass and velocity of an object, the greater its momentum.
Momentum is defined by the equation:
A body has angular momentum when it is spinning. The units of momentum are kg
m/s. As velocity is a vector and mass is a scalar, momentum is also a vector
because when you multiply a vector by a scalar, you get a vector. The linear
momentum of a body has the same direction as the velocity of the body.
Fnet = Δp/Δt
Law of conservation of linear momentum
When two masses push each other apart, you can use Newton’s third law of motion to predict the
movement of one mass when you know the velocity of the other mass.
• If two bodies collide or push each other apart and no forces act except for each one
pushing on the other, the total momentum of the two bodies does not change.
Looking at the worked example, at the start the total momentum of both bodies was zero. After
the bodies have moved apart the total momentum is p + –p = 0 So the total momentum of the two
bodies has not changed.
Now we will apply the law in two dimensions. The principle is: m 1u1 + m2u2 = m1v1 + m2v2
where u1, u2, v1 and v2 are vectors.
Impulse
an impulse is when you change the momentum of an object. As the mass does not change, it is
the velocity that changes when the momentum is changed. The equation is: impulse = mass ×
change in velocity or
I = mΔv. impulse is related to the force used to change the momentum and the length of time
the force was applied for. The equation is: I = FΔt
The units of impulse are newton seconds or N s, which are the same as momentum.
Summary
In this section you have learnt that:
• Total momentum of a system of bodies stays the same unless a force acts on them to change the
momentum.
• The law of conservation of momentum can be used to help explain gravity.
• Increasing the length of time to change the momentum reduces the size of the force needed to
change the momentum.
inelastic collision a collision between two particles where kinetic energy is not conserved
Consider two identical masses approaching each other. One has velocity v, the other has velocity
–v. Their combined momentum is mv + (–mv), which is zero. We know that after they collide
their total momentum will still be zero, but we cannot predict exactly what will happen without
further information.
If they were both balls of soft uncooked dough, they would merge together to form a single
stationary lump of mass. As v is now zero, the total momentum is zero, and momentum has been
conserved. This is an inelastic collision.
If they were two balls of hard spring steel, they would rebound off each other. The first ball
would now have a velocity of –v and the second one a velocity of +v. The total momentum is still
zero, so momentum has been conserved. This is an elastic collision. Molecules in a gas collide
like this.
In all collisions momentum is conserved. The difference between an elastic collision and an
inelastic collision is that kinetic energy is conserved in an elastic collision, but not in an inelastic
collision.
The kinetic energy is transferred into other forms of energy.
glancing collision a collision in two dimensions, where the objects rebound in the same plane
but not necessarily the same direction as the original motion
head-on collision a collision in one dimension, where the objects rebound on straight
line paths that coincide with the original direction of motion
After collusion
Summary
In this section you have learnt that:
• The total momentum of a system of bodies before a collision is the same as the total momentum
of the system after the collision.
• Problems involving collisions can be solved by considering the momentum before and after the
collision.
The moment of a force or torque is defined as the magnitude of the force multiplied by the
perpendicular distance from the point to the force of the line of action of the force. A moment, or
the torque, is also the vector product of the force and the distance from the point.
Torque has direction and so is also a vector.
Finding the centre of mass
We can use moments to find the position of the centre of mass in a system.
Summa
In this section you have learnt that:
• The centre of mass is where the whole of the force of gravity on that body appears to be acting
from.
• Objects are stable when the centre of a mass is above a point that is inside the base of the
object.
we cannot apply Newton’s second law of motion directly because the mass of the rocket is not
constant. The mass of the rocket decreases as more gases are pushed out of the nozzle of the
rocket. This also means that the rocket is losing some momentum as the gases leave
the rocket.
where F is the force on the rocket, u is the velocity of the exhaust gases relative to the centre of
mass of the rocket, is the mass of exhaust gases expelled at a point in time (or the rate of change
of mass of the rocket), m is the mass of the rocket and a is the acceleration (or the rate of change
in v, velocity of the rocket).
When the rate of change of mass is zero, this becomes Newton’s second law of motion
A raindrop is another example of a variable mass system. Droplets of condensed water vapour
combine until they start falling through the cloud as a raindrop. The raindrops then get bigger as
they combine with other droplets of water to form bigger raindrops.
The force acting on the raindrop at a certain time can be expressed as: F = rate of change of
momentum = ma + uΔm where F is the force on the raindrop, m is the mass of the raindrop, u is
the velocity of the extra mass that has been added to the raindrop and u is the velocity of the
extra mass.