Short Story and Novel Terms 12
Short Story and Novel Terms 12
This list of terms builds on the preceding lists you have been given in grades 9-11. It contains all
the terms you were responsible for learning in the past, as well as the new terms you are now
responsible for learning for the exam.
o The new terms are marked with (NT): New Term.
o Government exam terms are marked with an asterisk (*).
The short story has three elements: plot, characterization, and setting. In addition, short stories
also contain other devices/features including: theme, conflict, point of view, suspense,
foreshadowing, flashback, deus ex machina, and in medias res. Theme is so vital to the short
story, however, that some critics consider it the fourth element, rather than a device or feature.
A. Plot*: The events of the story or the series of actions that make up the story are referred to as
the plot. Basically, the plot is what happens in the story. Traditionally, it is divided into five
parts.
1. Introduction: The reader meets the characters and discovers the setting. Reader interest
is aroused here. The conflict that drives the story’s action is discovered at the end of the
introduction, with the initiating incident.
2. Rising action*: Builds up the story (the longest part)— a series of steps that lead to the
climax. You get more information about conflict and character here.
3. Climax*: Here, the reader finds out what happens to the conflict, or how the conflict
might be resolved. The story may not yet be finished, but the reader now has a good
understanding of what way it is going to go.
4. Falling Action*: The plot begins to wrap up in this section of the story, which is usually
brief.
5.A. There are four types of conclusions and they have a variety of names:
1. Expository Happy: All loose ends are tied up and explained and the ending is happy.
2. Expository Sad: All loose ends are tied up and explained and the ending is sad.
3. Surprise* or Twist: Something happens that the reader does not expect at all.
4. Unresolved/Indeterminate/Cliffhanger: The reader is left with questions and has to,
in part, supply the ending him or herself. Some loose ends are left to dangle.
Plot Diagram: Also known as Freytag’s Pyramid, the story diagram or plot diagram, was
invented in 1864 by Gustav Freytag to visually represent the five plot parts and their relationship
with one another. Modern stories may or may not tidily fit Freytag’s Pyramid.
Climax
Fallin
action
Rising
Conclusion/Denouement
action
Introduction
Initiating
incident
Character Types
Protagonist*: The main character in the story. The protagonist is usually, but not always,
a “good guy.”
Antagonist*: The force against the protagonist. The antagonist is usually another
character, but not always, especially if the conflict is “person against self.” The
antagonist is usually described as “the bad guy”, although that description doesn’t work if
the conflict is person against self or person against environment.
Flat*: This is a minor character with one or maybe two sides to the personality. These
characters might not seem very realistic or life-like because so little is known about them.
Round*: These characters are believable and complex people with several sides to their
personality. They are lifelike and behave like real people would, if real people were in
those same situations.
Dynamic*: Also known as a kinetic character, a dynamic character changes in some
important way because of plot events. For example: a cruel old man might see the error
of his ways and become generous and kind, or a gentle girl becomes vicious and angry
because her parents divorce.
Static*: These characters are the opposite of dynamic characters. These people don’t
change through the course of a story. They have the same personality throughout.
Stereotypical*: Also known as stock*, these characters are people who are easily
recognized as “types”. It wouldn’t matter in which story they appear, they are always the
same. For example, the old witch-like woman, the geeky scientist, the airhead, and the
dumb jock characters are all stereotypical, or stock, characters. In this sense, they are also
clichés.* (A cliché is an over-used expression, like “light as a feather,” or an over-used
idea, like the stereotypical characters just discussed.)
Character Foil*: A character foil, or simply “foil”, occurs when two characters balance
each other in some way; they are almost like two halves of a whole person. This is when
a character is portrayed as opposite of another character in a particular way. By putting
the two characters next to each other, the different characteristic is emphasized. This
helps readers recognize particular characteristics. A good person might be a foil for an
evil person, for example.
Hero*: Traditionally, this was a main character who was comprised of only admirable
traits: courage, idealism, bravery, strength, fortitude. Over time, however, as different
trends became apparent, the various qualities of the hero also changed. For example, the
Romantic age (early 1800s) prized individualism and inspired creativity. (NT)
Anti-hero: By modern times, the idea of an anti-hero had emerged: a main character
having none of the traits of a traditional hero, and therefore having a lot of qualities that
make him/her easy to dislike. This person might be whiny, weak, immoral, or cowardly,
for example. (NT)
Character Analysis: The author may choose any of six ways to reveal a character to the reader.
The reader must therefore be prepared to watch for "clues" about each character in these same
six ways:
1. physical appearance
2. things the character says
3. things the character does (actions)
4. things the character thinks
5. things other characters say about the character
6. author information
Character Sketch: A character sketch is a description of a character's moral and personality
qualities, written in paragraph form with specific examples from the story in question. Usually,
the character terms (see above) are used in the course of the description. Physical appearance and
dress (if showing something about personality) are sometimes described as well.
C. Setting*: The author may choose to state the setting clearly or leave it to the reader to infer
from textual clues (such as weather). There are two parts to a complete setting: emotional and
physical. The mood* (or atmosphere*) of a story is the emotional setting, so readers need to
concentrate on words that evoke feeling and emotion. The time, place, and season comprise the
physical setting, so readers need to concentrate on words that describe physical details.
It has been argued that there are anywhere between 3 and 40 main themes in literature
that continue to be explored by each successive generation of writers. No one knows for
what the real number is--it depends on who you ask--but below is a list, not necessarily
inclusive, of the most common ones. There are many variations, and there are often
overlaps as well. So, right or wrong, in no particular order, here they are.
1. Man Struggles Against Nature: Man is always at battle with human nature, whether
the drives described are sexual, material or against the aging process itself.
2. Man Struggles Against Societal Pressure: Mankind is always struggling to determine
if societal pressure is best for living. Check out books like Revolutionary Road or Mrs.
Dalloway for examples of characters who know how society says they should live, but
feel society’s dictation is contrary to what makes them happy.
3. Man Struggles to Understand Divinity: Mankind tries to understand and make peace
with God, but satisfaction is elusive and difficult.
4. Crime Does Not Pay: A popular theme played out in books throughout time is the
concept that honesty is honored and criminals will eventually be caught. Crime and
Punishment and "The Telltale Heart” are two stories written on this theme.
5. Overcoming Adversity: Many books laud characters who accept a tough situation and
turn it into triumph. Scarlett O’Hara in Gone With the Wind exemplifies a shrewd
person who finds a way to come out on top despite failed relationships and an
economic depression after the Civil War.
6. Friendship is Dependent on Sacrifice: This is the idea that you can’t have friends if
you don’t act like a friend.
7. The Importance of Family: Sacrifices for family are honored and explored, as are the
family bonds that survive adversity.
8. Yin and Yang: Just when you think life is finally going to be easy, something bad
happens to balance it all out.
9. Love is the Worthiest of Pursuits: Many writers assert the idea that love conquers
all, appealing to the romantic side of us.
10. Death is Part of the Life Cycle: Literary works with this theme show how death and
life and intricately connected.
11. Sacrifices Bring Reward: Sacrifices and hard work pay off in the end, despite the
challenges along the way.
12. Human Beings All Have the Same Needs: From Montagues to Capulets in Romeo and
Juliet or the characters in S.E. Hinton’s The Outsiders, book after book asserts that rich
or poor, educated or dumb, all human beings need love and other basic needs met.
13. The Great Journey: This follows a character or characters through a series of episodic
adventures as they travel. It may be a sad story or a happy story, or it may even be
comedic. Huckleberry Finn, Heart of Darkness, The Hitchhiker’s Guide to the Galaxy, and
The Odyssey are good examples. In film, this theme can be seen in Apocalypse Now and
National Lampoon's Vacation.
14. Loss of Innocence: Sometimes called the "coming of age story," this most commonly
introduces an “innocent” character to the evil or complexity of the real/adult world. In
literature, we might look at David Copperfied or most of the Nick Adams stories by
Ernest Hemingway, like "Indian Camp" and "The End of Something." In film, we might
look at Stand by Me.
15. The Noble Sacrifice: The sacrifice can be for any reason except self--a loved one, an
enemy, a group of people, the whole of humanity, a dog--but the bottom line is that the
protagonist sacrifices himself or herself in an effort to save others. In literature, this is
demonstrated in the story of Jesus in the New Testament and King Arthur in Mallory's
Morte d’Artur. This theme is used is used in the films Glory, Armageddon, The Green
Mile, and in just about any war movie where the hero dies gloriously.
16. The Great Battle: The Iliad and A Tale of Two Cities are classic examples of this theme.
It is about people or groups of people in conflict. It is sometimes a good vs. evil story
like 1984 by George Orwell, but not always. The film The War of the Roses, starring
Kathleen Turner and Michael Douglas, is an example of a battle in which neither
character is wholly good or evil. In theatre, we see this theme at work in Westside
Story and Les Miserables. We often see this theme in horror or science fiction, like in
Alien and Terminator, where the antagonist (a monster, creature, human, alien,
computer, etc.) is trying to kill the protagonist, who must fight to stay alive and/or
defeat the antagonist. Sub-categories would be person vs. person, person vs. nature,
person vs. society, person vs. technology and etc.
17. The Fall From Grace: This theme shows us people going where only God should go,
doing what only God is meant to do, or attempting to do something that human beings
should never do. This is always followed by misfortune, whether it is the direct result
of their action or an act of God. We see this in the tales of Coyote’s theft of fire in the
Native American tradition, or in the story of the Tower of Babel and the Garden of Eden
in The Old Testament. Other examples would be the Prometheus myth, Pandora’s Box,
and the story of Icarus. Frankenstein by Mary Shelly is another work exploring this
theme, and we have seen it at work in the films Jurassic Park and Westworld.
18. Love and Friendship: Romeo and Juliet is a classic love story, as is the story of
Lancelot and Guenivere. The films You’ve Got Mail and Message in a Bottle are also love
stories. The ending may be be happy, sad, or bittersweet, but the main them is
romantic love. Also included in this theme is platonic love--friendship--like in the
movies Wrestling Ernest Hemingway and Midnight Cowboy. All Romance novels,
whether straight or gay, fit into this category. All “buddy films” like Butch Cassidy and
the Sundance Kid and Thelma and Louise fit into this category.
19. The Capriciousness of Fate: Greek tragedies fit this category. Often, there is a major
reversal of fortune. It could be from good-to-bad or from bad-to-good. Oedipus Rex is a
classic work that explores the concept of fate and destiny, having an unhappy ending.
Cinderella is also a reversal of fortune story, but has a happy ending. In film, we have
seen this theme at work in Pretty Woman. The common element is that there is some
force guiding the person’s life over which he or she has no control.
20. Revenge: The subject is obvious, but the outcome differs. Sometimes the outcome is
good, like in the movies Revenge of the Nerds or Animal House. Sometimes the outcome
is bad, as in Macbeth and Moby Dick. Other movies based on this them are Revenge,
staring Anthony Quinn and Kevin Costner, and Payback, starring Mel Gibson.
21. The Big Trick; In this one, someone or some group of people intentionally trick
someone else. Rumplestiltskin and Little Red Riding Hood are in this category. Stone
Soup is an old story in which several men trick the inhabitants of a village into
providing them with food. This theme was evident in Snatch, starring Brad Pitt, and
The Sting, staring Robert Redford and Paul Newman.
22. The Big Mystery: Something unexplained happened and it is the protagonist’s job to
find an explanation for it. The story of Sherlock Holmes are good examples, as are the
Hardy Boys and Nancy Drew mysteries. In film, we have seen it Silence of the Lambs
and The Maltese Falcon, and it took a comedic turn in Clue and The Pink Panther.
Almost all police and detective dramas work within this form, as do most espionage
and spy thrillers. Agatha Christy and Tom Clancy work within this form.
23. Even More Themes: People are out of place in Nature and need technology to survive
• People are destroying nature and themselves with uncontrolled technology • Society
and a person's inner nature are always at war • Social influences determine a person's
final destiny • A person's identity is determined by place in society • You can't change
who you are • A child must go through a series of obstacles before becoming a grown-
up • Everyone had an inner child. Sometimes it holds us back, sometimes it brings us
happiness • A person grows by facing obstacles • Enjoy life now because we all die too
soon • By the time we understand life, there is too little left to live • Death is part of
living, giving life its final meaning • Sometimes people do stupid things to impress
other people • Honesty is/isn’t always the best policy • Family is the most important
thing • Faith is the most important thing • A good friend is hard to find • Don't judge a
book by its cover • Things aren't always what they seem • We can change the future.
(Free will) • The future is already set for us. (Fate) • Every action has a reaction • The
fittest are most able to survive • With freedom comes responsibility • It is important to
be your own person • Love is stronger than hate • Good is stronger than evil.
B. Conflict*: Conflict drives the plot forward. The reader discovers the conflict by the end
of the introduction with the initiating incident, which is an event that demonstrates the
conflict to the reader and begins the rising action. Either internal or external conflict can
be the main conflict of a story and therefore the primary driver of the plot:
Internal Conflict*: When the conflict is inside a character in a short story/ novel as
an internal struggle. Usually characters, like real people, have conflicting fears and
goals that cause them to behave in certain ways. These secret conflicts (secret from
the other characters in the text) represent the character’s internal conflict. The reader,
of course, is aware of the internal conflict because he/she can see the character’s
thoughts.
External Conflict*: When the conflict is outside a character in a short story/ novel.
External conflict is the opposite of internal conflict, in that the conflict is obvious to
all the other characters in the story, as well as the reader. External conflict is best
described as the adversities faced by the character during the plot.
C. Point of View*: The writer selects the point of view from which to tell the story that best
suits his/her intentions as a writer
First Person*: “I” is the central character and tells his or her own story.
Second Person: The story is told about “you”; for example, “You could see the anger in
her eyes.”
Third Person* where the point of view can be one of:
o Omniscient*: Characters are referred to as “he” and “she”, and the reader knows
what is going on in their heads. All characters’ thoughts are made clear in the text.
o Limited Omniscient*: Characters are referred to as “he” and “she”, and the
reader knows what is going on in some of their heads. The remaining characters
are treated in the objective fashion.
o Objective*: The story is about “he” or “she”, and the author records action
objectively, as a movie camera would. The reader does not see any of the
character’s thoughts (doesn’t get inside their heads).
D. Deus ex Machina: From the Latin "god out of the machine." This device refers to any
artificial device that is not a natural extension of the plot that allows for an easy–and
unbelievable—resolution of conflict. Deus ex machina is an improbable plot event.
E. In Medias Res: Beginning in the middle of the action. A sample beginning to such a story:
“I saw the punch coming but couldn't duck in time. I collapsed to the floor, nose gushing
red, clotted blood.”
F. Flashback*: When a character thinks back to an event that occurred before the story
began. Sometimes flashbacks are written as separate “interrupter” sections within a novel.
Flashbacks are also used in short stories.
G. Foreshadowing*: A hint of events to come. Also used extensively in both novels and
short stories.
I. Dilemma*: A dilemma is something a character faces that puts him or her in the position
of decision-maker. Unfortunately, the nature of a dilemma is such that, given two choices,
neither is ideal and both have some unattractive qualities. For example, an exhausted
character might face choosing between getting enough sleep and getting a bad mark on the
essay he is working on, or further sleep deprivation with more time spent on the paper. (NT)
Novels
Many of the terms associated with short stories are also used in novels, particularly setting,
characterization, plot, and theme. The difference between a novel and a short story is in the
length and complexity of the narrative. Novels are longer and more complex than short stories;
therefore, they take several sittings to read in their entirety.
Novels, like short stories, can be written in different style categories or sub-genres. The different
sub-genres include mystery*, science fiction, fantasy*, romance, history, and contemporary, to
name a few.
Style*: Writers use many, many different techniques to attract reader interest and attention or to
accomplish their literary purpose in short stories, novels, poems and plays. Several such stylistic
techniques* follow here:
Antithesis*: The use of contrast, or opposition, for effect. In creative writing, antithesis
is a rhetorical device where a sentence or two contains a balanced contrast of ideas, so
either the two halves of a single sentence, or the two sentences placed side-by-side, show
complete contrast for powerful effect. For example, “Give me liberty ,or give me death!”
Diction*: An author’s choice and arrangement of words in a literary work. Diction varies
according to the ends a writer wishes to achieve as well as to the nature of the literary
form, the subject, and the style of the day. The ornate style of much eighteenth-century
prose, therefore, was considered elegant in its time but would be deemed wordy in a
contemporary essay.
Direct Presentation*: Writers who provide information directly to their readers are
using direct presentation. Readers can locate specific information about a character, for
example, by finding it right in the text.
Narrator*: The teller of the story or the person speaking in the story.
Satire*: A style of writing that has the goal of mocking or scorning an individual, an
institution, or society as a whole. Angry and bitter satire is called Juvenalian satire while
gentle mockery is called Horatian satire.
Sarcasm*: When a character (or person) uses verbal irony to express bitter or angry
feelings about something. The reverse of what is meant is said. For example, a person
might say, “That’s an act of genius!” when he really means it is the act of a fool.
Symbol*: A symbol has two levels of meaning: a literal level and a figurative level.
Objects, characters, events and settings can all be symbolic in that they represent
something else beyond themselves. E.g. the dove is literally a bird, but it has become a
universal symbol of peace. The collection of symbols in a novel or short story is called
symbolism*.
o Universal symbol: A symbol recognized by many peoples—e.g. light represents
knowledge; a skull represents death. (NT)
o Personal symbol: A symbol recognized by an individual, or a family. An item
belonging to a person might become a symbol for that particular person, though
no one outside the family/close friends makes that association. (NT)
o Cultural symbol: A symbol recognized by a particular culture. E.g. the colour
black is symbolic of death or mourning in most western cultures, but in some
eastern cultures, mourners wear white clothes. (NT)
Legend*: A story, sometimes of a national or folk hero, which has a basis in fact, but
which also includes imaginative material. The story of Paul Bunyan is regarded as
legend, for it is believed that there was an extraordinary lumberjack who served as the
model. The King Arthur stories are another example of legend because it is believed there
was a real king who, along with his knights, was the source of the stories, even though
the stories themselves are clearly fictional.
Myth*: An anonymous tale of unknown origins, a myth was usually created to explain a
natural phenomenon, such as lightning or the cycles of the moon. Myths also explained
the origin of the world or the people and animals on it, as well as the feats of gods and
goddesses.
Fable*: A brief narrative, in either prose or verse, which illustrates some moral truth. The
characters are often animals but not always. Think about Aesop’s Fables, such as the one
about the fox and the grapes or the tortoise and the hare. The moral truth illustrated by the
fable is sometimes something in its own right: a proverb.
Proverb*: A short popular saying, similar to an epigram (see poetry handout), which is
generally an observation or a piece of advice. Proverbs may be attributed to an individual,
but most are anonymous products of folklore, such as “a fool and his money are soon
parted.”
Folk Tale: A traditional story handed down in either oral or written form. This term
covers a variety of forms of material, from primitive myths to fairy tales.
Graphic Text*: This is a new genre that marries the traditional novel and the comic
book. The end result is a book of some length that has visual images as well as text,
which is usually spoken by the characters in speech balloons. The graphic text is like a
novel in that it is separated into chapters—it has layers of meaning that require
deconstruction by the reader. These layers may have to do with characterization, theme,
satire, metaphor, symbolism, etc., just as in a regular novel. In addition, dramatic irony
can be achieved through the use of contrast between the images and the words, so the
graphic text genre blends elements of the dramatic and visual genres as well. (NT)