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Quests Over Coffee Rules

This document provides the rules for the solo board game "Quests Over Coffee". The game involves completing quests over multiple rounds by rolling dice to resolve quest outcomes. Players have health, luck, and money resources and can purchase items in a shop phase. The goal is to score points from completed quests and remaining resources at the end of final scoring.

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Sofia Quiroga
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0% found this document useful (0 votes)
46 views

Quests Over Coffee Rules

This document provides the rules for the solo board game "Quests Over Coffee". The game involves completing quests over multiple rounds by rolling dice to resolve quest outcomes. Players have health, luck, and money resources and can purchase items in a shop phase. The goal is to score points from completed quests and remaining resources at the end of final scoring.

Uploaded by

Sofia Quiroga
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Quests Over Coffee - Base Rules Phases

A Game by Alexander Shen (alexandershen.com) 1. Questing: Round 1


Players: 1 2. Shop
3. Questing: Round 2
Components 4. Final Scoring
● 6x six-sided dice
● At least 10x Quest Cards Questing
● At least 6x Item Cards 1. You may choose any face up Quest card to interact with.
● 1x Shop card 2. Roll to resolve the Quest.
● 1x Player card 3. Continue until all Quests have been resolved. Move onto the
● 5x Health cubes next Phase.
● 5x Luck cubes 4. As soon as the final Quest is resolved, go to Final Scoring.
● 10x Money cubes

Quest Deck Setup

Quest Deck Setup


1. Shuffle all the Quest cards you are playing with.
2. Create the Quest Deck by dealing 5 Quest cards face down.
3. Place the Shop card on top of the Quest Deck.
4. Deal 5 Quest cards face up to create the active Quests.

Player Setup
1. Choose a side on the Player card to use. Follow the setup rules
Quest Card
on how many Health, Luck, and Money cubes to start with.
2. The maximum Health for the player is 5, unless noted otherwise.
Resolving a Quest
3. The maximum Luck for the player is 5, unless noted otherwise.
1. Roll 3d6.
4. The maximum Money for the player is 10, unless noted
2. If the result is equal to or less than the Fail value, the Fail event
otherwise..
occurs. Discard the Quest card back to the box.
5. The maximum number of Items for the player is 3, unless noted
3. If the result is equal to or higher than the Success value, the
otherwise.
Success event occurs. Keep the Quest card for Final Scoring.
4. If the result is higher than the Fail value and lower than the
Success value, the Quest is abandoned. Discard the Quest card
back to the box.
5. If the result satisfies the Special Condition criteria, the Special
Condition also occurs.
6. It is possible to only satisfy the Special Condition criteria while
the Fail and Success events do not occur.

Luck: Rerolling Dice


Setting Up the Shop
1. You may discard a Luck cube to reroll any number of dice once.

Shop
Paying for Help
1. Deal the Shop card.
1. You may discard Money cubes equal to the number of Stars on
2. Roll 3d6.
the active Quest card to add an additional d6 to roll. For
3. Place the 3d6 on each of the Item spots on the Shop card. Each
example: if the active Quest has 2 Stars, you may discard 4
die represents how much Money each item will cost.
Money cubes to add 2d6 to the active Quest.
4. Shuffle and deal 3 Item cards face up in order. Do not rearrange
2. This additional d6 may be used for the active Quest only.
them. The first Item card corresponds to Item 1, the second Item
3. When using Luck to reroll dice, this includes the additional d6.
card corresponds to Item 2, and the third Item card corresponds
4. There is a maximum of 3 additional d6 to apply to any active
to Item 3.
Quest (i.e. 6d6 maximum).
5. You may purchase any Item for the cost shown on the Shop
card. Discard Money cubes equal to the cost.
Special Conditions
6. For any Item cards not purchased, reshuffle them back to the
1. [STRAIGHT]: at least 3d6 must be in sequential order
Item deck.
2. [PAIR]: at least 2d6 match the same value
3. [#,#,#]: the dice shown must match the numbers listed
Final Scoring
1. Score 2 points for each of the stars for all Quests kept for Final
Health
Scoring.
1. If you run out of Health, you are defeated.
2. Score 1 point for each Health.
2. Your final score is 0.
3. Score 1 point for each Money.
Items
Any other questions? Feedback?
1. Follow the instructions on the Item card to use it.
Feel free to contact me at alexandershen.com or any of the socials
2. Items are discarded to the bottom of the Item deck.
@shenbotmakes! Thanks for playing!
3. Item usage is “last in, first out”. This means if you take damage
which results in losing all of your health, and you use an Item to
July 2022
gain health, the Item is resolved first, then the damage.

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