Shadowrun Anarchy NPC Blocks
Shadowrun Anarchy NPC Blocks
3 3 5 4 6 3 3
Unarmed 2s OK - -
Stun Baton 7s OK - -
4 4 4 3 4 3 3
Unarmed 2S OK - -
Spike Knuckles 4P OK - -
Heavy Pistol 7P Ok -2 -
3 3 5 5 3 3 3
Unarmed 2S OK - -
Shock Glove 6S OK - -
Heavy Pistol 6P Ok -2 -
Corporate Suit
2 2 2 3 2 2 1
Unarmed 1S OK - -
Taser 5S OK - -
8 4 4 2 3 1 3
Bite 6P OK - -
Devil Rat
2 5 2 2 2 1 2
Bite 2P OK - -
6 4 3 2 2 2 2
Unarmed 3S OK - -
Bite 4P OK - -
Hellhound
6 4 4 2 3 1 4
Bite 5P OK - -
3 3 6 5 4 2 3
Unarmed 2S OK - -
Knife 3P OK - -
SMG 6P OK OK -
Enemy Shaman
3 3 6 4 5 2 3
AMPS Team Player: May freely share Plot Points and Edge with other players.
• Protective Talisman (focus): Once per Scene, take half damage from one attack.
• Heal (spell): Effect. Heal 1 damage per hit.
Unarmed 2S OK - -
Knife 3P OK - -
Shotgun 9P OK OK* -
3 9 5 5 5 2 Variable
Unarmed 2S OK - -
Choose One
Spirit of Earth
9 3 5 5 5 2 Variable
Unarmed 5P OK - -
Choose One
3 7 5 5 5 2 Variable
Choose One
Spirit of Man
5 6 5 6 5 2 Variable
Unarmed 3S OK - -
Choose One
3 7 5 5 5 2 Variable
Unarmed 3S OK - -
Choose One
Spirit of Beast
7 5 5 5 5 2 Variable
Unarmed 4S OK - -
Claw/Bite 7P OK - -
Choose One
2 3 4 5 3 2 3
Unarmed 1S OK - -
Light Pistol 5P OK -2 -
Security Spider
2 3 4 5 3 2 3
Unarmed 1S OK - -
Light Pistol 5P OK -2 -
4 5 5 3 2 2 3
Unarmed/Knife 2S/3P OK - -
Heavy Pistol 6P OK -2 -
Assault Rifle 8P -2 OK -2
4 6 6 4 2 3 4
Unarmed/Knife 2S/3P OK - -
Heavy Pistol 6P OK -2 -
Assault Rifle 8P -2 OK -2
10 3 0 6 0 2 -
Machine Gun 8P -2 OK OK
Launcher 12P OK OK OK
10 6 0 6 0 2 -
Machine Gun 8P -2 OK OK
Launcher 12P OK OK OK
4 4 4 3 2 2 3
Unarmed 2S OK - -
Stun Baton 7S OK - -
Heavy Pistol 6P OK -2 -
5 5 4 3 3 3 4
Unarmed
Stun Baton 7S OK - -
SMG 6P OK OK -
3 3 5 4 6 3 3
Unarmed 2S OK - -
Stun Baton 7S OK - -
Heavy Pistol 6P OK -2 -
6 5 5 3 2 3 4
Heavy Pistol 6P OK -2 -
Assault Rifle 8P -2 OK -2
3 3 5 5 5 6 3
AMPS • Team Player: May freely share Plot Points and Edge
with other players.
• Expert Medkit: +2 to Biotech.
• Guts: +2 to resist Intimidation or Fear
Unarmed 2S OK - -
Stun Baton 7S OK - -
Tranq Pistol 6s OK -2 -
Pistol Adept
3 6 3 6 3 2 3
Unarmed 2S OK - -
Pistol Whip 3P OK - -
Heavy Pistols + 7P OK -2 -
6 6 3 3 3 3 3
Unarmed 3S OK - -
Swords 6P OK - -
Street Samurai
5 5 5 3 3 4 3
Unarmed/CyberSpurs 3S/5P OK - -
Or Sniper Rifle 9P -4 -2 OK
4 3 3 2 2 2 2
Unarmed/Knucks 2S/3P OK - -
Light Pistols 5P OK -2 -
Syndicate Enforcer
6 4 4 3 4 2 3
Unarmed 3S OK - -
3 3 4 2 2 2 2
Unarmed 2S OK - -
Knife 3P OK - -
Light Pistol 5P OK -2 -
4 6 5 4 3 4 4
SMG 6P OK OK -
2 10 0 6 0 0 1
None - - - -
Small Drone
4 10 0 6 0 0 2
Melee 6P OK - -
Machine Pistol 6P OK -2 -
Taser/Tranq 6S OK -4 -
6 6 0 6 0 0 2
Melee 7P OK - -
SMG 6P OK OK -
Assault Rifle 8P -2 OK -2
Heavy Drone
8 4 0 6 0 0 2
Melee 8P OK - -
Machine Gun 8P -2 OK OK
Launcher 12P OK OK OK
Big Ben Hot Seat Shock Viper Desert Scorpion Orion Pax T’Jbang
Big Boa Hot Spot Shockwave Destro Outback Tollbooth
Big Brawler Hotwire Short-Fuze Devastator Overkill Tomahawk
Big Lob Hound Shrapnel Devcon Overlord Tomax
Bio-Vipers Huffer Sideswipe Dialtone Ozone Topside
Birdman Hun-Gurrr Sidetrack Dice Pathfinder Torch
Black Dragon Hunter Silverbolt Dirge Payload Torpedo
Buzzer Lift-Ticket Snow Storm Fortress Maximus Red Dog Wild Boar
Buzzsaw Lightfoot Snow Wolf Fracas Red Ninjas Wild Weasel
Caliburst Lightning Soundwave Frag-Viper Red Shadows Wildcard
Cannonball Lightspeed Space Shot Freefall Red Spot Wildrider
Carcass Lizard Sparks Freestyle Red Star Windcharger
Cerebros Lobotomaxx Sparta Freeway Red Torches Windchill
Cesspool Long Arm Spearhead Frenzy Red Zone Windmill
Chameleon Long Haul Spirit Frostbite Reflector Wingspan
Charbroil Long Range Spoilsport Full-Tilt Repeater Wipe-Out
Chase Low-Light Springer Gallows Rewind Wolf
Checkpoint Mace Stalker Galvatron Rip It Wreckage
Chief Mad Dog Starduster Gaucho Ripcord Wrecker
Chopper Magic Starscream Gears Ripper Zap