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AI 2021R AI&DS Syllabus

This course on artificial intelligence covers 5 units over 45 periods. The main objectives are to learn basic AI approaches, develop problem solving agents, and perform logical and probabilistic reasoning. The units cover intelligent agents and environments, problem solving using search algorithms, game playing and constraint satisfaction problems, logical reasoning using propositional and first-order logic, and probabilistic reasoning under uncertainty using Bayesian networks. The course outcomes are to explain intelligent agent frameworks, apply problem solving and game playing/CSP techniques, and perform logical and probabilistic reasoning.

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0% found this document useful (0 votes)
47 views

AI 2021R AI&DS Syllabus

This course on artificial intelligence covers 5 units over 45 periods. The main objectives are to learn basic AI approaches, develop problem solving agents, and perform logical and probabilistic reasoning. The units cover intelligent agents and environments, problem solving using search algorithms, game playing and constraint satisfaction problems, logical reasoning using propositional and first-order logic, and probabilistic reasoning under uncertainty using Bayesian networks. The course outcomes are to explain intelligent agent frameworks, apply problem solving and game playing/CSP techniques, and perform logical and probabilistic reasoning.

Uploaded by

Nisha M
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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AL3391 ARTIFICIAL INTELLIGENCE LTPC

3003
COURSE OBJECTIVES:
The main objectives of this course are to:
 Learn the basic AI approaches
 Develop problem solving agents
 Perform logical and probabilistic reasoning

UNIT I INTELLIGENT AGENTS 9


Introduction to AI – Agents and Environments – concept of rationality – nature of
environments – structure of agents. Problem solving agents – search algorithms – uninformed
search strategies.
UNIT II PROBLEM SOLVING 9
Heuristic search strategies – heuristic functions. Local search and optimization problems –
local search in continuous space – search with non-deterministic actions – search in partially
observable environments – online search agents and unknown environments
UNIT III GAME PLAYING AND CSP 9
Game theory – optimal decisions in games – alpha-beta search – monte-carlo tree search –
stochastic games – partially observable games. Constraint satisfaction problems – constraint
propagation – backtracking search for CSP – local search for CSP – structure of CSP.
UNIT IV LOGICAL REASONING 9
Knowledge-based agents – propositional logic – propositional theorem proving –
propositional model checking – agents based on propositional logic. First-order logic –
syntax and semantics – knowledge representation and engineering – inferences in first-order
logic – forward chaining – backward chaining – resolution.
UNIT V PROBABILISTIC REASONING 9
Acting under uncertainty – Bayesian inference – naïve Bayes models. Probabilistic reasoning
– Bayesian networks – exact inference in BN – approximate inference in BN – causal
networks.
COURSE OUTCOMES:
At the end of this course, the students will be able to:
CO1: Explain intelligent agent frameworks
CO2: Apply problem solving techniques
CO3: Apply game playing and CSP techniques
CO4: Perform logical reasoning
CO5: Perform probabilistic reasoning under uncertainty
TOTAL:45 PERIODS
TEXT BOOKS:
1. Stuart Russell and Peter Norvig, “Artificial Intelligence – A Modern Approach”,
Fourth Edition, Pearson Education, 2021.
REFERENCES
1. Dan W. Patterson, “Introduction to AI and ES”, Pearson Education,2007
2. Kevin Night, Elaine Rich, and Nair B., “Artificial Intelligence”, McGraw Hill, 2008
3. Patrick H. Winston, "Artificial Intelligence", Third Edition, Pearson Education, 2006
4. Deepak Khemani, “Artificial Intelligence”, Tata McGraw Hill Education, 2013.
5. http://nptel.ac.in/
CO’s- PO’s & PSO’s MAPPING
CO’ s PO’s PSO’s
1 2 3 4 5 6 7 8 9 10 11 12 1 2 3
1 3 1 3 3 - - - - 2 3 3 1 2 1 1
2 2 2 1 1 1 - - - 2 2 3 1 3 2 2
3 2 1 2 1 - - - - 2 1 1 3 1 2 1
4 2 1 2 2 - - - - 2 1 2 2 1 3 3
5 3 2 2 1 1 - - - 3 2 1 2 2 2 1
AV 2 1 2 2 1 - - - 2 2 2 2 2 2 2
G
1 - low, 2 - medium, 3 - high, ‘-' - no correlation

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