Linked Lists (Compatibility Mode)
Linked Lists (Compatibility Mode)
Linked Lists
Declarations
• First you must declare a data structure that
will be used for the nodes. For example, the
following struct could be used to create
a list where each node holds a float:
struct ListNode
{
float value;
struct ListNode *next;
};
2
Declarations
• The next step is to declare a pointer to serve
as the list head, as shown below.
ListNode *head;
4
class FloatList
{
private:
// Declare a structure for the list
struct ListNode
{
float value;
struct ListNode *next;
};
5
Appending a Node to the List
• To append a node to a linked list means to add the node to
the end of the list.
• The pseudocode is shown below. The C++ code follows.
Create a new node.
Store data in the new node.
If there are no nodes in the list
Make the new node the first node.
Else
Traverse the List to Find the last node.
Add the new node to the end of the list.
End If.
6
void FloatList::appendNode(float num)
{
ListNode *newNode, *nodePtr;
void main(void)
{
FloatList List;
list.appendNode(2.5);
list.appendNode(7.9);
list.appendNode(12.6);
}
(This program displays no output.)
8
Stepping Through the Program
• The head pointer is declared as a global variable.
head is automatically initialized to 0 (NULL),
which indicates that the list is empty.
• The first call to appendNode passes 2.5 as the
argument. In the following statements, a new node
is allocated in memory, 2.5 is copied into its
value member, and NULL is assigned to the
node's next pointer.
9
newNode = new ListNode;
newNode->value = num;
newNode->next = nULL;
10
The next statement to execute is the following if statement.
if (!head)
head = newNode;
11
In the second call to appendNode, 7.9 is passed as the argument.
Once again, the first three statements in the function create a new
node, store the argument in the node's value member, and assign
its next pointer to NULL.
12
Since head no longer points to NULL, the else part of the if statement executes:
else // Otherwise, insert newNode at end
{
// Initialize nodePtr to head of list
nodePtr = head;
// Find the last node in the list
while (nodePtr->next)
nodePtr = nodePtr->next;
// Insert newNode as the last node
nodePtr->next = newNode;
}
13
nodePtr is already at the end of the list, so the while loop
immediately terminates. The last statement, nodePtr->next =
newNode; causes nodePtr->next to point to the new node.
This inserts newNode at the end of the list.
14
The third time appendNode is called, 12.6 is passed as the
argument. Once again, the first three statements create a node with
the argument stored in the value member.
15
next, the else part of the if statement executes. As before,
nodePtr is made to point to the same node as head.
16
Since nodePtr->next is not NULL, the while loop will
execute. After its first iteration, nodePtr will point to the second
node in the list.
17
The while loop's conditional test will fail after the first iteration
because nodePtr->next now points to NULL. The last
statement, nodePtr->next = newNode; causes
nodePtr->next to point to the new node. This inserts newNode
at the end of the list
The figure above depicts the final state of the linked list.
18
Traversing the List
• The displayList member function traverses the list,
displaying the value member of each node. The
following pseudocode represents the algorithm. The C++
code for the member function follows on the next slide.
19
void FloatList::displayList(void)
{
ListNode *nodePtr;
nodePtr = head;
while (nodePtr)
{
cout << nodePtr->value << endl;
nodePtr = nodePtr->next;
}
}
20
Program 2
// This program calls the displayList member function.
// The funcion traverses the linked list displaying
// the value stored in each node.
#include <iostream.h>
#include "FloatList.h"
void main(void)
{
FloatList List;
list.appendNode(2.5);
list.appendNode(7.9);
list.appendNode(12.6);
list.displayList();
}
21
Program 2 Output
2.5
7.9
12.6
22
Inserting a Node
• Using the listNode structure again, the
pseudocode on the next slide shows an
algorithm for finding a new node’s proper
position in the list and inserting there.
• The algorithm assumes the nodes in the list
are already in order.
23
Create a new node.
Store data in the new node.
If there are no nodes in the list
Make the new node the first node.
Else
Find the first node whose value is greater than or equal
the new value, or the end of the list (whichever is first).
Insert the new node before the found node, or at the end of
the list if no node was found.
End If.
24
The code for the traversal algorithm is shown below. (As before, num
holds the value being inserted into the list.)
25
void FloatList::insertNode(float num)
{
ListNode *newNode, *nodePtr, *previousNode;
27
Program 3
// This program calls the displayList member function.
// The function traverses the linked list displaying
// the value stored in each node.
#include <iostream.h>
#include "FloatList.h”
void main(void)
{
FloatList list;
2.5
7.9
10.5
12.6
29
In insertNode, a new node is created and the function argument is
copied to its value member. Since the list already has nodes stored
in it, the else part of the if statement will execute. It begins by
assigning nodePtr to head.
30
Since nodePtr is not NULL and nodePtr->value is less than
num, the while loop will iterate. During the iteration,
previousNode will be made to point to the node that nodePtr is
pointing to. nodePtr will then be advanced to point to the next
node.
31
Once again, the loop performs its test. Since nodePtr is not NULL
and nodePtr->value is less than num, the loop will iterate a
second time. During the second iteration, both previousNode and
nodePtr are advanced by one node in the list.
32
This time, the loop's test will fail because nodePtr is not less than
num. The statements after the loop will execute, which cause
previousNode->next to point to newNode, and
newNode->next to point to nodePtr.
If you follow the links, from the head pointer to the NULL, you will
see that the nodes are stored in the order of their value members.
33
Deleting a Node
• Deleting a node from a linked list requires
two steps:
– Remove the node from the list without breaking
the links created by the next pointers
– Deleting the node from memory
• The deleteNode function begins on the
next slide.
34
void FloatList::deleteNode(float num)
{
ListNode *nodePtr, *previousNode;
35
Continued from previous slide.
else
{
// Initialize nodePtr to head of list
nodePtr = head;
36
Program 4
// This program demonstrates the deleteNode member function
#include <iostream.h>
#include "FloatList.h“
void main(void)
{
FloatList list;
37
Continued from previous slide.
38
Program Output
39
Look at the else part of the second if statement. This is where the
function will perform its action since the list is not empty, and the
first node does not contain the value 7.9. Just like insertNode,
this function uses nodePtr and previousNode to traverse the
list. The while loop terminates when the value 7.9 is located. At this
point, the list and the other pointers will be in the state depicted in the
figure below.
40
next, the following statement executes.
previousNode->next = nodePtr->next;
The statement above causes the links in the list to bypass the node
that nodePtr points to. Although the node still exists in memory, this
removes it from the list.
The last statement uses the delete operator to complete the total
deletion of the node.
41
Destroying the List
• The class's destructor should release all the
memory used by the list.
• It does so by stepping through the list,
deleting each node one-by-one. The code is
shown on the next slide.
42
FloatList::~FloatList(void)
{
ListNode *nodePtr, *nextNode;
nodePtr = head;
while (nodePtr != NULL)
{
nextNode = nodePtr->next;
delete nodePtr;
nodePtr = nextNode;
}
}
46
// DisplayList shows the value
// stored in each node of the linked list
// pointed to by head.
nodePtr = head;
while (nodePtr)
{
cout << nodePtr->value << endl;
nodePtr = nodePtr->next;
}
}
47
// The insertNode function inserts a node with
// num copied to its value member.
template <class T>
void LinkedList<T>::insertNode(T num)
{
ListNode *newNode, *nodePtr, *previousNode;
48
else // Otherwise, insert newNode at end
{
// Initialize nodePtr to head of list
nodePtr = head;
49
// The deleteNode function searches for a node
// with Num as its value. The node, if found, is
// deleted from the list and from memory.
50
else
{
// Initialize nodePtr to head of list
nodePtr = head;
51
// Destructor
// This function deletes every node in the list.
nodePtr = head;
while (nodePtr != NULL)
{
nextNode = nodePtr->next;
delete nodePtr;
nodePtr = nextNode;
}
}
#endif
52
Program 5
// This program demonstrates the linked list template.
#include <iostream.h>
#include "LinkedList.h“
void main(void)
{
LinkedList<int> list;
53
cout << "Now inserting the value 5.\n";
list.insertNode(5);
cout << "Here are the nodes now.\n";
list.displayList();
cout << endl;
54
Program Output
Here are the initial values:
2
4
6
55
Variations of the Linked List
56
Variations of the Linked List
57
The STL list Container
• The list container, found in the Standard
Template Library, is a template version of a
doubly linked list.
• STL lists can insert elements, or add elements
to their front quicker than vectors can, because
lists do not have to shift the other elements.
• lists are also efficient at adding elements at
their back because they have a built-in pointer to
the last element in the list (no traversal
required).
58
Member Function Examples & Description
erase list.erase(iter);
list.erase(firstIter, lastIter)
The first example causes the list element pointed to by the iterator
iter to be removed. The second example causes all of the list
elements from firstIter to lastIter to be removed.
empty if (list.empty())
The empty member function returns true if the list is empty. If
the list has elements, it returns false.
59
Member Function Examples & Description
insert list.insert(iter, x)
The insert member function inserts an element into the list. The
example shown above inserts an element with the value x, just before
the element pointed to by iter.
merge list1.merge(list2);
merge inserts all the items in list2 into list1. list1 is
expanded to accommodate the new elements plus any elements
already stored in list1. merge expects both lists to be sorted.
When list2 is inserted into list1, the elements are inserted into
their correct position, so the resulting list is also sorted.
60
Member Function Examples & Description
pop_back list.pop_back();
pop_back removes the last element of the list.
pop_front list.pop_front();
pop_front removes the first element of the list.
push_back list.push_back(x);
push_back inserts an element with value x at the end of
the list.
push_front list.push_front(x);
push_front inserts an element with value x at the beginning of the
list.
reverse list.reverse();
reverse reverses the order in which the elements appear in the list.
61
Member Function Examples & Description
swap list1.swap(List2)
The swap member function swaps the elements stored in two
lists. For example, assuming list1 and list2 are lists, the
statement shown above will exchange the values in the two.
unique list.unique();
unique removes any element that has the same value as the element
before it.
62
Program 6
// This program demonstrates the STL list container.
#include <iostream.h>
#include <list> // Include the list header
using namespace std; // Required by some compilers
void main(void)
{
list<int> myList;
list<int>::iterator iter;
Program Output
0 10 20 30 40 50 60 70 80 90
90 80 70 60 50 40 30 20 10 0
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