Csgo Zanehook
Csgo Zanehook
0
// Original idea by Orel & spddl
// Rewritten and edited by BananaGaming since Version 1.0
// Changed for Panorama UI
"lang"
{
"Language" "English"
"Tokens"
{
//
-----------------------------------------------------------------------------------
--------
// MATCH READY BUTTON
// SKILL GROUPS
"play_setting_online" "Onlinegod"
"play_setting_offline" "Offlinebot"
"play_setting_training_course" "Trainin'"
"play_setting_workshop" "Flexshop"
"play_setting_community" "Communitittie"
"CSGO_Inventory_Team_Any" ""
"CSGO_Inventory_Team_CT" ""
"CSGO_Inventory_Team_T" ""
// INVENTORY EXTERIOR
// LOADING SCREEN
"Panorama_FreezePanel_DamageTaken" "<font
color='#A0A0A0'>Damage taken: </font><font
color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font>
<font color='#ff0000'><b>{d:hits_taken} hit </b></font> <font color='#A0A0A0'>from
{s:killer_name}</font>"
"Panorama_FreezePanel_DamageGiven" "<font
color='#A0A0A0'>Damage given: </font><font
color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font>
<font color='#00ff00'><b>{d:hits_given} hit </b></font> <font color='#A0A0A0'>to
{s:killer_name}</font>"
"Panorama_FreezePanel_DamageTaken_Multi" "<font
color='#A0A0A0'>Damage taken: </font><font
color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font>
<font color='#ff0000'><b>{d:hits_taken} hits </b></font> <font color='#A0A0A0'>from
{s:killer_name}</font>"
"Panorama_FreezePanel_DamageGiven_Multi" "<font
color='#A0A0A0'>Damage given: </font><font
color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font>
<font color='#00ff00'><b>{d:hits_given} hits </b></font> <font color='#A0A0A0'>to
{s:killer_name}</font>"
"Panorama_Freeze_Snapshot" ""
"Cstrike_TitlesTXT_Roger_that" "Yes."
"Cstrike_TitlesTXT_Affirmative" "Yes."
"Cstrike_TitlesTXT_Negative" "No."
"SFUI_TitlesTXT_Fire_in_the_hole" "#Grenade"
"SFUI_TitlesTXT_Molotov_in_the_hole" "#Molotov"
"SFUI_TitlesTXT_Incendiary_in_the_hole" "#Incendiary"
"SFUI_TitlesTXT_Flashbang_in_the_hole" "#Flash"
"SFUI_TitlesTXT_Smoke_in_the_hole" "#Smoke"
"SFUI_TitlesTXT_Decoy_in_the_hole" "#Decoy"
//
-----------------------------------------------------------------------------------
----------
}
//# - White
//# - Red
//# - Team color (may cause player's color dot before symbol)
//# - Green
//# - Light green
//# - Green(money awards)
//# - Light red
//# - CT color
// - T color
//# - Light blue
//
- Blue
//# - Violet
//# - Light red 2