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As13 Ece 16 Technology For Teaching and Learning Midterm Lessons

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As13 Ece 16 Technology For Teaching and Learning Midterm Lessons

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AS13 ECE 16 TECHNOLOGY FOR TEACHING AND -Non- interactive technology tools and media

LEARNING are not included in the definition and


description of effective and appropriate use in
TECHNOLOGY AND INTERACTION MEDIA this statement unless they are used in ways that
-A joint position statement of the National promote active engagement and interactions.
Association for the Education of Young Children -Several professional and public health
and the Fred Rogers Center Early Learning organizations and child advocacy groups
Children's Media at Saint Vincent College. concerned with child development and health
POSITION STATEMENT ADOPTED JANUARY 2012 issues such as obesity have recommended that
passive, non-interactive technology and screen
Interactive media media not be used in early childhood programs
and that there be no screen time for infants and
-refers to digital and analog materials, including
toddlers.
software programs, applications (apps),
broadcast and streaming media, some CONCERNS
children's television programming, e-books, the
Internet, and other forms of content designed -All screens are not created equal.
to facilitate active and creative use by young -There is conflicting evidence on the value of
children and to encourage social engagement technology in children's development.
with other children and adults.
-The appeal of technology can lead to
-in early childhood programs is built upon solid inappropriate .uses in early childhood settings.
developmental foundations, and early
childhood professionals are aware of both the -Issues of equity and access remain unresolved.
challenges and the opportunities, educators are
positioned to improve program quality by PRINCIPLES
intentionally leveraging the potential of -Above all, the use of technology tools and
technology and media for the benefit of every interactive media should not harm children.
child.
-Developmentally appropriate practices must
Digital literacy guide decisions about whether and when to
-is used throughout this statement to integrate technology and interactive media into
encompass both technology and media literacy. early childhood programs.

-will continue to shape the world in which -Professional judgment is required to determine
young children are developing and learning if and when a specific use of technology or
media is age appropriate, individually
-non-interactive media include certain appropriate, and culturally and linguistically
television programs, videos, DVDs, and appropriate
streaming media now available on a variety of
screens.
-Developmentally appropriate teaching Digital citizenship
practices must always guide the selection of any
classroom materials, including technology and -is an important part of digital literacy for young
interactive media. children.

-Effective uses of technology and media are -refers to the need for adults and children to be
active, hands-on, engaging, and empowering; responsible digital citizens through an
give the child control; provide adaptive understanding of the use, abuse, and misuse of
scaffolds to ease the accomplishment of tasks; technology as well as the norms of appropriate,
and are used as one of many options to support responsible, and ethical behaviors related to
children's learning. online rights, roles, identity, safety, security,
and communication.
-When used appropriately, technology and
media can enhance children's cognitive and -Early childhood educators need training,
social abilities. professional development opportunities, and
examples of successful practice to develop the
-Interactions with technology and media should technology and media knowledge, skills, and
be playful and support creativity, exploration, experience needed to meet the expectations
pretend play, active play, and outdoor activities. set forth in this statement

-Technology tools can help educators make and -Research is needed to better understand how
strengthen home-school connections. young children use and learn with technology
and interactive media and also to better
-Technology and media can enhance early understand any short- and long term effects.
childhood practice when integrated into the
environment, curriculum, and daily routines.

-Assistive technology must be as needed to


provide equitable access for children with
special needs.

-Digital literacy is essential to guiding early


childhood educators and parents in the
selection, use, integration, and evaluation of
technology and interactive media.
REPORTS: -children’s introduction to technology has been
through their toys.
GR1: Research on Technology and Young
Children Early Examples of Children and Technology:

-In early childhood education, technology can Speak and Spell


be a tool to facilitate learning. It plays a large
role in guiding the development of young -One of the first electronic educational toys was
children. It enables them to play, express Texas Instruments’ Speak & Spell.
themselves, and cultivate their skills in a safe, Magnavox’s Odyssey
engaging way.
- First commercial home video game console.
-Children are using devices such as tablets and
computers to engage in leisure and educational Evolution of Technology Designed to Educate
activities. Beyond academic skills, such as and Entertain Children
literacy and math, children learn cultural norms
- The arrival of the World Wide Web in the mid-
about the use of technology while observing
1990s changed that nature of tech toys and
others interactions with technology
education hardware and software.
-Children are more likely to learn from digital
Positive Effects of Technology on Children
media when the content is age appropriate,
engaging and educational. - Children can benefit from technology by
gaining new learning opportunities.
-The use of technology in the curriculum is
based on the needs of the children, the focus of • It's a source of knowledge.
the curriculum, and whether the technology will
add to children's educational opportunities and - The internet has evolved into a vital source of
experiences. information.

-Teachers need to make sure that they have • Improves their problem-solving skills.
support when implementing and using
- We use this skill frequently in our daily lives.
technology with young children.
Children should learn it at an early age to deal
-As technology will always be changing, with challenges in education and other areas
teachers also need to ensure that they are throughout their lives.
always keeping up with how to best use the
• Builds social interactions.
newest technology to help their students.
- Social media websites and apps have brought
Evolution of Children’s Use of Technology
about significant changes in the twenty-first
-From the earliest electric model trains in the century. These social networking sites and
early 20th century through the first home video applications improve their ability to engage
game systems and remote-controlled toys. with others in their social circle.
• Enhances their creativity. • Ability to focus:

- We can't keep children's imaginations from -Children who spend a lot of time using devices
running wild. Kids today have laptops, tablets, might have a reduced attention span and ability
and so much more to assist them in bringing to focus due to their reliance on technology to
those thoughts into reality. pay attention for them.

• Preparedness for the future. • Dangers of browsing:

- In today's increasingly digital world, children -With so much information available on the
need to learn how to use technology. By internet, it’s difficult to monitor what the
understanding how to use different types of children are exposed to, including inappropriate
technology, children will be better prepared for content or interactions with strangers.
the future. They'll be able to take advantage of
new opportunities and meet the challenges of Technology and Children Statistics
an ever-changing world. -A recent study by a kids digital media company
Negative Effects of Technology on Children said children in the Philippines prefer access to
the internet over television, recording longer
• Social skills: hours spent on internet-enabled devices per
month.
-With the increased use of technology, children
might not be adequately developing their social -In a statement on Monday, Totally Awesome
skills. This can lead to more children being said it found 84% of Filipino kids would choose
socially awkward, withdrawn, shy, or the internet over television, based on an
intimidated by social situations. October 2018 study of 320 internet users aged
four to 16 in the Philippines.
• Relationships:
-It also said children spend an average of 82
-Children might get used to being alone and hours on the internet every month, commonly
lose the desire to engage with their parents or through their smartphones (81% of the
even friends, outside of the internet. respondents), tablets (56%) and television
• Health problems: (54%).

-Technology can potentially influence the child’s -The increased preference of children for the
developing brain and problem-solving skills. internet over television also poses an
opportunity for advertisers, Totally Awesome
-There could also be a lack of exercise due to said, as 83% of the respondents said they learn
being inside, which can cause weight gain. about new toys online, and 89% learn about
new television programs online.
- If children use their devices before bedtime,
this could lead to reduced sleep quality, -It added that 64% of the respondents asked
affecting their overall wellbeing and immune their parents to buy products they saw on the
system. internet, and 45% bought products with their
own money.
Kids And Technology Access Statistics -According to research, the average 8- to 10-
year-old spends almost 8 hours a day with a
-2.2 billion or 2 in 3 children and young people variety of media, and older children and
aged 25 years or less – do not have internet teenagers spend around 11 hours per day with
access at home. Access to the internet varies media. That is to say, young people are
widely depending on the country’s income spending more time with technology than they
group, the rural-urban divide, as well as do in school. Nearly all children went online in
household wealth. 2021 (99%); the majority used a mobile phone
-Differences are stark between rich and poor (72%) or tablet (69%) to do so.
countries, with only 6% of children and young Technology and Social Interaction in Children
people in low-income countries having internet
access compared to 87% in high-income "Technology assumes a core part of our day-to-
countries. A detailed report shows that screen day lives”
use in 2021 increased far faster than it had in
the previous four years. -Technology is the application of scientific
knowledge to make different operations easier
-Among the 79% of 13- to 18-year-olds who are and more convenient.
regular users of social media and online
videos,32% reported they wouldn’t want to live -Social interaction helps young children to start
without Youtube, 20% without Snapchat and to develop their sense of self, and also start to
13% without TikTok. Social media use is growing learn what others expect from them.
among 8-to-12-year-olds. 38% of tweens used • Some children are experiencing anxiety in the
social media (up from 31% in 2019). Nearly one classroom that may relate to separation anxiety
in five (18%) said they now use social media after spending a prolonged period with family.
daily (up from 13% since 2019).
• While most students readjust quickly to their
-The top five social media sites teens have ever school routine, those who’ve experienced
used are Instagram (53%), Snapchat (49%), trauma at home are most likely to struggle in
Facebook (30%), Discord (17%), and Twitter school. This is especially true for children in
(16%). 38% of tweens have used social media, kindergarten and first grade.
despite the fact that most platforms are not
meant to be used by people under the age of • Children are showing their resilience in
13. adapting quickly to masking and social
distancing requirements.

• Digital play develops a range of abilities in


children.

• Digital and physical play are intermixed in


children’s lives, it’s more appropriate to look at
play holistically.
• Digital education for young children -It’s important to teach children the advantages
increasingly takes the form of applications of being constantly mindful
running on tablets and smartphones, language
development applications, and physical 3. Keep communication channels open
coordination from manipulating game controls -Make sure they know that any time
and videos that teach dancing and other
activities. -they feel unsafe or have made a mistake, they
can come to you immediately to seek help
The four phases of the domestication process
-encourage them to come to you without fear
• Appropriation is the reason for acquiring the of judgment whenever they are in doubt (or
digital tool. trouble).
• Objectification of the digital tool instills a 4. Interact with your children online
personal meaning for the tool in the child using
it. -Create opportunities to explore the web
together.
• Incorporation describes how the digital tool
becomes a part of the child’s life. It also 5. Set internet safety guidelines with your
explains appropriate and inappropriate uses of children
the tool.
-Sit with your children and watch basic Internet
•Conversion occurs when the digital tool has Safety videos on YouTube
redefined the child’s worldview and relations
-You can also set parental controls on YouTube
with others.
and other apps to ensure a safe digital
Ensuring Safe and Nurturing Digital experience for your child.
Environment for Children
6. Stay updated with parental controls
1.Teach children to self-regulate
-Digital technology is constantly evolving, which
-Encourage children to use a timer while means that you need to stay updated.
browsing the internet
-Be aware of the apps and platforms your child
-Have the timer give a warning, say five or ten is on.
minutes before time is up, so that the child has
-Make use of parental controls on smartphones,
time to wrap up.
TVs and other ‘smart’ devices.
2. Help build a safe online presence

-Help children to understand that they need to


be watchful of their online presence, what kind
of information they reveal about themselves
and others
GR2: “Educational Software/Application types” Limitations of Instructional Games

1. Drill and Practice Software -If students are not motivated by competition,
this may cause those students to be turned off
-provides opportunities for students to work on from the activity and not drive them to do well.
problems or examples one at a time and then
receive feedback on their performance. -Another major limitation with using games is
that the students may focus more on the fun
-used as a means to learn new content or to aspect of the activity and less on the actual
review content. learning.
-It is used to teach skills that requires 3. Integrated Learning Systems (ILS)
memorizations
-Is basically set of tools most often computer-
Drill and Practice Software can fall into one of based and online
three (3) categories:
-used to organize educational materials and
-Flash card activities curriculum content for a class, so that students
-Branching drills have access to them as the progress through
the course.
-Extensive feedback
-may include information or curriculum content,
The Drill and the Practice Software does not act evaluation mechanisms, communication or
as the teacher, but as a kind of automated flash discussion boards, and other tools.
card.
-The term is used in tandem with LMS or
2. Instructional Game Software ‘Learning Management Systems,’ although the
second seems to be gaining popularity.
Instructional games can be used in the
classroom to bridge the gap between -These days there are powerful free and
entertainment, the world of gaming, and the commercial ILS systems;
educational world.
-an example of a well-known free ILS system is:
The use of instructional game: Moodle with its commercial counterpart and
probably best known system Blackboard.
- Power educational tools
-Packages of hardware and software intended
- Strong motivating influence
to deliver computer-based instruction. The
- Can contribute to the learning objectives packages provide opportunities for drill,
related to competition, cooperation, and practice, tutorial, simulation, problem solving,
teamwork and an array of methods to maintain records on
student progress.
- Make learning fun
Each student can study at his or her own level, 5. Enhanced creativity
and when used as intended, assessment -Integrated learning can also encourage creative
information is used to enhance student learning thinking and the development of new ideas,
in off-line instruction as well. An ILS is helping students to be more innovative and
prepackaged with all the curriculum in place think outside the box.
(Roblyer & Edwards, 2000).
6. Greater cultural understanding
Benefits of Integrated Learning for students:
-By studying multiple subjects together,
1. Increased engagement students can learn about different cultures,
-Integrated learning can increase student customs, beliefs, and practices, leading to
engagement by providing a more connected greater cultural understanding and a more
and relevant education. open-minded outlook.

-When multiple subjects are combined, 7. Better preparation for the real-world
students can see the relationships between -Integrated learning provides a more relevant
them and how they can be applied in real-world and practical education, preparing students for
situations, making the material more interesting the workforce and their future careers.
and engaging. -When students learn multiple subjects
2. Greater understanding together, they can see how they can be applied
in practical situations. This can help students to
-By integrating subjects, students can develop a be more prepared for the workforce and to be
deeper understanding of the material and more successful in their careers.
retain it for longer periods.
8. Better time management
-They can see the connections between -Integrating multiple subjects into one lesson
subjects and how they relate to each other, can improve time management, allowing
providing a more comprehensive students to focus on one topic for an extended
understanding. period and stay more productive.

3. Development of transferable skills 9. Greater sense of community:


-Working on projects or assignments together
-Integrated learning can help students develop can strengthen relationships among students
critical thinking, problem-solving, teamwork, and create a positive, supportive learning
and other transferable skills that are valuable in environment.
any career or field of study.
10. Greater sense of purpose
4. Improved motivation -Seeing how the subjects they are learning can
- Integrating subjects and showing students be applied in real life can give students a
how they can be applied in real life can increase greater sense of purpose and motivation,
motivation and investment in the material, making their education more meaningful and
leading to better performance and results. relevant.
INTEGRATED LEARNING

-is a valuable approach to education that offers 3. Super kids Problem Solving
numerous benefits for students.
- Super kids educational software created
-by combining multiple subjects, students can problem solving software that focus on
deepen their understanding, develop developing or exercising critical thinking skills
transferable skills, increase motivation, and be by the user, rather than a specific academic
better prepared for the real world. discipline.

-can foster a greater sense of community and 5. Reference Software


purpose.
-It is a software which emulates and expands
4. Problem Solving Software upon print reference forms including the
dictionary, translation dictionary, encyclopedia,
-is designed for the use of problem-solving. thesaurus and atlas.
- focuses on skills and approaches specifically to
problem-solving ability.

-The purpose would be to strengthen a


student’s ability in observing, recalling,
information, sequencing, analyzing, finding and
organizing information, inferring, predicting,
outcomes, making analogies and formulating 6. Simulation Software
ideas.
-is either a computerized model of a real or
EXAMPLES OF PROBLEM SOLVING SOFTWARE imagined system that is designed to teach how
1. The Geometer’s Sketchpad by Key a system works.
Curriculum Press -When students use a simulation they must
-A dynamic construction and exploration tool: choose tasks and the order in which to
Students use software features to draw objects, complete them.
investigate their mathematical properties, There are two (2) types of simulation:
analyze problems, propose solutions, and do
proofs to test their hypotheses. 1. Those that teach about something:

2. Alien Rescue by The Alien Rescue Team -Physical simulations allow users to manipulate
things or a process on the screen; Iterative
-Challenge activity to teach scientific inquiry: simulations where processes can be sped up or
Students must use software tools and slowed down so the user can watch the events
information to locate new home planets in the unfold.
solar system to match the needs of various
aliens.
2. Those that teach how to do something. 3. Collaboration tools

-Procedural simulation which teach a sequence -allow developers to communicate and work
of steps to perform certain procedures; with other team members remotely.
Situational simulations provide users with
hypothetical problems or situations that they
can react to.

7. Tool Software/Software Tool

-It is a set of computer programs used by


developers to create, maintain, debug, or
support other applications.

-Software tool assist in all the activities of the


software lifecycle.
4. Performance analysis tools
-A program that is employed in the
-help developers to identify and optimize the
development, repair, or enhancement of other
performance of their software.
programs or of hardware.

Common Software Development Tools Types


5. Documentation tools
-Software tools are programs or applications
that assist in the development, testing, and - help developers to create and maintain
maintenance of software. documentation for their software projects.
Some common software development tools
include:

1. Source Code Management (SCM) tools

-allow developers to manage and track changes


to their source code, as well as collaborate with
other team members.

2. Debugging tools

-allow developers to identify and fix errors in


their code.
GR3: Selecting Educational Increased Student Engagement
Software/Applications
– Current attention spans are at a record low
Benefits of Educational Software and therefore the requirements of keeping kids
engaged in a classroom is as high as ever.
-Teaching young learners is a complex process
but with the advancements in educational -A major benefit of using educational software
technology, this process is becoming easier for for elementary students as a learning tool is
teachers and more engaging for students who improved engagement.
are then motivated to keep learning.
-Online educational software encourages
Here are some of the main benefits of interactivity with multimedia content, making it
educational software: more fun than just reading a book. This is
especially important for elementary school
Content Organization and Unlimited Access students, who are much harder to engage than
– With online educational software, the adults.
material is stored in the cloud making it easy to -Multimedia content has proven to stimulate
organize lessons and access them whenever the curiosity of young learners.
and wherever.
Reduced Workload for Teachers
-Furthermore, the material can be accessed
from different devices making it convenient for – With automated features, educational
students. This has proven especially beneficial software for schools makes it easier to manage
for distance and remote learning. time-consuming activities like grading
assignments and checking homework.
Better Control of the Experience
-Online learning resources can also help to
– This applies to both teachers and students unburden teachers from the repetitive teaches,
–teachers can prepare personal programs for review and test cycle for basic skills. This frees
individual students depending on their level and up time for other activities such as working one-
students have the option to learn at their own on-one with struggling students or creating new
pace. lesson plans.

Communication and Feedback Personalized Learning Experience

– Online learning resources allow for – Not every student learns in the same way, or
collaboration between students within a class at the same pace. Students have different
making it easy for students across geographies learning styles and various skill levels making it
to work together and further breaking down the challenging for teachers to plan classroom
barriers of a classroom. sessions.
-Educational software for elementary students Literacy
addresses this challenge by providing every
student with the individualized learning - ABCmouse
experience and attention they need. - Endless Alphabet
-By incorporating auditory, visual, and tactile - Reading eggs
typing activities, interactive online learning
programs help ensures that every student has - Starfall ABCs
an opportunity for success.
- Sight words
Tracking Student Progress
Science
– One of the main features of educational
- Think and learn Code-a-Pillar
software for schools is the ability to
automatically track student progress, their - Simple Machine by tinybop
strengths, and weaknesses.
- Toca lab: Elements
-This helps identify learning gaps and assist
teachers in developing targeted intervention - Peek-a-Zoo
strategies for their students.
- Nature Cat’s Great Outdoors
Explore and use at least five applications for
Social Studies
the following:
- Marco polo World School
-Numeracy
- Kids World Atlas
-Literacy
- Barefoot World Atlas
- Science
- Little Big World
-Social Studies
- My town: Airport
-Art and Music
Art and Music
Numeracy
- Drawing Pad
- Math Tango
- Music Sparkles
- Moose Math
- Toca Band
- Bugs and Bubbles
- Kids Doodle
- Montessori Counting Board
- Sago Mini Music Box
- Teach Me
•Preschoolers tend to express few issues in Software Evaluation
navigating touchscreen devices, so they feel
motivated to use them in diverse ways, such as - It is a questionnaire used to measure how
engaging in reading digital books, even if they effective a specific piece of software is.
were not interested in reading print books. -It is commonly used in academic environments
Many educators seek novel ways to motivate to measure how students feel about a specific
learning by incorporating interactive mobile piece of educational software.
technology in their classes (Eutsler & What is the importance of a software
Trotter, 2020). evaluation?
Applications (apps) can support children’s - It determines a software application or
active engagement by embedding educational system’s quality, usability, and effectiveness.
concepts into game-like activities. They can also
scaffold children’s learning through adaptive -It also determines whether the software meets
learning technology, provide feedback and the required standards and specifications and is
rewards through gameplay, and promote a fit for its intended purpose.
repeated practice of critical foundational skills
(Griffith & Arnold, 2019; Hirsh-Pasek et
al., 2015).

-Studies have shown that, by the age of three


years old, children can tap and swipe
independently on such devices (Marsh et al.,
2015; Vatavu et al., 2015)

-An ability that can support them to learn


independently, either in traditional or informal
learning environments (Booton et al., 2021).

Describe how the applications can be used

•Some research suggests that interactive apps


may improve motor development. The age at
which toddlers are first exposed to
touchscreens is associated with improved fine
motor skills. However, this effect was only
found for children who were actively interacting
with the touchscreen, not simply watching
videos. No relationship was found between
touchscreen use and gross motor or language
development.
GR4: Integrating Technology Resources in Using Technology & media to Support Inquiry:
Curriculum
-In the pursuit of new knowledge and deeper
Integrating Technology across Curriculum understanding, children ask adults for answers
to their questions. Now they can ask google/
-Technology in the classroom has had such a Siri.
positive impact on education
-Many educators use methods that focus on the
-Information and knowledge can be found so process of discovery rather than just the end of
quickly and easily with the world-wide web result.
- Education is accessible to all through online -Technology-based options include child-
resources. friendly microscope attachment for devices,
-Technology has improved the educational informational videos on a wide-variety of topics,
process. virtual tours of hard-to-reach places, and the
ability to chat with experts around the world.
-Integrating technologies in the classroom
needs to ensure our students are in an Using Technology & Media to communicate &
environment to engage and construct creatively document
their own learning. -Many teachers have become comfortable using
Harnessing Potential: Integrating Technology technology to document and showcase
and media in Preschool children's learning and to maintain contact with
families.
-Over the last 20 years, the presence of
technology and screen media in the preschool -The digital nature of children's work made it
classroom has shifted. very easy to share with their families this was
very important to families during pandemic.
-It was once present as a large, clunky computer
station with basic "educational" gaming Using Technology & Media to enhance
programs and world processing and it was used curriculum Resources
in a separate room or at designated times each -Teachers can use technology & media to
week. Now it is a tool integrated into the enhance classroom curriculum materials
teaching and learning that occur throughout increasing accessibility for children and families.
each day.
-Children can actively engage with the chart and
Using Technology & Media for Creative voting graph providing a common experience to
Expression: discuss during class meetings.
-Children demonstrate remarkable adaptability
when using new forms of technology for their
creative expression.
Technology in Early Childhood Education How to Incorporate technology in the
classroom?
-Technology can be a tool to facilitate learning.
It plays a large role in guiding the development -Technology - when used appropriately- can be
of young children. a tool for learning.

-With parents and guardians playing significant -Technology-should be used to increase access
role in early childhood education, there are to learning opportunities for all children.
additional concerns w/ the passive use of
screen media in the home. -Technology may be used to strengthen
relationships.
Why is technology important in early
childhood education? -Technology is more effective for learning when
adults and peers interact or co-view with young
-gives you more access to resources, innovative children.
teaching methods and variety as you create an
active learning environment for children. “Technology is best when it brings people
together”
-enables you to create lessons for multiple
learning styles.

-when used appropriately, it can have


remarkable effects on early childhood
education.

The Importance of technology in early


childhood education:

-Support development of fine motor skills

-Strengthen coordination and reaction time

-improve social and emotional development

-promote collaboration & relationships

-build cultural awareness

-help language development

-Opportunities for information processing


GR5: Using Technology for Assessment How can technology assist in understanding
the minds of children?
Early Childhood Assessment
-You can gather a lot of insight by talking to a
-Assessment is a critical part of a high-quality, child at length, but that is often not practical in
early childhood program. When educators do the classroom.
an assessment, they observe a child to get
information about what he knows and what he -Given the constraints of the classroom,
can do. technology can provide another set of ways to
assess what children understand and learning. It
-In early childhood education, technology can allows for continuing evaluation of the
be a tool to facilitate learning. In conjunction classroom lessons.
with interactive media, it plays a large role in
guiding the development of young children. It 5 Ways technology can be used to aid learning
enables them to play, express themselves, and and assessment in classroom:
cultivate their skills in a safe, engaging way.
1. Increase Flexibility
-Observing and documenting a child’s work and
performance over the course of a year allows -pupils’ access and complete online
an educator to accumulate a record of the assessments at a time that best suits their
child’s growth and development. With this individual learning style and needs.
information, educators can begin to plan 2. Improve Feedback
appropriate curriculum and effective
individualized instruction for each child. -Allows teachers to assess student
comprehension in the moment of learning, with
-This assessment record is also a great tool to real-time assessments and instant polling.
share with parents so they can follow their
child’s progress at school, understand their 3. Recognize and cater for differences
child’s strengths and challenges, and plan how
-Along with a variety of online resources to
they can help extend the learning into their
boost learning, there is a vast range of apps
homes.
available to help teachers assess pupils
Technology and Assessment depending on their personal interests, abilities,
and goals.
-Technology can help teachers track and assess
their students’ as well as their own 4. Understand the importance of emotion
performance in the classroom.
-Technology is being used to help teachers
-It can also be used to facilitate communication consider the emotional impact of their learning
between students and teachers and to create activities, assessments and teaching methods.
digital records of student growth and
development that can easily be passed along
from grade to grade.
5. Consolidate Learning -You can collect examples of their performance
throughout the year at several instances and
-Students can also use audio and video tools to find out whether they have developed their
create podcasts and presentations reviewing skills or not and how they were improved.
their learning that term.
-Through that, you may be able to understand
Best Assessment tools for preschool teachers the success of your teaching and the changes
1. Observation and replacements you should make.

- is one of the initial tools of assessment that 4. Checklists


can use regularly. -The checklist is a good and well-planned way of
- It is an informal way that watches the assessment, and it is better to improve the skills
activities, responses, interactions, and of kids.
performances of kids. -You can list the skills and tasks that the kid
• happens automatically by the teacher’s side. needs to achieve in a checklist and then check
To make it more advanced, you can ask kids to whether the kid can achieve them or not and to
do several tasks and observe their way of what extent they fulfill the task.
fulfilling them. -You won’t miss the tasks from checklists, and
2. Parent collaboration they are good for you to plan everything
properly.
-As preschool teachers, you can invite parents
to actively engage in the child assessment 4. Rubrics
process. Most of the time, parents of -Rubrics are another best way to assess kids by
preschoolers are active and have a greater indicating scales. You can include levels of
willingness to support kids’ education. mastery to measure the performance of kids,
-You can make it a benefit and discuss with and it is better to include three levels.
parents about the abilities and weaknesses of -When kids fulfill the tasks well, you can give
kids. Then take their opinion of the child and them a higher level, and when they are weak at
find out the children’s performance at home. some tasks, rank them as a lower level.
-You can use written surveys or some tasks to -These rubrics will give you a better overview of
allow the parents to measure and assess their how the kids performed, at what rate, and what
kids. tasks are difficult for them.
3. Portfolios

-A portfolio is a good way to assess the progress


of children throughout the school year and
measure their changes and pitfalls.
5. Tests Variety types of classroom assessment:

-Tests can be used to assess kids in a standard 1. Diagnostic Assessment


way. Since preschool kids are too small and in
their early ages, it is better to provide simple -is a form of pre-assessment or a pre-test where
monthly tests such as identifying letters and teachers can evaluate students’ strengths,
words, dictation, drawing shapes, memorizing weaknesses, knowledge and skills before their
poems, etc., to assess them. instruction. These assessments are typically
low-stakes and usually don’t count for grades.
-Do not provide stressful structured tests and
sort out the test results to the assessment *Kahoot
procedure. - is an online assessment tool in the form of a
-Assessment in Kindergarten should be ongoing game.
and well-planned. -It is an easy platform that teachers can create
-Essentially, assessment assists teachers to simple questions with multiple answer choices
understand individual strengths and for kids, and they can be easily engaged.
weaknesses, and enables them to design -Since it has a game structure and interesting
appropriate learning activities to cater to the outlook, kids may love it and prefer Kahoot. You
needs of individual learners. can assess them live as well as do homework.
-Assessment also leads to identification of *Poll Everywhere
possible learning difficulties or disabilities that
may require further evaluation, and/or plans for -Poll Everywhere is another easy online
early interventions. assessment tool that can be used to assess kids.
Teachers can create questions, and with
-An assessment provides details about the structured poll answers, proper assessment
child’s progress and development together with regarding students’ knowledge can be taken.
his capacity and level of learning. Teachers can get live
-The preschool teacher has to assess the kids -Preschool teachers must have a better
since it is necessary to identify their capacity to knowledge about the assessment tools that can
formulate the teaching strategies and be used to assess kids in their early childhood.
techniques.
- It will make the education more effective and
-By assessments, the teacher can understand fruitful with the active engagement of kids and
how the kids grab lessons, their speed, and the may provide better identification of every
easiest ways to identify the lessons. In this student’s capacity.
concern, assessment tools for preschool
teachers take a major place.
2. Formative Assessment -A significant benefit of Socrative is the
educator or teacher dashboard.
-Through formative assessment, teachers check
student understanding, get valuable data on -As students’ progress from question to
student learning, and then use that data to question, teachers receive instant feedback on
modify instruction. their answers and can monitor each student’s
grades and the overall grade of the class.
-The best formative assessment tools also help
students self- reflect and assess, figuring out 3. Moodle
where they are and where they need to go as
learners. -is a giant in the Learning Platform space and a
service that is highly rated by users around the
-It’s also allows the educator to continuously world.
gauge student learning while making it effortful
and challenging (Agarwal, 2017). -Many of the other tools mentioned here have
built in assessment builders.
Technology Tools that can aid formative
assessments: -Acts more like a portal for traditional
assignments that you would give out in a
1. Mentimeter semester – essays, video presentations, etc.

-is a free platform to assess kids, and it has -Students can upload written work directly to
several options such as icebreakers, polls, Moodle or as files and documents.
listening assessments, quizzes, and tests.
-Educators can download all these submissions
-It is a very interesting assessment tool for kids simultaneously, including comments and
since it has several features and is easy to feedback, then re upload the marked
engage. It allows engaging kids, managing assignments for each student to re-download.
teaching expectations, and improving their
skills. - No handing up papers, no correcting pages
and pages of work, and no scrolling through a
-aims to make every type of educational quiz a bulletin board of grades. Moodle is sure to save
more engaging and enjoyable experience – no everyone a vast amount of time and effort
more expressions of dread from students when
you mention the word.

2. Socrative

-is a great way to build a comprehensive


assessment full of multiple choice, true or false,
or short answer questions.
4. Flip 1. Schoology

-Flip is an interesting tool that offers a unique - is a social networking service and virtual
and modern approach to assessments. learning environment for K-12 school and
higher education institutions that allows users
-Often when we think of exams and to create, manage, and share academic content.
assessments our minds go to written work that
needs to be either handwritten or typed up on a 2. G Suite for Education
computer.
-provides a suite of cloud-based tools to non-
- Creating a group and adding students is a profit K-12 and higher education institutions
quick and easy process. From there, teachers and home school’s. The tools and services
can create topics on any given subject on which include messaging and collaboration apps, such
students record their responses for submission. as Gmail, Google Drive and Calendar,
Classroom, and so on.
5. Edulastic
3.Electronic Portfolios (e-portfolios)
-says that the data you can gather from its
platform is nothing short of transformative and -An E-Portfolio is an electronic account of
it’s hard to disagree with them on that point. student work/progress used at all educational
levels from early education through higher
-The main benefit of Edulastic is how educators education.
can leverage the data gathered from the
assessments they set and plan lesson plans - Eportfolios can support deep learning and
accordingly. support reflective practices across various
learning contexts as they facilitate overall
3. Learning Management System (LMS) learning.
-A learning management system (LMS) is often -The reason that e-portfolios have become a
considered the centerpiece of a teacher’s successful assessment tool is because they
summative assessment toolbox. require significant and purposeful work from
-Accessibility is a vital part to utilizing both the student.
formative and summative assessment tools -During the development process students may
virtually. experience student-faculty interaction, which
-Teachers must have differentiated technology allows students to evaluate and discuss their
tools that are aligned with student learning own learning over time (Harring & Luo, 2016).
outcomes and that allow the effective gauging
of student learning (Steele, 2015).
4. Criterion referenced assessment (CRA) -Teaching Strategies GOLD is based on 38
objectives for development and learning that
-is the process of evaluating (and grading) the Include predictors of school success and are
learning of students against a set of pre- based on school readiness standards.
specified qualities or criteria, without reference
to the achievement of others (Brown, 1998; -The Objectives are aligned with the Common
Harvey, 2004). Core State Standards, state early learning
guidelines, And the Head Start Child
-The pre-specified qualities or criteria are what Development and Early Learning Framework.
students have to do during assessment in order
to demonstrate that they have achieved the -These objectives are at the heart of the system;
learning outcomes. teachers use them to focus their observations
as they gather Information to make classroom
-How well they do this is described at different decisions.
levels - these are standards (or performance
descriptors) often presented in a rubric. Thus, Teaching Strategies Gold Assessment a
CRA is assessment that has standards which are Powerful Teaching Tool for Children.
'referenced' to criteria.
-The educational system in our country has
5. Norm-referenced assessment been searching for an effective model to assess
responsive teaching in preschools since the
- is a type of standardized test that compares recent sweep of educational reform.
students’ performances to one another.
-Professional educators have been calling out
-This method is used to understand how for new standards and methods focusing on
students’ scores compare to a predefined school readiness assessment tools for children
population with similar experience. from infancy to post-secondary, as well as
-For instance, a student’s assessment score workforce readiness in the United States.
could be compared to scores of students who -Early learning and development guidelines tell
took the same course in previous years. us that the adoption of an effective early
What Is Teaching Strategies GOLD? childhood assessment model, that assists
responsive teaching in preschools and childcare
-Teaching Strategies GOLD is an authentic, facilities, is a foundational element for ensuring
ongoing observational system for assessing that every child entering kindergarten is
children from birth through kindergarten. prepared and ready to enter the school system.

- It helps teachers to observe children in the -Using a web-based, developmentally


context of every day experiences, which is an appropriate assessment system like Teaching
effective way to learn what they know and can Strategies Gold for children aged birth through
do. kindergarten, provides a structured method for
very busy pre-school teachers and assistants to
focus on the development path of each of their
students.
How do teacher use teaching strategy GOLD? The primary purposes of the Teaching
Strategies GOLD™ assessment system are to
-Teaching Strategies Gold utilizes a help teachers:
comprehensive structure of video clips and
photo images, small-group activities, with -Observe and document children’s development
trained teachers that are skilled in the principles and learning over time
of observation and documentation of
developmental behaviors of young children. -Support, guide and inform planning and
instruction
*This four-step assessment cycle leads
teachers to explore the structural features and -Identify children who might benefit from
functionality of Teaching Strategies Gold tools special help, screening or further evaluation
and objectives. -Report and communicate with family members
What are the Goals of These Assessments? and others

-The primary goals of these observation-based WHY IS THIS A BASIC NEED IN OUR
tools are to use hands-on activities to observe EDUCATIONAL SYSTEM?
the children while writing objective notes and -During early childhood education, the quality
taking snapshots in an unbiased format. of adult relationships in a child’s life is a critical
-Teachers can evaluate each child’s portfolio element that contributes to shaping every
and effectively communicate and illustrate their child’s emotional and social health and their
assessment information to every child’s family. experience of well-being. These assessment
applications have built-in strategies to enhance
-Implementing Teaching Strategies Gold in pre- a caregiver’s observational awareness.
school and childcare environments helps early
educators focus on meeting the social and -The Teaching Strategies Gold model is a
emotional developmental needs of our very specific set of tools that adds developmental
young children on an individual basis while experiences into the children’s daily
relating to a community of their peers. experiences to help them develop and integrate
self-control and self-regulation, express
-Providing early development childcare staff emotions appropriately, and demonstrate their
with meaningful tools to better communicate a continuous progress in these experiences.
child’s needs to families promotes quicker
identification and remediation, to help a child -Under the guiding and evaluative eyes of their
struggling with physical, cognitive or emotional caregivers, each child is experiencing an
challenges receive support. attentive and aware adult in their environment.
GR6: Technology for Teaching and Learning 10 Ways to Enhance Lesson Planning with
Technology (Jenny Fulton March 19, 2019)
-Advancements in technology have made
classroom instruction more efficient and have 1. Lesson organization
granted teachers the ability to transform
difficult concepts in to easy, comprehensible 2. Visual aids
material that reaches all types of learners. 3.Videos
-Integrating technology resources into the 4.Class reading
curriculum has proven to be extremely
beneficial for students’ academic success as 5. Board work with a SMART board
well as enhancing a teacher’s quality of
6.Games
instruction.
7.Research
-Incorporating various components using the
three basic software tools, word processing, 8. Presentations
spreadsheet, and presentation in to classroom
instruction will help become an effective 9. Communication and feedback
teacher and will assist in facilitating the highest
10. Grades
level of quality education for my students.
TECHNOLOGY AND LEARNING GO HAND IN
-By incorporating word processing,
HAND
spreadsheet, and presentation software in to
the classroom, teachers can reach all types of -Computer technology has grown in leaps and
learners and can help demonstrate difficult bounds since 80's.
concepts in a more relatable and efficient way.
-And while computers are not necessary
Planning your lessons Component of teaching

-Computers save time and help you organize - makes learning more fun, engaging and highly
material more easily when it comes to lesson effective
planning.
How to Use Technology to Enhance a Lesson
-There are also lesson-planning apps and
websites you can use to make your life much - Allow them to adapt to the fast paced
easier when typing up and organizing your technological environment they are growing
lessons.
COMPUTERS
Technology-enhanced lesson planning
-can be used for internet, word processing
-Many schools now have a way for teachers to presentations, music development, educational
connect their computers to a projector. games and more.

-Some even have SMART boards, Kindles, and


personalized student computers.
COMPUTER GAMES • Allow for things to be said directly with intent
instead of a teacher trying to get a point over
-Allow students to make decisions and see and over again.
instant results to evaluate their progress
•Allow for detailed and organized explanation
Word Processing of topics with written outlines and step by step
• Instills a greater willingness to write and work instruction.
because the computer feels less like work. • Videos are a set time which allows for better
• Allows for greater legibility than handwriting. time management in the classroom.

• Changes how students think about a Music


sentence. Using bold, italics and other emphasis • Students can create music to interact with
tools they can creatively enhance a sentence class topics and educate their classmates.
and manipulate it for better understanding.
• Difficult subjects can be presented in music
Teacher Websites format to make it seem less intimidating.
• Message boards where students and teachers Video Conferencing
can have conversations and work out difficult
topics. • Allow students to practice and improve their
public speaking and presentation skills.
• Teachers can post material that either goes
with the lesson or more in depth so that • Go on a virtual field trip to explore a museum,
students who are interested can learn more a zoo or bring an industry professional to the
about a particular subject. classroom.

•Visit another country or state to learn what


other students are doing and experiencing.
Digital Textbooks
Podcasts
• Interactive reading supplemented by games
and quizzes get students actively involved in • Students can create audio clips to work out
their reading. difficult topics and help educate their peers.

• Voice programs that read the material to the • Teachers can create unique podcasts to share
student can help them hear correct with students on their personal website.
pronunciation of new and difficult words and
practice them in the same way that foreign • Premade podcasts can be downloaded and
language software does. shared with students to further educate or tell
them the same
Videos

• Visual learners benefit from hearing and


seeing the information at the same time.
Wikis and Blogs

• Allow students to publish their ideas and


stories as well as share them with friends and
family.

• Encourage learning in an interactive way that


feels less like traditional learning and more like
fun.

• Showcase student work and achievements.

Social Media

• Twitter can help teach the rules and practice


of probability.

• Study current events in real time and share


thoughts, comments and concerns.

• Practice a new language with native speakers


without the pressure of face to face
conversation

• Practice language and increase vocabulary.

• Shy students may feel more open to


conversing online than in a classroom.

• Students can conduct research and surveys to


learn and conduct research projects.

Google Maps

• Teaches geography, your place in the world.

• Street views can help students understand the


culture and compare and contrast their home
with a foreign country.

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