Physics-SOUND (IGCSE)
Physics-SOUND (IGCSE)
{ PHYSICS UNIT- 12
How does sound travel?
Sound is a type of energy made by
vibrations. These vibrations create sound
waves which move through mediums such
as air, water and wood.
When an object vibrates, it causes
movement in the particles of the medium.
This movement is called sound waves, and
it keeps going until the particles run out of
energy.
Sound waves travel at 343 m/s through the
air and faster through liquids and solids.
The waves transfer energy from the source
of the sound, e.g. a drum, to its
surroundings.
Your ear detects sound waves when
vibrating air particles cause your ear drum
to vibrate. The bigger the vibrations the
louder the sound.
Reflection of sound
Surfaces reflect sound waves:
Hard surfaces reflect sound well, making echoes.
Soft surfaces, like curtains and carpets, reflect very little
sound. They absorb the sound instead, so there are no
echoes.
A tuning fork is an acoustic resonator in the form of a two-
pronged fork with the prongs (tines) formed from a U-
shaped bar of elastic metal (usually steel).
It resonates at a specific constant pitch when set vibrating
by striking it against a surface or with an object, and emits
a pure musical tone once the high overtones fade out.
A tuning fork's pitch depends on the length and mass of
the two prongs.
They are traditional sources of standard pitch for tuning
musical instruments.
Terminologies:
Frequency: Frequency is defined as the number of cycles
completed in one second.
The unit of measurement for frequency is hertz (Hz).
Oscillation: Oscillation is defined as the process of repeating
variations of any quantity or measure about its equilibrium value
in time.
Example-The pendulum moves back and forth and hence it
creates an oscillating movement. Mechanical oscillations are
called vibrations. A particle being vibrated means it oscillates
between two points about its central point.
Amplitude: The amplitude of a sound wave is the measure of the
height of the wave. The amplitude of a sound wave can be
defined as the loudness or the amount of maximum displacement
of vibrating particles of the medium from their mean position
when the sound is produced.
Compression and rarefaction
When an object moves in to and
fro motion( forward and
backward) the pressure has been
created.
When the object moves in
forward motion, it causes nearby
air particles to compress. This
creates a region of high pressure
called compression.
When an object back in backward
motion, it creates a region of low
pressure. This creates a region of
low pressure called rarefaction.
ACTIVITY: MEASURING
THE SPEED OF SOUND IN
AIR
Stand a measured distance from a large wall. Bang the
wooden blocks together and listen for the echo.
Now try bang blocks in an even rhythm so that each clap
coincides with the echo of the previous bang. This will mean
you don’t hear the echo separately from the next bang. This
may take some practice.
Your partner should then measure the time for 20 bangs.
Calculate the total distance travelled by the sound. Each
band involves the sound travelling to the wall and back, so
the total distance is 20x 2x distance from the wall.
S= distance / time taken
Formula for speed of sound: