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Heretic Manual Dos

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Tomás Castillo
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0% found this document useful (0 votes)
280 views

Heretic Manual Dos

Uploaded by

Tomás Castillo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF or read online on Scribd
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1 bya Te: FR rnd f bin Than 1” bya oo ae 2 OF es ‘ Sita ite oe ene. TABLE OF CONTENTS The Story So Far Installation Searting A Game Getting Around Monsters You'll Face Muleiplayer Instructions Technical Suppore THE STORY SO FAR They are the Elders of the"Sidhe, leaders of an ancient elf race adept at arcane sorcery and keepers of the Tomes of Power. They stood solemnly, surrounding seven candles, cach flame tied irrevocably to the flow of the Earth’ breath. And from the Book they read the prophecy of Armageddon. "The thre 1 from the Eastera wilds and they shall be given dominion over all that believeth in chem He that hath an ear bet hin hear chat the children of the Sidhe will be driven before them and on the day thae the childeen of the Sidhe are no more. the earth chall be forever lost to the Abyss.” From the Kast came the evil foretold by your forefathers — the three Serpent Riders, guardians of death eee rrr ty: Asa sign of power they brought peace to the Eastern provinces. Those who believed in che sign ercated a temple in their honoey and it bore che mad of che crosed trident. Their worshippers were the Order of the Sign — blind fellow= ere, without will, void of spirits As the power of the Order grew, even the seven kings of the Earth followed like cat- tle behind chem. And alter they controlled the great nations, ewo Riders left che world. Only D’Sparil the weakest of them remained while his disciples traveled the earth cleansing it in preparation for its descent Scorned by the other people of Earth, che Sidhe, pesessing powers of their own, remained unalleceed by the spell of the Riders. The Sidhe are now considered the Heretics; the unclean, fit only te be wiped from the face of the Earth. The disciples of D/Sparl conspired with the kings of the Earth to remove the last lands of apostasy. And while the armies ofthe seven nations gathered to destroy the Sidhe, the Elders convened to discus the fate of your people. When all voices had spake against the Order, the seven Elders extinguished the seven candles’ flames simul- 2 tancously. At chat silent instant, a brilliant flash of light came from che cast, and the armies that had gathered against you were no more. Drained by their elfores, the Flees fell ta the floor. listening to the painful scream echoing from the now-scorched battlefield. But then the forces of the Abyss tock their venge. her had quaked with the Elders’ magic ellore, and the curse of the Order followed the trai unersingly to the Elders’ conventiele. Suddenly the foul odor of death came and the Earth opened to engulf the Elders in flames, the white-brihe fre elinging to thei flesh, knowingly and nes cane tha foxes of evil both ing each layer of skin. Too, pouring forth from the earth like squiemin beast and undead. They attacked in hordes fi packs of dogs, first surrounding th t and biting and clawing theie vietims to the ground. As each Sidhe fell, several beasts would gather to chew into their bellies like pigs into slop, their heads often deeply submerged into the gut with the victims intestines slung half-eaten upon their own squirming bod- ies, W/hen the day was done, the few remaining Sidhe were scacesved diroughout the land. The Abyss had raken the tomes and artifacts of your people as spoils of their victory: Alone, without weapons, the surviving Sidhe would surely at the hands of the Order of the for naughe. z 1d. The Elders’ destruction of the seven armies had pet While the other Sidhe hid, their spirit broken, you thirsted for vengeance and rode East into the wilder ness, in search of D/Sparil. Now you stand before the City of the Damned, its air thick with the stench of rot. Your ichor before you. Beyond these gates, the dead and the crea «aching lor your blood. Wich luck hate drives you to see these creat ers, their b: artifacts can be found hidden among the dark pass tures of the night writhe in dark ond. For with only a stall surely damned. INSTALLATION SYSTEM REQUIREMENTS Serpent Riders, your minimum system requirements are: an IBM’ or compatible 486/33 with 4 MB of RAM and 15 MB available hard drive space, a Sound Blaster or 100% compatible sound card, and a CD-ROM drive. To run Heretic: Shadow of the INSTALLATION FOR DOS USERS: 1: Ret the Heretic: Shadow of the Serpent Riders CD in your CD-ROM drive. 2:Type D: [ENTER]. Assuming that your CD-ROM drive is your D: drive. If your CD-ROM drive is not the D: drive, substitute the appropriate letter. 3:Type CD) HERETIC [ENTER]. 4-Type INSTALL [ENTER]. & Type C. Assuming that your hard drive is your C: drive. If your hard drive is not the C: drive, substitute the appropriate letter. 6: Press [ENTER]. This es a directory for Heretic: Shadow of the Serpent Riders (The defaule directory is C:/HERETIC). 7: If install Jes to create a directory, pees Y. And then fllew any on-screen instructions INSTALLATION FOR WINDOWS’ 95 LIst Each time you want to start the game, you'll need to exit Windows’ 05 and restart in MS-DOS’ mode. To do this, lick om your Stare Menu, seleer Shut Down and then select Restart Computer in MS-DOS mode. To return to Windows" 95, after ending your game, type EXIL, and press [ENTER]. INSTALLATION FOR WINDOWS 3 IMPORTANT: If your computer hao eetly into Window entirely before attempting installation. You should exit to DOS by clicking on File in the top left hand corner of ick OK. Then follow the instructions for installation in DOS. Do be aware that you will always have to exit Windows before playing the game. UBSERS: sure that you have exited Windows your program manager, then click on Exit, th HINTS ON INSTALLATION Shadow of the Serpent Riders, n 1. When you read “which drive to install to?” your answer would typically 2. On “enter dirsctory name to copy into: the software defaults to NHERETIC. 3. When you see “Create it?” your answer would be ¥. If you are having trouble installing | ere the notes below. USING THE SETUP PROGRAM +: Shadow... is installed on your drive, the SETUP program will automatically run. Use the setup pro~ hadowen to your system. If you are unsure what to select, consult your computer manual or sound card manual for assistance, or just accept the defaults by pressing [ENTER ]- If you know you have a which card. try Sound Blaster for both Music Sound Card and Sound FX Lece Save Parameters sound card and speakers, hut are u Card) as it's the most common. After you have configured Heretic: Shadows. for your syste, se and Launch Heretic” from the setup programs main meau, aad press [ENTER]. STARTING A GAME, 5, make stare that you have exited IMPORTANT: If your computer boots up directly inte Windows 3.x or Wind a 3a game. With Window OK. Ts exie Windows 95 DOS mode. Hf you have already confi 5p efe hand comer Dawn. and then click wwe you can stare Heretic: ine, The computer in MS. Shadows. by typing the following from the CA> pamper: 1. CDV HERETIC \ [ENTER] 2. HERETIC LENTER| MW AIN MEI NU AND GAME OPTIONS When you stare H. B Menu by pressing the [ESC] key. Use the arrow keys to move to a se [ENTER] key to activate it. \W/hether you are pressing [ESC] will always presene you with the ma he Main then press the 12 of the game will be runnin, laving a game or just watching the demo, NEw GAME To begin Heretic: Shadows, select New Game. You'll be asked to select an episode and shall level. Th intended to be played in order. Howevery if you have plaved any of the or are five atic” episode you can nye pass those and start immediately with the ewo new episodes: The Ossuary and The Stagnant Demense. For first-time users, it is suggested that you begin with a skill level no greater than Bringest Them Oneth. Option From the options menu you will be able to perform the following tasks: End Game - ends the current game yours playing (you can also do this by pressing F7). ‘Mesages ON/OFF. In.a mulkplayer game you can choose to prevent or allow other players to type messages to you, Des [ENTER] ts togee this On or OWL, Yous can also press F8 to toggle this feature directly without going tothe options mem Mouse Sensitivity - Lise the arrow keys to change your mouse sensitivity. Moreu This will take you to the second options seresn. You can also access the second options screen Loovetly by posssing Mi. Hace 1 can control: ¢ Use the arrow keys to change the size of the play screen (you can also use the “s” and playing, to do the same ching). SFX Velume - Use the arrow keys to change the volume of the sound effects. Music Volume ~ Lse the arrow keys to change the volume of the background music. GAME FILES thadows. allows you to save a total of 6 save ~ Hereti [ESC] will pause the action while you are playing a To save ot load games press [ESC] (pressing select Game Files and then select SAVE or LOAD, SAVING To save a game, use the up/down arrow keys to move the arrow to a slot and press [ENTER]. Now type in the game and press [ENTER]. You can set eo the So time during game ple ete Game screen quicker by pressing F2 at any LOADING s 10 move the arrow to a slor and press [ENTER]. You can gee to the To load a game, use the up/down arrow Load Game screen quicker by pressing F3 at any time during game play. QUICKSAVE/QUICKLOAD Hy yes ener on amylase gos lly ctl datreepting emcee yes. mn de be prong TM and FY septal INFO Il the keyboard controls ESC] to exie the help sercen. cand what they do. You can S info will display a help screen. This outlines wl t this help sereen at any time by pressing Ft. Press [ QUITTING A GAME If you want to quit Heretic: Shadows... completely and return to DOS or Windows: select Quit Game from the mair menu and press [ENTER]. You will be asked to confirm your desire to [eave the game entirely. Press ¥ to exit or NN to return to Heretic: Shadows. You can also exit without using the menu by typing Fito. THE STATUS BAR Once you select to play a game and choose an episode and skill level, the demo will cease playing and you will be at on ts eae a oy ds The majority of the s The sersen is divided into two the starting point of the level game play window. Allong the bottom of the screen is the status bar. The status bar gives you information on how you character is doing in the game: what weapons/ items you have and what your health is. There are five sections on the status bar. They are: Keys- The thrve Armor- The amount of + pratcetion you have is Weapon Charges- ells you the amount of charges in your current weapon. > “ shown here. mnuch, cae wme this aumber h this pa chain which “ ane yer to the right that the lie sem on Tid healh ju hve USING YOUR INVENTORY When you pick up certain items, they're placed in your inventory. Use the bracket keys, [ and | to pep up your inventory and scroll through the list of your possessions. Scroll chrough the list until the item you wish to use is high lighted, and press che [ENTER] key: That icci will cient be cle selected icem on your status bac Youll ap [ENTER] again when you wish to use the item. GETTING AROUND KEYBOARD CONTROLS Ube the arrow keys to move around. The up arrow key will move you forward, down arrow backward, left and right hold down che Ale ey and the lefe or right arrow keys. Optionally, you can use the < and > keys to strafe left and right. Hold down the you te fave ina different direction. I righe Shite key and an arove key to move quickly. MOUSE AND JOYSTICK CONTROLS Wtha joystick, use bution 1 to slot aud button & to open doors and acelvate switches. Gravis PC. Gamepads have a third and fourth button which can be used to strafe and run. With a mouse, use button 1 to shoot and button & to walle forward. Double-click hutton 2 to open doors s. With a 3-bueton mouse. use button 3 to strafe and double-click button 3 to open doors and activate swite PICKING Up ITEMS To pick up an object, just walk over it. If you need the m in question, it will be picked up and placed in your inventory. If you do not need it. you will not he able to pick it up LOOKING UP AND DOWN To look up, press the Page Down keys press Delete to look down. Press the End key to bring your view back to default FLYING If you find Inhilicon's Wings of Wrath, you can fly through the world. Use the brackets ([ and ]) to hishlishe the xt press [ENTER ] to act 1. Press the Home key to land. ‘Wings in your inventory and press [ENTER J to select it as your current item the Wings. Now you caa use the Page Up key co Hy ap and Map: Press the [TAB] key to view the ma racter around while viewing the m om in and out by pressing + or -. You can move because you may be attacked by monsters ld, tee cll imap without moving yourself in the w wile you's looking ae Mess the F key to turn fallow meds OFF. Fess F again to turn fellow mode back ON. DOORS: To open most doors, walk up to them and press the [SPACEBAR ]}. Some doors are locked and require a key (gold, green, or blue) to open them. Other doors are operated by a switch on a nearby wall. SWITCHES: There are many switches in th throw a switch, move near it and press the [$ which open doors and coattl plore To ACEBAR]. TELEPORTERS: Teleporters can be identified by a symbol on the Moor that emits a flow of ray into the sky. To use a teleporter, just walk over it PLATFORMS: Heretic Shadow continuously, while others Bi [SPACEBAR] or activating a ncarby switch, as platforms that raise and/or lower. Some operate be activated by walking near them and pressing the DANGEROUS ENVIRONMENTS: The Heretic Shadow... world can be more dangerous than the monsters you'll face. Gas pods, dangerous liquids, or crushing ceilings should be s like you off ledges, or ice can have you sliding into the clutches of your enemy. approached vith caution. Further environmental fl eter ouseatia sin path to rally marked walk into an exit charm the sw COMPLETING AN AREA: At the end by hia blus trident. Enter the room a eleporter. |. You have unlimited | hen you restart you will be stripped of any items you may DYING: When you die, press the [SPACEBAR ] to restart the le so you can keep « youre killed. Howey m Lazarus! restarting th as ofte have collected bef USING MAGICAL WEAPONRY At first, you have only a staff and your Elvenwand for protection. As you get more weapons youll nsed t0 choose them, Press the number to the left of the weapon name shown at the foot of the serzen to select it. To use a bet weapon, press the [Crrl] key, or hold down [Crel] for rapid fire. Also, differs pons use diff the correct ions. When you run ever ammunition Heretic: Shadow. automaticall YOUR POSSIBLE X/EAPONS a stick, unless it's powered-up, then it's cal chout this weapon. | ¢ your normal beatin’ stick and deliver a de ¢ 2. Elvenwand: Your base weapon If you are using this, it's time to run unless it's powered-up, in which case your enemy should take the ‘run’ option. 3. Crossbow: The crossbow shoots 3 magical arrows at once, delivering heavy damage at short range or a hiteing multiple eargets at a distance. Powered-up, this baby blasts 5 slammin’ magic arrows for a gcod; strong head-pounding punishment! 4 Dragon's Claw: Firing a barrage of explosive magic, this weapon is perfect for clearing monster-inlested °@€ hallways, Powered-up, the Ripper’ delivers a four-way lethal blast, rippin’ your enemy apart. 5. Hellstafl: Now you're one bad elf, The Hellstaff fires at a high rate of speed and does heavy damage. Rowered-up, this baby slams out a bone-crunching Rain From Hell that will leave your enemies wet ~ in their eee 14-4 6. Phoenix Rod: The Phoenix Red delivers an explosive charge that will decimate the normal baddie to bits. Powered-upy it's time to deliver some deep-fried damage as the rod pours out a steady, hot stream of raw e@-z inferno! Watch em scream and burn - it’s great! ITEMS AND ARTIFACTS There are many items in | leretic: Shadow... that can assist you. Some work as soon as you walk over them, while others are added to your inventory for later use. & Vial: +10 to Health. Quartz Flask: +25 to Health. Mystic Len: Full healeh. Shield: +100 to Armor. © @ Fe B Enchanted Shield: +200 to Armor. # Torch: Brightens your view HE Map Scroll: A map of the entire area — including hidden locations. icity of your inventory. @ Shadowsphere: Temporarily renders you partially invisible. Weapons or power-up. a Tyletto's Tome of Power: Temporarily increases the power of hile The Tome will appear in the rop-right corner of the screen while its active © Vibadec's Ring of lavulaerability: Temporarily renders you impervious to attacks Iahilicon’s Wings of Wath: Temporarily enables you to fly. The wings appear at the top-lele corner of the screen while this item is active. @ Darchala's Chaos Device: Tleports you eo the beginning of the level. © _Torpols Morph Ovum: Morphs your vietim into a chicken. Finger-lickin’ good! ts: Drops a transparent bomb that explodes after one H Delminealitar’s Time Bomb of the Ancie Oh yes: it will hurt you as well if you's near it. MONSTERS YOULL FACE al blast of the hers are straight from the pits of D From the first moment you enter the city, til the Last 1 me, you'll be fightin: hideous baddies. Some a st ercatures with a bad octit Ga argoyle: Half-demon and half-bat. these wicks. he Order's guard dogs of the sky. oyle: AAs if flying demons weren't enough, Fire Gargoyles toss balls of fire down upon their unsuspect 1S enemy. Nitrogolem: Enchanted by the powers of evil, the Nitrogolems cast blazing skulle ae eheie foe.” Undead Warriors: As part of the Orders insidious plot to control your world, they've recruited the dead, gave them armor and armed chem with deadly magic axes: Now they guard the evil cities and coss their ® Golem: These big bad walking rocks smack you hard and make you ery. infinite supply of axes at any elf who passes by.” dark world move bloody fost and posses deadly sharp Llades They can't fly and they can't shoot, but in close combat they'll tear you to ribbons, leous ahominations of eh: Rs The Wéredragous infest the darkest lairs of che Order. Rssessing all of the strength and agility of a tank, these lumbering creatures belch « body-blasting fireball” ¥ Ophidian: The Ophidians slither in the darkest chambers of the Dome of D’Sparil and protect theie laies with deadly, energy-tossing tridents. izards have mastered [light and blink out of ic missiles toward their enemy. ashadow world long enough to east a ering v ¥ Disciple of D’Sparil: The pupils of D’Sparil’s dark m * Also come at you in the form of ghosts: Monster appear transparent and ar tan-made weapons MULTIPLAYER INSTRUCTIONS GETTING STARTED Ass in the addendum, you should ready to start a multiplayer game. First run {ellowing from the C:\ prompt: 1. CD\HERETIC [ENTER] 2. DM[ENTER]. The DM progeam allows you to easily set up all the options available in « multiplayer game. NUMBER OF PLAY! imum of two players can play multiplayer Hereti A susstiniin of fous people can ply mulecliyer Heretic: Shadevtaice a neewotke A mase- dow... via modem or null-modem. VERY IMPORTANT: If you're using a modem, please refer to the MODEM PLAY section of the README file for details on setting up your modem. MULTIPLE GAMES ON THE NEE To play a multiplayer game over your network while another group is also vlaying a inueiplayer co DM (pore ev Network ports range from ft 64000. You should refer to the person in charge of your network for available your network port a es ss with a command-line pai , you'll need to chang neter You pass vork. >). The port address tells your server where to send information that is s MULTIPLAYER FEATURES Many of the rules for playing H. carcully before you begin to play Heretic: Shadow Shadow.n change lor the muleiplayer game: Read the following information in multiplayer mode. \IENLS: When you activate the Options menu or submenus, the game KEEPS RUNNING so that other play

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