Experience Science A-Z - Part 2 - Learning A-Z
Experience Science A-Z - Part 2 - Learning A-Z
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In our Experience Science A-Z series, we show you what it’s like to use Science A-Z to
teach science through reading and reading through science. In Part 2, we put you in the
shoes of a teacher facilitating a Process Activity, a guided experiment in which students
apply science and engineering practices while reading, writing, thinking, and behaving
like real scientists.
When students come in, you greet them and explain that today’s activity is a hands-on
extension of the Machines investigation they completed yesterday: experimenting with
simple machines (inclined plane, screw, wedge, lever, wheel and axle, pulley, and gear) to
design a complex machine that can make a ball travel the farthest distance.
Experiment Activities
First, you demonstrate how to build the six simple machines that students will be using in
their experiment. Using the cardboard, toilet paper roll, string, masking tape, scissors, yarn
and a meter stick, you model how students can assemble simple machines before they
build on their own.
Then, you ask students to work in groups to build their own simple machines and test
their effectiveness in making a ball move the farthest distance. As students experiment
with their simple machines, remind them to record and discuss their results in Data Sheet
1.
When students have completed their simple machine experiments, you ask them to
construct a complex machine from combining any three of their simple machines. Guide
students in testing their complex machine’s effectiveness in moving a ball the farthest
distance, and remind them to record and discuss their results in Data Sheet 2, including
answering in their own words how a complex machine works.
You also let students know that they will be doing an experiment included in the “Be an
Engineer” section of their digital FOCUS Book, which encourages them to apply what
they learned about building their complex machine.