Assembly Mates
Assembly Mates
In this tutorial, you create a milling machine assembly. You use mates to create geometric relationships
between the components of the assembly.
Coincident
Concentric
Parallel
Distance
Using SmartMates
Testing mates
Editing mates
Next
Introduction
This assembly uses the following parts, located in the <install_dir>\samples\tutorial\assemblymates
folder.
knee.sldprt
saddle.sldprt
table.sldprt
bracket.sldprt
head.sldprt
scale.sldprt
pillar.sldprt
clamp.sldprt
pin.sldprt
Next
When you place a component this way, the component origin is located coincident with the
assembly origin, and the planes of the part and the assembly are aligned. This procedure, while
not required, helps you establish an initial orientation for the assembly. You can create this type
of inference with any component as you add it to the assembly.
Next
The assembly also contains an empty Mates folder. This folder is a placeholder for the mates that
you add later.
2. Click View, Origins to clear the origin from the graphics area.
2. In the PropertyManager, click to pin the PropertyManager. This keeps the PropertyManager
visible, so you can insert more than one component without having to re-open the
PropertyManager.
5. Click in the graphics area to place the component approximately as shown below.
You can zoom the view by pressing Z (zoom out) or Shift+Z (zoom in).
7. Click .
Next
Bringing More Components into the Assembly (continued)
The FeatureManager design tree displays information about the assembly components.
The prefix (-) before a component's name indicates that the position of the component is under
defined. You can move and rotate these components.
3. To collapse the entire FeatureManager design tree in one step, right-click Assem1 at the top of the
FeatureManager design tree and select Collapse Items.
5. Save the assembly as mill.sldasm. If a message prompts you to rebuild before saving, click Yes.
Next
To make selections easier, rotate the view by dragging with the middle mouse button in the
graphics area. Then, after making the selection, click Previous View (View toolbar). Other
tools on the View toolbar are useful as you work through this tutorial.
2. Select the top face of the knee and the bottom face of the saddle for Entities to Mate .
The Mate pop-up toolbar appears in the graphics area. Coincident is selected in both the
PropertyManager and the pop-up toolbar. A preview of the coincident mate appears.
3. To see how you can flip the alignment of the saddle, under Standard Mates, for Mate
alignment:
a. Click Aligned .
b. Click Anti-Aligned .
Next
The face of the knee and the face of the saddle now lie in the same infinite plane. The mate
appears in the PropertyManager under Mates.
You can only drag side to side and front to back, but not up and down. In some views,
it might look like the saddle is moving out of the coincident plane, but if you check in the
Front view or Right view, you can see that it is not.
b. Click Rotate Component (Assembly toolbar), and drag the saddle. You can rotate the
saddle only within the plane coincident with the knee.
7. Click .
Next
2. Select the corresponding angular faces on the saddle and knee as shown.
The Mate pop-up toolbar appears in the graphics area. Coincident is selected in both the
PropertyManager and the pop-up toolbar. A preview of the coincident mate appears.
Next
Click (PropertyManager).
Next
You can also select the items to mate before opening the PropertyManager. Hold down Ctrl
as you select the items.
4. Accept the Coincident mate.
Next
First, mate the right plane of the saddle to the right plane of the table.
If an item was already selected in the graphics area, it appears under Mate Selections.
Right-click in the selection box and click Clear Selections.
Next
1. In the flyout FeatureManager design tree, select the following for Entities to Mate :
a. Click Distance .
c. To see how you can flip the direction of the dimension, select and then clear Flip
Dimension several times.
The positions of the saddle and table are fully defined. In the FeatureManager design tree, the
prefix (-) no longer appears for saddle and table.
Next
Mating the Table and Saddle (continued)
Rename the mates to make them easier to find.
5. Right-click mill at the top of the FeatureManager design tree and select Collapse Items.
Next
3. Click each item listed below individually, and drag it into the graphics area. Place the items
approximately as shown.
head.sldprt
bracket.sldprt
scale.sldprt
Next
The table is hidden, but not removed from the assembly. The icon in the FeatureManager design
tree changes from to .
3. Add a Coincident mate between the back face of the bracket and the front face of the saddle.
Next
1. Select the top face of bracket and the top face of saddle.
Do not accept the coincident mate. Instead, add a distance mate.
a. Click Distance .
c. Click Flip Dimension if necessary to position the bracket below the saddle face.
Next
1. Click Isometric .
2. Add a Coincident mate between the Right Plane of bracket and the Right Plane of saddle.
1. Click Mate .
2. Add a Coincident mate between one of the small bottom faces of the head and the top face of
the bracket.
Next
1. Use Select Other to select one of the holes in the bottom of the head:
a. Right-click the side face of the head approximately over the hidden hole.
b. Choose Select Other.
The side face is hidden so you can see the faces underneath. The pointer changes to .A
box appears with a list of the items that were beneath the pointer when you right-clicked.
Hover the pointer over items, either in the list or in the graphics area, to highlight them in
the graphics area.
If the pointer was not directly over the hidden hole when you right-clicked, the hole
does not appear on the list. However, you can still highlight the hole in the graphics area.
c. Click with the left mouse button when the intended face is highlighted.
Next
Next
Positioning the Encoder Head (continued)
To fully define the position of the head, add a mate between the head and saddle.
1. Drag the head to see that it still has one degree of freedom.
b. Click Parallel .
Next
1. Click Mate .
2. Add a Concentric mate between the scale and the cylindrical face of the hole that runs
lengthwise through the head.
Next
Using SmartMates
With SmartMates, you can create mating relationships automatically by inferencing the geometry of
existing components as you drag new components into the assembly.
2. Tile the windows so you can see the part and assembly windows.
1. In the FeatureManager design tree of the pillar document, select Extrude2, the feature with the
cylindrical face you want to mate.
2. Drag the feature name into the assembly document and over the hole.
The pointer changes to . This pointer indicates that if the pillar is dropped at this location, a
concentric mate and a coincident mate will result. A preview snaps into place.
3. Press Tab several times to see how you can toggle the alignment (aligned/anti-aligned).
5. Repeat steps 1-4 to add a pillar to the hole at the other end of the table.
6. Close pillar.sldprt and maximize the assembly window.
Next
1. Click Isometric .
3. Click in the title bar to pin the File Explorer (to keep it visible).
5. Click each item listed below individually, and drag it into the graphics area. Place the items
approximately as shown.
clamp.sldprt
pin.sldprt
6. Click to unpin the File Explorer, then close it by clicking anywhere in the graphics area.
Next
1. Check the Front, Top, and Right views, and drag the clamp and pin into approximately the
positions shown.
Front
Top
Right
2. Click Isometric , then zoom to the right front corner of the table.
Next
2. Right-click the center sphere of the triad and select Show Rotate Delta XYZ Box.
3. In the box:
Next
Because the scale is already constrained to be concentric with the head, the pin and the clamp
move within their degrees of freedom to the position shown.
Next
Copying Components
At the left end of the table, make copies of the clamp and pin.
1. Hold down Ctrl and drag clamp<1> from the FeatureManager design tree into the graphics area.
Another clamp appears in the graphics area, and clamp<2> appears in the FeatureManager
design tree. The <2> notation indicates the second instance of this part in the assembly.
Next
2. In the box:
b. Click OK three times, so the flats on the clamp are positioned as shown.
Next
Do not add a coincident mate between the end face of the scale and the side face of the
clamp, because that would over define the location of the components.
4. Click Isometric .
Each mate is identified by the type, instance number, and names of the components.
If you have added or deleted mates, or if you selected mate components in a different order,
the names of the mates in your assembly may differ from those shown here.
2. Click any mate in the FeatureManager design tree to see the relevant components highlight in
the graphics area.
Next
The features used to make the pillar are displayed. The mates in the mill assembly that involve
pillar<1> are listed in the Mates in mill folder.
2. Right-click the assembly icon at the top of the FeatureManager design tree and select Tree
Display, View Mates and Dependencies.
The mates that involve pillar<1> are displayed. The features used to make the pillar are listed in
the Features folder.
Displaying the FeatureManager design tree using View Mates and Dependencies is useful
if you want to focus on the structure or hierarchy of the assembly rather than the details of the
sketches and features.
Next
Editing a Mate
Change the Coincident mate between scale<1> and pin<1> to a Distance mate. First use View Mates
to find the mate.
1. Right-click scale<1> in the FeatureManager design tree and select View Mates.
The View Mates PropertyManager appears at the bottom of the left panel and displays a list of
all the mates that involve scale<1>.
2. Hold down Ctrl and select pin<1> in the FeatureManager design tree.
Mates that involve pin<1> are added to the list. The mates between the scale and pin are bold.
3. Select the bold Coincident mate.
Next
a. Click Distance .
7. Click twice.
The PropertyManager closes and a duplicate panel of the FeatureManager design tree appears.
Next
1. Click Isometric .
2. Right-click mill at the top of the FeatureManager design tree and select Collapse Items.
4. Examine the components in the FeatureManager design tree. The prefixes indicate the status of
the locations of the components:
The under defined components still have a rotational degree of freedom. Their rotational
positions are not relevant to the design intent of this assembly, so it is not necessary to fully
constrain them.
Next
1. Expand Mates , hold Ctrl, and select Table Lock and Saddle Lock.
4. Hold Ctrl, and select Table Lock and Saddle Lock again.