The document contains log messages from an Android application recording events related to initializing OpenGL resources and rendering frames. It logs:
- Setting up the Android media codec objects and initializing the system utilities
- Constructing a wrap segment engine and setting the GL surface availability
- Configuring OpenGL render parameters and setting the current GL context
- Setting the window size and repeatedly rendering frames
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The document contains log messages from an Android application recording events related to initializing OpenGL resources and rendering frames. It logs:
- Setting up the Android media codec objects and initializing the system utilities
- Constructing a wrap segment engine and setting the GL surface availability
- Configuring OpenGL render parameters and setting the current GL context
- Setting the window size and repeatedly rendering frames