EXPLOSIVE
EXPLOSIVE
THEORY OF EXPLOSIVES
In general, an explosive has four basic characteristics: (1) It is a
chemical compound or mixture ignited by heat, shock, impact,
friction, or a combination of these conditions; (2) Upon ignition, it
decomposes rapidly in a detonation; (3) There is a rapid release of
heat and large quantities of high-pressure gases that expand rapidly
with sufficient force to overcome confining forces; and (4) The
energy released by the detonation of explosives produces four basic
effects; (a) rock fragmentation; (b) rock displacement; © ground
vibration; and (d) air blast
A general theory of explosives is that the detonation of the explosives
charge causes a high- velocity shock wave and a tremendous release of
gas. The shock wave cracks and crushes the rock near the explosives
and creates thousands of cracks in the rock. These cracks are then filled
with the expanding gases. The gases continue to fill and expand the
cracks until the gas pressure is too weak to expand the cracks any
further , or are vented from the rock.
The ingredients in explosives manufactured are classified as:
Explosive Base:-An explosive base is a solid or a liquid which, upon
application or heat or shock, breaks down very rapidly into gaseous
products, with an accompanying release of heat energy. Nitroglycerine
is an example.
Combustibles:- A combustible combines with excess oxygen in an
explosive to achieve oxygen balance, to prevent the formation of
nitrogenous oxides (toxic fumes), and to lower the heat of the
explosion
Oxygen carriers:- Oxygen carriers assure complete oxidation of the
carbon in the explosive mixture, which inhibits the formation of carbon
monoxide. The oxygen carriers assist in preventing a lowering of the
exploding temperature. A lower heat of explosion means a lower
energy output and thereby less efficient blasting.
Antacids:- Antacids are added to an explosive compound to increase
its long term storage life, and to reduce the acidic value of the explosive
base, particularly nitroglycerin (NG).
Absorbents:- Absorbents are used in dynamite to hold the explosive
base from exudation, seepage, and settlement to the bottom of the
cartridge or container. Sawdust, rice hulls, nut shells, and wood meal
are often used as absorbents
Antifreeze:- Antifreeze is used to lower the freezing point of the
explosive.
Air gap sensitivity:- Air gap sensitivity is a measure of an
explosive’s cartridge-to-cartridge sensitivity to detonation, under test
conditions, expressed as the distance through air at which a primed
half-cartridge (donor) will reliably detonate an untrimmed half-
cartridge (receptor).
Cap Sensitivity:- Cap sensitivity is a measure of the minimum
energy, pressure, or power required for initiation of a detonation; i.e.,
“cannot be detonated by means of a No. 8 test blasting cap when
unconfined.”
Strength :-Two strength ratings are used for commercial dynamites.
Weight strength compares products on an equal-weight basis, and
cartridge strength or bulk strength compares products on an equal-
volume basis. Both are expressed in percent, using straight
nitroglycerin dynamite as a standard. Complicating this picture is the
variety of ingredient mixes among manufacturers, so that 40 percent
gelatin dynamite and a 40 percent ammonia dynamite do their work
differently; similarly, a 40 percent ammonia dynamite from two
different manufacturers will give somewhat different results. Thus, a
blaster who had always used one manufacturer's product could change
suppliers and suddenly start complaining about “bad powder.” To
further confuse the issue, some manufacturers continue to use the
terms “weight strength” and “bulk strength” as a comparative
numerical rating against ANFO at 100.
With the advent of new explosives, particularly the ANFOs and the
slurries, the dynamite method of judging strength failed to give
relevant data. It became necessary to account not only for a product's
relative stored energy, but also its rate of energy release, its gas volume
potential, and its heat of detonation. A number of factors are currently
used to judge an explosive's ability to do the work desired, and today's
blaster must consider at least the following:
Detonation Pressure is a measure of the product's shock wave energy,
influenced by the product's density (latent energy) and detonation
velocity (rate of energy release).
Pressure Magnitude or Gas Pressure is a measure of the potential
expanding-gas energy, influenced by the product's density (latent gas
volume) and the heat and velocity of detonation (rate of gas production
and expansion). Though oversimplified, one way to think of “strength”
is to compare an explosive to a mechanical means of breaking and
moving rock. We can break rock with a sledgehammer, and a
detonation pressure is our explosive hammer. As density increases, the
“weight of the hammer” increases; as velocity increases, we “swing the
hammer” faster and harder. We can move rock with a bulldozer, and
gas pressure is our explosive doze. As density increases, the doze gets
bigger; as velocity increases, the doze runs faster—sometimes so fast
that it outruns the rock it is trying to move.
BLASTING MECHANICS
Upon detonation, explosives affect rock by various interrelated means.
While the following discussion simplifies a complex and (in some
aspects ) largely theoretical subject, it should provide a basic grasp of
blast mechanics. The same mechanisms apply to whatever material is
being blasted (wood, concrete, steel, soil, ice, etc.); however, results
are highly dependent on material integrity. As a result, this discussion
will consider only monolithic bedrock in order to avoid confusion.
1. Detonation Shock Wave
Upon initiation, the detonation (explosive oxidation) zone proceeds
down the column of explosive at the product's detonation velocity. At
the front of this detonation zone, an energy pulse or “shock wave” is
generated and transmitted to the adjacent rock; any air space between
the explosive and the rock absorbs wave energy and reduces its effect
on the rock.
The shock wave travels outward as a compression wave in all directions
from the borehole, moving at or near detonation velocity. The rock
immediately surrounding the borehole is crushed to some extent,
dependent on how much the force of the wave exceeds the
compression strength of the rock. The force of the wave overcomes the
elastic limits of the rock, causing it to bend outward and crack. These
are radial cracks in that they radiate out from the borehole and they
are generated at speeds related to the sonic velocity of the rock itself
(+/–8,000 fps in hard rock, +/–1,500 fps in soft rock). If the rock mass
is too large to permit bending, such as behind the borehole, no radial
fracture occurs; the wave energy is simply absorbed by the rock.
2. Shock Wave Reflection
At this point, the result of the blast will only be very large wedge-
shaped blocks, still interlocked. However, when the shock wave reaches
a free face, the outward-bending compressive force releases, and the
wave is reflected back into the rock as a tension wave. The speed of the
shock wave has been slowed somewhat, and its energy lowered, but if
the distance from the borehole to the free face is not too great, it still
carries enough force to overcome the tensile strength of the rock.
Rock, like concrete, has far greater strength in compression than in
tension (for instance, granite with a compression strength of 30,000 psi
has a tensile strength of only 1200 psi). The reflected tension wave
causes lateral cracking in the rock between the radial cracks, creating
“fragmentation.” Obviously, the greater the distance between the
borehole and the free face, the more the wave energy is used along the
way, and the larger those “fragments” will be. If there is no free face,
such as behind the borehole, there will be no wave reflection and no
lateral cracking. A point to remember is that any break in rock
continuity will act as a free face; a crack or weather seam is as good as
a quarry face in this regard.
3. Gas Pressure and Rock Movement
Upon detonation, along with the shock wave, the solid explosive is
instantly converted to superheated gas that is trying to occupy a space
10,000 to 20,000 times its original solid volume, and exerting a pressure
that can exceed 1.5 million psi. Without this gas pressure, the fractured
rock would not move and would remain interlocked. The fractured rock
mass has a certain inertia (consider this a desire to stay where it is),
which the gas pressure must initially overcome to start rock movement.
Thus, there is “hesitation” between detonation and the start of rock
movement, lasting roughly one millisecond per foot of distance
between the bore hole and the free face (i.e., if the distance is 10 feet,
movement will start roughly 10 milliseconds after detonation). Once
inertia is overcome, the rock moves outward away from the borehole
at around one foot each 10 milliseconds, or between 40 and 70 mph,
although smaller fragments can move faster and be shot out as fly rock.
As with the detonation shock wave, nice even results in rock movement
require rock continuity; cracks and weather seams will allow gas
venting, and result in uneven and sometimes surprising directions and
distances of rock throw.
DETONATION VELOCITY
Detonation velocity is an important property to consider when rating
an explosive. It may be expressed as a confined or unconfined value
and is normally given in feet per second (fps). The confined detonation
velocity measures the speed at which the detonation wave travels
through a column of explosive within a borehole or other confined
space. The unconfined velocity indicates this rate when the explosive is
detonated in the open. Because explosives generally are used under
some degree of confinement, the confined value is more significant.
Most manufacturers, however, measure detonation velocity in an
unconfined column of explosive 1 1/4 inches in diameter, although
some measurements are made within the confinement of an iron pipe
or using a different diameter. The confined detonation velocity of
commercial explosives varies from 5000 to 25,000 fps (Tables 2-1
through 2-6). With cartridge explosives, the confined velocity is seldom
attained because complete confinement is usually impossible. For
blasting in hard rock, a high-velocity explosive is preferable. In a softer
or highly jointed rock, a low-velocity explosive, for example, (ANFO)
with a heaving action may give satisfactory results at a lower cost.
Some explosives, and particularly blasting agents, are more sensitive to
diameter changes than others. In charges with larger diameters, say six
inches or more, the velocity may be medium to high. But as diameters
get smaller, the velocity is reduced until, at the blasting agent’s critical
diameter, (approximately three inches for ANFO, propagation is no
longer assure and misfires are likely).
PROPERTIES OF EXPLOSIVES
By knowing what properties are critical to performance, meaningful
predictions can be made in blast design. These properties are :
detonation velocity, density, detonation pressure, water resistance, and
fume class. For a given explosive, these properties vary with the
manufacturer.
DENSITY
The density of an explosive may be expressed in terms of specific
gravity. Specific gravity is the ratio of the density of the explosive to the
density of water under standard conditions. The specific gravity of
commercial explosives range from 0.6 to 1.7 g/cc. For free running
explosives, the density is often specified as the pounds of explosives
per foot of charge length in a given size borehole. With few exceptions,
denser explosives give higher detonation velocities and pressures.
Density is an important consideration when choosing an explosive. For
difficult blasting conditions or where fine fragmentation is required, a
dense explosive is usually necessary. In easily fragmented rock or where
fine fragmentation is not needed, a low-density explosive will often
suffice. Low-density explosives are particularly useful in the production
of rip-rap or other coarse products. The density of an explosive is also,
important when working under wet conditions. An explosive with a
specific gravity of less than 1.0 will not sink in water.