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Augmented Reality - Students - Final 3-1

The document discusses augmented reality (AR) and its applications. It begins by listing 10 key expressions related to AR applications in order, such as taking abstract ideas and applying them to the real world. It then asks the reader to rate on a scale of 1 to 5 how likely certain AR technologies are to occur within their lifetime, such as AR glasses becoming everyday items. The document discusses how AR contact lenses and headsets are being developed to project images and information directly into the user's eyes. It then provides subtitles for paragraphs in an excerpt about AR, such as how AR will transform industries and eventually replace smartphones through headsets and contact lenses. The excerpt also discusses applications of AR in various sectors such as manufacturing, healthcare, education,

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0% found this document useful (0 votes)
18 views4 pages

Augmented Reality - Students - Final 3-1

The document discusses augmented reality (AR) and its applications. It begins by listing 10 key expressions related to AR applications in order, such as taking abstract ideas and applying them to the real world. It then asks the reader to rate on a scale of 1 to 5 how likely certain AR technologies are to occur within their lifetime, such as AR glasses becoming everyday items. The document discusses how AR contact lenses and headsets are being developed to project images and information directly into the user's eyes. It then provides subtitles for paragraphs in an excerpt about AR, such as how AR will transform industries and eventually replace smartphones through headsets and contact lenses. The excerpt also discusses applications of AR in various sectors such as manufacturing, healthcare, education,

Uploaded by

Haris
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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I LISTENING

• You are going to hear a talk about the applications of augmented reality. While you listen,
number the expressions in the order they were mentioned:

‫ ڤ‬a) share ideas in a whole new way


‫ ڤ‬b) empower people in a completely different way
‫ ڤ‬c) ability to apply pattern-matching and develop intuition
‫ ڤ‬d) make things you couldn’t see before
‫ ڤ‬e) assembly of the gas turbine power plant
‫ ڤ‬f) learning can become knowledge transfer
‫ ڤ‬g) take abstract ideas and format them for the real world
‫ ڤ‬h) solve real problems for the real workers
‫ ڤ‬i) ability to learn things faster removes fear
‫ ڤ‬j) bridge between a physical world and abstract ideas

II SPEAKING

• Which of the following do you think will happen in your lifetime. Mark each one with a
number between 1 and 5, where 1=definitely and 5=definitely not.
1. ‫ ڤ‬AR glasses will become an everyday kit.
2. ‫ ڤ‬AR technology will initiate a revolutionary shift across every known industry, not to
mention countless new ones.
3. ‫ ڤ‬AR headsets will be widely used for employee training and professional retooling.
4. ‫ ڤ‬AR products will become infinitely more scalable, ultra-fast, and transportable with
advancements in cloud computing and 5G coverage.
5. ‫ ڤ‬AR glasses and contact lenses will evolve from our smartphone screens through our
interaction with the IoT.
6. ‫ ڤ‬AR will give rise to neural architectures directly embedded through brain-computer
interfaces.
III READING

• Read the text very quickly and answer the questions.


a) What is the purpose of AR contact lenses?
b) Will you change any of your answers to the previous exercise after reading the text?

Magic Leap is a company aiming to eliminate the screen altogether. With its own head-mounted
virtual retinal display, Magic Leap projects a digital light field into users’ eyes to place 3D
computer-generated imagery over set environments, whether social avatars, news broadcasts, or
interactive games. Another company, Mojo Vision, in its own right, is endeavoring to develop
and produce AR contact lens. Samsung has been recently granted US patent to develop smart
lenses capable of streaming text, capturing videos, and even beaming images directly into a
wearer’s eyes. Given their multi-layered lens architecture, the contacts are even designed to
include a motion sensor (for eye movement tracking), hidden camera, and display unit. Heads-
up-displays in luxury automobiles will soon become a standard commodity in economy models.

• Read another excerpt quickly and try to provide subtitles for each paragraph of the text.
Introducing the Augmented World
Abridged from the text by Peter H. Diamandis

Augmented reality, may soon be the true reality for us all, as it is the blending of
interactive digital elements – like visual overlays, exciting haptic feedback, or other sensory
projections – into our real-world environments. So essentially, AR is about to add a digital
intelligence layer to our every surrounding, transforming retail, manufacturing, education,
tourism, and almost every major industry that holds up our economy today.

In one of the greatest technological revolutions of this century, smartphones


dematerialized cameras, stereos, TVs, GPS systems, calculators, paper, and even matchmaking
as we knew it. AR glasses will soon perpetuate this, ultimately dematerializing the smartphone
itself. We will no longer gaze into tiny, two-dimensional screens but rather see through a fully
immersive, 3D interface. While already beginning to permeate mobile applications, AR will
soon migrate to headsets, and eventually reach us through contact lenses—replacing over three
billion smartphones in use today.

AR superimposes digital worlds onto physical environments (by contrast to VR, which
completely immerses users in digital realities). Thus, AR allows users to remain engaged with
their physical surroundings, serving as a visual enhancement rather than replacement. Even
though AR hardware costs continue to plummet, AR headsets remain too expensive for
widespread consumer adoption. Nonetheless, distribution is increasing fast as AR app
development has skyrocketed, allowing smartphone users to sample basic levels of the
technology through numerous mobile applications.

It is worth considering some of AR’s most notable applications across a range of sectors.
In Manufacturing & Industry, AR training simulations are already beginning to teach us how to
operate numerous machines and equipment, even to fly planes. In Healthcare, AR will allow
surgeons to “see inside” arteries, provide precise surgery guides, or flag potential risks,
introducing seamless efficiency in everything from reconstructive surgeries to tumor removals.
In Education, AR will allow students to explore both virtual objects and virtual worlds. Buildings
will project their history into our field of view. Museums might have AR-enhanced displays. In
Retail & Advertising, AR’s transformative potential is taken to a new level. In Entertainment, we
will soon be able to customize physical spaces with our own designs. 3D creations will become
intuitive and shareable. In Transportation, AR displays integrated in vehicle windows will allow
users to access real-time information about the restaurants, stores, and landmarks they pass.
Walking, biking, and driving directions will be embedded in our routes through AR. And when
sitting in your autonomous vehicle-turned-office on the way to work, AR will have the power to
convert any place into a virtual haven of your choice.

IV VOCABULARY

• In the passage you just read ten key expressions are shown in bold. Match each
expression to one of the definition below.

a) response, reaction
1. augmented reality

b) projection or display of information which is transmitted


2. interactive digital
from sensory receptors
elements

c) products on digital computer-based systems which respond


3. feedback
to the user's actions
d) technology enriching the real world with digital
4. sensory projection
information, such as 3D models and videos
5. 3D interface e) exchange of information involving 3D interaction
6. visual enhancement f) display which extends our ability to see the world around
us with text and graphics
7. visual overlay g) replacing physical records with a computerized system
8. AR enhanced display h) any improvement of the ability to perceive the external
environment through sense of sight
9. dematerializing i) imitation of a situation or process
10. simulation j) visual covering over something else
• Match the words from the text to their synonyms:
1. to perpetuate a. seeming to surround the user, so that he/she feels
completely involved
2. scalable b. to look steadily and intently
3. to gaze c. to make something continue indefinitely
4. to permeate d. able to be changed in size or scale
5. to plummet e. to transmit in a specified direction
6. to skyrocket f. smooth and continuous
7. to superimpose g. to transmit or receive data over the Internet as a
steady, continuous flow
8. immersive h. to spread throughout, pervade
9. seamless i. to fall/drop straight down at high speed
10. to stream j. to place or lay one thing over another
11. to beam k. to increase very suddenly or rapidly

V SPEAKING

• Discuss the following questions:


1. What is the most surprising/interesting thing about Augmented reality?

2. What are some security and privacy concerns associated with augmented reality technology?
3. Even though AR technologies promise to enhance our perception of and interaction with the
real world, what are possible problems that might arise from these technologies?
4. Do you think augmented reality can produce an authentic learning or enhance language
learning?
5. What’s the Difference Between AR and VR?

6. Is the current state of this technology mature enough to become an essential tool now?

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