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Unit2 - Software Development Lifecycle

The document discusses different software development life cycle (SDLC) models including waterfall, iterative, spiral, V-model, and big bang. It describes the key phases and activities in SDLC like requirements gathering, design, coding, testing, and provides details about each model's approach.

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BEWIF COCOMOY
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0% found this document useful (0 votes)
23 views

Unit2 - Software Development Lifecycle

The document discusses different software development life cycle (SDLC) models including waterfall, iterative, spiral, V-model, and big bang. It describes the key phases and activities in SDLC like requirements gathering, design, coding, testing, and provides details about each model's approach.

Uploaded by

BEWIF COCOMOY
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Software Development Life Cycle

SDLC for short, is a well-defined, structured sequence of stages in software engineering to develop
the intended software product.

SDLC Activities
SDLC provides a series of steps to be followed to design and develop a software product efficiently.
SDLC framework includes the following steps:

Communication
This is the first step where the user initiates the request for a desired software product. The user
contacts the service provider and tries to negotiate the terms, submits the request to the service
providing organization in writing.

Requirement Gathering
This step onwards the software development team works to carry on the project. The team holds
discussions with various stakeholders from problem domain and tries to bring out as much
information as possible on their requirements. The requirements are contemplated and segregated
into user requirements, system requirements and functional requirements. The requirements are
collected using a number of practices as given –

studying the existing or obsolete system and software,

 conducting interviews of users and developers,

 referring to the database or

 collecting answers from the questionnaires.

Feasibility Study
After requirement gathering, the team comes up with a rough plan of software process. At this step
the team analyzes if a software can be designed to fulfill all requirements of the user, and if there is
any possibility of software being no more useful. It is also analyzed if the project is financially,
practically, and technologically feasible for the organization to take up. There are many algorithms
available, which help the developers to conclude the feasibility of a software project.

System Analysis
At this step the developers decide a roadmap of their plan and try to bring up the best software
model suitable for the project. System analysis includes understanding of software product
limitations, learning system related problems or changes to be done in existing systems beforehand,
identifying and addressing the impact of project on organization and personnel etc. The project team
analyzes the scope of the project and plans the schedule and resources accordingly.

Software Design
Next step is to bring down whole knowledge of requirements and analysis on the desk and design
the software product. The inputs from users and information gathered in requirement gathering
phase are the inputs of this step. The output of this step comes in the form of two designs; logical
design, and physical design. Engineers produce meta-data and data dictionaries, logical diagrams,
data-flow diagrams, and in some cases pseudo codes.

Coding
This step is also known as programming phase. The implementation of software design starts in
terms of writing program code in the suitable programming language and developing error-free
executable programs efficiently.

Testing
An estimate says that 50% of whole software development process should be tested. Errors may ruin
the software from critical level to its own removal. Software testing is done while coding by the
developers and thorough testing is conducted by testing experts at various levels of code such as
module testing, program testing, product testing, in-house testing, and testing the product at user’s
end. Early discovery of errors and their remedy is the key to reliable software.

Integration
Software may need to be integrated with the libraries, databases, and other program(s). This stage
of SDLC is involved in the integration of software with outer world entities.

Implementation
This means installing the software on user machines. At times, software needs post-installation
configurations at user end. Software is tested for portability and adaptability and integration related
issues are solved during implementation.

Operation and Maintenance


This phase confirms the software operation in terms of more efficiency and less errors. If required,
the users are trained on, or aided with the documentation on how to operate the software and how
to keep the software operational. The software is maintained timely by updating the code according
to the changes taking place in user end environment or technology. This phase may face challenges
from hidden bugs and real-world unidentified problems.
Waterfall Model
Waterfall model is the simplest model of software development paradigm. All the phases of SDLC
will function one after another in linear manner. That is, when the first phase is finished then only
the second phase will start and so on.

This model assumes that everything is carried out and taken place perfectly as planned in the
previous stage and there is no need to think about the past issues that may arise in the next phase.
This model does not work smoothly if there are some issues left at the previous step. The sequential
nature of model does not allow us to go back and undo or redo our actions. This model is best suited
when developers already have designed and developed similar software in the past and are aware of
all its domains.

Iterative Model
This model leads the software development process in iterations. It projects the process of
development in cyclic manner repeating every step after every cycle of SDLC process.

The software is first developed on very small scale and all the steps are followed which are taken
into consideration. Then, on every next iteration, more features and modules are designed, coded,
tested, and added to the software. Every cycle produces a software, which is complete in itself and
has more features and capabilities than that of the previous one.
After each iteration, the management team can do work on risk management and prepare for the
next iteration. Because a cycle includes small portion of whole software process, it is easier to
manage the development process but it consumes more resources.

Spiral Model
Spiral model is a combination of both, iterative model and one of the SDLC model. It can be seen as
if you choose one SDLC model and combined it with cyclic process (iterative model)

This model considers risk, which often goes un-noticed by most other models. The model starts with
determining objectives and constraints of the software at the start of one iteration. Next phase is of
prototyping the software. This includes risk analysis. Then one standard SDLC model is used to build
the software. In the fourth phase of the plan of next iteration is prepared.

V – model
The major drawback of waterfall model is we move to the next stage only when the previous one is
finished and there was no chance to go back if something is found wrong in later stages. V-Model
provides means of testing of software at each stage in reverse manner.
At every stage, test plans and test cases are created to verify and validate the product according to
the requirement of that stage. For example, in requirement gathering stage the test team prepares
all the test cases in correspondence to the requirements. Later, when the product is developed and
is ready for testing, test cases of this stage verify the software against its validity towards
requirements at this stage. This makes both verification and validation go in parallel. This model is
also known as verification and validation model.

Big Bang Model


This model is the simplest model in its form. It requires little planning, lots of programming and lots
of funds. This model is conceptualized around the big bang of universe. As scientists say that after
big bang lots of galaxies, planets, and stars evolved just as an event. Likewise, if we put together lots
of programming and funds, you may achieve the best software product.

For this model, very small amount of planning is required. It does not follow any process, or at times
the customer is not sure about the requirements and future needs. So the input requirements are
arbitrary. This model is not suitable for large software projects but good one for learning and
experimenting.

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